Hello, from modding queue:
*receipt*
Total Difficulties - 1
Time modded: October 16, 2017 @ 11:47 UTC - 7
General FeedbackWhy are your difficulty values so odd?
Normal
CS3.1 Change to 3 if you want an easier map, or something like 3.3 - 3.4 for a harder map; the 3.1 doesn't do anything really.
Hard
CS3.6 Again, the extra 0.1 is almost unnoticable. I would change to 3.5.
Koi
AR8.8 OD7.4 HP5.4 Change AR to 9, OD to 7/7.5, HP to 5. No need for the decimals.
KoiEverything up to 00:19:467 (1) - is good, except for 00:17:181 (1,2,3,4,5,6,7) - where the note placement seems very random.
After this you have MANY distance spacing issues.
Every time I see a spacing inconsistency or issue I will write "DS". Overall it looks like you attempt to bend the osu mapping guidelines, which CAN work, but you don't really pull it off.
For example, you make many variations in distance spacing. When used correctly, a sudden large jump can signal a change in the music. But, the way you place them seems like it was just random.
Final note before mod: Looking at your replies it seems like you are very resistant to changing your map. Please take all my suggestions and really look at the map before you disagree, because I guarantee you that the map isn't ready for ranking.Koi00:19:467 (1,2,3,4,5) - DS.
You should use distance snap 99% of the time you map an insane-level difficulty. The only exception is to add flair, which you shouldn't do until your base map is nearly perfect.
00:21:753 (1,2,3,4) - DS. In general, if you want areas with smaller spacing / jumps,
use a slider instead of 2 circles since it makes the map flow better.
00:28:610 (1,2,3,4,5) - DS.
00:30:610 (8,1) - Possibly could use a note in between to match the vocals.
00:30:896 (1,2,3,4,5) - DS. Please don't constantly do this in your map; I would use
2 stacked circles to replace each slider.
00:33:753 (1,2,3,4) - DS and this doesn't even match the rhythm of the song. IMO replace 3 and 4 with
this rhythm.00:36:039 (3,4,5,6,7,8) - More DS issues. To match the map better use
something like this.00:41:181 (4,5,6) - Remove (4), place a circle on top of (5) 1/4 beat before.
00:42:324 (1,2) - Missing a note in between.
00:47:467 (2,3,4) - DS.
The pre-chorus (00:42:324 (1) - to 00:52:610 (3) - ) looks incredibly rushed, like you just wanted to quickly submit it. The notes are symmetrical, yes, but DS is off and it's
very boring, also missing many of the song's vocals.
00:54:896 (3,4,5,6) - DS. Would probably flow better as 2 sliders.
00:56:610 (1,1,1) - Besides the issues with DS,
this is a good example of timing and how the slowing slider velocity actually makes sense here. Kudos.00:59:753 (2,3,4) - DS and would look better with 1 slider & 4 circles. DO NOT randomly place the circles. Use distance snap.
01:01:753 (5,6,7) - Looks somewhat odd considering most of your previous sliders are curved. Also a bit clunky to play.
01:03:467 (3,4) - Change the (3) to a 1/2 slider, change (4) to a circle at the current (4)'s tail.
01:06:039 (3,4,5) - Overmapped; there are no 1/4 beats in that part.
01:08:610 (5,6) - See ^.
01:09:753 (1,2,3) - (2) should be centered in between 1 and 3, not be closer to 1.
01:11:181 (6,7) - (5) and (6) look GOOD, but (7) is very clunky since it's facing the other direction.
01:12:467 (2,3) - Use 2.0x distance spacing, stack (2) on top of (3).
01:13:039 (4) - No beat in the song here, remove.
01:14:324 (1,2,3,4,5,6) -
Good! Changing the DS MAKES SENSE here since it's stylistic and the note placement doesn't seem random.
FOLLOW THIS for the rest of your song.01:16:467 (8,1) - Too big of a jump considering there's no big change in music here.
01:19:324 (2,3,4) - Again, no beat at (2) or (4). Remove these.
01:27:753 (1,2) - Should be larger jump since it's the last beat of the song.
Rankability: 2.5 / 10 Please seriously consider remapping or getting someone to help you fix the map.
I don't think you need to remap, but you really need to fix every single note's spacing and remapping could be easier than going back and fixing everything one by one.Sorry if I was harsh on the mod, but I think it's better that I say all the issues objectively instead of trying to pad it with niceties.
Good luck with ranking