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12 Girls Band - Ten-sided Ambush

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Topic Starter
cmn_891127

Megurine Luka wrote:

啦啦啦沙发is mine.

加油加油> <
唉,我是一个没有毅力的人
What
OMG~!!
Gooooooooooood Song ang Gooooooood map
wow need star!
This is my little MOD

[Normal]
Good

[Hard]
01:11:081 (10) - NC?
01:18:700 (8) - ^
01:26:319 (7) - ^
01:45:367 (8) - ^
cRyo[iceeicee]
0 star 0 mod = ok then xD
http://puu.sh/7Ev2 = hitsound mod
added some custom.....
Topic Starter
cmn_891127

What wrote:

OMG~!!
Gooooooooooood Song ang Gooooooood map
wow need star!
This is my little MOD

[Normal]
Good

[Hard]
01:11:081 (10) - NC?
01:18:700 (8) - ^
01:26:319 (7) - ^
01:45:367 (8) - ^
I saw the combo is a little long, but it is follow every 8 1/1, so I would not change it. But if anyone mention it again, I will consider it
Thank you very much~



cRyo[iceeicee] wrote:

0 star 0 mod = ok then xD
http://puu.sh/7Ev2 = hitsound mod
added some custom.....
here is LRC mod
SPOILER
17:56 <cmn_891127> : you change the clap and finish, is it right?
17:56 <cRyo[iceeicee]> : iyea
17:56 <cRyo[iceeicee]> : and + wistles
17:57 <cRyo[iceeicee]> : it was to long to write all changes
17:57 <cRyo[iceeicee]> : so i just upload map ....
17:57 <cRyo[iceeicee]> : tryed to follow ur rhytm
18:01 <cmn_891127> : the clap is pretty good, but I think your finish is a little heavy
18:01 <cRyo[iceeicee]> : hmm
18:01 <cRyo[iceeicee]> : i can reduce volume
18:02 <cRyo[iceeicee]> : sample volume
18:02 <cRyo[iceeicee]> : hmm i have another idea
18:02 <cmn_891127> : it can be used it the kiai time, maybe I can add custom 2
18:02 <cRyo[iceeicee]> : yeah
18:03 <cRyo[iceeicee]> : i also think that in some parts
18:03 <cRyo[iceeicee]> : this finish is preety good
18:04 <cmn_891127> : yep~ it really fit the song from 01:39:652
18:05 <cRyo[iceeicee]> : check this custom sounds http://osu.ppy.sh/s/28765
18:05 <cRyo[iceeicee]> : i think some of them will fit the song
18:07 <cRyo[iceeicee]> : try soft hit finish2, as a hitclap
18:07 <cmn_891127> : oh, thanks~
18:07 <cRyo[iceeicee]> : from the song i gave u
18:08 <cRyo[iceeicee]> : cause i think normal sounds dont fit here xD
18:08 <cRyo[iceeicee]> : exept whistles
18:09 <cmn_891127> : sorry, when you open my map, can you see my original custom hitsound?
18:10 <cRyo[iceeicee]> : no...
18:10 <cRyo[iceeicee]> : there were any o:
18:10 <cRyo[iceeicee]> : it was original soft claps and finish
18:10 <cmn_891127> : I redownload my map and find they are missed...
18:11 <cRyo[iceeicee]> : oh
18:16 <cmn_891127> : my net-line is so weak...
18:16 <cRyo[iceeicee]> : same xD
18:16 <cRyo[iceeicee]> : dc
18:16 <cRyo[iceeicee]> : so often ..........
18:17 <cmn_891127> : http://up.ppy.sh/files/soft-hitwhistle.rar
18:18 <cmn_891127> : there is my hitsound...
18:20 <cRyo[iceeicee]> : oh i see
18:20 <cRyo[iceeicee]> : no it make sense
18:20 <cRyo[iceeicee]> : haha
18:20 <cRyo[iceeicee]> : cause before
18:20 <cRyo[iceeicee]> : no custom xD
18:20 <cRyo[iceeicee]> : make full submit
18:21 <cmn_891127> : I'm adding the finish2~
18:22 <cRyo[iceeicee]> : so at least i helped with something xD
18:22 <cmn_891127> : any help is very important~
18:22 <cRyo[iceeicee]> : np
18:22 <cRyo[iceeicee]> : it was 5 min work xD
18:38 <cmn_891127> : full submit~ would you like to check it again?
18:38 <cRyo[iceeicee]> : ok

full submit again
thanks for you hitsound~
terametis
Hi~~ :)
These are all suggestions.

[Noraml]
I suggest,it is better to make to the last.Your map is awesome.

from Official Ranking Submission Rules and Guidelines
Your difficulties should all have about the same play-length. Having a fully-mapped Normal/Hard and a half-mapped Easy looks sloppy/lazy in most cases. A fully-mapped Easy may look boring to you, but not to a player that can't handle the harder difficulties.


If you do not make to the last, you should delete unnecessary timing points.

IMO,
4/4 song
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 is a heavy beat, so I suggest adding some custom sounds.
Oh,I update now,I think that is improved.Do your best~

00:29:176 (3)      How about this?
[Hard]
I feel that many clap sounds is used too much.
How about reducing?

00:39:652 (3)~(6)   I don't like this pattern.
01:10:128 (6)~(9)   ^
01:34:890 (7)      add NC
01:35:843 (1)      remove NC

sorry,,, I couldn't really find a problem.
Your map is great.
I wish your map is Ranked.
bye~
Topic Starter
cmn_891127

terametis wrote:

Hi~~ :)
These are all suggestions.

[Noraml]
I suggest,it is better to make to the last.Your map is awesome.

from Official Ranking Submission Rules and Guidelines
Your difficulties should all have about the same play-length. Having a fully-mapped Normal/Hard and a half-mapped Easy looks sloppy/lazy in most cases. A fully-mapped Easy may look boring to you, but not to a player that can't handle the harder difficulties.
Now, Normal diff is mapped to the end of the song

If you do not make to the last, you should delete unnecessary timing points.

IMO,
4/4 song
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0 is a heavy beat, so I suggest adding some custom sounds.
Oh,I update now,I think that is improved.Do your best~

00:29:176 (3)      How about this?fixed


[Hard]
I feel that many clap sounds is used too much.
How about reducing?

00:39:652 (3)~(6)   I don't like this pattern.
01:10:128 (6)~(9)   ^
This pattern is fine here

01:34:890 (7)      add NC
01:35:843 (1)      remove NC
Here NC is follow the rhythm, so I set NC in the long white lone. But if anyone mentioned it, I will consider to change them

sorry,,, I couldn't really find a problem.
Your map is great.
I wish your map is Ranked.
bye~
thank you very much~
Niva
Mod request from Mini Maya Queue ~

[General]
-> Your .mp3 is still 320kbps - max. allowed is 192 kbps (:
-> I suggest to set your preview point manually to 68000 or somewhere earlier, with 68119 you can't hear the first chorus' note on the web preview
-> ...I have a feeling BPM 126.003 sounds much better >< Well, I'm not a timing expert though

[Normal]
  • 00:46:319 (1) - Almost hit the bottom edge orz. I suggest to move (4) 2-3 grids up and move this slider one grid up
    00:51:557 (2) - Move few grids up? Will be more flowy imo
    00:53:938 (1,2,3,4,5) - ...Is this a pentagon? Well, if so, (2,3,4,5) should be moved few grids down and right (:
    01:33:462 (2,3) - Curve (2) a bit? Would play better imo : http://osu.ppy.sh/ss/171367
    02:16:796 (4) - Add clap?
[Hard]
  • 00:04:890 (3) - The instrument, in any way, starts 1/4 later after this slider starts. Plays fine though
    00:14:890 (7,1) - Use clap only on (7)'s start, and remove the whistle from (1)'s start?
    00:34:890 (7) - I can hear a kicking bass sound here, maybe hitsound finish with lowered volume here better
    01:07:271 (1) - I don't think clap fits here, whistle much better orz
    01:18:700 (8) - New combo here
    02:17:271 (4) - Move few grids up?
Awesome map. Awesome song choice also :3
Good luck ~
Topic Starter
cmn_891127

Niva wrote:

Mod request from Mini Maya Queue ~

[General]
-> Your .mp3 is still 320kbps - max. allowed is 192 kbps (:
Really? In my computer it is 191... well, full summit again
-> I suggest to set your preview point manually to 68000 or somewhere earlier, with 68119 you can't hear the first chorus' note on the web preview
fixed
-> ...I have a feeling BPM 126.003 sounds much better >< Well, I'm not a timing expert though
I think it's OK now.

[Normal]
  • 00:46:319 (1) - Almost hit the bottom edge orz. I suggest to move (4) 2-3 grids up and move this slider one grid up
    fixed
    00:51:557 (2) - Move few grids up? Will be more flowy imo
    fixed
    00:53:938 (1,2,3,4,5) - ...Is this a pentagon? Well, if so, (2,3,4,5) should be moved few grids down and right (:
    In fact, i make them though Ctrl + Shift + R every 72°
    01:33:462 (2,3) - Curve (2) a bit? Would play better imo : http://osu.ppy.sh/ss/171367
    fixed
    02:16:796 (4) - Add clap?
[Hard]
  • 00:04:890 (3) - The instrument, in any way, starts 1/4 later after this slider starts. Plays fine though
    I realized it is really need to put off, but if I do it, the rhythm will be broken, so I would not to change it
    00:14:890 (7,1) - Use clap only on (7)'s start, and remove the whistle from (1)'s start?
    fixed
    00:34:890 (7) - I can hear a kicking bass sound here, maybe hitsound finish with lowered volume here better
    add whistle
    01:07:271 (1) - I don't think clap fits here, whistle much better orz
    fixed
    01:18:700 (8) - New combo here
    set NCs of Hard diff
    02:17:271 (4) - Move few grids up?
    fixed
Awesome map. Awesome song choice also :3
Good luck ~
Thank you very much~!
YTYuyu
Yo modding this map because of ur request :)

Normal:
AR: -1
00:19:176(5) - Aline this to (3)
00:54:890(3,4) - Aline (3) to (2) and (4) to (1)
01:38:224(6,7,8) - x:48 y:192 for (6), x:68 y:312 for (7), and x:184 y:340 for the last note. from there u need to use Ctrl+R for the sliders until the break

Hard:
00:02:509(4) - NC
00:06:319(4) - ^
00:13:938(5) - ^
00:17:747(5) - ^
00:21:557(5) - ^
00:25:366(7) - ^
00:29:176(5) - ^
00:45:366(7) - ^
00:48:700(7) - ^ if u ignore this make the previous note a NC
00:52:033(7) - NC
00:55:843(7) - ^
00:59:652(7) - ^
01:11:081(10) - ^
01:14:890(9) - ^ if u ignore this make the next note a NC
01:18:700(8) - NC
01:22:509(8) - ^
01:26:319(7) - ^
01:34:890(7) - ^
01:41:557(6) - ^
01:45:366(8) - ^
01:49:176(7) - ^
01:52:985(6) - ^

vivicat's Insane:
02:37:747(7) - NC

This is the best i can do. GL :D
Topic Starter
cmn_891127

Byakugan249 wrote:

Yo modding this map because of ur request :)

Normal:
AR: -1
No, thanks. I think it's fine now
00:19:176(5) - Aline this to (3)
No, thanks. I think it's fine now
00:54:890(3,4) - Aline (3) to (2) and (4) to (1)
do some changes, but not like your suggestion
01:38:224(6,7,8) - x:48 y:192 for (6), x:68 y:312 for (7), and x:184 y:340 for the last note. from there u need to use Ctrl+R for the sliders until the break
No, thanks. I think it's fine now

Hard:
00:02:509(4) - NC
00:06:319(4) - ^
00:13:938(5) - ^
00:17:747(5) - ^
00:21:557(5) - ^
00:25:366(7) - ^
00:29:176(5) - ^
00:45:366(7) - ^
00:48:700(7) - ^ if u ignore this make the previous note a NC
00:52:033(7) - NC
00:55:843(7) - ^
00:59:652(7) - ^
01:11:081(10) - ^
01:14:890(9) - ^ if u ignore this make the next note a NC
01:18:700(8) - NC
01:22:509(8) - ^
01:26:319(7) - ^
01:34:890(7) - ^
01:41:557(6) - ^
01:45:366(8) - ^
01:49:176(7) - ^
01:52:985(6) - ^
reset NCs

This is the best i can do. GL :D
Thank you very much~
Scorpiour
general:

bpm : 126.003
offset : 590

0.001的bpm偏差就会导致unrankable,所以还是请修正bpm,否则会出现明显的偏差。

另外这个timing只是我个人测的,可能也不是很准确,必要的话还是去timing queue里请求帮助。

另外那种很短的kiai time可能并不被建议使用

normal:
00:06:329 (3) - 建议收在白线
01:31:091 (2) - ^

没什么问题,不过建议加入一些hit sound,你的S:C很不错的,加上吧。

hard:
没看到什么问题
不过虽然速度很慢,但是在hard难度中这样大量的使用1/4连打真的没问题嘛
音效大赞

insane:
ar-1,这个速度用AR8显快了吧?

00:19:424 (7) - 建议删掉,或者和00:18:710 (6) - 的尾部叠在一起。
00:29:662 (2) - 建议和00:29:900 (3) - 中间再加一个note做成连打让节奏连贯起来
00:30:614 (2) - ^
00:46:091 (7) - 建议删掉,或者移动到00:45:376 (6) - 尾部
01:00:853 (5) - 建议移除这个whistle,或者在01:01:329 (7) - 加个whistle

另外insane难度的kiai time请和另外两个难度保持一致



就这些了,很好的图,加油!
Topic Starter
cmn_891127

Scorpiour wrote:

general:

bpm : 126.003
offset : 590

0.001的bpm偏差就会导致unrankable,所以还是请修正bpm,否则会出现明显的偏差。

另外这个timing只是我个人测的,可能也不是很准确,必要的话还是去timing queue里请求帮助。
已经有两个人提了,大概真是有大问题了,改~

另外那种很短的kiai time可能并不被建议使用
这个实在是不想改的说,因为那两个喷泉的效果不错啊

normal:
00:06:329 (3) - 建议收在白线
01:31:091 (2) - ^
这两个都没有改,再改就更像Easy了...

没什么问题,不过建议加入一些hit sound,你的S:C很不错的,加上吧。
本来是想像Hard一样的,但是发祥好多都被Slider给掐断了,我懒得再折腾一个N:C-slidertick了,总之就是懒了...

hard:
没看到什么问题
不过虽然速度很慢,但是在hard难度中这样大量的使用1/4连打真的没问题嘛
减了几个,最近陷入overmap怪圈,已经有一个MAT+一个BAT在我的两张图中提过了...我很无奈啊啊啊啊啊~

音效大赞
自恋中~ :D
就这些了,很好的图,加油!
超级感谢~~



Ps:猫姐改的时候先update一下,我把kiai和时间改了,没加前面的喷泉
Lucy_Heartfilia_old
总体的
十面埋伏很能体现中国音乐的特色(外加配上NB音效),不过中国歌大部分也真的很送分-,-

Easy
00:30:113 这里结尾改成whistle比较合适音乐吧
01:00:588 ~
01:39:635 声音40% 01:51:539 55% 01:43:444 70% 01:47:251 在还原你的50%好了
02:25:348 不合适像上面这样,因为Slider短会很吵

Hard
找不到问题

Vivicat's Insane
01:22:016(4) new combol
01:36:301(2) 这个(2)微斜了一点,我看他好象是想放平行的,所以指出来了
02:19:991(3) 距离错了吧,空了一跟红线,距离不变的?而且前后都是连贯的
02:20:943(3) ~
好吧 02:19:991~02:25:348 跪求重做-,- 想想文艺青年应该怎样放吧。。。

总体非常好,而且又是中国歌,支持你。
Topic Starter
cmn_891127

kissfly wrote:

总体的
十面埋伏很能体现中国音乐的特色(外加配上NB音效),不过中国歌大部分也真的很送分-,-
就是很难rank

Easy
00:30:113 这里结尾改成whistle比较合适音乐吧
fixed
01:00:588 ~
fixed
01:39:635 声音40% 01:51:539 55% 01:43:444 70% 01:47:251 在还原你的50%好了
这个没改,感觉70%声音好大啊
02:25:348 不合适像上面这样,因为Slider短会很吵
这个也没有改,最后一段Kiai了,上一点难度嘛,前面加了点东西,让难度变化有一点过渡

Hard
找不到问题

Vivicat's Insane
01:22:016(4) new combol
01:36:301(2) 这个(2)微斜了一点,我看他好象是想放平行的,所以指出来了
02:19:991(3) 距离错了吧,空了一跟红线,距离不变的?而且前后都是连贯的
02:20:943(3) ~
好吧 02:19:991~02:25:348 跪求重做-,- 想想文艺青年应该怎样放吧。。。
这个猫姐自己改了,我就负责上传...

总体非常好,而且又是中国歌,支持你。
osu歌曲多元化的道路任重而道远啊啊啊啊啊
BinJip
1. How about Hard diff? Are the 3/5-notes too intensive? Is it necessary to reduce some notes?

There is more a lot of Stream than Insane..


2. How about Normal diff? Is it too easy? If you were me, which part you would like to set more notes?

this diff good...

3. How about Insane diff? Are the distances of jumps suitable? Which part you play so uncomfortable?

Jump is very good but 02:17:729 (1) - 1/3?? i feel it suddenly
jossieP

BinJip wrote:

3. How about Insane diff? Are the distances of jumps suitable? Which part you play so uncomfortable?

Jump is very good but 02:17:729 (1) - 1/3?? i feel it suddenly
Im acording to BinJip about the 1/3 part, is overused, I mean is ok to use 1/3 parts but not too exagerated, Im working on my mod by the way

Edit:
MOD
16th personal mod

song for sleeping :D
Normal

-think about silent the slider bodies add this file to your folder http://puu.sh/81rf

00:04:399 (6) - no new combo and centre?
00:08:208 - remove the mini kiai here, I think is enough whit the finish on the slider
00:10:113 (3) - for better hitsounds, no clap here
00:10:589 (4) - clap on slider repeat
00:13:923 (3) - no clap at start of slider
00:14:875 (4) - clap here
00:17:732 (2) - no clap here, well instead using a clap every 3 white ticks, sounds better if you use a clap every 5 white ticks, the whistles are ok
00:31:065 (1) - no whistle here >_<
00:38:684 - mini kiai >:
01:01:540 (1) - no new combo?
01:08:207 (1) - no whistle
01:18:683 - replace clap whit a finish instead?

Hard

- huh rise up the aproach rate and overall difficulty? at least 1 tick

00:06:304 (1) - move this to next blue tick then delete 00:07:018 (2)
00:08:208 - oh this kiai
00:08:685 - ok your claps pattern is ok on the first repetition, then becomes some annoying because of have non sound to back it up keep reading ↓↓↓
00:12:970 (3) - remove this clap also clap on 00:13:923 (1) sounds better this way, make it like here on next claps
00:35:351 - remove break?
00:40:589 (1,2,3) - huh delete 2? stream here dont fells good... same for next streams? instead streams why dont use some jumps?
01:40:587 (3,4,5) - streams on kiai feels better (=
01:01:540 (1) - no new combo?


vivicat's insane

00:03:447 (1) - clap here
02:17:729 (1) - ok here we are whit this painful 1/3 section >_< I dont gonna say to you delete it, maybe use less circles?
sleepy because of the song x3
mercury2004
About Modding queue.

The beatmap is look fine to me in every difficulty. I'll leave a star to you.

Good luck with your beatmap. (P.S. Hard difficulty : You might want to keep note in the play area since there is a lot of note left the play area) If you find this helpful. Do not kudos this.
Eirene
yo *.*
great map, even if I dont understand all jumps >w<
Im sad I've no kudostar available for this map ._.
hope you make it ranked soon, gl *.*
Topic Starter
cmn_891127

ikari_kyon wrote:

song for sleeping :D
Really? I see the Bpm is a little low...

Normal
-think about silent the slider bodies add this file to your folder http://puu.sh/81rf
I put a default-sliderslide.wav reduced 6dB instead the silent, since I'm kinda lazy...to set the green line

00:04:399 (6) - no new combo and centre? fixed
00:08:208 - remove the mini kiai here, I think is enough whit the finish on the slider fixed
00:10:113 (3) - for better hitsounds, no clap here
00:10:589 (4) - clap on slider repeat
00:13:923 (3) - no clap at start of slider
00:14:875 (4) - clap here
00:17:732 (2) - no clap here, well instead using a clap every 3 white ticks, sounds better if you use a clap every 5 white ticks, the whistles are ok
00:31:065 (1) - no whistle here >_<
00:38:684 - mini kiai >: fixed
01:01:540 (1) - no new combo? no, it's fine here
01:08:207 (1) - no whistle
01:18:683 - replace clap whit a finish instead?

I don't want to change my hitsound, since I set them all in a same pattern...

Hard

- huh rise up the aproach rate and overall difficulty? at least 1 tick
Oh!!!How can I forget to change the AR?! Now it is AR7~

00:06:304 (1) - move this to next blue tick then delete 00:07:018 (2) no, I think now it is the best way to fit the song
00:08:208 - oh this kiai fixed
00:08:685 - ok your claps pattern is ok on the first repetition, then becomes some annoying because of have non sound to back it up keep reading ↓↓↓
00:12:970 (3) - remove this clap also clap on 00:13:923 (1) sounds better this way, make it like here on next claps
00:35:351 - remove break? fixed
00:40:589 (1,2,3) - huh delete 2? stream here dont fells good... same for next streams? instead streams why dont use some jumps? I really know this map have so many streams, but I think they fit the song here
01:40:587 (3,4,5) - streams on kiai feels better (= ^
01:01:540 (1) - no new combo? since this is a single note, new combo can help player see the short break behind
Topic Starter
cmn_891127

mercury2004 wrote:

About Modding queue.

The beatmap is look fine to me in every difficulty. I'll leave a star to you.

Good luck with your beatmap. (P.S. Hard difficulty : You might want to keep note in the play area since there is a lot of note left the play area) If you find this helpful. Do not kudos this.

Eirene wrote:

yo *.*
great map, even if I dont understand all jumps >w<
Im sad I've no kudostar available for this map ._.
hope you make it ranked soon, gl *.*
Thank you~
vivicat
SPOILER
啦啦啦...
很好听的歌啦 神音效~
[Hard]
00:32:494(3) - 结尾clap
00:36:779(1) - 开头whistle换成clap?
Gamu
hi- :)

so late, I'm sorry

[General]

  1. Song Setup > Storyboarding > Enable countdown. remove (http://puu.sh/82wj)
All suggestions

[Normal]

  1. 00:31:065 (1) - finish add?
  2. 01:38:206 (6) - move (x:220 y:112)
  3. 01:38:682 (7) - move (x:316 y:184)
  4. 01:39:159 (8) - move (x:376 y:288)
  5. 02:12:968 (2,3,1) - slider change? (Repeat) http://puu.sh/82x9
  6. 02:14:873 (3,4,1) - ^
  7. 02:16:777 (2,3) - slider change?
  8. I recommend you to use a lot of sliders :D
[Hard]

  1. AR-1. HP-1
[vivicat's Insane]

  1. AR+1. HP+1 or 2. OD+1 (Overall low)
  2. 02:10:110 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Spread the spacing
Good map!!!!!!
Anshi_old
hi~ :) cmn san~~ 吾辈非常喜欢你做的图啊 0 0 墨明棋妙那张太霸气了 0 0
虽然不是周日 但是因为吾辈有个意外的假期 所以周六就来mod了=-=(舔脚吧 pia。。大雾

于是吾辈开始了。。。

音效好棒的说...
-normal
00:05:351 其实觉得这里可以加个红线 貌似变速了 后面快的明显了
00:05:827 这里加个圆圈吗


-hard
00:05:827 加圆圈吗0 0
00:36:303 ↑

-vivicat's Insane
01:08:207 (5) - 其实我觉得这个滑条的尾端可以再扭一点... X 256 Y 256
02:21:539 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - 估摸着 这一段可以弄段音效渐升的梗(?) 后面的音量也跟着起来?
02:48:205 (7) - 这个根据X轴对称之后再摆好吗?就是有种想把它向上凹的感觉...
merchat7
As requested,

[General]

- Song is really not for me, so mod will probably be quite lazy.
- You may want to just use a CBR mp3, rather then a VBR one as for some computer the wrong bit rate can be shown and the file size / quality of the sound isn't too much better anyway.. I can see it is 191kbs through.

Nothing wrong, but make sure that the difficulty setting of Insane is higher or at the very least equal to Hard. Since it seems that you want to keep the difficulty quite low, change Hard to 5 OD 5 HP and Insane 6 OD 6 HP. Also -1 ar to Hard or +1 ar to Insane.

[Normal]

- It's generally recommended not to have a speed change in the easiest diff.

00:41:541 (5,6) - A slider to distinguish between the two instrument would be nice.
00:53:922 (1,2,3,4) - I really feel you should do two slider (1,2) a slider (3,4) a slider. Why? The accent is on the down beat and the third beat. Sliders emphasize this fact very well. You also did it for (5) & (6) and I don't see anything change in the instrument that make you want to put hit circles so please use sliders.
01:25:826 (2,3) - I feel a slider fits better with the instrument here, since the instrument is holding a note. Not really sure what it's call. Felt a little odd to follow the drum.
01:36:778 (3,4,5) - To follow that instrument (again not sure what's it call), a repeating slider may be nice. I may have forgotten to suggest this at some places, so if you hear this instrument again, try a repeating slider.
01:38:682 (7,8) - Similarly here, make them a slider.
02:10:110 (1,2) - This should definitely be a slider (to follow the instrument). The sound the slider track makes fits perfectly here imo.
02:12:015 (1,2) - ^
02:13:920 (1,2) - ^
02:15:824 (1,2) - ^ It's much nicer for beginners to play as well, as this whole section is just hit circles, mixing it with sliders would be nice.

Sorry for lack of suggestions in the beginning, I woke up about 1 min through the song :P Looks good, some of my suggestion can also be applied to some parts in the beginning. My main gripe is that there are a lot of hit circles in a row. I prefer if you mix it more with sliders / repeating sliders.

[Hard]

00:30:351 (2,3,4) - For me, the way you place (1), I feel (2) should be more up. Try putting it like this? http://puu.sh/8dox
01:22:254 (7,1) - Feel like they should be a slider to follow that instrument (a flute??). If not , please place (7) more left. The way you place it now, hitting (1) feels weird.
01:39:635 (1) - I feel you should make a jump here, I felt like I needed to hit this earlier then I should.
02:21:062 (2) - This isn't really following anything. I suggest putting a note at 02:20:110 instead since it's felt a little weird to have nothing there.And perhaps make a short slider that start where (1) is and end where (2) was if you don't want to have a gap there.

Very hard to find anything to point out. All my suggestions is to make the flow a little nicer.

[Insane]

Hm, nothing to point out, just +1 to hp drain and consider +1 ar (reason mentioned in [General]. I felt Hard had better flow and felt a little more polish through. But pretty good Insane for this type of song, good job vivicat.

Hope mod is hopeful.Map were all solid so starred.

Good luck!
Topic Starter
cmn_891127

-Gamu- wrote:

[General]
  1. Song Setup > Storyboarding > Enable countdown. remove (http://puu.sh/82wj)
    fixed
[Normal]
  1. 00:31:065 (1) - finish add?
    no, thanks
  2. 01:38:206 (6) - move (x:220 y:112)
  3. 01:38:682 (7) - move (x:316 y:184)
  4. 01:39:159 (8) - move (x:376 y:288)
  5. 02:12:968 (2,3,1) - slider change? (Repeat) http://puu.sh/82x9
  6. 02:14:873 (3,4,1) - ^
  7. 02:16:777 (2,3) - slider change?
  8. I recommend you to use a lot of sliders :D
I add some notes in this diff to make it more similar to a Normal diff, and now 2.79 star.

[Hard]
  1. AR-1. HP-1
    I change it in insane instead of hard
[vivicat's Insane]
  1. AR+1. HP+1 or 2. OD+1 (Overall low)
    fixed
  2. 02:10:110 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Spread the spacing
    I think it's fine now


Anshi wrote:

SPOILER
hi~ :) cmn san~~ 吾辈非常喜欢你做的图啊 0 0 墨明棋妙那张太霸气了 0 0
虽然不是周日 但是因为吾辈有个意外的假期 所以周六就来mod了=-=(舔脚吧 pia。。大雾
pia! 飞了~咚...
于是吾辈开始了。。。
音效好棒的说... 自恋无罪
-normal
00:05:351 其实觉得这里可以加个红线 貌似变速了 后面快的明显了
00:05:827 这里加个圆圈吗
就是因为要避免节奏变化,才在这里break的...

-hard
00:05:827 加圆圈吗0 0
00:36:303 ↑
同上

-vivicat's Insane
01:08:207 (5) - 其实我觉得这个滑条的尾端可以再扭一点... X 256 Y 256
fixed
02:21:539 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - 估摸着 这一段可以弄段音效渐升的梗(?) 后面的音量也跟着起来?
fixed
02:48:205 (7) - 这个根据X轴对称之后再摆好吗?就是有种想把它向上凹的感觉...
fixed

merchat7 wrote:

General
- Song is really not for me, so mod will probably be quite lazy.
- You may want to just use a CBR mp3, rather then a VBR one as for some computer the wrong bit rate can be shown and the file size / quality of the sound isn't too much better anyway.. I can see it is 191kbs through.
Since it is not necessary, so I don't change it.

Nothing wrong, but make sure that the difficulty setting of Insane is higher or at the very least equal to Hard. Since it seems that you want to keep the difficulty quite low, change Hard to 5 OD 5 HP and Insane 6 OD 6 HP. Also -1 ar to Hard or +1 ar to Insane.
fixed

[Normal]

- It's generally recommended not to have a speed change in the easiest diff.
I think it is not so difficult for the freshman to hit, and the song fit this pattern
00:41:541 (5,6) - A slider to distinguish between the two instrument would be nice.
00:53:922 (1,2,3,4) - I really feel you should do two slider (1,2) a slider (3,4) a slider. Why? The accent is on the down beat and the third beat. Sliders emphasize this fact very well. You also did it for (5) & (6) and I don't see anything change in the instrument that make you want to put hit circles so please use sliders.
01:25:826 (2,3) - I feel a slider fits better with the instrument here, since the instrument is holding a note. Not really sure what it's call. Felt a little odd to follow the drum.
01:36:778 (3,4,5) - To follow that instrument (again not sure what's it call), a repeating slider may be nice. I may have forgotten to suggest this at some places, so if you hear this instrument again, try a repeating slider.
01:38:682 (7,8) - Similarly here, make them a slider.
02:10:110 (1,2) - This should definitely be a slider (to follow the instrument). The sound the slider track makes fits perfectly here imo.
02:12:015 (1,2) - ^
02:13:920 (1,2) - ^
02:15:824 (1,2) - ^ It's much nicer for beginners to play as well, as this whole section is just hit circles, mixing it with sliders would be nice.

Sorry for lack of suggestions in the beginning, I woke up about 1 min through the song :P Looks good, some of my suggestion can also be applied to some parts in the beginning. My main gripe is that there are a lot of hit circles in a row. I prefer if you mix it more with sliders / repeating sliders.
I remap some part, since it is a Normal diff, I don't want to make it so easier...

[Hard]

00:30:351 (2,3,4) - For me, the way you place (1), I feel (2) should be more up. Try putting it like this? http://puu.sh/8dox
I do some change, but like your suggestion
01:22:254 (7,1) - Feel like they should be a slider to follow that instrument (a flute??). If not , please place (7) more left. The way you place it now, hitting (1) feels weird.
fixed
01:39:635 (1) - I feel you should make a jump here, I felt like I needed to hit this earlier then I should.
I don't want to jump in this diff
02:21:062 (2) - This isn't really following anything. I suggest putting a note at 02:20:110 instead since it's felt a little weird to have nothing there.And perhaps make a short slider that start where (1) is and end where (2) was if you don't want to have a gap there.
in fact, it is follow the rhythm before, even though it is quiet here

]Insane]

Hm, nothing to point out, just +1 to hp drain and consider +1 ar (reason mentioned in [General]. I felt Hard had better flow and felt a little more polish through. But pretty good Insane for this type of song, good job vivicat.
fixed
Thank you, Gamu, Anshi and merchat7~
Banana
好图..
总体感觉clap声音比别的音效大..
[easy]
没发现问题,就是自己出了个100感觉不爽0 0
[hard]
00:10:113 (1) - 这个clap试一下放00:09:637 (4) 末尾,和后面对应
[insane]
01:13:921 (3) - 形状上我希望再平一点,结尾的点往左下移一点,和(2)重叠太多了不好看(个人感觉)
01:35:587 - 打图时在这里断了..如果是重叠就不会被前面的300挡住||- -
01:46:777 (3) - 前面跳的很,这里又一倍速显得慢了

看不出什么问题了,加油~
Topic Starter
cmn_891127

Banana wrote:

好图..
总体感觉clap声音比别的音效大..
把clap文件音量减小了

[easy]
没发现问题,就是自己出了个100感觉不爽0 0
[hard]
00:10:113 (1) - 这个clap试一下放00:09:637 (4) 末尾,和后面对应
???和后面对应???

[insane]
01:13:921 (3) - 形状上我希望再平一点,结尾的点往左下移一点,和(2)重叠太多了不好看(个人感觉)
01:35:587 - 打图时在这里断了..如果是重叠就不会被前面的300挡住||- -
01:46:777 (3) - 前面跳的很,这里又一倍速显得慢了
都是排版问题,要改的话就要变动一大串,于是乎懒了

看不出什么问题了,加油~
感谢救命的第八颗星星
soulfear
Insane:
02:22:015 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - 建議這裡改一下HITSOUND...還是用默認的好...不然毫無節奏和打擊感...
其他都很好了...
Topic Starter
cmn_891127

soulfear wrote:

Insane:
02:22:015 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - 建議這裡改一下HITSOUND...還是用默認的好...不然毫無節奏和打擊感...
其他都很好了...
Clap的声音好突兀啊,所以没有改...
regenz
Hi! ;)
Form Thai mapper modding team!
Sorry for super Late.

General

Nah :P

vivicat's Insane
+1 OD or 1 Drain ? OD 6 is too low for insane Imo

00:34:874 (5) - this note land on 1/3 not 1/4 change to 1/3 plz (beat snap divisor) but after check alot it seem first 2 circle land on 1/3 but the other is 1/8 i think you can keep it one
01:01:302 (7) - i wish i can hear hitsoud of this note ( it's quite. ) 10 percent is to low :C sometime it's judge to unrankable please careful.
01:07:255 (4) - this note land on 1/3 not 1/4 change to 1/3 plz
02:02:491 (7) - no return is better imo
02:48:205 (7) - delete this and add circle with finish and clap ?
02:48:562 (1) - move to 02:48:324 end at 02:50:109 if you do ^


Hard
01:01:540 (1) - i Know you NC every 4 beats but i think it's ok to remove NC this
01:12:016 (4) - whistle at head of slider ( i think it's your pattern clap and whistle at 3rd of every white beat.)
01:32:016 (1) - whistle at tail of slider ?
01:34:397 better to add note imo
00:34:874 (1,2,3) - same mod as insane. but i think you can keep it.
01:54:872 (1) - remove NC (yeah same case as above.)
02:21:539 (3) - NC ?
02:32:967 (1,2,3,4) - why this one diferent form previous stream set ? 02:31:062 (1,2,3,4,5) -

Normal

00:45:588 (4) - better to delete this note.
00:55:588 add note ?
01:01:540 (1) - about this NC same mod as hard i think you know already i'll not point more.
01:40:825 (2) - move to 01:41:301
01:42:730 (5) - same case as above move 1 beat forward
01:44:635 (2) - ^
01:46:539 (5) - ^
01:48:444 (2) - ^
01:54:396 (5,1) - delete this note and do return on this 01:52:968 (4) -
02:40:586 (1) - end at 02:50:109 same at hard and insane plz but i suggest you shorten spinner and add notes instead.


I hope some of this Helpful.

And this is Last mod form this thread http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069 Since net45291 got banned.

Goodluck!
Colin Hou
[General]:
  1. BPM:126 取整 Offset+2ms 记得把所有sections检查一下
  2. BG右下角的水印有闲工夫的话就去掉吧
  3. tags to be considered: Shi Mian Mai Fu House of Flying Daggers
[vivicat's Insane]:
  1. 建议全部用C2那一套 原装的whistle听起来蛮违和的
  2. 其他没啥 就是原创1/3段有点长啊 ;A; 只在渐强段用几秒的话还不错其实
[Hard]:
  1. 感觉whistle有点杂 一般来说每小节第三白线足矣 不过这样听多了居然习惯了... 可以考虑用音量来使得某些突出某些更像是陪衬
  2. 02:48:205 (1) - 最后的whistle去掉吧
[Normal]:
  1. 最后的whistle
star~
Topic Starter
cmn_891127

Colin Hou wrote:

[General]:
  1. BPM:126 取整 Offset+2ms 记得把所有sections检查一下 fixed
  2. BG右下角的水印有闲工夫的话就去掉吧 fixed
  3. tags to be considered: Shi Mian Mai Fu House of Flying Daggers fixed
[Hard]:
  1. 感觉whistle有点杂 一般来说每小节第三白线足矣 不过这样听多了居然习惯了... 可以考虑用音量来使得某些突出某些更像是陪衬
    就减小了四个音。。。
  2. 02:48:205 (1) - 最后的whistle去掉吧 fixed
[Normal]:
  1. 最后的whistle fixed
star~
Megurine Luka
因为是女子十二乐坊..所以;_;

http://puu.sh/95pE

缺什么补什么,什么approach circle啊,reversible arrow啊...你懂的;_;

因为其他女子十二乐坊的歌也没有评分图标所以不做了(撒花!*★,°*:.☆\( ̄▽ ̄)/$:*.°★* 。 )
lovhin456
Hello ~
If everything is done, why not move this to pending ?

General:
- Fine

Skin:
* Problems:
- Missing the spinner-osu, spinner-clear and spinner-spin
- In section-fail you still have the text in the bottom part that says "section pass" is that on purpose ?

Normal:
- Tick rate 2 ?
- 00:02:496 >> New combo ?
- 00:41:068 >> ^
- 00:58:830 >> ^
- 00:59:639 >> ^
- 01:10:591 >> ^
- 01:14:401 >> ^
- 01:18:925 >> Quite a 'big' numbers of notes in a row, remember that this diffculty will also be played by players that are below the level of an average player or that are just starting and these might be hard for them, consider deleting (2)
- 01:31:068 >> New combo then remove new combo on the next slider
- 01:37:734 >> New combo
- 01:39:639 >> Switch to custom 1 ?
- 02:25:353 >> ^
- 02:25:353 >> Here too, many sliders in a row, take in consideration what I mentioned above about the players; maybe try to delete (3,4) and in their places put a only notes at 02:26:306 and 02:26:782
- 02:29:163 >> Basically the same as suggested above
- 02:32:972 >> The same thing about the notes in a row, try deleting (4)
- 02:34:877 >> New combo
- Quite good

Hard;
- 00:04:520 >> Add clap ?
- 01:39:639 >> Switch to custom 1 ?
- 02:25:353 >> ^
- Nice

vivicat's Insane:
- I think you should turn up the volume a bit +10%
- 00:04:401 >> Add clap ?
- 00:34:877 >> ^
- 01:07:377 >> ^
- 01:09:067 >> Useless timing point
- 01:08:211 >> Add new combo because of slowdown ?
- 01:31:068 >> ^
- 01:39:543 >> Useless timing point
- 01:39:639 >> Switch to custom 1 ?
- 01:54:781 >> Useless timing point
- 02:02:615 >> Add clap ?
- 02:25:353 >> Switch to custom 1 ?
- 02:32:972 >> Add clap ?
- 02:36:782 >> ^
- 02:40:591 >> ^
- 02:40:495 >> Useless timing point
- Mmm, is ok

* Quite nice overall
Topic Starter
cmn_891127

lovhin456 wrote:

Hello ~
If everything is done, why not move this to pending ? Oh, forgot...fixed

General:
- Fine

Skin:
* Problems:
- Missing the spinner-osu, spinner-clear and spinner-spin added
- In section-fail you still have the text in the bottom part that says "section pass" is that on purpose ? fixed

Normal:
- Tick rate 2 ? fixed
- 00:02:496 >> New combo ? fixed
- 00:41:068 >> ^ fixed
- 00:58:830 >> ^ is it 00:55:830 (1)? fixed
- 00:59:639 >> ^ fixed
- 01:10:591 >> ^ fixed
- 01:14:401 >> ^ fixed
- 01:18:925 >> Quite a 'big' numbers of notes in a row, remember that this diffculty will also be played by players that are below the level of an average player or that are just starting and these might be hard for them, consider deleting (2) fixed
- 01:31:068 >> New combo then remove new combo on the next slider fixed
- 01:37:734 >> New combo fixed
- 01:39:639 >> Switch to custom 1 ? I really like the finish of C2, so I don't change it.
- 02:25:353 >> ^ ^
- 02:25:353 >> Here too, many sliders in a row, take in consideration what I mentioned above about the players; maybe try to delete (3,4) and in their places put a only notes at 02:26:306 and 02:26:782 I change them to a long slider, it seems like more beautiful
- 02:29:163 >> Basically the same as suggested above fixed
- 02:32:972 >> The same thing about the notes in a row, try deleting (4) fixed
- 02:34:877 >> New combo fixed
- Quite good

Hard;
- 00:04:520 >> Add clap ? fixed
- 01:39:639 >> Switch to custom 1 ? ^
- 02:25:353 >> ^ ^
- Nice

vivicat's Insane:
- I think you should turn up the volume a bit +10% fixed
- 00:04:401 >> Add clap ? fixed
- 00:34:877 >> ^ fixed
- 01:07:377 >> ^ fixed
- 01:09:067 >> Useless timing point fixed
- 01:08:211 >> Add new combo because of slowdown ? fixed
- 01:31:068 >> ^ fixed
- 01:39:543 >> Useless timing point fixed
- 01:39:639 >> Switch to custom 1 ? Like normal & hard
- 01:54:781 >> Useless timing point fixed
- 02:02:615 >> Add clap ? fixed
- 02:25:353 >> Switch to custom 1 ? ^
- 02:32:972 >> Add clap ? fixed
- 02:36:782 >> ^ fixed
- 02:40:591 >> ^ fixed
- 02:40:495 >> Useless timing point fixed
- Mmm, is ok

* Quite nice overall
All fixed, escept the hitsound C2->C1and section-fail.png
thank you, lovhin456~
lovhin456
After some changes: removing new combo (vivicat's diff), adding a source and a tag. Everything seems good.
Bubbled
Breeze
Yay, osu! needs more traditional Chinese music
RANKED

mapper和skin都是妹子做的\:D/, 妹子组合
lovhin456
traditional chinese music is cool :3 also congrats ~
Scorpiour
congrats~
0x57CB36
congrats~

十面埋伏0.0
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