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posted
will reply tomorrow

Milar001 wrote:

Hi, from my queue

[Snow]
00:32:341 (3) - It's different without any reason not sure what you mean but 00:32:341 - is stress
00:35:883 - There's no sound here no there is a sound here
00:37:341 (1) - Remove nc and add one on 00:38:175 (2) - fixed
00:38:800 (1) - Remove nc why . you have no reason remove NC a special slider
00:48:383 - Fill 00:48:383 - there s no voice
00:51:508 - ^ this part i almost all follow the voice
00:53:175 (4) - Add a reversion nope 00:54:008 - there s no voice
00:56:925 (1) - 1,5/1 would fit better imo There is no problem here
01:04:425 - Fill ^^^^
01:04:633 - ^ ^
01:04:841 - ^ with 1/2 slider ^
01:15:258 - Fill ^
01:29:633 (1) - 1/2 would fit better imo i don t think so cuz the voice
01:30:050 (2) - ^ ^
01:33:591 (1,2) - They should be on 01:33:522 - and 01:33:730 - , but noone will expect it, I don't know what to do here :Pfixed
01:42:550 (2) - End on white tick and add a circle on 01:42:862 - not good idea
02:16:508 (3) - Reversion on 2 would be better ^
02:26:925 (1) - This part is big diff spike, so it's kinda weird obviously here is the climax of the song . big ds is good
02:33:800 (3) - Another time huge jump without any good reason fixed
02:47:341 (1) - End on blue tick note good idea
02:49:008 (1) - ^ ^
03:41:508 - Fill also follow the voice
03:51:300 (1,2) - 1/2 better imo note good idea

Good luck with map :)
thanks for mod!
posted
I'm not really used to mod low star diff's but i'll try anyways (dun hurt me if it sux or isn't that much >~<)

  • Snow

  1. 00:01:556 (2) - that first curve looks slightly off... if u place the white node more between the first one and the red tick it looks alot cleaner
  2. 00:09:265 (2) - maybe a bit hard to read? u could maybe do a nc here to make it a bit more readable...
  3. 00:46:508 (1) - it plays fine but u could rotate it a bit that it looks better
  4. 00:53:175 (4) - doesn't really matter but eh blanket could be a bit more clean xd
  5. 00:56:508 (3,1) - same here
  6. 01:20:675 (2) - maybe make both sounds clickable cuz of vocals?
  7. 01:30:466 (3) - maybe a nc that its easier to read? and u did that later on 03:52:133 (1) - too so it would make it more consistent too

Map and Song is pretty neat ^^ i wish u good luck with your map lul
posted

Moge-ko wrote:

I'm not really used to mod low star diff's but i'll try anyways (dun hurt me if it sux or isn't that much >~<)

  • Snow

  1. 00:01:556 (2) - that first curve looks slightly off... if u place the white node more between the first one and the red tick it looks alot cleaner fixed
  2. 00:09:265 (2) - maybe a bit hard to read? u could maybe do a nc here to make it a bit more readable... i think it s okay
  3. 00:46:508 (1) - it plays fine but u could rotate it a bit that it looks better okay
  4. 00:53:175 (4) - doesn't really matter but eh blanket could be a bit more clean xd fixed
  5. 00:56:508 (3,1) - same here ^
  6. 01:20:675 (2) - maybe make both sounds clickable cuz of vocals? i don t think so
  7. 01:30:466 (3) - maybe a nc that its easier to read? and u did that later on 03:52:133 (1) - too so it would make it more consistent too fixed

Map and Song is pretty neat ^^ i wish u good luck with your map lul
thanks for mod!
posted
m4m
my map

General
Artist: ゆきまめ ひな una
Romanised Artist: Yukimame Hina una
(not Una because her name is not written in Hiragana but in romanized alphabet, so the lowercase "u" is intentional)
Add 虹原ぺぺろん to tags
(Metadata source: https://www.amazon.co.jp/TRILL-clear-%E3%83%B2%E3%82%BF%E3%81%BF%E3%82%93-%E3%81%AA%E3%81%AA%E3%81%B2%E3%82%89-%E3%83%92%E3%83%88%E3%83%AA%E3%83%85%E3%82%AB%E3%82%BF%E3%83%8A%E3%82%B3/dp/B003UF17JK)
网易云有的时候乱加撇,不靠谱的

Snow
这么低难度还用SL3不太好吧,至少5我觉得,因为要是真有比较新的玩家来玩的话原地1/2单点没有偏移挺难读的
00:26:300 - 这里也有个转调,跟上比较好
01:01:925 (4,5) - 稍微拉开点?这精致overlap实在不太好看。刚好你01:02:966 (6) - 这个也弄得不太对称,顺便调了吧
02:00:258 (1,2,3,4,5) - 这一种带变速又3/4的滑条这么摆特别容易拉出100,因为02:00:675 (2,3,4) - 这里都转得太急了,有可能别人都没反应过来这里是个3/4。我的建议是可以利用滑条判定摆成类似你在02:26:925 (1,2,3,4,5) - 这里摆的样子,或者(简单一点)下图这种样子,(我个人觉得)又好看又好打。

05:27:590 (2,3,1,2) - ^一样,转太急了,考虑下摆法
02:07:133 (3) - 这个变速建议nc一下,不然欺骗性太强了
02:33:800 (3) - ^
02:40:675 (1,2,3,1,2,3,1,1,1) - 这里建议都换成1/4,不然太容易出100了
05:06:395 - 红绿线音量不一致
05:10:507 - ^

我觉得这图既然144bpm那就有两种做法,一种是你这种主跟vocal鼓点为次,还有的是鼓点为主vocal为次。一般而言前面的做法都会比较简单,但是你用了一些在三星图以下特别坑爹的设定(SL3,拐很大的1/4,还有几个1/8,以及特别大范围的变速),所以导致这图和星标严重不符。
上次摸你kk那图和这图我都能感觉到,就是你特别钟情于变速滑条和低SL。这不是坏事,但我建议你尽量不要把这两点用到低难度图里来。kk那图好歹是个I标(但是sv变得我感觉像个ex),但这个既然是Hard,我建议你能做的话还是用正常的做hard的思路去做。不是说劝你不要创新,只不过这么摆对刚打没多久的人来说的确是个灾难。你上次提到HW,但是HW他图再坑也不会去坑刚没玩多久的人。既然我们做Hard主要是给还处于入门阶段的玩家玩的,为了玩家还是不做几把点比较好。你排版节奏那些还是有的,所以如果你把你的这些点子可以去试着用到更高难度(我建议是X标以上)的图里去,如果你这么做了那你收到的反馈肯定比用在这里收到的反馈好很多。
当然以上都是我个人意见,取舍在你。说不定以后就出了个做Hard做出名了的叫鱼骨的麻婆呢?

gl
posted

Ryuusei Aika wrote:

m4m
my map

General
Artist: ゆきまめ ひな una
Romanised Artist: Yukimame Hina una
(not Una because her name is not written in Hiragana but in romanized alphabet, so the lowercase "u" is intentional)
Add 虹原ぺぺろん to tags
(Metadata source: https://www.amazon.co.jp/TRILL-clear-%E3%83%B2%E3%82%BF%E3%81%BF%E3%82%93-%E3%81%AA%E3%81%AA%E3%81%B2%E3%82%89-%E3%83%92%E3%83%88%E3%83%AA%E3%83%85%E3%82%AB%E3%82%BF%E3%83%8A%E3%82%B3/dp/B003UF17JK)
网易云有的时候乱加撇,不靠谱的 深刻的感受到了

Snow
这么低难度还用SL3不太好吧,至少5我觉得,因为要是真有比较新的玩家来玩的话原地1/2单点没有偏移挺难读的
00:26:300 - 这里也有个转调,跟上比较好 没懂你的意思....我听了好像没啥问题
01:01:925 (4,5) - 稍微拉开点?这精致overlap实在不太好看。刚好你01:02:966 (6) - 这个也弄得不太对称,顺便调了吧 fixed
02:00:258 (1,2,3,4,5) - 这一种带变速又3/4的滑条这么摆特别容易拉出100,因为02:00:675 (2,3,4) - 这里都转得太急了,有可能别人都没反应过来这里是个3/4。我的建议是可以利用滑条判定摆成类似你在02:26:925 (1,2,3,4,5) - 这里摆的样子,或者(简单一点)下图这种样子,(我个人觉得)又好看又好打。 144bpm也不高,这摆法我自己打着倒是不会出100,滑条的判定圈也可以让光标甩尾不用拉完整个滑条,而且这段也算是歌曲的最高潮段了 :o

05:27:590 (2,3,1,2) - ^一样,转太急了,考虑下摆法 ^
02:07:133 (3) - 这个变速建议nc一下,不然欺骗性太强了
02:33:800 (3) - ^ ^
02:40:675 (1,2,3,1,2,3,1,1,1) - 这里建议都换成1/4,不然太容易出100了 我这里觉得1/8很合曲啊,note和note之间也是贴着的
05:06:395 - 红绿线音量不一致 fixed
05:10:507 - ^ ^

我觉得这图既然144bpm那就有两种做法,一种是你这种主跟vocal鼓点为次,还有的是鼓点为主vocal为次。一般而言前面的做法都会比较简单,但是你用了一些在三星图以下特别坑爹的设定(SL3,拐很大的1/4,还有几个1/8,以及特别大范围的变速),所以导致这图和星标严重不符。
上次摸你kk那图和这图我都能感觉到,就是你特别钟情于变速滑条和低SL。这不是坏事,但我建议你尽量不要把这两点用到低难度图里来。kk那图好歹是个I标(但是sv变得我感觉像个ex),但这个既然是Hard,我建议你能做的话还是用正常的做hard的思路去做。不是说劝你不要创新,只不过这么摆对刚打没多久的人来说的确是个灾难。你上次提到HW,但是HW他图再坑也不会去坑刚没玩多久的人。既然我们做Hard主要是给还处于入门阶段的玩家玩的,为了玩家还是不做几把点比较好。你排版节奏那些还是有的,所以如果你把你的这些点子可以去试着用到更高难度(我建议是X标以上)的图里去,如果你这么做了那你收到的反馈肯定比用在这里收到的反馈好很多。
当然以上都是我个人意见,取舍在你。说不定以后就出了个做Hard做出名了的叫鱼骨的麻婆呢? 上次在群里问了做app还要不要按hard指标做,跟我说不用我就放飞自我了,所以都按着自己的想法做,其实本来就不是想做给新人玩家的,但是这鸽也不适合做高星,1/4和1/8是真的觉得合曲才摆的 :cry:

gl
谢谢摸!
posted
[snow]
ar 7.5 or 8 wrks better imo, current is rly high..

00:38:800 (1) - imo you should start this slider at 00:39:008 - . since it ends on the matcing piano note, starting it there makes sense. a stacked circle at 00:38:800 - would let you transition layers sufficiently.

01:44:633 (2) - same idea here, actually, since there's a pitch change on the white tick 2 clicks could work
01:46:508 -
02:07:133 (1) - d
02:33:800 (1) -

etc
idk i dont really like these much cuz the white ticks are always really strong. feels like you lose out on a decent amount of song expression, even though you do it very consistently.


02:02:758 (2,3) - imo ctrl g fit vocals better
02:29:425 (2,3) -

02:16:925 (2,3) - autostack looks weird af

05:14:465 (2) - dont hear anything on the red tick, sounds weird imo. just keep someting on white tick

really pretty map
posted

Naotoshi wrote:

[snow]
ar 7.5 or 8 wrks better imo, current is rly high.. fixed ar 8

00:38:800 (1) - imo you should start this slider at 00:39:008 - . since it ends on the matcing piano note, starting it there makes sense. a stacked circle at 00:38:800 - would let you transition layers sufficiently. fixed

01:44:633 (2) - same idea here, actually, since there's a pitch change on the white tick 2 clicks could work
01:46:508 - from 01:43:591 (1) - to 01:47:966 (1) - i choose follow the voice . this one 01:43:591 (1) - is "yu" and 01:43:800 (2) - is "ki" 01:44:008 - is "no" 01:44:425 - is "na" 01:44:633 - is "ka" and so on . i almost follow voice in kiai . idk "i choose follow voice this part and next part i choose follow drum/piano #$%#$" this mapping way is good or not but okay i fixed all :o
02:07:133 (1) - d
02:33:800 (1) -

etc
idk i dont really like these much cuz the white ticks are always really strong. feels like you lose out on a decent amount of song expression, even though you do it very consistently.


02:02:758 (2,3) - imo ctrl g fit vocals better
02:29:425 (2,3) - emm.... i don t think so

02:16:925 (2,3) - autostack looks weird af make 02:17:133 (3) - out

05:14:465 (2) - dont hear anything on the red tick, sounds weird imo. just keep someting on white tick fixed

really pretty map
thanks for mod! :)
posted
have you considered silencing slider ticks in the parts where you don't mute slider slide? they stick out a lot.
everything else looks good to me, call me back
posted
blub
posted
ok

apparently metadata comes from http://www.nicovideo.jp/watch/sm9504982, which is from the author of the album
posted
牛逼 飞图恭喜
posted
first q map!

飞~
posted
神麻婆魚骨
posted
飞图贺电!鱼骨神牛逼!
posted
first rank!~ :)
posted
gratz~
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