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FalKKonE - Bird That Carries You Over A Disproportionately S

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Topic Starter
Unlucky_w
This beatmap was submitted using in-game submission on August-12-18 at 7:30:04 PM

Artist: FalKKonE
Title: Bird That Carries You Over A Disproportionately Small Gap
Source: Undertale
Tags: Duck Toby Fox Intense Symphonic Metal Cover FastYoshi
BPM: 153
Filesize: 2430kb
Play Time: 01:27
Difficulties Available:
  1. EZ - 4Key (1.28 stars, 201 notes)
  2. HD - 4Key (2.36 stars, 547 notes)
  3. MX - 4Key (3.65 stars, 911 notes)
  4. NM - 4Key (1.73 stars, 339 notes)
Download: FalKKonE - Bird That Carries You Over A Disproportionately Small Gap
Information: Scores/Beatmap Listing
---------------
attempted to rank, dropped

graveyard forever






Special thanks
Insp1r3
error_exe777
Umo-
Adiopulse
Ayachi meme
wwwww
tailsdk
RoroTheDeer

HD


00:00:033 (33|0,229|3,621|0,817|3,1013|0) - These notes in the song are the same and in different columns, which is fine, but at 00:01:601 (1601|2,1797|2,1993|1,2189|2,2385|2,2582|2,2778|3,2974|3) - they're in the same column? That doesn't really feel very consistent to me.

For the ones at 00:00:033 (33|0,229|3,621|0,817|3,1013|0) - I would make these in the same column and at 00:01:601 (1601|2,1797|2,1993|1,2189|2,2385|2,2582|2,2778|3,2974|3) - I would make them the same style as the first set of notes.

00:23:366 (23366|1,23415|2,23464|3,23513|1,23562|2) - I would rearrange this pattern to something like this: https://osu.ppy.sh/ss/8884628 as not many players at the 2* level can play 1/8 streams very well.

00:26:307 (26307|0,26307|3) - One sound but a double?

01:27:876 (87876|1) - Make this a double.

MX


00:06:307 (6307|2) - Delete

01:10:621 (70621|1) - ^

01:24:738 (84738|2) - ^

00:11:307 (11307|1,11503|1,11699|1,11895|1) - Anchor, try this pattern: https://osu.ppy.sh/ss/8884690

00:35:621 (35621|2) - Missing a note here

00:39:346 (39346|1,39444|2,39444|3,39542|1,39640|0,39738|3,39836|1,39836|2,39934|0,40033|1,40131|3,40229|2,40229|0,40327|1,40425|3,40523|2,40621|0,40621|1,40719|2,40817|0,40915|3,41013|2,41013|1,41111|0,41209|1,41307|3,41405|0,41405|2) - I don't hear enough sounds in the music to justify this handstream

Really liked both of these maps. They tailor to their difficulties well, but the MX difficulty was very much overmapped from 00:39:248 to 00:50:817.

Good luck in getting these ranked!
RoroTheDeer
Yeah I know that I said I would only do 1 song if it was NM, but I love Undertale.
Topic Starter
Unlucky_w

Insp1r3 wrote:

HD


00:00:033 (33|0,229|3,621|0,817|3,1013|0) - These notes in the song are the same and in different columns, which is fine, but at 00:01:601 (1601|2,1797|2,1993|1,2189|2,2385|2,2582|2,2778|3,2974|3) - they're in the same column? That doesn't really feel very consistent to me.

For the ones at 00:00:033 (33|0,229|3,621|0,817|3,1013|0) - I would make these in the same column and at 00:01:601 (1601|2,1797|2,1993|1,2189|2,2385|2,2582|2,2778|3,2974|3) - I would make them the same style as the first set of notes. I rather not,
'cuz the sounds at 00:01:601 - are similars, so it should be in the same column.


00:23:366 (23366|1,23415|2,23464|3,23513|1,23562|2) - I would rearrange this pattern to something like this: https://osu.ppy.sh/ss/8884628 as not many players at the 2* level can play 1/8 streams very well. well despite being 2*, it's a HD difficulty, so the patterns should be at that kind of level (just trying to make a diff spread).. Still did change anyways.

00:26:307 (26307|0,26307|3) - One sound but a double? there's a very dense drum sound

01:27:876 (87876|1) - Make this a double. yes

MX


00:06:307 (6307|2) - Delete yep

01:10:621 (70621|1) - ^ ^

01:24:738 (84738|2) - ^ nah, not for this one, sound (drum) is very dense, and it's lower than 01:23:954 - , which is a double

00:11:307 (11307|1,11503|1,11699|1,11895|1) - Anchor, try this pattern: https://osu.ppy.sh/ss/8884690 got it

00:35:621 (35621|2) - Missing a note here not really too sure, cuz it can ruin the consistency, but added it anyways
00:39:346 (39346|1,39444|2,39444|3,39542|1,39640|0,39738|3,39836|1,39836|2,39934|0,40033|1,40131|3,40229|2,40229|0,40327|1,40425|3,40523|2,40621|0,40621|1,40719|2,40817|0,40915|3,41013|2,41013|1,41111|0,41209|1,41307|3,41405|0,41405|2) - I don't hear enough sounds in the music to justify this handstream actually, I was thinking about the guitar sounds.

Really liked both of these maps. They tailor to their difficulties well, but the MX difficulty was very much overmapped from 00:39:248 to 00:50:817.

Good luck in getting these ranked!
Thx for mod :>

Insp1r3 wrote:

Yeah I know that I said I would only do 1 song if it was NM, but I love Undertale.
Undertale is awesome
error_exe777
yoyoyoyoyoyoyo M4M

1|2|3|4

MX
00:07:876 (7876|3,8268|0,8660|2,9052|1) - ugh these don't play well. i think you should just skip them tbh as i modded the other diffs it became apparent it's consistent, which is good. if you want to change it do so, along with the other diffs for spread consistency.

00:11:013 (11013|2,11405|3,11797|0,12189|3) - ^^

00:14:150 (14150|3,14542|0,14934|2,15327|1) - ^^

00:21:993 (21993|0,23366|1,23415|2,23464|3,23513|2,23562|1,23562|3) - please do not use 1/8 while holding a slider. it just doesn't work imo. probably not rankable either. i recommend ending the slider at 00:23:366 - and changing the pattern to include column 1

00:26:307 - you can make this a triple as a kind of ''warning'' before the chorus-y bit. and it's not as strong as this 00:26:699 (26699|1,26699|3,26699|0) -

00:32:778 (32778|1,32778|0,32876|1,32876|0,32974|0,32974|2,32974|3) - ew i recommend having them trill rather than jack

01:15:327 - again with the sliders. won't mention them further

01:21:601 - should probably figure out a way to add another one for the cymbal

01:26:307 (86307|3,87680|2,87729|1,87778|0,87827|1,87876|0,87876|2) - again, i really do hate these. i'm gonna go off on a tangent but i was modding a map and it had the same pattern but with 1/16 and just, no. please avoid any patterns like this they are so annoying lmaoo

HD
00:21:993 (21993|0,23366|1,23415|2,23464|3,23562|1,23562|2) - ahhh at least you're consistant with your problems lmaoo

00:26:307 - making this a triple would work great tbh

01:26:307 (86307|3,87680|2,87729|1,87778|0,87876|2,87876|1) - you get the idea

gud diff

NM
00:21:209 - you could add a 1/2 LN to represent the 1/8

01:25:523 - ^^

EZ
no problems with pattern i can see

I went through did the "for reference" thing
MX on left, HD on right:



- 00:07:876

eh, can you see the density difference? i recommend mapping 1/2 in HD. won't mention all of these



- 00:28:268

sliders are inconsistent. again won't mention them all



- 00:37:680

eh you can see what i mean

NM on left, EZ on right:

i think that EZ is quite far away from NM from a density standpoint, rather than Star Rating, which looks fine. let me give some examples.



- 00:38:268

this whole bit is empty in EZ and very dense in NM



- 00:43:954

all these bits are odd.

those two are the only major problems, but are very consistent.

note: i did not mention the same problem in this box more than once, so you'll have to change them all if you do change it.

gah this took some time. best of luck o/
Topic Starter
Unlucky_w

error_exe777 wrote:

yoyoyoyoyoyoyo M4M

1|2|3|4

MX
00:07:876 (7876|3,8268|0,8660|2,9052|1) - ugh these don't play well. i think you should just skip them tbh as i modded the other diffs it became apparent it's consistent, which is good. if you want to change it do so, along with the other diffs for spread consistency.

00:11:013 (11013|2,11405|3,11797|0,12189|3) - ^^

00:14:150 (14150|3,14542|0,14934|2,15327|1) - ^^ not changing it yet, but ill remember it if someone agrees with this too

00:21:993 (21993|0,23366|1,23415|2,23464|3,23513|2,23562|1,23562|3) - please do not use 1/8 while holding a slider. it just doesn't work imo. probably not rankable either. i recommend ending the slider at 00:23:366 - and changing the pattern to include column 1 Yea it's rankable, but I did what you said anyways.

00:26:307 - you can make this a triple as a kind of ''warning'' before the chorus-y bit. and it's not as strong as this 00:26:699 (26699|1,26699|3,26699|0) - okay

00:32:778 (32778|1,32778|0,32876|1,32876|0,32974|0,32974|2,32974|3) - ew i recommend having them trill rather than jack done

01:15:327 - again with the sliders. won't mention them further

01:21:601 - should probably figure out a way to add another one for the cymbal shiet

01:26:307 (86307|3,87680|2,87729|1,87778|0,87827|1,87876|0,87876|2) - again, i really do hate these. i'm gonna go off on a tangent but i was modding a map and it had the same pattern but with 1/16 and just, no. please avoid any patterns like this they are so annoying lmaooyesyesyesyes

HD
00:21:993 (21993|0,23366|1,23415|2,23464|3,23562|1,23562|2) - ahhh at least you're consistant with your problems lmaoo made some change

00:26:307 - making this a triple would work great tbh oki

01:26:307 (86307|3,87680|2,87729|1,87778|0,87876|2,87876|1) - you get the idea yep

gud diff

NM
00:21:209 - you could add a 1/2 LN to represent the 1/8

01:25:523 - ^^ nah, i think it's fine

EZ
no problems with pattern i can see

I went through did the "for reference" thing
MX on left, HD on right:ah the image couldn't load, so i didn't realize there was one; and it seems i can't go there either, it's 404 error http://puu.sh/xf8YR/773a6b84a1.png



- 00:07:876

eh, can you see the density difference? i recommend mapping 1/2 in HD. won't mention all of these



- 00:28:268

sliders are inconsistent. again won't mention them all



- 00:37:680

eh you can see what i mean

NM on left, EZ on right:

i think that EZ is quite far away from NM from a density standpoint, rather than Star Rating, which looks fine. let me give some examples.



- 00:38:268

this whole bit is empty in EZ and very dense in NM yea i know, but the pattern difficulty kinda spread from ez to mx



- 00:43:954

all these bits are odd.

those two are the only major problems, but are very consistent. yea feels kinda empty when you compare, ill think about it

note: i did not mention the same problem in this box more than once, so you'll have to change them all if you do change it.

gah this took some time. best of luck o/
Thanks for mod : )
error_exe777
shitttt they were important as well. but i'm going on holiday for a week so i have no time to fix it. sorry about thattttttt. maybe another modder will pick up on the spread
Topic Starter
Unlucky_w
don't worry, i know a bit what you mean just by looking it.

SPOILER
can't let your "gah this took some time" go waste ;)
Umo-
NM req from beautiful modding queue
1|2|3|4
HD
00:04:738 (4738|1) - move to 1 since its a diffrend sound from 00:04:934 (4934|1) -
00:07:876 (7876|0,8268|1,8660|2,9052|3) - no idea what those follow, if you followed violin in the background dont snap notes like that since there is no "break"
in the sound
00:11:013 - ^
00:21:209 (21209|0,21258|1,21307|2,21356|3) - I have a feeling that thats actully 1/6 snap
00:27:483 (27483|1,27680|3) - make jackhammer?
00:29:836 - rip column 2
00:39:248 - meybe like this?
00:45:523 (45523|1,45523|2,45719|2,45719|0) - 00:48:660 (48660|0,48660|3,48856|1,48856|2) - this makes me question my life, should be the same
MX
00:12:582 - add a note to 1
00:12:680 (12680|0) - move to 2 00:12:680 (12680|1) - move to 4
00:15:719 - add a note to 3
00:15:817 (15817|2) - move to 2
00:15:915 (15915|1) - move to 3 00:16:013 (16013|2) - to 1
00:16:993 - click
00:26:307 - SV here would be nice
00:27:091 - clic
00:30:425 - ^
and so on with that pattern
00:51:797 - remove this SV, unrankable because over 10 seconds there is a 0,9x
00:28:268 - inconsistent with 00:07:876 -
00:31:405 - ^
Map is very inconsisten and it should be fixed, good luck!
Topic Starter
Unlucky_w

Umo- wrote:

NM req from beautiful modding queue
1|2|3|4
HD
00:04:738 (4738|1) - move to 1 since its a diffrend sound from 00:04:934 (4934|1) - nope
00:07:876 (7876|0,8268|1,8660|2,9052|3) - no idea what those follow, if you followed violin in the background dont snap notes like that since there is no "break"
in the sound
00:11:013 - ^ ill update this later
00:21:209 (21209|0,21258|1,21307|2,21356|3) - I have a feeling that thats actully 1/6 snap nope 1/8 it is
00:27:483 (27483|1,27680|3) - make jackhammer? nah, will make diff a bit harder
00:29:836 - rip column 2 fix
00:39:248 - meybe like this? changed everything
00:45:523 (45523|1,45523|2,45719|2,45719|0) - 00:48:660 (48660|0,48660|3,48856|1,48856|2) - this makes me question my life, should be the same
cymbal sound is double and the dense drum sound is also double. here's the answer for your life
MX
00:12:582 - add a note to 1 dunno what's you're thinking
00:12:680 (12680|0) - move to 2 00:12:680 (12680|1) - move to 4 nah, it'll just mess the pattern a bit more
00:15:719 - add a note to 3
00:15:817 (15817|2) - move to 2
00:15:915 (15915|1) - move to 3 00:16:013 (16013|2) - to 1 ^
00:16:993 - click the sounds are repetitive so no
00:26:307 - SV here would be nice ok
00:27:091 - clic mentionned
00:30:425 - ^ ^
and so on with that pattern
00:51:797 - remove this SV, unrankable because over 10 seconds there is a 0,9x fine
00:28:268 - inconsistent with 00:07:876 -
00:31:405 - ^ if i add triple, difficulty will increase (plus it's not that really that dense, I used hitsounds to emphasize it anyways); you can't compare notes in kiai with non-kiai sometimes.
Map is very inconsisten and it should be fixed, good luck!
thx for mod
Adiopulse
Adiopulse's Mod


ECT
you maps bitrate is 124kbps which is not rankable, id suggest finding a better quality mp3 and buying it directily from the artist

"The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps"

HD
these is not hitsounded
00:07:876 (7876|0)
00:11:013 (11013|3)
00:14:150 (14150|1) -
more in this section aswell 01:12:189 -

00:23:366 add 1/8 stream for drums
01:27:680 ^
Topic Starter
Unlucky_w

Adiopulse wrote:

Adiopulse's Mod


ECT
you maps bitrate is 124kbps which is not rankable, id suggest finding a better quality mp3 and buying it directily from the artist

"The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps" oh shiet, didn't realize; used audacity to fix

HD
these is not hitsounded didn't realize these either lol, fix
00:07:876 (7876|0)
00:11:013 (11013|3)
00:14:150 (14150|1) -
more in this section aswell 01:12:189 -

00:23:366 add 1/8 stream for drums it's HD
01:27:680 ^
Thx for mod
Ayachi Meme
hello

from my mod q

1\2\3\4

general
you can removew 'undertale' from the tags as its already there as the source
you can probably add 'toby fox' into the tags, since having 'tobyfox' and 'toby fox' is allowed

ez
01:06:558 (66558|2,66754|3,66950|1) - ctrl h?

nm
i see nothing wrong

hd
01:16:754 (76754|1) - move to 4 for consistency . 01:16:950 (76950|3) - move this and surrounding notes above if you do move to 4

mx
idkhow2modthis

thats all : )

hope i was a help to anything lol,
NO HELP = NO KDS
good luck with ur map : )
Topic Starter
Unlucky_w

Ayachi Meme wrote:

hello

from my mod q

1\2\3\4

general
you can removew 'undertale' from the tags as its already there as the source
you can probably add 'toby fox' into the tags, since having 'tobyfox' and 'toby fox' is allowed ok, but im just going to add space between toby and fox

ez
01:06:558 (66558|2,66754|3,66950|1) - ctrl h?

nm
i see nothing wrong

hd
01:16:754 (76754|1) - move to 4 for consistency . 01:16:950 (76950|3) - move this and surrounding notes above if you do move to 4

mx
idkhow2modthis

thats all : )

hope i was a help to anything lol,
NO HELP = NO KDS All apply!!
good luck with ur map : )
Thx for mod! :)
wwwww
I have not modded in a while srry if trash xd
EZ
From 00:39:303 - to 00:37:735 (37735|0,39303|3) - try and dual your notes more. you add more notes right after that and i personally think it would be better if you mapped that part like you map the next one.
NM
THIS DIF IS GREAT AND IT VARIES DONT CHANGE IT XD
HD
00:38:715 (38715|1) - maybe at the beginning of this stream change it up a bit and do something a bit like this https://osu.ppy.sh/ss/9570931 also 01:18:715 (78715|3,79107|1,79499|2,79891|0) - this is weird i say remove or add more because that just looks weird to me.
MX
00:21:264 (21264|3,21313|2,21362|0,21411|1) - it would be better if this was changed or removed. and also just a thought but maybe change 00:38:813 (38813|2,38813|1,39205|1,39205|2) - section to look like this https://osu.ppy.sh/ss/9570966 or just something to mix things up a bit
This map is great. It has rhythm and changes in actual style. its lit 10/10 plz rank ♥
Topic Starter
Unlucky_w

wwwww wrote:

I have not modded in a while srry if trash xd Not trash


EZ
From 00:39:303 - to 00:37:735 (37735|0,39303|3) - try and dual your notes more. you add more notes right after that and i personally think it would be better if you mapped that part like you map the next one.Probably shouldn't, cause it's suppose EZ
NM
THIS DIF IS GREAT AND IT VARIES DONT CHANGE IT XD
HD
00:38:715 (38715|1) - maybe at the beginning of this stream change it up a bit and do something a bit like this https://osu.ppy.sh/ss/9570931 Applied!! also 01:18:715 (78715|3,79107|1,79499|2,79891|0) - this is weird i say remove or add more because that just looks weird to me.i thought so too, i might change if someone else mentions this again
MX
00:21:264 (21264|3,21313|2,21362|0,21411|1) - it would be better if this was changed or removed i hear sounds, this is MX. and also just a thought but maybe change 00:38:813 (38813|2,38813|1,39205|1,39205|2) - section to look like this https://osu.ppy.sh/ss/9570966 or just something to mix things up a bit there's three notes consecutives in the same column, i think that's hard
This map is great. It has rhythm and changes in actual style. its lit 10/10 plz rank ♥ Thx for mod!!!! :)
Tailsdk
Heyo
Mod
[MX] 00:02:440 - shouldn't this be a double
00:23:421 - i think this one becomes pretty hard because of the slow down would change to something like this https://osu.ppy.sh/ss/10129889 or https://osu.ppy.sh/ss/10129920 just to keep it in one direction
00:32:538 - missed a note here
01:06:754 - ^
01:27:735 (87735|2,87784|1,87833|0,87882|1,87931|2,87931|0) - ^

looked at HD as well but there wasnt any noticable issues
GL with the map
Topic Starter
Unlucky_w
will update when i have time, more like when i feel like it dam my laziness, sorry i didnt reply yet
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