Hello, m4m from your queue
Wow, I really like cs 6 maps
[General]
1. I think that ar 7 and od 7 will be more suitable for this difficulty
2. Your bg weight is too much, I think you can reduce its quality a bit
[Blossom]
00:11:075 (1,2) - will be better to make a full stack for this distance, because I missreaded it few times when I testplay it (it's a bit better with ar 7, yes)
The beginning plays not very nice, because you mixing instruments without any system (or in the way that I can't understand). I'll link some examples that really bother me:
00:27:619 (2) - this note feels strange, because you switched from vocal to guitar for the one note, and then again to vocal
00:29:604 (4) - make a note instead of silder? The reason is the same as above, you mapped a vocal before, but there is only guitar on the red tick
01:14:825 (2) - why you suddenly switched to violin, only vocal mapping sounds and plays so nice here ;w;
Will be better if you choose one main instrument to map, it will be also less intensive and suitable for the music.
00:45:928 (3) - I hear a long vocal sound, so I guess you can end this slider on 00:46:589 (1) (or on the white tick if you want to keep sound on red tick clickable)
01:03:575 (1,1) - if you make more spacing between this sliders people will feel the beginning of kiai better
01:24:751 (1,1) - same here
02:09:310 (3) - it will looks better, if you make slider's end less curve
02:53:428 (2,3,1) - this spacing looks equal to spacing that you used for 1/2, so I think it will be more pleasant to read if you make it smaller
04:40:413 (2,3,4) - make equal spacing here? Because I can't hear difference between these sounds
04:55:413 (1,2,3,4) - this stream is kind of difficulty spike, so I would recommend you to make a reverse slider instead
04:56:958 (1) - stack this with 04:56:296 (2)? I think this motion will be more familar for player after this jumps 04:56:075 (1,2,1,2)
Everything else is fine