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Aimer - Rokutousei no Yoru (TV Size)

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Topic Starter
S h i o n

L i d a N wrote:

SPOILER
Hey :)

[General]
  1. Why does the video start later than the song? :S Feels a bit strange when playing Kiiwa's Hard (Only diff where the part without the video is mapped)
i'm trying to dealing with this problem. T.T

[Insane]
  1. 00:35:795 (4,5) - Add whistle on starti add a whistle on end of 5
  2. 00:56:940 (4) - Spacing
fixed

[Kiiwa's Hard]Waiting for Kiiwa's anwser...
  1. 00:15:378 (2) - End on 00:16:107 (You'll have to change the beat snap divisor to 1/4) or 00:16:211. (First one sounds better imo)
  2. I don't like those stange sliders, but I guess they're okay.
:(

[Easy]
  1. Nice Diff, didn't find anything.
Nice map :3 if you give a star i will be so happy :)
Thanks a lot ~
Kiiwa

L i d a N wrote:

I don't like those stange sliders, but I guess they're okay.

L i d a N wrote:

I don't like those stange sliders, but I guess they're okay.

L i d a N wrote:

I don't like those stange sliders, but I guess they're okay.
..OTZ
Kawayi Rika
hi ~ S h i o n~ :)

我的一些建议~
做为慢歌节奏下的很不错了~继续努力~


[Insane]

00:27:253 (6) - 删除这个,空着的比较好听。
00:48:711 (6) - 建议这个改1/2。
01:16:628 (1,2,3) - 保持一致的距离。
01:24:128 (1) - 建议多加几条绿线,渐渐降低声音效果会很好。


[Kiiwa's Hard]

AR+1
00:15:378 (2) - 拉到白线节奏会更好些。
00:24:128 (4) - 建议加个折返。
00:32:045 - 这里加个slider怎么样?跟着VOCAL。
00:58:295 (2) - 这个形状改改吧,不建议这么画slider。
01:02:045 (1,2,3,4) - 这个间距改改。
01:24:128 (1) - 删除whistle,跟上面一样,多加几条绿线,渐渐降低声音效果会很好。


[Easy]

00:48:503 (5) - 建议加个折返。
00:59:961 (4) - 这里加NC 把后面1的COMBO删掉。
01:24:544 (1) - 建议多加几条绿线,渐渐降低声音效果会很好。


不错的歌~
good luck~ ;)
Topic Starter
S h i o n

Kawayi Rika wrote:

SPOILER
hi ~ S h i o n~ :)

我的一些建议~
做为慢歌节奏下的很不错了~继续努力~


[Insane]

00:27:253 (6) - 删除这个,空着的比较好听。 ok
00:48:711 (6) - 建议这个改1/2。 ok
01:16:628 (1,2,3) - 保持一致的距离。 ok
01:24:128 (1) - 建议多加几条绿线,渐渐降低声音效果会很好。 这里时间很短 于是就降了最后一个finish~


[Kiiwa's Hard] i wil tell Kiiwa =.=

AR+1
00:15:378 (2) - 拉到白线节奏会更好些。
00:24:128 (4) - 建议加个折返。
00:32:045 - 这里加个slider怎么样?跟着VOCAL。
00:58:295 (2) - 这个形状改改吧,不建议这么画slider。
01:02:045 (1,2,3,4) - 这个间距改改。
01:24:128 (1) - 删除whistle,跟上面一样,多加几条绿线,渐渐降低声音效果会很好。


[Easy]

00:48:503 (5) - 建议加个折返。no
00:59:961 (4) - 这里加NC 把后面1的COMBO删掉。 ok
01:24:544 (1) - 建议多加几条绿线,渐渐降低声音效果会很好。


不错的歌~
good luck~ ;)
谢谢~~
Copter-kun
Oh hai

Green=Bobo's post

General

The video is bugged. Try fixing this by redownloading the vid or get a different vid instead.

Normal

00:22:045 (5) - Ugly slider
00:28:294 (3) - should curve out more, new combo
00:54:128 (1) - This combo travels under the previous one
01:15:378 (5) - another ugly slider

Hard


00:02:045 (3) - ugly slider
00:03:711 (1) - Should be moved so it doesn't start to go off the screen
00:06:420 (5) - ugly slider
00:15:378 (2) - ^
00:29:961 (1) - Remove new combo
00:49:545 (1) - Ugly slider
00:55:795 (1,1,1) - This part is just bunched up. Move it somewhere
00:59:545 (2) - These jumps are too hard for the song since the pace of this slow song.
01:01:211 (3) - another ugly slider
01:02:878 (1) - ugly combo
01:12:878 (2) - Slider going offscreen. Move it

Insane

00:19:128 (3,4,5) - Ugly sliders
00:22:045 (2) - New combo should start here
00:33:086 (4) - Another ugly slider
00:34:545 (2) - New combo should start here
00:39:128 (3,4) - ugly slider
00:44:753 (7) - ^
01:10:378 (3) - Changing this to a 1/3 snap divisor would sound better
01:23:295 (3) - Ugly slider
01:20:795 (4) - Sudden weird jump

This is about it.
Topic Starter
S h i o n

Copter-kun wrote:

SPOILER
Oh hai

Green=Bobo's post

General

The video is bugged. Try fixing this by redownloading the vid or get a different vid instead. ok

Normal

00:22:045 (5) - Ugly slider :x
00:28:294 (3) - should curve out more, new combo ok
00:54:128 (1) - This combo travels under the previous onei think it is ok
01:15:378 (5) - another ugly slider :x

Hard Let's wait Kiiwa's answer


00:02:045 (3) - ugly slider
00:03:711 (1) - Should be moved so it doesn't start to go off the screen
00:06:420 (5) - ugly slider
00:15:378 (2) - ^
00:29:961 (1) - Remove new combo
00:49:545 (1) - Ugly slider
00:55:795 (1,1,1) - This part is just bunched up. Move it somewhere
00:59:545 (2) - These jumps are too hard for the song since the pace of this slow song.
01:01:211 (3) - another ugly slider
01:02:878 (1) - ugly combo
01:12:878 (2) - Slider going offscreen. Move it

Insane

00:19:128 (3,4,5) - Ugly sliders
00:22:045 (2) - New combo should start here ok
00:33:086 (4) - Another ugly slider
00:34:545 (2) - New combo should start here ok
00:39:128 (3,4) - ugly slider
00:44:753 (7) - ^
01:10:378 (3) - Changing this to a 1/3 snap divisor would sound betterit is a 1/3 snap
01:23:295 (3) - Ugly slider
01:20:795 (4) - Sudden weird jump

This is about it.
some new combos fixed in my diff.
Thanks ~
Snowy Dream
[Normal]
00:22:045 (5) - 可以试着花点心思搞一个这样的slider.... 另外最好不要有和上一个slider重叠的部分


[Kiiwa's Hard]
00:42:878 (1) - 这样放会比较好听...


[Insane]
00:43:086 (1,2,3,4,5,6) - 不应该1-5对称 用1-6对称
00:52:461 (8) - 左移1格 上移2格
01:10:378 (3) - 这种很短的slider尽量直 中间一个点可以试着稍微偏移下 别这样偏移太过..
-------------------------------------------------
就这点了..
加油@.@
Topic Starter
S h i o n

Snowy Dream wrote:

[Normal]
00:22:045 (5) - 可以试着花点心思搞一个这样的slider.... 另外最好不要有和上一个slider重叠的部分 fixed


[Kiiwa's Hard]
00:42:878 (1) - 这样放会比较好听... 这样和2个slider其实是一样的= = 都好听哈:)


[Insane]
00:43:086 (1,2,3,4,5,6) - 不应该1-5对称 用1-6对称 no
00:52:461 (8) - 左移1格 上移2格 ye, fixed
01:10:378 (3) - 这种很短的slider尽量直 中间一个点可以试着稍微偏移下 别这样偏移太过.. ok , fixed
-------------------------------------------------
就这点了..
加油@.@
谢谢~~ :)
Rue
Hey there :3 Here's just a bunch of suggestions on hitsounds, hope you'll find some of them useful.
HF = hitfinish, B = beginning, E = End
  1. [Normal]:
    00:17:045 (5) - whistle B, hitfinish E (volumed reduced to 20% only for this note)
    00:22:045 (5) - whistle, E
    00:26:628 (1) - whistle, B
    00:27:461 (2) - clap
    00:34:128 (5) - ^
    00:37:461 (4) - ^
    00:38:295 (5) - whistle
    00:40:795 (1) - clap
    00:44:128 (3) - ^
    00:47:461 (3) - ^
    01:03:711 (3) - HF, E
    01:07:045 (3) - clap B, HF E
    01:10:378 (2) - whistle
  2. [Kiiwa's Hard]:
    So many overlooping sliders, this diff gonna be unbearable being played with hidden =\

    00:26:628 (3) - what about making this bit S:C1 and put clap B
    00:27:461 (1) - HF, B
    00:28:711 (2) - whistle
    00:34:128 (1) - HF, B
    00:40:795 (2) - ^
    00:43:503 (2) - ^
    00:47:461 (2) - ^
    00:49:545 (1) - HF, E
    00:54:128 (1) - I'd swap it to soft-finish
  3. [Insane]:
    01:22:045 (1,2,3,4,5) - doesn't look nice, what if place it like this?
Aaaand there goes the staww.
Mastodonio
Hello!

General:
I understand that Kiiwa's Hard is a guest difficulty,but since it's mapped from the beginning of the song,I HIGHLY suggest to you to map your other 2 diffs from the beginning too,because different map starts look bad :/

Normal:
00:44:128 - put this circle a bit lower for symmetry
01:24:545 - better to finish this spinner in : - 01:27:253

Kiiwa's Hard:
Put Audio Lead-in for 1,5 seconds..3 is too much.
00:02:045 - I really think that you can make this slider look MUCH better
00:06:420 - ^
00:15:378 - ^
00:49:545 - ^
00:52:045 - ^
01:01:211 - ^
01:24:545 - maybe you should end this spinner in : - 01:27:253

Insane:
HP Drain 7 is pretty high for such a calm song..6 is better
Better to put Circle Size between Large and Normal

That is all!
EvianBubble
Hi! It's me ... hope I can help you somewhat lol :P

General
The video offset is way off ... I suggest putting it at 7900, it works well for me :D (PS. Are these Hatsuyuki's fansubs? The karaoke looks familiar haha XD)
Might as well add "BL" into the tags if you have "boys love" :P
Maybe add "ED" into tags since you have "ending"?
Are you sure your video is full? It seems like it starts really randomly IMO
Consider starting each difficulty in the same place

Normal
Why are the hitsounds so quiet? :( Pump 'em up to 50% at least? D:
Maybe do AR-1?
00:14:545 (end of 1) - Add whistle?
00:27:461 (2) - Add finish here maybe 40% volume
00:28:294 (1) - Whistle
00:31:211 - Consider mapping like this? I think it flows better (Look at timeline)
00:34:128 (4,5,1) - Whistle
00:40:795 (1,2) - Whistle on (1) and beginning of (2), finish at 30% on end of (2)
00:44:128 (3,4) - Maybe do the same as above?
00:56:628 (5) - Think this would play better as a half beat repeating slider starting at 00:56:420 (repeats 2 or 3 times)
01:00:795 (end of 3) - Don't really think finish fits here
01:03:711 (end of 3) - This, on the other hand, is practically BEGGING for a finish

Kiiwa's hard
00:11:420 (end of 2) - Consider changing to finish
00:15:378 (2) - Extend until 00:16:211?
00:19:961 (3,4) - I would delete (3), put (4) to where (3) was and extend for half beat until it ends at 00:20:795 (same as before). I think this flows much better
00:22:461 (2) - Move this, it looks ugly with the overlap and the spacing is kind of weird. Consider this placement of (2 - 4):
00:27:461 (1) - Change whistle to finish
00:55:795 (1,1,1) - I found this really confusing. The first slider has its tracks covered by the previous note so I thought it was just a circle. Also the spacing going from the second to third is really confusing AND the third slows down. Even if you don't remap this entirely that's fine but I would really recommend removing the random slowdown on the third slider >_<
00:57:461 - I don't really think fast slider speed fits here, but meh
00:58:295 (2) - Clap?
01:24:128 (1) - End at 01:27:461 like in Normal diff?

Insane
00:27:461 (1) - Finish
00:28:920 (3) - Move 2 grid left and 1 grid down (level 3) so it's consistent with earlier spacing
00:40:794 (1,2,3) - Add finish on beginning of (1, 2) and 3? Maybe a bit quieter though (like 35% ish)
00:43:295 (2) - Whistle
00:56:906 (4,5) - I would lessen the volume here or else it sounds kind of strange, since the music basically stops at this part. Maybe lower to 30% ish?

Interesting song. I meant to start watching the anime but somehow never did lol. Good luck :)
OzzyOzrock
[Normal]
00:47:878 (4) - This would look better straight, looking to the right.

But good job!
[Kiiwa's Hard]
00:01:836 (2) - Make this not overlap
00:02:045 (3) - Doesn't look nice. At all.
00:06:420 (5) - WHAT IS THIS
00:08:711 (2) - Try to not overlap
00:15:378 (2) - Try not to loop. at this SV it's bad.
00:22:461 (2) - You can make this not overlap.

00:55:795 (1) - Unrankable here, as the hitbursts don't let you see if it's a slider or a circle. I saw it as a circle, which is WRONG.
And the combos you do at these parts seem unnecessary.

This diff needs the most work, but it's still fine.
[Insane]
01:02:461 (1,2,3,4,5,6) - Hard to read that it's 1/2
01:09:128 (1) - lol remove NC

But it's good! I thought some of the jumps were strange, but they play nice.
Niva
Mod request via our queue

Hi S h i o n ~
Miya assigned me to mod this map

[General]
-> Remove the extra space between "ending" and "Kiiwa" in tags
-> Also in tags, the osu! searcher doesn't support searching 2 letters word, so idk if "bl" is needed. But if you want to add it just go ahead~
-> Try using silver sliderborder? Your combocolors remind me of Almagest's combocolors, and that map looks awesome with silver sliderborder :3
-> Offset sounds late for me (not too sure though), 791 plays better for me ><
-> I suggest to end the last spinner on 01:26:940 as in Kiiwa's Hard

[Normal]
00:17:045 (5) - Add whistle at the start?
00:15:378 (2) - Change into a repeating 1/2 slider?
00:31:628 (1) - This isn't distance snapped? o.o - Plays well, but I don't like how it touches 00:29:961 (2). Maybe place like this : http://osu.ppy.sh/ss/156393 ?
00:34:961 (6) - Add whistle for hitsound consistency?
00:39:128 (1) - You can form a triangle between (5,6,1) like this: http://osu.ppy.sh/ss/156394
00:53:295 (3) - The curve is forced imo, if you want flow you can map like http://osu.ppy.sh/ss/156395
00:56:211 (x) - Add note here?
01:07:878 (4) - Try this slider code :
SPOILER
288,152,67878,2,0,B|336:172|356:220|336:276|288:292,1,180,0|4

[Kiiwa's Hard]
00:01:836 (2) - I feel placing this beneath (1)'s path is weird, this plays better imo : http://osu.ppy.sh/ss/156401
00:15:378 (2) - I'd prefer adding a repeat here and adjust (3), but current one is fine too
00:20:170 (4) - Uh... Weird slider curving technique >< , btw the second-to-last waypoint should be few grids up and right
00:22:461 (2) - I'd rather place it perfectly beneath (1)'s path rather than in an awkward position like this ><
00:24:753 (x) - Add note? Maybe a silent note here
00:32:461 (1) - Will be tricky for flashlight players orz, people will think this note is placed far away from the previous note orz
00:35:794 (2) - I'm sure this could be curved neater ><
00:48:711 (3) - I don't like the path overlap personally, change (3)'s direction like this : http://osu.ppy.sh/ss/156404 will play better imo
00:58:295 (2) - Clap in the slider's start?
01:12:461 (1,2) - This jump is weird imo, maybe try use this jump : http://osu.ppy.sh/ss/156407

[Insane]
-> Try AR8?
00:23:920 (4) - Try to place few grids left for flow
00:33:086 (4,5,6) - This stack looks weird in play mode imo
00:43:294 (2) - Move the whistle here instead of (4) ?
00:59:128 (5) - Clap on slider's end?
00:59:544 (6) - If you added clap, remove whistle here?
01:10:794 (4) - Unexpected jump ><

..That's it :3
Good luck with this map ~
M a n a
Love this song~x3
But there're some part that bothering me.

[Normal]

01:01:211 (3) - Remove Finish

[Kiiwa's Hard]

00:15:378 (2) - Make it longer to 00:16:211
00:52:045 (2) - Make it longer to 00:52:461
00:56:628 (1) - Bad spacing

[Insane]

I think it's good enough :D

This is my first mod. Sorry if it's ugly >.<
Hope useful :D
mancuso_JM_
Mod Request :P
General:
In your difficulties I see some inherited time wnsnapped please check this

Normal:
Beat Snap Divisor 1/2
Circle Size -1
HP Drain +1
Overall difficulty +1
00:41:420 (2): Move this slider to 00:41:211.This slider finish in 00:42:045
00:55:795 (4): The slider finish in 00:56:211
00:56:628 (5): Delete this kick slider and add 2 circles
First circle Start here
Second circle in 00:57:045

Kiiwa's Hard:
Be careful with the overlapping
Looks fine but some sliders could be better

Insane:
Approach Rate+1
Circle Size -1
01:09:128 (1): Remove New Combo

Well, That's all.
Good Luck with your beatmap ;)
Topic Starter
S h i o n

Route 99 wrote:

SPOILER
Hey there :3 Here's just a bunch of suggestions on hitsounds, hope you'll find some of them useful.
HF = hitfinish, B = beginning, E = End
  1. [Normal]:
    00:17:045 (5) - whistle B, hitfinish E (volumed reduced to 20% only for this note)
    00:22:045 (5) - whistle, E
    00:26:628 (1) - whistle, B
    00:27:461 (2) - clap
    00:34:128 (5) - ^
    00:37:461 (4) - ^
    00:38:295 (5) - whistle
    00:40:795 (1) - clap
    00:44:128 (3) - ^
    00:47:461 (3) - ^
    01:03:711 (3) - HF, E
    01:07:045 (3) - clap B, HF E
    01:10:378 (2) - whistle
    I changed some hitsounds~
  2. [Kiiwa's Hard]:
    So many overlooping sliders, this diff gonna be unbearable being played with hidden =\

    00:26:628 (3) - what about making this bit S:C1 and put clap B
    00:27:461 (1) - HF, B
    00:28:711 (2) - whistle
    00:34:128 (1) - HF, B
    00:40:795 (2) - ^
    00:43:503 (2) - ^
    00:47:461 (2) - ^
    00:49:545 (1) - HF, E
    00:54:128 (1) - I'd swap it to soft-finish
  3. [Insane]:
    01:22:045 (1,2,3,4,5) - doesn't look nice, what if place it like this?
pretty good

Aaaand there goes the staww. :)
Thanks~

Giorgos wrote:

SPOILER
Hello!

General:
I understand that Kiiwa's Hard is a guest difficulty,but since it's mapped from the beginning of the song,I HIGHLY suggest to you to map your other 2 diffs from the beginning too,because different map starts look bad :/ I won't

Normal:
00:44:128 - put this circle a bit lower for symmetry no
01:24:545 - better to finish this spinner in : - 01:27:253 01:27:461 is fine to me

Kiiwa's Hard:
Put Audio Lead-in for 1,5 seconds..3 is too much.
00:02:045 - I really think that you can make this slider look MUCH better
00:06:420 - ^
00:15:378 - ^
00:49:545 - ^
00:52:045 - ^
01:01:211 - ^
01:24:545 - maybe you should end this spinner in : - 01:27:253

Insane:
HP Drain 7 is pretty high for such a calm song..6 is better yes,fixed
Better to put Circle Size between Large and Normal no

That is all!
Thanks~
Topic Starter
S h i o n

EvianBubble wrote:

SPOILER
Hi! It's me ... hope I can help you somewhat lol :P

General
The video offset is way off ... I suggest putting it at 7900, it works well for me :D (PS. Are these Hatsuyuki's fansubs? The karaoke looks familiar haha XD)The video offset is ok imo
Might as well add "BL" into the tags if you have "boys love" :P As Nivalis says,only 2-letter words can be searched as a tag.
Maybe add "ED" into tags since you have "ending"? ^
Are you sure your video is full? It seems like it starts really randomly IMO be about to change it
Consider starting each difficulty in the same place ok

Normal
Why are the hitsounds so quiet? :( Pump 'em up to 50% at least? D: Nah
Maybe do AR-1? ok
00:14:545 (end of 1) - Add whistle? ok
00:27:461 (2) - Add finish here maybe 40% volumeno
00:28:294 (1) - Whistleno
00:31:211 - Consider mapping like this? I think it flows better (Look at timeline)sorry ,no
00:34:128 (4,5,1) - Whistle ok
00:40:795 (1,2) - Whistle on (1) and beginning of (2), finish at 30% on end of (2) ok with the finish
00:44:128 (3,4) - Maybe do the same as above? no, here vocal is quite
00:56:628 (5) - Think this would play better as a half beat repeating slider starting at 00:56:420 (repeats 2 or 3 times)no
01:00:795 (end of 3) - Don't really think finish fits here yes
01:03:711 (end of 3) - This, on the other hand, is practically BEGGING for a finish yes!

Kiiwa's hard
00:11:420 (end of 2) - Consider changing to finish
00:15:378 (2) - Extend until 00:16:211?
00:19:961 (3,4) - I would delete (3), put (4) to where (3) was and extend for half beat until it ends at 00:20:795 (same as before). I think this flows much better
00:22:461 (2) - Move this, it looks ugly with the overlap and the spacing is kind of weird. Consider this placement of (2 - 4):
00:27:461 (1) - Change whistle to finish
00:55:795 (1,1,1) - I found this really confusing. The first slider has its tracks covered by the previous note so I thought it was just a circle. Also the spacing going from the second to third is really confusing AND the third slows down. Even if you don't remap this entirely that's fine but I would really recommend removing the random slowdown on the third slider >_<
00:57:461 - I don't really think fast slider speed fits here, but meh
00:58:295 (2) - Clap?
01:24:128 (1) - End at 01:27:461 like in Normal diff?

Insane
00:27:461 (1) - Finishok
00:28:920 (3) - Move 2 grid left and 1 grid down (level 3) so it's consistent with earlier spacingok
00:40:794 (1,2,3) - Add finish on beginning of (1, 2) and 3? Maybe a bit quieter though (like 35% ish)no
00:43:295 (2) - Whistleok
00:56:906 (4,5) - I would lessen the volume here or else it sounds kind of strange, since the music basically stops at this part. Maybe lower to 30% ish? yes , gradually

Interesting song. I meant to start watching the anime but somehow never did lol. Good luck :)
Thank you~

OzzyOzrock wrote:

SPOILER
[Normal]
00:47:878 (4) - This would look better straight, looking to the right.Nah

But good job!
[Kiiwa's Hard]
00:01:836 (2) - Make this not overlap
00:02:045 (3) - Doesn't look nice. At all.
00:06:420 (5) - WHAT IS THIS
00:08:711 (2) - Try to not overlap
00:15:378 (2) - Try not to loop. at this SV it's bad.
00:22:461 (2) - You can make this not overlap.

00:55:795 (1) - Unrankable here, as the hitbursts don't let you see if it's a slider or a circle. I saw it as a circle, which is WRONG.
And the combos you do at these parts seem unnecessary.

This diff needs the most work, but it's still fine.
[Insane]
01:02:461 (1,2,3,4,5,6) - Hard to read that it's 1/2 dont think so :(
01:09:128 (1) - lol remove NC sure

But it's good! I thought some of the jumps were strange, but they play nice. ;)
Thanks ~
Topic Starter
S h i o n

Nivalis wrote:

SPOILER
Mod request via our queue

Hi S h i o n ~
Miya assigned me to mod this map

[General]
-> Remove the extra space between "ending" and "Kiiwa" in tags sure
-> Also in tags, the osu! searcher doesn't support searching 2 letters word, so idk if "bl" is needed. But if you want to add it just go ahead~ yes
-> Try using silver sliderborder? Your combocolors remind me of Almagest's combocolors, and that map looks awesome with silver sliderborder :3 Good idea.I will try ?
-> Offset sounds late for me (not too sure though), 791 plays better for me >< but fine to me ;)
-> I suggest to end the last spinner on 01:26:940 as in Kiiwa's Hard yes,i think so

[Normal]
00:17:045 (5) - Add whistle at the start?Nah
00:15:378 (2) - Change into a repeating 1/2 slider?Nah
00:31:628 (1) - This isn't distance snapped? o.o - Plays well, but I don't like how it touches 00:29:961 (2). Maybe place like this : http://osu.ppy.sh/ss/156393 ?i snap it =.=
00:34:961 (6) - Add whistle for hitsound consistency?ok
00:39:128 (1) - You can form a triangle between (5,6,1) like this: http://osu.ppy.sh/ss/156394Nah
00:53:295 (3) - The curve is forced imo, if you want flow you can map like http://osu.ppy.sh/ss/156395you're right
00:56:211 (x) - Add note here?no
01:07:878 (4) - Try this slider code :How to use this ...?


[Kiiwa's Hard]
00:01:836 (2) - I feel placing this beneath (1)'s path is weird, this plays better imo : http://osu.ppy.sh/ss/156401
00:15:378 (2) - I'd prefer adding a repeat here and adjust (3), but current one is fine too
00:20:170 (4) - Uh... Weird slider curving technique >< , btw the second-to-last waypoint should be few grids up and right
00:22:461 (2) - I'd rather place it perfectly beneath (1)'s path rather than in an awkward position like this ><
00:24:753 (x) - Add note? Maybe a silent note here
00:32:461 (1) - Will be tricky for flashlight players orz, people will think this note is placed far away from the previous note orz
00:35:794 (2) - I'm sure this could be curved neater ><
00:48:711 (3) - I don't like the path overlap personally, change (3)'s direction like this : http://osu.ppy.sh/ss/156404 will play better imo
00:58:295 (2) - Clap in the slider's start?
01:12:461 (1,2) - This jump is weird imo, maybe try use this jump : http://osu.ppy.sh/ss/156407

[Insane]
-> Try AR8?Hesitating for that
00:23:920 (4) - Try to place few grids left for flowok
00:33:086 (4,5,6) - This stack looks weird in play mode imoyes,but i can't find other way...
00:43:294 (2) - Move the whistle here instead of (4) ?fixed
00:59:128 (5) - Clap on slider's end?yes,sounds great and vol.60%
00:59:544 (6) - If you added clap, remove whistle here?sure
01:10:794 (4) - Unexpected jump >< :)

..That's it :3
Good luck with this map ~
Thanks~

M a n a wrote:

SPOILER
Love this song~x3
But there're some part that bothering me.

[Normal]

01:01:211 (3) - Remove Finishfixed

[Kiiwa's Hard]

00:15:378 (2) - Make it longer to 00:16:211
00:52:045 (2) - Make it longer to 00:52:461
00:56:628 (1) - Bad spacing

[Insane]

I think it's good enough :D

This is my first mod. Sorry if it's ugly >.<
Hope useful :D
Thanks~~

mancusojuanmattos wrote:

SPOILER
Mod Request :P
General:
In your difficulties I see some inherited time wnsnapped please check this

Normal:
Beat Snap Divisor 1/2
Circle Size -1
HP Drain +1
Overall difficulty +1 If someone else thinks so,I will do that
00:41:420 (2): Move this slider to 00:41:211.This slider finish in 00:42:045 Nah
00:55:795 (4): The slider finish in 00:56:211Nah
00:56:628 (5): Delete this kick slider and add 2 circles Nah
First circle Start here
Second circle in 00:57:045Nah

Kiiwa's Hard:
Be careful with the overlapping
Looks fine but some sliders could be better

Insane:
Approach Rate+1
Circle Size -1
01:09:128 (1): Remove New Combosure...

Well, That's all.
Good Luck with your beatmap ;)[/color]
Thanks!~
Gamu
hi- :)

All suggestions

[General]

  1. Tags: "eme" add
[Normal]

  1. AR+1
  2. 00:49:128 (x) - circle add
  3. 01:16:628 (1) - Confuses the novice :( ( Use slider 2 pieces)
  4. 01:18:295 (3) - slider remove. 01:18:295 (x) AND 01:18:711 (x) - circle add
[Kiiwa's Hard]

  1. Song Setup > Audio > Music Track > Lead-in
  2. AR+1. OD+1
  3. 00:15:378 (2) - 00:16:211 prolong(end)
  4. 00:32:045 (x) - circle add
  5. 00:35:378 (x) - ^
  6. 01:13:711 (x) - ^
[Insane]

  1. fine~
Good map!!!!!!
Topic Starter
S h i o n

-Gamu- wrote:

SPOILER
hi- :)

All suggestions

[General]

  1. Tags: "eme" add
what's that ? a music company ?

[Normal]

  1. AR+1no...i've just added 1 T.T
  2. 00:49:128 (x) - circle addno
  3. 01:16:628 (1) - Confuses the novice :( ( Use slider 2 pieces)no
  4. 01:18:295 (3) - slider remove. 01:18:295 (x) AND 01:18:711 (x) - circle add
no
i don't wanna add or remove notes/sliders in this diff .sorry

[Kiiwa's Hard]

  1. Song Setup > Audio > Music Track > Lead-in
  2. AR+1. OD+1
  3. 00:15:378 (2) - 00:16:211 prolong(end)
  4. 00:32:045 (x) - circle add
  5. 00:35:378 (x) - ^
  6. 01:13:711 (x) - ^
[Insane]

  1. fine~
Good map!!!!!!
Thanks~~
wmfchris
[Insane]
00:48:503 (5) - whistle here
00:50:170 (2) - though it's not a problem for insane players, but placing it around (152,80) makes both spacing and out-looking better.
01:20:586 (3,2) - stack the notes well

nice diff!

[Hard]
00:01:836 (2) - this kind of stacking is not preferred...
00:07:045 (5) - remove whistle to fit with the soft piano sound
00:12:045 (2) - ^
00:13:711 (1,2) - ^, ending of (1) and (2)
[0:14 A quite vocal solo. Even a soft hitsound sounds noise to me. Try to make it softeR? :3]
00:30:795 (1) - remove whistle here
00:55:795 (1,1,1) - Even though you warned the spacing change, this is still unrankable as the first (1,1) has a 1/2 beat seperation but the second (1,1) has much fewer seperation.
01:08:920 (3) - feel that we don't need a note here unless you stream it up with next phrases

Some excess whistles, and more efforts is need on slider arranging. orz

good luck~
Topic Starter
S h i o n

wmfchris wrote:

[Insane]
00:48:503 (5) - whistle hereadded
00:50:170 (2) - though it's not a problem for insane players, but placing it around (152,80) makes both spacing and out-looking better.yes
01:20:586 (3,2) - stack the notes wellfixed

nice diff!

[Hard][Kiiwa's Hard]
00:01:836 (2) - this kind of stacking is not preferred...
00:07:045 (5) - remove whistle to fit with the soft piano sound
00:12:045 (2) - ^
00:13:711 (1,2) - ^, ending of (1) and (2)
[0:14 A quite vocal solo. Even a soft hitsound sounds noise to me. Try to make it softeR? :3]
00:30:795 (1) - remove whistle here
00:55:795 (1,1,1) - Even though you warned the spacing change, this is still unrankable as the first (1,1) has a 1/2 beat seperation but the second (1,1) has much fewer seperation.
01:08:920 (3) - feel that we don't need a note here unless you stream it up with next phrases

Some excess whistles, and more efforts is need on slider arranging. orz

good luck~
Thanks you~~
Kiiwa
:D
Axey
噗 这个我还准备做的
哈哈哈> <我也喜欢shion啊
^^ 我也是上海的诶 做基友吧!!

[Insane]
00:34:128(6)-add whis

[Kiiwa's Hard]
>~<kiiwa chan~
add soft-sliderslide.wav ?
00:15:378(2)-silder ends in 00:16:211-
00:20:170(4,1)-strange rhythm ?
my style : delete (3) and use silder ends in 00:20:378- ; add silder starts from 00:20:795- ; 00:21:211-make a silder back
00:22:045(1)-delete silder use note

[Normal]
00:15:795(3)-whis
00:52:461(1,2)-(1) use whis? (2) use finish?

nice map
bg很有爱
Topic Starter
S h i o n

BakaHuang wrote:

噗 这个我还准备做的
哈哈哈> <我也喜欢shion啊
^^ 我也是上海的诶 做基友吧!!哦也 今天又新增一个基友.. ><

[Insane]
00:34:128(6)-add whisok

[Kiiwa's Hard]
>~<kiiwa chan~
add soft-sliderslide.wav ?
00:15:378(2)-silder ends in 00:16:211-
00:20:170(4,1)-strange rhythm ?
my style : delete (3) and use silder ends in 00:20:378- ; add silder starts from 00:20:795- ; 00:21:211-make a silder back
00:22:045(1)-delete silder use note

[Normal]
00:15:795(3)-whisok
00:52:461(1,2)-(1) use whis? (2) use finish?sorry,no. --> from 00:47:461 (3) I put finish to foloow piano.

nice map
bg很有爱
Thank you for mod and your star~~
Aleks719
General
Meta Data of your mp3 says about "Suzuki Keiichi" I guess it's a real name of artist, maybe somebody know her not as "Aimer". So i think you can add it to the tags too
There are 2 "spaces" between "ending" and "Kiiwa". Remove one in every diff
As far as i remember, you don't need to enable letterboxes if your map contains video, so, disable letterboxes in all diffs?
You have a normal-hitfinish.wav in a folder, but you don't use it nowhere. remove it and make full submit

Insane
00:28:920 (3) - add whistle
fine diff~

Kiiwa's Hard
00:21:628 (1,2) - you made it specially? looks bad, really
00:42:878 (1,2,3) - ^
00:49:545 (1) - hard to read, make sliderways a bit easier -__-
00:52:045 (2,1) - not stacked perfectly
00:56:211 (1) - unsnapped reverse and end of slider
also 00:55:795 (1,1,1) - 1.0x, 1,25x, 0,5x oh, u mad? oO absolutely mpossible to read
01:24:128 (1) - end of spinner sounds good, but maybe you can make end of diff like in other diffs? 01:27:461 ?

Normal
Some parts sounds a bit boring, but it's fine i guess
00:22:045 (5) - this white border looks ugly, fix your sliderpoints a bit
Topic Starter
S h i o n

Aleks719 wrote:

General
Meta Data of your mp3 says about "Suzuki Keiichi" I guess it's a real name of artist, maybe somebody know her not as "Aimer". So i think you can add it to the tags too oh,thanks! you're so kind~ Let me investigate this songer...
There are 2 "spaces" between "ending" and "Kiiwa". Remove one in every difffixed
As far as i remember, you don't need to enable letterboxes if your map contains video, so, disable letterboxes in all diffs?fixed
You have a normal-hitfinish.wav in a folder, but you don't use it nowhere. remove it and make full submiti used it now ><

Insane
00:28:920 (3) - add whistleyes~
fine diff~

Kiiwa's Hard
00:21:628 (1,2) - you made it specially? looks bad, really
00:42:878 (1,2,3) - ^
00:49:545 (1) - hard to read, make sliderways a bit easier -__-
00:52:045 (2,1) - not stacked perfectly
00:56:211 (1) - unsnapped reverse and end of slider
also 00:55:795 (1,1,1) - 1.0x, 1,25x, 0,5x oh, u mad? oO absolutely mpossible to read
01:24:128 (1) - end of spinner sounds good, but maybe you can make end of diff like in other diffs? 01:27:461 ?i think so

Normal
Some parts sounds a bit boring, but it's fine i guess
00:22:045 (5) - this white border looks ugly, fix your sliderpoints a bitok,but i use silcer sliderborder.
Thank you so much!!
Shiki
你好~ From #modreq.

[General]
add tag "bl" XD

[Normal]
我想说hitsound声音太小了 /.\ 比如说00:44:128 (3)的finish...几乎听不到耶
我感觉一开始的音量用50%左右会好点. 30%真的很难听见
00:20:795 (4) - 我感觉后面可以放一个whistle
00:22:045 (5) - ^
00:41:420 (2) - 尾巴的那个finish用20%的音效跟没有一样... 用30%~40%吧
00:44:128 (3) - ^
00:51:628 (4) - 这里可以加个whistle
01:23:294 (2) - ^

[Hard]
我感觉音量再大一点点就好
00:00:795 (1,2,3) - 其实我想说这三个摆得真扭曲 /.\ 位置不够可以换个地方再摆嘛...
00:02:045 (3) - 这个形状弄得很差耶...如果不介意的话用下面的代码吧 我感觉好看了一些
360,48,2045,2,0,B|403:64|483:83|480:-8|394:-9|409:114,1,218,2|2
00:06:420 (5) - 这个也是... 最起码弄个对称点的形状吧 orz~
133,240,6420,2,0,B|35:233|53:170|111:194|67:274,1,163.5,2|2
00:19:961 (3,4) - 删掉(3) 然后(4)延长1/2 然后移到(3)的位置
00:27:461 (1) - 尾巴加whistle?
00:29:128 (3) - 加whistle??
00:48:711 (3) - 前移1/2 前面跟着vocal,突然不跟会让人感觉奇怪
01:02:461 (3,4) - Spacing.
01:24:128 (1) - 延长1/4 在白线上结束

[Insane]
hitsound声音还是太小了 /.\
00:16:419 (4) - 头部whistle?
00:37:461 (1) - 头部whistle??
00:38:295 (2) - ^ 顺便把尾巴那个去掉
00:39:128 (3,4) - ^
01:02:461 (1,2,3,4,5,6) - 我想说这间距是不是变得太快了 0.0
01:12:253 (3) - 关掉grid snap排一下 我感觉间距有点参差不齐

就是这些了~ 加油!!
Topic Starter
S h i o n

Shiki wrote:

你好~ From #modreq.

[General]
add tag "bl" XD tag words 要至少3个字母才能搜索到~

[Normal]
我想说hitsound声音太小了 /.\ 比如说00:44:128 (3)的finish...几乎听不到耶
我感觉一开始的音量用50%左右会好点. 30%真的很难听见 一开始我希望安静一点... 还有这几个finish是想跟着钢琴重音稍稍加重一下,太响的话会被突然吓到的= =
00:20:795 (4) - 我感觉后面可以放一个whistle done
00:22:045 (5) - ^ done
00:41:420 (2) - 尾巴的那个finish用20%的音效跟没有一样... 用30%~40%吧
00:44:128 (3) - ^
00:51:628 (4) - 这里可以加个whistle fixed
01:23:294 (2) - ^ ^

[Hard]
我感觉音量再大一点点就好
00:00:795 (1,2,3) - 其实我想说这三个摆得真扭曲 /.\ 位置不够可以换个地方再摆嘛...
00:02:045 (3) - 这个形状弄得很差耶...如果不介意的话用下面的代码吧 我感觉好看了一些
360,48,2045,2,0,B|403:64|483:83|480:-8|394:-9|409:114,1,218,2|2
00:06:420 (5) - 这个也是... 最起码弄个对称点的形状吧 orz~
133,240,6420,2,0,B|35:233|53:170|111:194|67:274,1,163.5,2|2
00:19:961 (3,4) - 删掉(3) 然后(4)延长1/2 然后移到(3)的位置
00:27:461 (1) - 尾巴加whistle?
00:29:128 (3) - 加whistle??
00:48:711 (3) - 前移1/2 前面跟着vocal,突然不跟会让人感觉奇怪
01:02:461 (3,4) - Spacing.
01:24:128 (1) - 延长1/4 在白线上结束

[Insane]
hitsound声音还是太小了 /.\
00:16:419 (4) - 头部whistle? fixed
00:37:461 (1) - 头部whistle?? fixed
00:38:295 (2) - ^ 顺便把尾巴那个去掉 fixed
00:39:128 (3,4) - ^
01:02:461 (1,2,3,4,5,6) - 我想说这间距是不是变得太快了 0.0 remapped here
01:12:253 (3) - 关掉grid sna p排一下 我感觉间距有点参差不齐 ^

就是这些了~ 加油!!
:)
Thank you for checking and star~~
wcx19911123
from my que

[General]
StackLeniency in Kiiwa's Hard is different from other diffs , I suggest all diff use 0.5
others fine

[Normal]
00:17:461 - whistle
00:19:961 - ^
00:22:045 (5) - I like this kind of slider , but I'm sure some MATs and BATs hate this , be careful
00:29:961 - whistle
00:30:795 - ^ ok I ignored same suggestions from now on , please pay attention to following heavy beats , I'll say "whistle"
00:52:461 - too loud
01:01:628 - you missed a clap here
01:24:544 (1) - seems it start 01:24:683 is better , and end the same time as Hard ?

[Kiiwa's Hard]
StackLeniency in this diff is different from other diffs , I suggest all diff use 0.5
AudioLeadIn in this diff is tooooo huge , 1500 is enough
I really like the sliders in this diff , but be careful , same reason as 00:22:045 (5) in Normal diff
00:14:545 (1,2) - stack better ?
00:44:753 (3) - move to x:384 y:224 ? or it is kinda confusing stack with (4)
00:56:211 (1,1) - this is very confusing , even you add newcombo on this
01:02:461 (3,4) - spaicng
01:10:170 - add a 0.63x speed timing section here and a 1.25x one at 01:10:795 ? sounds better

[Insane]
same hitsound suggestions as Normal
00:19:753 - add note
00:42:044 (3,1) - kinda confusing spacing here , I click (1) too early when playing , maybe just me..
01:24:128 (1) - end same time as Hard ?

good map
Topic Starter
S h i o n

wcx19911123 wrote:

from my que

[General]
StackLeniency in Kiiwa's Hard is different from other diffs , I suggest all diff use 0.5
others fine

[Normal]
00:17:461 - whistle
00:19:961 - ^
00:22:045 (5) - I like this kind of slider , but I'm sure some MATs and BATs hate this , be careful
00:29:961 - whistle
00:30:795 - ^ ok I ignored same suggestions from now on , please pay attention to following heavy beats , I'll say "whistle"
00:52:461 - too loud
01:01:628 - you missed a clap here
01:24:544 (1) - seems it start 01:24:683 is better , and end the same time as Hard ? all fixed except this one

[Kiiwa's Hard]
StackLeniency in this diff is different from other diffs , I suggest all diff use 0.5
AudioLeadIn in this diff is tooooo huge , 1500 is enough
I really like the sliders in this diff , but be careful , same reason as 00:22:045 (5) in Normal diff
00:14:545 (1,2) - stack better ?
00:44:753 (3) - move to x:384 y:224 ? or it is kinda confusing stack with (4)
00:56:211 (1,1) - this is very confusing , even you add newcombo on this
01:02:461 (3,4) - spaicng
01:10:170 - add a 0.63x speed timing section here and a 1.25x one at 01:10:795 ? sounds better

[Insane]
same hitsound suggestions as Normal
00:19:753 - add note yes, good idea!
00:42:044 (3,1) - kinda confusing spacing here , I click (1) too early when playing , maybe just me.. maybe..
01:24:128 (1) - end same time as Hard ?

good map
Thank you for mod and your 2 stars~~
:)
Azusa_miao
围观>< :)
L_P
hihi, from mod que~

english?

general
wow you didnt use distance snap in hard?!
and no big problems, so as usual i give only suggestion :)
nice hit-sound

hard
00:21:628 (1) - move to 00:21:420
00:22:461 (2,3,4) - pattern suggestion : like this
(like this then it will follow the vocal) i just simply snap it, you can make it better shape...
if so, after slider4 need to add notes
00:32:045 (2,3) - add notes?>
00:33:294 (2) - move to previous red tick like 22:461that one? try make some rhythm at here
00:35:794 (2) - like this
00:48:711 (3) - make a repeat , then move it to previous red tick

insane
00:19:961 (4) - also rhythm suggestion...like the one in hard
01:18:086 (4) - add something?
00:49:544 (1,3) - i dont like straight one...
there are unused inherit point at the last spinner
.......cant find anything ><

nice mapset! need a star?
artpiggo
Insane
00:33:086 (4) - reverse selection
00:38:295 (2) - copy (1) and flip vertical instead
00:52:461 (8) - move up a little bit
00:54:128 (3) - same position as 00:54:544 (1)
00:59:544 (6) - move to (344,312)

kiiwa
00:03:086 (4) - move to (448,144)
00:44:753 (3) - move down 0.15x distance snap
00:45:378 (4) - ^
add note at 00:48:503 (3) -
00:48:711 (4) - make 1/1 slider instead, also make it a curve slider
00:54:128 (1,2,3,4) - don't make then at same point, at least make them in rectangular
00:56:211 (1) - resnap
01:13:711 (3) - add note here

normal
fine and simply good too

8/10 good luck
Topic Starter
S h i o n

L_P wrote:

hihi, from mod que~

english?

general
wow you didnt use distance snap in hard?!
and no big problems, so as usual i give only suggestion :)
nice hit-sound


insane
00:19:961 (4) - also rhythm suggestion...like the one in hard Mapped by different people,so different ideas.
01:18:086 (4) - add something?
00:49:544 (1,3) - i dont like straight one... Sorry,but I'm afraid I will keep it.
there are unused inherit point at the last spinner Where ?
.......cant find anything ><

nice mapset! need a star? Yes! I would appreciate it very much if you could.
Thank you~

artpiggo wrote:

Insane
00:33:086 (4) - reverse selection What you mean?
00:38:295 (2) - copy (1) and flip vertical instead no
00:52:461 (8) - move up a little bit ok
00:54:128 (3) - same position as 00:54:544 (1) no,I dun wanna jump here.
00:59:544 (6) - move to (344,312) Good idea!


normal
fine and simply good too

8/10 good luck
Thank you~~
Neptunus
Hey Shion~

Normal:
Excellent diff but the only thing may cause missread may be this : 01:16:628 (1) - since this is the only 1/4 in this diff, beginners may lost themselves in music rather pay enough attention to this


Kiiwa's Hard:
Beautiful shaped sliders! Excellent!
And without any errors nor controversial snaps!

Insane:
Excellent!

Well, Shion, my only suggestion would be: this map is now compelete and utter matchs all rules of a ranked map, you should call a MAT now!
I can definately see this get ranked soon!!
;) And here is a kudosu star for you~
Topic Starter
S h i o n

Neptunus wrote:

Hey Shion~

Normal:
Excellent diff but the only thing may cause missread may be this : 01:16:628 (1) - since this is the only 1/4 in this diff, beginners may lost themselves in music rather pay enough attention to this This has been pointed out for more than once T.T If a MAT/BAT complains about,I will change. Thank you


Kiiwa's Hard:
Beautiful shaped sliders! Excellent! Maaaaaany people complain about shapes of those sliders.However,I have the same opinion as yours.
And without any errors nor controversial snaps!

Insane:
Excellent!

Well, Shion, my only suggestion would be: this map is now compelete and utter matchs all rules of a ranked map, you should call a MAT now!
I can definately see this get ranked soon!!thank you.As you know,current video seems not to be the right place where has been mapped in Kiiwa's Hard.So i'm waiting for some further SB fixes and changes.
;) And here is a kudosu star for you~
Thank you so much!!
RobotoRaccoon
.Mod :o

Normal
00:22:045 (5) - Come on, that's overlapping and ugly
01:15:378 (5) - Looks bad being the only slider with a red waypoint.

Hard
00:02:045 (3) - I'd like to state how the loop does not look good because it is not in the centre
00:06:420 (5) - ^
00:08:711 (2,3) - Could move this around so 2 isn't under 1's slider body?
00:42:045 (4) - Not major, but make it directly under the slider's end? (Top left should say: Prev: 0.00x)
00:44:753 (3) - ^
00:49:545 (1) - That loop looks VERY out of place, move it to the centre maybe
00:52:878 (1) - Same as 42:045 (Top left should say: Prev: 0.00x)

Insane
00:33:920 (5,6) - Make both directly under the slider's end? (Top left should say: Prev: 0.00x)
00:44:753 (7) - The overlapping makes me sad. Yeah.
00:54:128 (3) - ^
01:23:295 (5) - Looks, kinda, bad? Overlapping and what-not
Topic Starter
S h i o n

RobotoRaccoon wrote:

.Mod :o

Normal
00:22:045 (5) - Come on, that's overlapping and ugly
01:15:378 (5) - Looks bad being the only slider with a red waypoint.


Insane
00:33:920 (5,6) - Make both directly under the slider's end? (Top left should say: Prev: 0.00x)
00:44:753 (7) - The overlapping makes me sad. Yeah.
00:54:128 (3) - ^
01:23:295 (5) - Looks, kinda, bad? Overlapping and what-not
Sorry,I would say no to all your 'overlap' issue.

But still thanks for mod~
artpiggo

artpiggo wrote:

Insane
00:33:086 (4) - reverse selection What you mean?
00:38:295 (2) - copy (1) and flip vertical instead no
00:52:461 (8) - move up a little bit ok
00:54:128 (3) - same position as 00:54:544 (1) no,I dun wanna jump here.
00:59:544 (6) - move to (344,312) Good idea!


normal
fine and simply good too

8/10 good luck
Thank you~~
[/quote]

Reverse selection means Ctrl+ R.
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