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posted
This beatmap was submitted using in-game submission on Friday, September 08, 2017 at 6:15:19 PM

Artist: Mami Kawada
Title: L'Oiseau bleu
Tags: the blue bird I've Sound 10th Anniversary single C.G mix BUDOKAN -Space- Gaia
BPM: 100
Filesize: 5637kb
Play Time: 01:38
Difficulties Available:
  1. Gaia's Insane (2.92 stars, 215 notes)
  2. Hard (2.35 stars, 189 notes)
  3. Normal (1.52 stars, 144 notes)
  4. Space's Easy (1.27 stars, 81 notes)


Download: Mami Kawada - L'Oiseau bleu
Information: Scores/Beatmap Listing
---------------

{ Easy Made by -Space- }
{ Normal Made by Me }
{ Hard Made by Me }
{ Insane Made by Gaia }




Leave a Like and Enjoy (=^-^=)
posted
I think offset should -10
Ts8zs' part
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61985
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:L'Oiseau bleu
TitleUnicode:L'Oiseau bleu
Artist:Mami Kawada
ArtistUnicode:川田 まみ
Creator:-Aerith-
Version:Ts8zs' part
Source:
Tags:the blue bird 10th Anniversary single C.G mix BUDOKAN
BeatmapID:1385569
BeatmapSetID:653632

[Difficulty]
HPDrainRate:7
CircleSize:3.8
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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21035,-100,4,2,1,60,0,0
22535,-100,4,2,2,60,0,0
61535,-100,4,2,1,60,0,0
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posted

ts8zs wrote:

I think offset should -10
Ts8zs' part
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61985
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:L'Oiseau bleu
TitleUnicode:L'Oiseau bleu
Artist:Mami Kawada
ArtistUnicode:川田 まみ
Creator:-Aerith-
Version:Ts8zs' part
Source:
Tags:the blue bird 10th Anniversary single C.G mix BUDOKAN
BeatmapID:1385569
BeatmapSetID:653632

[Difficulty]
HPDrainRate:7
CircleSize:3.8
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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22535,-100,4,2,2,60,0,0
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I think the offset is fine just the way it is tho ..........
posted
Oh ! L'Oiseau bleu means '' The Blue Bird '' btw :oops:
posted
normal : 01:14:735 (5,6,7,8) - Badly placed For you I advise you To see professional map It will inspire you for your map ^^

hard : 00:54:335 (3,4) - It is necessary to reverse the 4 00:56:735 (3,4,1) - Badly placed 01:03:935 (3,4) - It is necessary to reverse the 4 I do not see any problem very important ^^

i love music ♥
posted
placeholder
posted

niruko wrote:

normal : 01:14:735 (5,6,7,8) - Badly placed Fixed ~
For you I advise you To see professional map It will inspire you for your map ^^

hard : 00:54:335 (3,4) - It is necessary to reverse the 4 Fixed ~
00:56:735 (3,4,1) - Badly placed thats okay
01:03:935 (3,4) - It is necessary to reverse the 4 thats okay , cause that's for the emphasis so no change :3

I do not see any problem very important ^^

i love music ♥ im glad you like it :oops:
Thanks for the mod ~
posted
at first i wanna make the full version of this song but im a lazy motherfucker so.... there it is...... a cut-version of it :lol:
and
miku make an appereance on this map ? ........ nah its just a coincendece :oops:
posted
From PM~

[Nomal]

00:08:735 (1) - Miss a sound,but just see what you think.If you want to change this way,I suggest you because 00:07:535 (5) - is accent.

01:02:735 - I don't recommend this way use SV1.2x.

your rhythm's NC is follow the voice,so I think your NC maybe try to change.

01:02:135 (1) - NC
01:06:935 (7) - NC
01:07:835 (1) - delete NC
01:11:735 (8) - NC
01:12:335 (1) - delete NC

[Hard]

01:11:735 (6,7,8) - This way is more difficult than the entire beatmap. So if you want to do this. NC plz. :P

01:24:335 (1,2) - Ctrl+G
01:25:235 (4,5) - ^
01:25:535 (5,6) - ^
01:26:135 (7,8,9) - NC

hmm, feel good ~

GOOD LUCK :)
posted

[Kamiya] wrote:

From PM~

[Nomal]

00:08:735 (1) - Miss a sound,but just see what you think.If you want to change this way,I suggest you because 00:07:535 (5) - is accent. Fixed

01:02:735 - I don't recommend this way use SV1.2x. change to 1.0x SV

your rhythm's NC is follow the voice,so I think your NC maybe try to change.

01:02:135 (1) - NC i think its fine so no change ^^
01:06:935 (7) - NC Fixed
01:07:835 (1) - delete NC maybe not
01:11:735 (8) - NC same
01:12:335 (1) - delete NC same

[Hard]

01:11:735 (6,7,8) - This way is more difficult than the entire beatmap. So if you want to do this. NC plz. :Psure

01:24:335 (1,2) - Ctrl+G Fixed
01:25:235 (4,5) - ^ same
01:25:535 (5,6) - ^ same
01:26:135 (7,8,9) - NC same

hmm, feel good ~

GOOD LUCK :)
Thanks for the Mod :oops:
posted
Mod dari sya

Normal
00:46:835 - mungkin bisa ditambahin satu titik not circle biar pas
00:51:635 - yang ini juga
00:56:435 - yang ini juga :v
Hard
01:39:035 - karna ini hard mungkin kamu bisa nambahin beberapa not ato spinner buat ngakhirin lagunya
posted

adyatma123 wrote:

Mod dari sya

Normal
00:46:835 - mungkin bisa ditambahin satu titik not circle biar pas kalo soal itu gpp so no change
00:51:635 - yang ini juga ^
00:56:435 - yang ini juga :v ^
Hard
01:39:035 - karna ini hard mungkin kamu bisa nambahin beberapa not ato spinner buat ngakhirin lagunya pake spinner di bagian akhir agak gak pas sih menurut saya .....
Thanks for the Mod ~
posted
Halo,my IRC mod.....

[Hard diff]



I know it is crazy big,anyway hope someone know other alternative for me to do so.
:) GOOD LUCK AERITH
posted
random find from modreqs. i lik mami kawada so why not

hard
00:09:935 (1,2,1,2) - i think its probably better to offset it a little, i don't think it is rankable like this
00:12:335 (1,2,1,2) - ^
00:25:535 (3,1) - why not copy paste here
00:44:735 (3,4) - 3 needs to be rotate clockwise a little more and 4, counter-clockwise
00:50:735 - u need an actual finish hitsound rather than a kick imo
00:55:535 - ^
01:19:535 (1,2,3,4) - its better to unstack this..
01:21:935 (1,2,3,4) - 01:26:135 (7,8,9,1) - 01:29:135 (1,2,3,4) - 01:31:535 (1,2,3,4) - 01:33:935 (1,2,3,4) - ^ you really shouldnt stack 1/2 into a triplet imo..

Normal
00:06:035 (2,3) - i would stop with the 1/4 when u get to normal diff
01:02:135 (2,3,1) - ^
01:11:735 (4) - 01:15:635 (6) - 01:26:135 (4) - 01:33:335 (4,5,1) - ^
00:08:735 (1) - NC is completely uncessary imo

Easy
i'm having a hard time finding out your basis for htisounding.. it doesn't seem to follow any specific pattern. mind explaining? if not why not just use hitsound copier from the other difficulties?
also im abit confused at your NC usage. i thought u were doing every 2 measures but u sometimes switch to every 1 measure randomly o-o
01:17:135 (1,2) - why bezier?


get enough mods till this is 12+ sp
posted

Kibbleru wrote:

random find from modreqs. i lik mami kawada so why not

hard
00:09:935 (1,2,1,2) - i think its probably better to offset it a little, i don't think it is rankable like this
00:12:335 (1,2,1,2) - ^
00:25:535 (3,1) - why not copy paste here
00:44:735 (3,4) - 3 needs to be rotate clockwise a little more and 4, counter-clockwise
00:50:735 - u need an actual finish hitsound rather than a kick imo
00:55:535 - ^
01:19:535 (1,2,3,4) - its better to unstack this..
01:21:935 (1,2,3,4) - 01:26:135 (7,8,9,1) - 01:29:135 (1,2,3,4) - 01:31:535 (1,2,3,4) - 01:33:935 (1,2,3,4) - ^ you really shouldnt stack 1/2 into a triplet imo..

Normal
00:06:035 (2,3) - i would stop with the 1/4 when u get to normal diff
01:02:135 (2,3,1) - ^
01:11:735 (4) - 01:15:635 (6) - 01:26:135 (4) - 01:33:335 (4,5,1) - ^
00:08:735 (1) - NC is completely uncessary imo

get enough mods till this is 12+ sp
All Fixed ~ Oh and for Normal diff i think im gonna remapped the whole thing cause the pattern was so boring lol XD

Anyway ~ Thanks for the Mod !!!
posted

Kibbleru wrote:

random find from modreqs. i lik mami kawada so why not


Easy
i'm having a hard time finding out your basis for htisounding.. it doesn't seem to follow any specific pattern. mind explaining? if not why not just use hitsound copier from the other difficulties? Made the hitsounding more logical and consistent
also im abit confused at your NC usage. i thought u were doing every 2 measures but u sometimes switch to every 1 measure randomly o-o ;-;
I messed a couple up, but it was mean to be 2 measures and 1 for the kiai

01:17:135 (1,2) - why bezier? :shrug:
Tweet
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61985
Countdown: 0
SampleSet: Soft
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 32735,77135
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:L'Oiseau bleu
TitleUnicode:L'Oiseau bleu
Artist:Mami Kawada
ArtistUnicode:川田 まみ
Creator:-Aerith-
Version:Space's Easy
Source:
Tags:the blue bird I've Sound 10th Anniversary single C.G mix BUDOKAN -Space-
BeatmapID:1388666
BeatmapSetID:653632

[Difficulty]
HPDrainRate:3
CircleSize:2.5
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
335,600,4,2,0,50,1,0
21035,-100,4,2,1,50,0,0
22535,-100,4,2,2,50,0,0
61535,-100,4,2,1,50,0,0
62735,-90.9090909090909,4,2,1,55,0,1
98735,-100,4,2,0,50,0,0


[Colours]
Combo1 : 128,255,128
Combo2 : 192,192,192
Combo3 : 0,128,128
Combo4 : 0,255,128

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posted
completely forgot about this maybe you don't need me anymore
posted

ByBy wrote:

completely forgot about this maybe you don't need me anymore
No .. come back ... i need you \(=*0*=)/
posted

-Aerith- wrote:

ByBy wrote:

completely forgot about this maybe you don't need me anymore
No .. come back ... i need you \(=*0*=)/
oki doki will mod it tomorrow hopefully owo
posted
i might as well mention this now, but i think you should leave some 1/1 gaps in the kiai for the normal diffs as a little break for the players
like the remap on hard diff btw, made it more interesting than before.

call me when ur ready for ur bubble.
find me a metadata source first though
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