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Tatsh feat. Tsukiko - Floating Darkness [Taiko|Osu]

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NewRulerNA
[Lunatic]

00:20:530 (1) - 00:20:201 (6) - ちょっとだけ被っているのが個人的に気になりました
00:26:135 (2) - 00:25:146 (7) - とスタックさせるか配置を工夫したほうがいいかもしれません ちょっと見にくい感じがします
01:27:783 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - DSを綺麗に整える
01:47:729 (2,3) - 01:47:234 (3) - 被っていてちょっと打ちにくいです


[Hard]

00:25:140 (1,2,3,4,5,6,7) - DSを整えてきれいに
00:31:734 (3) - DS
00:31:898 (4) - ^
01:08:492 (2) - ^
01:13:272 (1) - 01:12:613 (1) - 完全にスタックしていません
01:31:734 (3) - DS

nice beatmap :)
Topic Starter
macponpon
細かい部分の御指摘ありがとうございます:)

[Hard]
01:13:272 (1) - 01:12:613 (1) - 完全にスタックしていません
→修正しましたが、完全に一致とはいきませんでした(泣
Nanakase Gizumo
[General]
- 全て提案なので、気に入らなければスルーで構いません。

[Normal]
00:41:294 (1) の始点を 00:41:624 に変更(終点は変えない)
- この際、00:41:294 にノートを置いた方が良いかもしれません。

[Lunatic]
00:38:992 (1) - 前のスライダーとの間隔が狭く少し分かりづらいかもしれません。
01:30:421 (1)~(3) - スライダーの角度を揃えた方が綺麗に見えると思います。
01:47:234 (3) - ここからの配置が少しズレていて左右対称になっていなかったので直してみました。
Img & Code

172,76,107234,2,0,B|260:76,1,85,10|0
257,76,107564,5,0
212,148,107729,1,0
300,148,107893,1,8
300,236,108058,1,0
212,236,108223,1,0
256,164,108388,5,0
256,252,108553,1,8

頑張ってください:D
Topic Starter
macponpon
Modありがとうございます:)
Normal,Lunatic共に指摘された箇所の修正を行いました。
Kiddo-Kun
General:

• Remove "Touhou" from the tags because it's already in the source. Also, remove "Tatsh" because it's in the title.
• Easy and Lunatic have a different offset than the other difficulties.
• Delete that second timing point in Hard, Lunatic, and Normal.
• I think it would be best to keep the hitsounds on soft, only until 00:46:898.

Easy:

• 00:23:168 (3) - I would put a new combo on this note to match 00:17:893 (1).
• 00:33:718 (1,2,3) - I feel as though the flow here could be better that it is. Do something like this:
• 00:46:904 (1,1) - These two sliders don't look very good. I fixed it up for you~
1st Slider:
184,192,46904,6,0,B|224:120|256:256|296:120|328:192,1,164.999995082617
2nd Slider:
328,256,49541,6,0,B|288:328|256:192|216:328|184:256,1,164.999995082617

• 01:23:827 (3) - Add a finish to this note, you can here the drum crash in the background.
• 01:24:487 (1) - I would flip this slider vertically (Ctrl + J) so that it has a better flow into (2).
• 01:26:465 (3) - Slow downs in Easy diffs aren't such a great idea, new players are sure to screw up on them.
• 01:32:399 (1) - Remove the new combo on this note, it matches the music better that way.
• 01:33:718 (1,2,3,1,2,1,2,3) - This pattern gets pretty clustered and hard to read for newer players. I would do something like this:

• 01:48:223 (5,6) - These two notes seem pretty unnecessary. I would delete them and simply expand (4) like this:


Normal:

♦ AR 7 is way to high for a normal. Try 6 or 5.
• 00:41:624 (1) - This spinner does not fit, in my opinion. I think it would be best if you map through it. But this could work:

• 01:23:821 (1) - Add a finish to the slider start. You can hear a pretty clear drum crash
• 01:29:426 (1) - I would delete this note. It seems very unnecessary and too soon after the spinner.
• 01:31:074 (1,2,3,4) - I would do something like this to enhance the flow of this pattern:
• 01:37:008 (4,5,6,1,2,3) - I think having sliders like this instead of these circles would give this better flow and make it more fun:

Hard:

• 00:55:305 (2) - I would delete this note, it feels much better to play.
• 01:23:821 (5) - Add finish to the slider's start, you can hear a drum crash.
• 01:26:459 (3) - Change slow down slider to 0.75 instead of 0.50. It's quite easy to over jump a slider that is at 0.50.
• 01:46:898 (1,2) - This seems pretty hard to read, in my opinion. I would do something like this instead:

Lunatic:

• 00:25:805 (1,2,3,4) - This is really hard to read. I would do something like this:
• 01:10:476 - I would add a note here to maintain flow. You could do something like this:
• 01:23:827 (3) - Add a finish to the start of this slider.You can a hear a drum crash in the background
• 01:26:465 (4) - Same as hard. Change the slider to 0.75.

Overall:
I like the map. It's a pretty well made - well balanced - map. A few mods here are there and it would be ready for a rank~

Have one of my ♪Stars♪
Topic Starter
macponpon
Fixed! And thanks for a star!!
DarkDunskin
You called for a mod in #modreqs~
Just checking the Taiko though and pointing out some minor issues I found in the standard diffs.

Easy:
[*]00:32:392 (2) - delete this slider, Copy/paste (1) and Flip it horizontaly (ctrl+h) here. looks a bit more symmetrical.
Sliders could look a bit better, but I guess it works too like this.

Normal:
[*] I suggest Circle Size: -1
[*]01:04:701 (2,3) - these notes cross the hp-bar, move them a bit down.
Rest looks fine~

Hard/Lunatic:
Looks nice, good job.

Backfire's Taiko Oni:
Not much to say but two things:
[*]00:55:970 (251~271) - delete these nasty 1/6 at the end of this stream, they are barely playable for non authentic players like me :<
If you want to add 1/6 here though I suggest the following:
First part the stream should be ddkk until 00:56:794 (261) - add a kkkd 1/6 part here and place on the following white/red ticks k d D.
The Stream should look like: ddkkddkkddkkdd(kkkd) k d D now~

[*]01:48:876 - You may copy/paste that fixed stream from above here.

You're making so nice Taiko diffs backy, why do you "ruin" them with such long 1/6 streams so often?

All in all a nice map, good luck~
Backfire
Noimanivone
Nice beatmap! Just a little more work, my friend :D
rokudenasi
yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I loven' it!!!!!!!!!!!!!!!!!
Topic Starter
macponpon
DarkDunskin→Thanks for Mod ~ :)

Backfire→Updated :D

fireballista,rokudenashi
→Thanks Star :) !!
kazumikos
Hiyo~

I remember I played this song on the 1st day i tried osu lol


[General]
SPOILER

  1. Why do i feel timing is off (really) O_o
    Offset - 25? it was (at least) 25-30 ms early when i tested ur map =/
    Remember to resnap all notes and re-adjust all time sections
  2. Try to keep a same volume for all diffs (at 60%). Lunatic's main volume is 60%, while Hard is 70%, Normal is 100%. Any reason for this? o_o
  3. U should consider to add more hitsound to the first part of all diffs =/
[Lunatic]
SPOILER
Some suggestions for hitsound for the 1st part
00:15:249 - set (only) this time section volume ~ 40%
00:15:249 (1) - finish at the start
00:16:568 (4) - whistle at the start
00:17:228 (5,6) - finish
00:19:206 (3) - whistle at start
00:19:865 (5,6) - finish
00:22:502 (4) - finish at the start and the end
00:24:480 (5,6) - finish at the start
And we end the 1st part here lol
00:25:785 (1,1) - finish at the start
00:31:060 (1,1) - ^
00:36:334 (1,1) - ^
00:44:246 (1) - clap at the start
00:46:898 (x) - add note
00:58:752 (5) - finish at the start
01:18:862 (1) - end this slider at 01:19:192? x_x
01:29:082 (9) - finish, move time section at 01:29:411 (1) - to this point, KIAI should start here

make a change in other diff as well if u follow my suggestions, i wont re-post =/
[Hard]
SPOILER
00:46:868(x) - add note, or make break time start here
01:18:516(x) - ^
01:26:428 (3) - end this slider at 01:26:923 (red tick)
01:29:066 - KIAI should start here
01:48:846 (1) - star this slider at 01:48:681? end still the same
[Normal]
SPOILER
CS +1, OD -1
SV in this diff is the same with SV in Hard? O_o
00:41:624 (1) - this spinner is quite short for a normal diff
how about make it end at 00:43:601? remove 00:43:602 (1) -
01:18:546 (x) - add note
01:27:778 (1) - same problem with 00:41:624 (1) -
[Easy]
SPOILER
Some quick mod for this diff
00:56:129 (1) - too short for an easy diff
01:02:722 (1,2) - remove whistle
01:13:245 (1,2) - ^
01:18:520 - add note
01:48:850 (1) - start at 01:48:685

Ok...I think I should star this ^^
Good luck~
Topic Starter
macponpon
Fixed!! And thanks for a star :D
PROGUY
Hi there. From #modreqs.
(Sorry, I can't mod Taiko. So [Backfire's Taiko Oni] is ignored here.)

[General]
In tags, "nue" should be Nue and add Houjuu.

[Easy]
No problem here.

[Normal]
00:41:293 (1) - Remove this note.
00:41:623 (1) - Suggestion IMO: Remove the note at 00:43:601 and spinner at 00:44:260, then extend this spinner to either at 00:45:579 or 00:46:239.

[Hard]
HP Drain +1 or 2
01:17:887 (5) - Reverse less one time and add another similar slider like this: http://osu.ppy.sh/ss/244325
* If you use the above suggestion, either add another reverse on 6 or add another note to finish.
01:27:777 (1) - (Wow, a lucky slider lol) Separate this into a few slider notes with reverses like the ones you did from 01:17:228 onwards.
01:38:326 (3) - ^
01:48:876 (1) - ^

[Lunatic]
OD +2
00:33:711 (1, 2, 3, 4) - Convert them to sliders like this and this.

I hope this helps. Good luck ;)
Topic Starter
macponpon
Fixed! Thanks for your advice!
Naryuga
Hi from #modreqs :)

blue = 変更するのを考えてもらいたいです
black = ただの提案、気に入らなければ気軽に無視してください


Easy
  • [Easy]
  1. 00:52:173 (1) - remove clap
  2. 00:54:480 (1) - 削除? (Easyにしてはちょっと難しいかなと感じました) (もしこの提案を使うのであれば次のnoteからclap削除)
  3. 00:55:469 (4) - サークル1つに?
  4. 01:02:722 (1,2) - whistleを統一した方がいいかと。つけるのであればスライダーの頭と末尾にも付けた方が良いです
  5. 01:05:359 (1,2,3,4) - EasyでBPM182の1/2を4連発は難しいかな? どれかスライダーにすれば少し楽になるとおもいます
  6. 01:13:271 (1,2) - ここもwhistle統一
  7. 01:22:502 (1) - 緑線がずれていてここだけ不自然にNormal Hitsoundになってます
  8. 01:33:711 (1,2,1) - [remove/add/remove] combo ?
  9. 01:41:623 (1) - remove new combo?
  10. 01:42:282 (2) - clapを頭でなく末尾に?
  11. 01:46:898 (3) - clap

Normal
  • [Normal+]
  1. 01:04:041 (1) - remove new combo?
  2. 01:09:316 (1) - ^
  3. 01:09:646 (2) - 01:07:997 (1)~ みたいにここをスタックさせず次をさせてみては
  4. 01:14:591 (1) - remove new combo?
  5. 01:15:250 (3,4,5,1) - [clapの場所提案] (3)の末尾にclap + (4,5)のclap削除 + (1)にclap ?
  6. 01:31:074 (1) - remove new combo
  7. 01:37:008 (4,1) - それぞれ末尾にclap


Hard
  • [Hard]
  1. OD -1?
  2. 00:25:140 (1,2,3,4,5,6,7,8) - 1/4が4つあるスライダー2つ(後に出てくるようなもの)にしてみては
  3. 00:46:898 (1) - finish?
    {*]00:53:492 (3) - 末尾からclap削除


Lunatic
  • [Lunatic]
  1. HP -1?
  2. 00:33:058 (3,4,5,7) - それぞれ頭にclap
  3. 00:46:898 (1) - finish?
  4. 01:06:520 (1,2) - [remove/add] combo?
  5. 01:24:645 (x) - Add a circle? HardRockつけるとAutoでもHPが40%程になるのが気になりました。以下も同様
  6. 01:24:975 (x) - ^
  7. 01:25:634 (x) - ^
  8. 01:26:293 (x) - ^

Backfire's Taiko Oni
  • [Backfire's Taiko Oni]
  1. Feel free to ignore if you don't like :lol:
  2. 00:15:250 - why soft Hitsound? It's not a problem but I think Normal Hitsound is better
  3. 00:25:799 (63) - d ?
  4. 00:57:447 (269) - ^
  5. 01:17:227 (421) - k ?
  6. 01:24:480 (453) - kdd ?
  7. 01:27:778 (464) - K(big) ?



ごちゃごちゃしてて申し訳ないです :?

Good song~ and Good luck :)

Star~ ☆彡
Topic Starter
macponpon
スターありがとうございます!
青文字の箇所と、ヒットサウンドに関する部分の修正を行いました。
ヒットサウンドについては特に参考になりました、ありがとうございます!
LunarSakuya
love this song

I was about to do a full mod, but the timing is off

There should be 一つだけの timing point, so delete the 2nd one

BPM: 182
Offset: 4677


- Also, consider using Normal sample set , it's kinda soft right now

グッドラック :D
Topic Starter
macponpon
Deleted unnecessary timing point.
thanks for your advice!
eikkaleyd
from #modreqs
日本語は下手なので、分からない所があるのなら説明する~ :)

[General]
スライダの形はもっと綺麗になれるかも。
例えば、これこんな感じに?

[Easy]
特にはないのです。

[Normal]
星数高いですね、ちょっと難しいかも、こうやって見ようか? http://puu.sh/sl8Q 
(もっとスライダを使う、サークルを削除するの意味です)
00:20:524 (1) - 前の00:19:206 (3) を覆うのです、多分もっと下へ放置して方がいい

[Hard]
00:42:118 (2,3,4,5,6) - こう? http://osu.ppy.sh/ss/305102
00:54:151 (5) - 前の3は一回のみの回る、だからここも一回のみでいい、00:54:645 ここに一つのサークルを放置してください

[Lunatic]
00:55:964 (7) - 一個のサークルとスライダに変わる、スライダの回りは二回です
01:23:656 (x) - 一つのサークルを追加
01:24:645 (x) -同じ
01:24:975 (x) -同じ
01:43:443 (1) - ふむふむ。。http://puu.sh/slcm

もう十分良いの譜面です、あんまり問題は見つけないだな、 :o
それじゃ頑張りましょう~
Topic Starter
macponpon
Modありがとうございます。
参考にしながらNormal~Lunaticの修正を行いました。
Normalはサークル→スライダーへ何箇所か変更を行いましたが星数の変動はありませんでした(泣)
LinGt_old
star
Topic Starter
macponpon
thanks :)
Birdy
Hi from #modreqs~

[General]
1:29:096 - Start kiai here

[Easy]
00:20:524 (1) - Add finish?
00:22:502 (2) - ^
00:23:162 (1) - ^
00:25:799 (1) - ^
00:58:766 (1) - ^
00:59:096 (2) - Add clap?
01:01:733 (6) - ^
etc. every 2nd and 4th beat add clap?

[Normal]
00:15:250 (1) - Add finish?
00:17:887 (1) - ^
00:20:524 (1) - ^
00:22:502 (4) - ^
00:23:162 (1) - ^
00:23:821 (3) - Move one square right (Grid Lv. 3)
00:25:799 (1) - Add finish?
00:32:393 (3) - Try making it prettier (clone and rotate 00:31:074 (1) here?)
00:58:767 (1) - Add finish?
Again, add clap every 2nd and 4th beat?

I'm not good with harder diffs, so /me flies away*
Topic Starter
macponpon
Fixed! Thanks for your advice!
ArtBox_old
こんにちわー、 #modrequestから

MODは初心者なので、気に入らないのや変なのがあれば無視でお願いします :o

[General]
Stooryboardingでcountdownが有効になっています、特にこだわりがなければ無効にしましょう
osb.ファイルがありますが、こちらも使わないのであれば消しましょう

[Easy]
SPOILER
全体の音量を100%から80%に変更して下さい

00:16:568 (2,3) - 流れ的にほんの少しだけ引っ掛けになる気がします(問題ないとは思いますが)
         出来たら00:19:206 (2,3) - のように順繰りになるようにすると良いかも知れません

00:25:799 (1) - 若干スタック気味になるので位置をずらした方が良いかも知れません
00:46:898 (1) - ここの青線は消しても良いのでは?
00:52:173 (1) - ^
00:46:898 (1) - ここのGreen Timing pointのhitsoundをNomalからsoftに(設定ミスだとは思いますが)
00:52:173 (1) - ここから00:55:469 (4) - までnoteが連続で来ています
        Easyでこれは難しい(BPMも182と高い)ので
        noteの間隔をどうにかして空けた方が良いと思います
        (それでなければ、HPを-1した方が良いと思います)
       
01:01:403 (5) - NC
01:01:403 (5,6,7) - Easyなのでスタックさせない方が良いです
01:12:612 (5) - ^
01:17:228 (3,4,5) - ^
01:17:557 (4) - NC

01:34:370 (2) - Easyなのでこのスライダーの折り返しは出来たら止めて方が良いと思います
この↓3つは↑の代案です、他の方法でも構いません       
01:33:711 (1) - 01:34:370 (2) - 削除
01:33:381 (4) - add note
01:33:711 (5) - add slider01:34:041で折り返し一回

01:37:667 (3) - NC
01:38:326 (1) - NC
01:41:623 (1) - NC

この↓2つはかなり個人的な意見です、スルーしてもらって構いません
01:42:282 (2) - スライダーの終わりにvocalの始めが来ているのでなんだが不自然です
01:43:601 (1,2) - 次に打つまでの感覚が微妙に空いていて流れるように出来ていない気がします
             vocalとも合っていない気がするので、修正した方が良いかもしれません
01:45:579 (1) - Grid Level3で1~2grid下げ方が良いかも?

[Normal]
SPOILER
HP-1,OD-1(が良いかも?)
00:29:096 (3) - NC
00:33:382 (4) - NC
00:33:712 (2) - NC
00:35:030 (4) - NC
01:33:712 (3) - NC
01:41:953 (6) - NC

よく出来たMAPだと思います :)

[Hard]
SPOILER
HP+1、OD+1(流石にODは+1した方が無難かと思います)
Slider Velocityが1.40ですが、これはNomalと同じなので変えた方が良いと思います。
(もう少しだけ早くしても良いと思います)

00:31:734 (3,4,5) -ここは綺麗に並べてあげると個人的に打ちやすい気がします ↓


これも良い感じのMAPだと思いました


なんだかEasy以外適当なMODでごめんなさい :?
Rankedまでファイトー :oops:
Topic Starter
macponpon
Modありがとうございました :D

各難易度の変えた方がいいなと思った箇所に修正を行いました 8-)
motokunn
love map star :)
Topic Starter
macponpon
Thanks Star~ :D
dawnbreeze_old
hello~
from #modreqs

[GENERAL]
- Delete the .osb file cause you are not using SB, and do a full submit.
- Some of your inherited point (green line) are unsnapped.

[EASY]
- Your first inherited point is unsnapped.
- 01:18:546 unsnapped inherited point.
- 01:27:777 unsnapped inherited point.

[NORMAL]
- Too hard for Normal... =,=" Maybe it's all right...
- 01:18:546 unsnapped inherited point.
- 01:22:502 unsnapped inherited point.
- 01:26:458 unsnapped inherited point.
- 01:27:777 unsnapped inherited point.

[HARD]
- 01:18:546 unsnapped inherited point.
- 01:27:777 unsnapped inherited point.

[LUNATIC]
- 00:35:689 unsnapped inherited point.
- 01:27:777 unsnapped inherited point.

[COMMENT]
- Re-check all of your inherited points, maybe I miss one... =,="
- Nice mapset~ Hope you can get it ranked. :)
Satellite
Hello~

From Mod Request

insane
00:24:810 x208→200
00:26:788(2,4)
:3 ?
00:28:766 clap
00:29:425 clap
00:37:677 綺麗に 
00:38:986(1,3) delete clap
00:39:315(2,4) clap here
01:00:085 00:57:477 same?
01:07:997
:3 ?
01:10:634(1,3) delete clap
01:10:964(2,4) clap
01:20:524 clap?
01:21:843 -^
01:25:140 whistle?
01:25:799 clap
01:26:458 whistle?
01:27:477 note?
01:34:865 -^
01:38:326~01:39:563 KiaiTime delete?

nice soooooooooooooooooong!!!!!!!!!!

Good luck~
Topic Starter
macponpon
downbreeze >> thanks for mod ;)
Dagger-Gazel >> Modありがとうございます :D
Zare
Hey there. Found this from mod requests~
First mod, I'll do my best :3


First, check this thread out: http://osu.ppy.sh/forum/t/37194
I learned A LOT when reading it. I'll mention a lot of your sliders.

Easy:

00:17:887 (1) - bad slider shape. try to make it more symmetrical with the help of the thread I posted above
00:20:524 (1) - ^
00:20:524 (1) - ^
00:23:162 (1) - ^
00:25:140 (2) -
00:31:074 (1,2) - ^ (Also, the spacing is too high at this point. Always use distance snap, at least in easier diffs)
00:35:030 (3) - Again, the slidershape looks bad
00:36:348 (1,2,3) - ^
00:41:623 (1) - ^ (In this case, just lower the middle slider point by 2 grids, the slider will become symmetrical)
00:42:942 (1) - ^ (same as the previous slider)
00:46:898 (1) - ^ (Good idea, make it symmetrical and it'll look nice)
00:49:535 (1) - ^ (same)
00:52:173 (1,4) - ^
00:55:469 (4) - ^
01:00:085 (4) - ^
01:06:678 (5) - ^ (u guessed it already, huh?)
01:08:656 (3) - ^
01:24:480 (1,3) - ^
01:34:370 (2) - Instead of this repeating slider, add a single circle here. The slider might be confusing for beginners
01:35:030 (1) - Slider shape (I leave this one to you, it looks like it's not supposed to be symmetrical, but in my opinion it would look better)
01:36:678 (2) - ^
01:39:645 (1) - ^
01:42:282 (2) - ^
01:44:590 (3) - ^
01:46:239 (2,4) - ^


So basically, recheck all your sliders. See, especially in easy and normal diffs, where u have slower slider speed, the player can, and WILL see even the smallest problems with ur sliders. It just feels better to play if they all look nice. The Diff is great though ;)
Also, I wil NOT continue mentioning every goddamn slider in the other diffs. Just remember to recheck them all, even if it's a lot of work. U want to get this beatmap as perfect as possible, don't u? :3

Normal

Circle Size +1 O_O It's already rare for hard and insane maps to have to have such little circles...
Diff looks fine aside from that, but..

00:53:492 (4) - When seeing this, I realized something: You don't have any sliders with red slider points in Easy Diff. Why?

Hard
OD -1

00:25:140 (1,2,3,4,5,6,7,8) - This stream looks..well...not good. I recommend using distance snap to get the spacing consistent. Also try to make it look nicer. You can use Grid Level 4 to make it look more round without any edges. However, consider this is only a hard diff, and this song has e pretty high BPM. I myself cannot pass this stream without any 100's (At least not without reducing the OD by 1) I recommend to make it a little shorter so the diff doesn't get too hard suddenly.

00:33:382 (5) - This circle might be a little hard to see. Move or delete it (Maybe instead of putting it below 3, you could place it below 4.
01:34:371 (8,9,10) - Actually, this triplet feels a bit random because its the only one.. It doesn't feel bad though. I suggest u add more of those in your diff, preferably at the end in the Kiai Time. Would improve the whole flow a little IMO.

Again, remember to make your sliders more beautiful

Lunatic

HP Drain Rate (AT LEAST) -1 (Still seems extremely high to me, lol)


00:20:524 (1,2,3,4) - Nice Idea, however, increase the spacing. Make the player jump a bit. Show him this is the hardest diff of your mapset.
00:23:162 (1,2,3,4) - When mapping such jumps, try to get the shape right. In a square like this, every circle should be 90 degrees from the previous one (I am VERY sure this was NOT correct grammar, I hope u understand what I'm trying to say). Also, as before, make those jumps harder, as this is the hardest diff on the mapset.
00:27:124 (1,2,3,4) - ^
00:38:992 (1,2,3,4) - ^
01:04:047 (1,2,3,4) - I like that formation of sliders, feels pretty awesome :D
01:17:234 (3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) - Well, I already mentioned it before. While the rest of the map is rather easy, such a long stream on such a high BPM always kills my Combo D: I suggest u make it a bit shorter...
01:27:783 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - Same goes for this
01:38:333 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - And again <_<


Awesome diff, awesome song, awesome mapset, however, u might add a few more jumps in Lunatic.
And dont forget to remake your sliders :!:

Good Luck with getting it ranked :D
Topic Starter
macponpon
thanks for Mod :oops:
Yuzeyun
In all honesty I'm lucky to find one not-yet ranked song used in the WinDEU Hates You series, and I have to map them.

http://puu.sh/K8uo

BG for the taikos incoming, will edit.

Backfire's Taiko Oni BG : http://puu.sh/K8Zx

WinZoda's Taiko Inner Oni (if added) BG : http://puu.sh/K8ZR
Topic Starter
macponpon
thanks for Mod ;)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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