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Erik

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Topic Starter
-rage
why did the title change to just "Erik" .-.

Sorcerer wrote:

So so sorry for being tragically late with this

[
General
]
  1. Background: Your current BG is pretty low resolution at 1024x768. I found a slightly larger version at 1280x1024 but also made an upscaled 1920x1080 version though with some necessary cropping changed to the 1920x1080, thanks
[
Depths
]

  • lulu lemon
  1. 00:04:509 (6,7) - I'd say 00:04:867 (7) - is the strongest sound here and there should really be a dash between these two notes instead of between 00:04:152 (5,6) -. Same again with 00:15:582 (5,6,7) - ok
  2. 00:45:586 (1) - Feels a bit unclear what this spinner is following as the sound is fairly weak when it starts. I'd recommend starting this a bit later at 00:46:300 - where the sound becomes much clearer ok
  3. 00:53:867 (2,3,4) - Tripple hyper here is quite intense but this section is pretty calm overall. I'd recommend making 00:53:867 (2,3) - a dash instead of a hyperdash to bring the intensity of this pattern down a little ok
  4. 00:56:658 (4,5) - Distance here could do with an increase to about 2.0x ds to match up with 00:51:076 (4,5) - and 01:02:239 (4,5) - ok
  5. 01:07:646 (1,2,3,4) - The sounds this stream is following are fairly weak so I don't like how this pattern encourages holding dash. I'd stick with a pattern similar to 01:07:297 (1,2,3,4) - which only requires walking i decreased the diastance a little bit so it's walkable while still keeping the original pattern
  6. 02:17:762 (1,2,3,4,5,6,7,8) - There's a noticeable pitch decrease happening here which I think would be better represented with a smaller spaced walkable stream instead of having a hyper at 02:18:023 (4,5) - between two c shaped curves. It would help to add some contrast too to the next section as 02:18:372 (8,1) - currently is pretty similar emphasis wise did some changes, not sure exactly what you meant but i tried understanding and fixing the issue
  7. 02:25:437 (1,2,3,4) - This gradually increasing spacing in the same direction isn't too nice to play as it's not easy to gradually increase your catcher movement to match. It's not too bad here but it's still noticeable that (4) is sticking out a fair bit which doesn't look too great aesthetically either. I'd recommend just making the distance between the notes here consistent ok
  8. 03:39:396 (1,2,3,4,5) - Movements are pretty weak here. I see the effect you're going for but it only really requires a slight movement for the last note. I'd recommend to buff the distances a bit to make this effect more noticeable but still keep it walkable, same for 03:42:187 (1,2,3,4,5) - ok
  9. 03:57:561 (4,5) - Quite weak distance here, it's a weak dash compared to the next instance of this at 04:02:217 (4,5) - which uses a strong hyper. I'd atleast make this dash stronger ok
  10. 04:02:217 (4,5) - Speaking of this hyper the strength is probably too much, the buildup in this section hasn't really got going yet so I'd recommend using a distance closer to the minimum hyper distance ok
  11. 04:20:850 (1) - This spinner feels out of place to me, would expect to see a continuation of 04:19:797 (1,2,3,4,5,6,7,8) - instead it'ss to emphasize the sortof strong white noise that helps to transition onto the next section
  12. 06:20:130 - I feel this sound would be best represented with a note instead of a spinner end. Try ending the spinner earlier at 06:19:885 - and adding in a note on 06:20:130 - i honestly think it's a good transition, comparing it to the next 3 sliders where the same sound end on a slider tail i feel like it's fitting to end this spinner on the sound

    Ascendance
  13. 04:53:481 (1,2,3,4) - and 04:54:534 (1,2,3) - Possible to nerf the hyperstrength used in these two patterns a bit? These are quite strong and a bit tricky used in these back and forth patterns which makes for a bit of a diff spike very late in the map

I'd be happy to bubble this beatmap and Hareimu is willing to qualify though I'd like to get a check on the timing before moving forward to avoid any unessecary disqualifications. I didn't notice anything wrong myself but I tend to be a bit blind to these things and as the timing is from a 4 year old mapset I'd rather be on the safe side

tl;dr call me back
Thank you very much!
Ascendance
@only canadian without a retarded w name

04:53:876 (4) - to x:452 please

the second pattern doesnt seem that hard to me but the first one is paired with harsh antiflow so i'll lighten it a bit.

Thanks sorcerer!
Topic Starter
-rage
updated, waiting for timing check
celerih
@ascendance hey don't exclude me, I'm Canadian amd while I am retarded I don't have a w name ):<

Also this song is sick, this might be too hard for me but it's nice this is mapped (:
Topic Starter
-rage

celerih wrote:

@ascendance hey don't exclude me, I'm Canadian amd while I am retarded I don't have a w name ):<

Also this song is sick, this might be too hard for me but it's nice this is mapped (:
Thanks celerwww :^)
Ascendance

celerih wrote:

@ascendance hey don't exclude me, I'm Canadian amd while I am retarded I don't have a w name ):<

Also this song is sick, this might be too hard for me but it's nice this is mapped (:
cewery ow o
Xinnoh
hello i can time

Three issues, first is at 03:55:221 where it becomes a bit early, but that's a really simple fix.
Here is the original https://puu.sh/zyUf2/f0f2799362.png
Change it to this https://puu.sh/zyUeQ/e588f8bc92.png

Second issue is that kiai needs to stay at 114 bpm. Timing is usually decided by the percussion, and it sounds a lot more like 114.

The last one I found was that 02:40:778 should be changed to 86 bpm, since most of the offsets around 03:39:389 are a bit late, that and composers never make a song in 85.99 bpm. Add an 85 bpm line at 03:49:854 to compensate for the change at the end.
Sorceress
Thanks for taking a look Sinnoh <3. I also got this back from dsco in PM about some BPM's being halved

dsco wrote:

second tick (172bpm) seems to be about 10ms early
seems like you can delete the 3rd tick (85.99 bpm) which is randomly halving the bpm and then minus 0.01 which ends up being unnecessary anyways
as well, all the bpm ramp ups until 228bpm should be doubled i believe. the drum's groove is different, but the melody is playing at the same pace as the "doubled" bpm parts (228 and 172) so 228 makes more sense, and 172 at the beginning of the bpm ramp etc...
Topic Starter
-rage
this is getting confusing lol, I'll try my best to do the changes
Ascendance
t t t double u e r k
Sorceress
owo

I've been reassured timing should be good so it's bubbling time
Hareimu
00:45:580 - aren't you missing a note here?
01:36:948 (2) - you're missing a whistle at the head of this slider
01:37:297 (3) - same as above but a whistle and a clap instead
01:56:134 (1) - as above, but a finish
02:34:158 (3,4) - move to x:144? too much distance between 4 and 5
02:37:820 (4) - x:288, as above
02:46:366 (1) - missing whistle on the tail of the slider
02:49:157 (1) - remove whistle on the tail of the slider, add it to 02:51:947 (1) - instead (or not, but remove the whistle from the tail of the slider either way since it's emphasizing nothing)
02:57:529 (1) - add whistle at the tail
03:03:110 (1) - ^
03:08:691 (1) - ^
03:19:854 (1) - missing whistles on both head and tail of the slider.
03:22:645 (2) - as above but only on the head.
04:42:560 (4) - x:328?

solve these so we can move forward
Topic Starter
-rage

Hareimu wrote:

00:45:580 - aren't you missing a note here? the spinner start used to be at this point but then sorcerer pointed out that it should be placed 00:46:295 - here instead. And i feel like there shouldn't be a note here since there isn't really any sound there
Everything else was fixed. Updated
Hareimu
let's see how this goes then
Mismagius
Erik
Ascendance

Mismagius wrote:

Erik
Topic Starter
-rage

Mismagius wrote:

Erik
i have no idea why it does that, it's the second time
Aurele
the "/" killed the thread's title lmao
ksajek
Erik
Weber
tfw this is still the only homosuck song that gets mapped
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