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posted
From my modding queue~
Remember that these are suggestions. Feel free to ignore them.

[Daybreak Oni]
00:06:774 (42) - Change to k? The vocals drop out abruptly at 00:06:859, so I think this fits.
00:17:745 (132) - ^
01:12:602 (551) - ^

01:08:916 (519) - d? The vocal pitch is different here [unlike 01:10:116, for example. You use two k's and the vocal pitch is the same.]
01:14:402 (564) - ^

01:23:574 (643) - Refer to 00:06:774
03:07:716 (259,260,261) - Try kdk instead? You used k kdd frequently around this section [ex:03:04:802 (234,235,236,237)], so I think it would fit well.

03:34:288 (482) - Refer to 01:08:916.
04:59:145 - 1/6? The intensity of the song is dropping, and you even switched to easier patterns. Maybe delete + replace with a simple d k d.

Sorry for the short mod. This is a very nice map, though.
Good luck with ranking it! :)
posted

Protonori wrote:

From my modding queue~
Remember that these are suggestions. Feel free to ignore them.

[Daybreak Oni]
00:06:774 (42) - Change to k? The vocals drop out abruptly at 00:06:859, so I think this fits. Seems much better.
00:17:745 (132) - ^ Changed
01:12:602 (551) - ^ ^

01:08:916 (519) - d? The vocal pitch is different here [unlike 01:10:116, for example. You use two k's and the vocal pitch is the same.] In this part, the most kat notes are mapped on the sound which has a vocals.
01:14:402 (564) - ^ Same as above.

01:23:574 (643) - Refer to 00:06:774 Changed
03:07:716 (259,260,261) - Try kdk instead? You used k kdd frequently around this section [ex:03:04:802 (234,235,236,237)], so I think it would fit well. It's slightly different with something such as 03:04:802.

03:34:288 (482) - Refer to 01:08:916. Same as 01:08:916.
04:59:145 - 1/6? The intensity of the song is dropping, and you even switched to easier patterns. Maybe delete + replace with a simple d k d. I'll think about it.

Sorry for the short mod. This is a very nice map, though. Don't mind. It's very helpful.
Good luck with ranking it! :)
Thanks for modding :3
posted
hi~
from my queue~ M4M Thanks!

[Daybreak Oni]
  1. 00:02:916 (13) - d
    I think that a cohesion will come out on the map by picking up a strong Drum sound.
    and 00:03:088 (14) - I think that you can make this sound more noticeable.

  2. 00:03:516 (17,18) - kd
    If you are focusing on the Drum part you can pick up a strong Drum of 00:03:602 - with dk-kd.

  3. 00:07:631 (48,49,50) - kd-k
    If it is a pattern to take vocal ?, there should be Notes in 00:07:545 - .
    If it is Drum, we recommend picking up the sound 00:07:716 - and bringing out the sense of unity to the whole flow.

  4. 00:09:002 (58,59,60) - kd-k
    same as ^

  5. 00:13:888 - d
  6. 00:14:488 (106,107) - kd

  7. 00:15:002 - add note,
    for consistency. 00:03:945 (20,21,22) -

  8. 00:18:602 (138,139) - kd
  9. 00:19:974 (148,149) - kd

  10. 00:25:116 (193) - delete
    00:27:774 (212,213,214,215) - I want to differentiate from here.
    Because 212,213,214,215 have electronic sounds and a lot of sounds, it is possible to show changes by slightly increasing the density.
  11. 00:30:602 (233) - same as^

  12. 01:04:974 (483) - k
    Since it is the same sound as 01:04:631 (481) - k
  13. 01:05:488 (488) - k
    I think that it is good with an irregular pattern. I do not think the sound matches d.
    dkd-dkdは合ってないんじゃない。。。

  14. 02:19:802 - add k
  15. 02:22:545 - add k
    By taking the sound of the synthesizer, it is possible to diversify patterns.

  16. 02:47:402 - add k
  17. 02:58:374 - add k
    There is a distinctive sound here.


I like ginkiha and kamome sano <3
good luck~
posted

yuzu__rinrin wrote:

hi~
from my queue~ M4M Thanks!

[Daybreak Oni]
  1. 00:02:916 (13) - d
    I think that a cohesion will come out on the map by picking up a strong Drum sound.
    and 00:03:088 (14) - I think that you can make this sound more noticeable. そうですね、一部の見るとこれがいいかも…

  2. 00:03:516 (17,18) - kd
    If you are focusing on the Drum part you can pick up a strong Drum of 00:03:602 - with dk-kd. これは00:03:259 (15,16,17,18)全体を見るとdkkdkに近い感じなのでdk dkにマップしたものですが、ちょっと悩みますね…

  3. 00:07:631 (48,49,50) - kd-k
    If it is a pattern to take vocal ?, there should be Notes in 00:07:545 - .
    If it is Drum, we recommend picking up the sound 00:07:716 - and bringing out the sense of unity to the whole flow. これも上と似た理由です。俺には00:07:374がddkdkやddkkkの感じがしたので…もうちょっと考えてみます。

  4. 00:09:002 (58,59,60) - kd-k
    same as ^ Same as above

  5. 00:13:888 - d Changed
  6. 00:14:488 (106,107) - kd 上で説明した通り保留で…

  7. 00:15:002 - add note,
    for consistency. 00:03:945 (20,21,22) - Fixed

  8. 00:18:602 (138,139) - kd 同じく保留
  9. 00:19:974 (148,149) - kd ^

  10. 00:25:116 (193) - delete
    00:27:774 (212,213,214,215) - I want to differentiate from here.
    Because 212,213,214,215 have electronic sounds and a lot of sounds, it is possible to show changes by slightly increasing the density. 変えました。理由をみた限りだと、似た00:34:288のパタンも変える必要はありそうですが、そっちは保留で…
  11. 00:30:602 (233) - same as^ 上と同じ…

  12. 01:04:974 (483) - k
    Since it is the same sound as 01:04:631 (481) - k 以前にも似た意見があったので、もう一度考えて見ましたが、断る理由がないんですね…
  13. 01:05:488 (488) - k
    I think that it is good with an irregular pattern. I do not think the sound matches d.
    dkd-dkdは合ってないんじゃない。。。 これは01:05:659よりは低いのでno change

  14. 02:19:802 - add k
  15. 02:22:545 - add k
    By taking the sound of the synthesizer, it is possible to diversify patterns. 一応、保留で…やるには他の方法でやって方が良さそうです。

  16. 02:47:402 - add k
  17. 02:58:374 - add k
    There is a distinctive sound here. やってみましたが、今までのスタイルとちょっと違う方向になるのでno changeで…


I like ginkiha and kamome sano <3
good luck~
Thanks for modding XD
posted
Hi! Took a look at your map and I can't really find anything wrong with it i'm such a noob lol
GL with rank!
posted
ㅎㅇ
posted
mod as requested on my queue

[General]
  1. Audio Bitrate is kinda low, 128kbps right now (maximum allowed is 192kbps). The song is pretty popular so I don't think it'll take you long to find a .mp3 with that quality (or convert one from a higher quality)
  2. I couldn't find a background with a higher resolution but even if its also a bit low, 1366x768 is still okay so I don't think you need to worry about that (unless you want to get a better background of course). Just saying.
  3. I'm not completely sure but I heard once that decimals on HP drain aren't working, so I guess you should set the HP at 5 (map isn't really too hard and doesnt have long streams that could delete half your bar so I think its okay even at around 6 w)
  4. About tags, I don't really think "Hardcore" and "J-core" belong in here, as this is just DnB, though I guess you can leave the Hardcore if you also add "Daybreak" as this is the genre on the original EOS (though it may be a bit misleading in my opinion because Daybreak Hardcore is also the name of an album, idk). "The of Fighters" is a bit weird to me? maybe you're better off just using "THE BMS OF FIGHTERS 2012 - Ein neuer Heiliger Krieg" or just "The BMS of Fighters 2012. Also, I don't think you should use BMS as source (because of the next suggestion). Add: "Starlight Express Compilation" ,"BOF2012"


[Daybreak Oni]
  1. 00:33:516 (254,258) - CTRL+G on these two, first because it makes it feel better on the first pattern making it a bit less dull and because the 5-plet afterwards really calls for a k on the first note (kkkkd)
  2. 00:43:716 - ~ 00:45:259 - (Suggestion, personal preference): Make the stream look like this. Don't be afraid of not skipping notes before finishers, its been a really long time since these aren't banned anyways
  3. 01:29:145 (691) - add finisher, no need to feel afraid of doing it at the end of a 1/4 stream
  4. 02:36:345 - k dk kkd => k dkdkk d (or k dkdkk (kkkd)(1/6)). Right now you don't really follow the drum or anything relevant imo and the kkkd 1/6 I suggested is the same you use on 01:06:859 - .
  5. 02:48:688 (98) - no need to feel afraid of using finisher
  6. 02:58:202 (175,176) - I strongly believe you should delete these two notes, to make emphasis on 02:57:945 (173,174) - as the song pretty much also does
  7. 03:20:745 - maybe you should make 03:20:745 (363) - a finisher and delete 03:20:831 (364) -
  8. 04:24:688 - don't skip this note, this space is weird
  9. I guess that's it. Very straightforward map though with a little lack of finisher notes where they are really called for...


Good luck with ranking :0
posted

-Kazu- wrote:

mod as requested on my queue

[General]
  1. Audio Bitrate is kinda low, 128kbps right now (maximum allowed is 192kbps). The song is pretty popular so I don't think it'll take you long to find a .mp3 with that quality (or convert one from a higher quality) I'll try to find a new mp3.
  2. I couldn't find a background with a higher resolution but even if its also a bit low, 1366x768 is still okay so I don't think you need to worry about that (unless you want to get a better background of course). Just saying. I'll consider about this.
  3. I'm not completely sure but I heard once that decimals on HP drain aren't working, so I guess you should set the HP at 5 (map isn't really too hard and doesnt have long streams that could delete half your bar so I think its okay even at around 6 w) Changed to 5.
  4. About tags, I don't really think "Hardcore" and "J-core" belong in here, as this is just DnB, though I guess you can leave the Hardcore if you also add "Daybreak" as this is the genre on the original EOS (though it may be a bit misleading in my opinion because Daybreak Hardcore is also the name of an album, idk). "The of Fighters" is a bit weird to me? maybe you're better off just using "THE BMS OF FIGHTERS 2012 - Ein neuer Heiliger Krieg" or just "The BMS of Fighters 2012. Also, I don't think you should use BMS as source (because of the next suggestion). Add: "Starlight Express Compilation" ,"BOF2012" Removed Hardcore, J-core on tags / Added BOF, Starlight Express Compilation on tags. Source doesn't have a problem because It's already mentioned on Metadata Heap.


[Daybreak Oni]
  1. 00:33:516 (254,258) - CTRL+G on these two, first because it makes it feel better on the first pattern making it a bit less dull and because the 5-plet afterwards really calls for a k on the first note (kkkkd) Changed to kkdkddk kkkkd. It seems more fit the music.
  2. 00:43:716 - ~ 00:45:259 - (Suggestion, personal preference): Make the stream look like this. Don't be afraid of not skipping notes before finishers, its been a really long time since these aren't banned anyways I really don't like using finish on stream's end because that pattern looks really bad for me.
  3. 01:29:145 (691) - add finisher, no need to feel afraid of doing it at the end of a 1/4 stream Same as 00:43:716
  4. 02:36:345 - k dk kkd => k dkdkk d (or k dkdkk (kkkd)(1/6)). Right now you don't really follow the drum or anything relevant imo and the kkkd 1/6 I suggested is the same you use on 01:06:859 - . Changed 02:37:031 (6) to 1/6 stream to follow vibration.
  5. 02:48:688 (98) - no need to feel afraid of using finisher Same as 00:43:716
  6. 02:58:202 (175,176) - I strongly believe you should delete these two notes, to make emphasis on 02:57:945 (173,174) - as the song pretty much also does No change for keeping overall density pattern.
  7. 03:20:745 - maybe you should make 03:20:745 (363) - a finisher and delete 03:20:831 (364) - Okay
  8. 04:24:688 - don't skip this note, this space is weird Changed patterns.
  9. I guess that's it. Very straightforward map though with a little lack of finisher notes where they are really called for...


Good luck with ranking :0
Thanks for modding :3
posted
Sorry for being super late, I have too many duties irl...

[Daybreak Oni]

> 00:10:888 - change it to d to give extra impulse on 00:10:802 - which has a strong base hit.

> 00:21:859 - same as above

> 00:42:688 - / 00:43:202 - / 00:43:716 - change to kat for sure to match with the melody 1/2 beat before them. Else, explain the rationale of using don since it is a bit unharmony. 00:42:431 - could be changed to d to emphasize k k afterwards (if you adopt the change)

> 00:44:574 - how about kddkkdk to match the 3/2 melody at the background? That works well with the drumset and improve the flow too!

> 00:47:145 - / 00:49:888 - / .... repetitive usage of dkkdk k is quite boring, let's try alternating it with ddkdk k at the even sequence.

> 01:05:831 - / 01:06:516 - change them to kat since they are absent with vocal 'arh', and the flow could be polished, not just simple dkdkdkdkdkdkdkdkd

> 01:16:631 - / 01:16:888 - imo you can add notes to link up the whole stream as the music fluency continues until 01:18:174 - . 01:16:459 (225) - maybe like:

> 01:27:602 - same as above, try doing some small variations if needed.

> 01:48:345 - / 03:07:888 - refers to 00:42:516 -

> 01:50:574 - / 01:50:916 - change to k to improve general note flow and follow the pitch.

> 02:24:002 - Start doing decrescendo here

> 02:35:145 - add some green timing points gradually with crescendo, the current spinner with 70% volume is way too loud.

> 03:09:088 - refers to the change you made in 01:16:631 -

> 03:09:945 - a small break is required after a long chain of notes. 03:09:945 - k _ _ kd k D would be nice.

! 03:10:631 - I need the variation of dkkdk k in this section as well. You actually did once dkddk k at 03:26:231 - . Try imitating it among the whole part.

> 03:32:231 - keep it as dkkkd since it would be easily recognized by players already. Consistent!

> 03:42:002 - same as 01:16:631 -

> 03:51:774 - the current pattern is very blurred, and the emphases shifting to the vocal are not that wise. 03:51:774 (627) - let's try: [img]https://puu.sh/zUKvQ/5acb820b07.png[img]

Consistent mapping style across with previous Kiai, link up the stream with 1/6 notes in my example.

> 04:13:716 - same as above

> 04:15:774 - another break is needed for a better degration of density. K K D on major melodies here is good to go.

[]

Basically that's all, other patterns are pretty solid. Gather a few mods after you fix the above major issues, then call me for a re-check. I like this mapping style! Well done!
posted

Skylish wrote:

Sorry for being super late, I have too many duties irl...

[Daybreak Oni]

> 00:10:888 - change it to d to give extra impulse on 00:10:802 - which has a strong base hit. Changed.

> 00:21:859 - same as above Changed, 00:43:802 (339) included.

> 00:42:688 - / 00:43:202 - / 00:43:716 - change to kat for sure to match with the melody 1/2 beat before them. Else, explain the rationale of using don since it is a bit unharmony. 00:42:431 - could be changed to d to emphasize k k afterwards (if you adopt the change) Changed due to other similar parts changed.

> 00:44:574 - how about kddkkdk to match the 3/2 melody at the background? That works well with the drumset and improve the flow too! I agree.

> 00:47:145 - / 00:49:888 - / .... repetitive usage of dkkdk k is quite boring, let's try alternating it with ddkdk k at the even sequence. Okay.

> 01:05:831 - / 01:06:516 - change them to kat since they are absent with vocal 'arh', and the flow could be polished, not just simple dkdkdkdkdkdkdkdkd Changed to ddkdkdkkddkd(kkkd). It seems much better by many reasons.

> 01:16:631 - / 01:16:888 - imo you can add notes to link up the whole stream as the music fluency continues until 01:18:174 - . 01:16:459 (225) - maybe like: Just added d notes there. 1/6 is not good idea, in my opinion.

> 01:27:602 - same as above, try doing some small variations if needed. Same as above.

> 01:48:345 - / 03:07:888 - refers to 00:42:516 - Same as 00:42:516.

> 01:50:574 - / 01:50:916 - change to k to improve general note flow and follow the pitch. Changed 01:50:574 one.

> 02:24:002 - Start doing decrescendo here Adjusted volume.

> 02:35:145 - add some green timing points gradually with crescendo, the current spinner with 70% volume is way too loud. Made it start to 40% volume.

> 03:09:088 - refers to the change you made in 01:16:631 - Same as 01:16:631.

> 03:09:945 - a small break is required after a long chain of notes. 03:09:945 - k _ _ kd k D would be nice. Not bad. Changed.

! 03:10:631 - I need the variation of dkkdk k in this section as well. You actually did once dkddk k at 03:26:231 - . Try imitating it among the whole part. Tried changing.

> 03:32:231 - keep it as dkkkd since it would be easily recognized by players already. Consistent! Changed.

> 03:42:002 - same as 01:16:631 - Changed.

> 03:51:774 - the current pattern is very blurred, and the emphases shifting to the vocal are not that wise. 03:51:774 (627) - let's try: [img]https://puu.sh/zUKvQ/5acb820b07.png[img] ... Changed

Consistent mapping style across with previous Kiai, link up the stream with 1/6 notes in my example.

> 04:13:716 - same as above Changed k kkd kdkkd.

> 04:15:774 - another break is needed for a better degration of density. K K D on major melodies here is good to go. Changed to k kd d.

[]

Basically that's all, other patterns are pretty solid. Gather a few mods after you fix the above major issues, then call me for a re-check. I like this mapping style! Well done!
Thanks for modding :3
posted
21:11 Elfin: 근데 해보신적 있을텐데
21:11 *Elfin is editing [https://osu.ppy.sh/b/1385223 ginkiha - EOS (kamome sano rmx) [Daybreak Oni]]
21:11 Elfin: BN한테 모딩받았는데 그 이후에 맵이 변한게 너무 많음
21:11 Elfin: 개인적으로는 불편한것도 있는것 같고
21:11 Elfin: 플레이하시다가 불편한거 있으면 말좀 해주세요
21:11 404 AccNotFound: 아 이거구낭
21:12 Elfin: 몇개 노트 지운게 상당히 맘에 안드는 형태가 됨
21:17 404 AccNotFound: 패턴이랑 노래랑 재밌는데
21:17 404 AccNotFound: 넘 반복되서
21:17 404 AccNotFound: 지루해요
21:18 404 AccNotFound: 숏버전이면 정말 좋았을듯 ㅠ
21:18 Elfin: 그건 곡이 그래서 어쩔수가 없음
21:18 Elfin: orz
21:18 404 AccNotFound: 중간중간
21:18 404 AccNotFound: 1/6
21:18 404 AccNotFound: 짱잼밌던 패턴
21:18 404 AccNotFound: ^^b
21:18 Elfin: 그거 이야기 나오긴 함
21:18 Elfin: 1/6 더 넣어보라는소리
21:18 404 AccNotFound: 아무래도
21:19 404 AccNotFound: 요새 1/6이나 짝수스트림 같은거
21:19 Elfin: 근데 00:43:888 (340,341,342) - 같은데에 넣으라고 해서
21:19 404 AccNotFound: 색다른게 색다른게 아닌 게 되서
21:19 404 AccNotFound: ㅋㅋ
21:19 Elfin: 저긴 넣을만한데는 아닌데
21:19 404 AccNotFound: ㅋㅋㅋ
21:19 404 AccNotFound: 누가바도 'pp악보를 만들어야되니 저기에 1/6을 넣어라' 로 해석되는거같은디 저기는 ㅋㅋㅋㅋㅋ
21:19 Elfin: 내가 이상한건지 그사람이 이상한건지
21:19 Elfin: 근데 저기는 아님 솔직히
21:19 Elfin: 뒤쪽 중간이면 모를까
21:20 404 AccNotFound: 흠
21:20 404 AccNotFound: 그거 아닐까요?
21:20 404 AccNotFound: 스타레이팅에 비해
21:20 404 AccNotFound: 악보도 어렵고 하니까
21:20 Elfin: 이거 별갯수보다 어려움?
21:20 Elfin: 미치겠군...
21:20 404 AccNotFound: ㅋㅋㅋ
21:20 404 AccNotFound: 카사이 같은거
21:20 404 AccNotFound: 환장해부러요 ㅋㅋ
21:21 Elfin: 근데 넣어봤는데 별갯수 0.2개정도밖에 안오름
21:21 Elfin: 5.4나 5.6이나...
21:21 404 AccNotFound: 오
21:21 404 AccNotFound: 그러네요
21:21 404 AccNotFound: 별로 안오르네
21:22 Elfin: 그냥 난이도만 더 높아질 뿐임
21:22 Elfin: 더타 생각하기에는 7.28이고
21:22 404 AccNotFound: 걍
21:22 404 AccNotFound: 이대로 랭ㅋ트되도
21:22 404 AccNotFound: 하나도 안이상한데
21:23 Elfin: 일단 모딩 조금만 더 받아보고 부르래요
21:23 404 AccNotFound: 스카이리쉬
21:23 Elfin: 지금도 괜찮긴한데, 수정된게 많아서 그런듯
21:23 404 AccNotFound: 는 머래요?
21:23 404 AccNotFound: 아 본인만족도가 별로에요 지금?
21:23 Elfin: 걔가 그래말함
21:23 404 AccNotFound: 그
21:23 404 AccNotFound: 7이나 9 스트림같이
21:23 404 AccNotFound: 긴 스트림을
21:23 404 AccNotFound: 좀 더 늘려보는건 어때요?
21:24 404 AccNotFound: 02:42:774-
21:24 404 AccNotFound: 02:42:774 -
21:24 404 AccNotFound: 이런데같은곳에 후반에
21:24 404 AccNotFound: 패턴 좀더 어렵게 해서
21:24 404 AccNotFound: 몰입좀 하다가 혼나보라고 ㅋㅋ
21:25 Elfin: 엌
21:25 404 AccNotFound: 02:47:316 (88,89) -
21:25 404 AccNotFound: 1/6은
21:25 404 AccNotFound: 이런
21:25 404 AccNotFound: 드럼 심볼소리 1/6로 들어간데?
21:25 404 AccNotFound: 차라리 이런곳에 좀더 넣어두규ㅗ
21:25 Elfin: 아 저건 괜찮기도 하겠네
21:26 Elfin: 근데 이 많은 맵에서 저런부분을 찾아야 하는건가
21:26 404 AccNotFound: ㅋㅋㅋㅋㅋ 지금은 너무 늦은거같구
21:26 404 AccNotFound: 하다가 들리면 그곳만 바꿔도
21:27 404 AccNotFound: 엥간하면 눈치 못할거같네요 ㅋㅋ
21:27 404 AccNotFound: 솔직히 지금 이야기한것도
21:27 404 AccNotFound: 억지로 짜내서 겨우 말한 느낌이라
21:27 404 AccNotFound: 딱히 도움이 되진 않은거같아요
21:27 404 AccNotFound: 맵 자체 완성도가 너무 높아서
21:27 404 AccNotFound: ㅋㅋㅋㅋㅋ
21:27 Elfin: 03:09:945 (281,282,283,284,285) -
21:27 Elfin: 원래 여기도 스트림이긴 했는데
21:28 Elfin: 04:15:774 (834,835,836,837,838) -
21:28 Elfin: 여기랑
21:28 Elfin: 흐음, 일단 크게 떠오르는 방법은 없는것 같네요
21:28 Elfin: 맵텟 감사합니다. 나머지는 의견 더 들어보고 바꿔봐야할듯...
21:28 404 AccNotFound: 03:09:945 (281,282,283) -
21:28 404 AccNotFound: 여기
21:29 404 AccNotFound: 03:09:945 (281,282,283) - d kd 은 어떠나요?
21:29 404 AccNotFound: 그 엇박의ㅏ 느낌이
21:29 404 AccNotFound: 스트림이 k로 끝나서 그런건진 ㅁ노르겠는데
21:29 404 AccNotFound: 전 잘 안살았던거같아요
21:29 Elfin: 282, 283만 kd으로 바꿨어요
21:30 404 AccNotFound: 얼른 랭큳된거 보고싶네요
21:30 404 AccNotFound: 첨에 너무 재밌게 해서 ㅋㅋㅋ
21:30 Elfin: 혹시 포럼에 포스팅 가능하심?
21:30 404 AccNotFound: im kudosu pig
21:30 404 AccNotFound: thank you
posted

404 AccNotFound wrote:

21:11 Elfin: 근데 해보신적 있을텐데
21:11 *Elfin is editing [https://osu.ppy.sh/b/1385223 ginkiha - EOS (kamome sano rmx) [Daybreak Oni]]
21:11 Elfin: BN한테 모딩받았는데 그 이후에 맵이 변한게 너무 많음
21:11 Elfin: 개인적으로는 불편한것도 있는것 같고
21:11 Elfin: 플레이하시다가 불편한거 있으면 말좀 해주세요
21:11 404 AccNotFound: 아 이거구낭
21:12 Elfin: 몇개 노트 지운게 상당히 맘에 안드는 형태가 됨
21:17 404 AccNotFound: 패턴이랑 노래랑 재밌는데
21:17 404 AccNotFound: 넘 반복되서
21:17 404 AccNotFound: 지루해요
21:18 404 AccNotFound: 숏버전이면 정말 좋았을듯 ㅠ
21:18 Elfin: 그건 곡이 그래서 어쩔수가 없음
21:18 Elfin: orz
21:18 404 AccNotFound: 중간중간
21:18 404 AccNotFound: 1/6
21:18 404 AccNotFound: 짱잼밌던 패턴
21:18 404 AccNotFound: ^^b
21:18 Elfin: 그거 이야기 나오긴 함
21:18 Elfin: 1/6 더 넣어보라는소리
21:18 404 AccNotFound: 아무래도
21:19 404 AccNotFound: 요새 1/6이나 짝수스트림 같은거
21:19 Elfin: 근데 00:43:888 (340,341,342) - 같은데에 넣으라고 해서
21:19 404 AccNotFound: 색다른게 색다른게 아닌 게 되서
21:19 404 AccNotFound: ㅋㅋ
21:19 Elfin: 저긴 넣을만한데는 아닌데
21:19 404 AccNotFound: ㅋㅋㅋ
21:19 404 AccNotFound: 누가바도 'pp악보를 만들어야되니 저기에 1/6을 넣어라' 로 해석되는거같은디 저기는 ㅋㅋㅋㅋㅋ
21:19 Elfin: 내가 이상한건지 그사람이 이상한건지
21:19 Elfin: 근데 저기는 아님 솔직히
21:19 Elfin: 뒤쪽 중간이면 모를까
21:20 404 AccNotFound: 흠
21:20 404 AccNotFound: 그거 아닐까요?
21:20 404 AccNotFound: 스타레이팅에 비해
21:20 404 AccNotFound: 악보도 어렵고 하니까
21:20 Elfin: 이거 별갯수보다 어려움?
21:20 Elfin: 미치겠군...
21:20 404 AccNotFound: ㅋㅋㅋ
21:20 404 AccNotFound: 카사이 같은거
21:20 404 AccNotFound: 환장해부러요 ㅋㅋ
21:21 Elfin: 근데 넣어봤는데 별갯수 0.2개정도밖에 안오름
21:21 Elfin: 5.4나 5.6이나...
21:21 404 AccNotFound: 오
21:21 404 AccNotFound: 그러네요
21:21 404 AccNotFound: 별로 안오르네
21:22 Elfin: 그냥 난이도만 더 높아질 뿐임
21:22 Elfin: 더타 생각하기에는 7.28이고
21:22 404 AccNotFound: 걍
21:22 404 AccNotFound: 이대로 랭ㅋ트되도
21:22 404 AccNotFound: 하나도 안이상한데
21:23 Elfin: 일단 모딩 조금만 더 받아보고 부르래요
21:23 404 AccNotFound: 스카이리쉬
21:23 Elfin: 지금도 괜찮긴한데, 수정된게 많아서 그런듯
21:23 404 AccNotFound: 는 머래요?
21:23 404 AccNotFound: 아 본인만족도가 별로에요 지금?
21:23 Elfin: 걔가 그래말함
21:23 404 AccNotFound: 그
21:23 404 AccNotFound: 7이나 9 스트림같이
21:23 404 AccNotFound: 긴 스트림을
21:23 404 AccNotFound: 좀 더 늘려보는건 어때요?
21:24 404 AccNotFound: 02:42:774- No change for now because It would be not good for consistency with overall.
21:24 404 AccNotFound: 02:42:774 -
21:24 404 AccNotFound: 이런데같은곳에 후반에
21:24 404 AccNotFound: 패턴 좀더 어렵게 해서
21:24 404 AccNotFound: 몰입좀 하다가 혼나보라고 ㅋㅋ
21:25 Elfin: 엌
21:25 404 AccNotFound: 02:47:316 (88,89) - I'll consider it as one way. That opinion itself is not bad idea, but It may be possible that the flow breaks.
21:25 404 AccNotFound: 1/6은
21:25 404 AccNotFound: 이런
21:25 404 AccNotFound: 드럼 심볼소리 1/6로 들어간데?
21:25 404 AccNotFound: 차라리 이런곳에 좀더 넣어두규ㅗ
21:25 Elfin: 아 저건 괜찮기도 하겠네
21:26 Elfin: 근데 이 많은 맵에서 저런부분을 찾아야 하는건가
21:26 404 AccNotFound: ㅋㅋㅋㅋㅋ 지금은 너무 늦은거같구
21:26 404 AccNotFound: 하다가 들리면 그곳만 바꿔도
21:27 404 AccNotFound: 엥간하면 눈치 못할거같네요 ㅋㅋ
21:27 404 AccNotFound: 솔직히 지금 이야기한것도
21:27 404 AccNotFound: 억지로 짜내서 겨우 말한 느낌이라
21:27 404 AccNotFound: 딱히 도움이 되진 않은거같아요
21:27 404 AccNotFound: 맵 자체 완성도가 너무 높아서
21:27 404 AccNotFound: ㅋㅋㅋㅋㅋ
21:27 Elfin: 03:09:945 (281,282,283,284,285) -
21:27 Elfin: 원래 여기도 스트림이긴 했는데
21:28 Elfin: 04:15:774 (834,835,836,837,838) -
21:28 Elfin: 여기랑
21:28 Elfin: 흐음, 일단 크게 떠오르는 방법은 없는것 같네요
21:28 Elfin: 맵텟 감사합니다. 나머지는 의견 더 들어보고 바꿔봐야할듯...
21:28 404 AccNotFound: 03:09:945 (281,282,283) -
21:28 404 AccNotFound: 여기
21:29 404 AccNotFound: 03:09:945 (281,282,283) - d kd 은 어떠나요? Nice catch. Changed to k kd!
21:29 404 AccNotFound: 그 엇박의ㅏ 느낌이
21:29 404 AccNotFound: 스트림이 k로 끝나서 그런건진 ㅁ노르겠는데
21:29 404 AccNotFound: 전 잘 안살았던거같아요
21:29 Elfin: 282, 283만 kd으로 바꿨어요
21:30 404 AccNotFound: 얼른 랭큳된거 보고싶네요
21:30 404 AccNotFound: 첨에 너무 재밌게 해서 ㅋㅋㅋ
21:30 Elfin: 혹시 포럼에 포스팅 가능하심?
21:30 404 AccNotFound: im kudosu pig
21:30 404 AccNotFound: thank you
Thanks for testplay, 404 ;)
posted
NO KUDOSU
hi NM for you
[General]
look fine to me,for metadata I looked from another ranked map
[Daybreak Oni]
01:16:802 - I can hear cut sound,so you can use 1/6 here if you perfer https://osu.ppy.sh/ss/10811732 1/6 can be focue the sound
and actually 01:18:002 - is same but you need to change colors and make your ownmyou can use even dddk,kddk or whatever
and also I hear from 01:27:945 - too,you can use 1/6 if you see this sound in another point
sorry,this map is too good for me :O
get bn please
posted

Rhytoly wrote:

NO KUDOSU
hi NM for you
[General]
look fine to me,for metadata I looked from another ranked map \ ( > w<)/
[Daybreak Oni]
01:16:802 - I can hear cut sound,so you can use 1/6 here if you perfer https://osu.ppy.sh/ss/10811732 1/6 can be focue the sound
and actually 01:18:002 - is same but you need to change colors and make your ownmyou can use even dddk,kddk or whatever
and also I hear from 01:27:945 - too,you can use 1/6 if you see this sound in another point As you said, It can be 1/6 rhythm depending on which focused. but they are very short-ranged 1/8, not 1/6 actually. so I have not expressed it to 1/6 rhythm, and have no plans to do so. but your opinion itself is not bad idea, I think.
sorry,this map is too good for me :O Don't worry about it.
get bn please
Thanks for modding XD

---

11:46 MetalStream: 네
11:46 MetalStream: 제가 무슨 맵을
11:46 MetalStream: 테스트해드리면 되는것이지요?
11:46 Elfin: 하신적 있을텐데, 맵 변한것때문에
11:46 *Elfin is listening to [https://osu.ppy.sh/b/1385223 ginkiha - EOS (kamome sano rmx)]
11:47 Elfin: 이거 하면서 불편한거 있으시면 말해주실수 있나요?
11:47 Elfin: BN 리체크 전이라 확인은 해봐야해서
11:47 MetalStream: 이 맵
11:47 MetalStream: SV 있나요?
11:47 Elfin: 변속 없음
11:47 MetalStream: ㅇㅋㅇㅋ
11:48 MetalStream: 시작할게요
11:48 Elfin: 있어도 그냥 느려지는 구간에서 느려지는 느낌
11:53 MetalStream: ㅅ;ㅂ 다시는 내가 인터넷창 켜놓고
11:53 MetalStream: 태고하나봐라;;;
11:53 MetalStream: 계속 렉먹네;
11:53 Elfin: ㄷㄷㄷ
11:53 MetalStream: 일단
11:53 MetalStream: 별다른 문제는 없어보이는데요?
11:54 Elfin: 그런가요?
11:54 MetalStream: 근데 난이도에 비해서 HP 난이도가 좀 낮은 것 같습니다
11:54 MetalStream: 6정도가 적당할 것 같습니다. Seems to be high. Instead, It changed to 5.3 temporarily.
11:54 Elfin: 원래 4였는데 5로 올린거였는데
11:54 MetalStream: OD는 뭐...
11:54 MetalStream: 저상태로 더 올렸다간
11:54 Elfin: OD 6은 제가 싫어서
11:54 MetalStream: 리ㅅ님이 아마 쌍욕을 하실지 모르니(...) 냅두도록 하고
11:55 Elfin: 일단 HP는 올렸어요
11:55 MetalStream: 그것과는 별개로
11:55 MetalStream: 맵 하는 내내
11:55 MetalStream: 눈물이 나올 뻔했네요
11:55 Elfin: 노잼
11:55 MetalStream: 아뇨
11:55 MetalStream: 이 EOS라는 곡이
11:55 MetalStream: 역대 최고의 스토리보더중 한분이셨던
11:55 MetalStream: 11t님의 대표작중 하나였으니까요
11:55 Elfin: 아 그분
11:55 MetalStream: ...헌데 그분은 지금...
11:56 Elfin: ...
11:56 MetalStream: 이 세상을 떠났대요...
11:56 Elfin: 아쉽게도 가셨죠
11:56 MetalStream: 도대체
11:56 MetalStream: 사인이 뭐랍니까?
11:56 Elfin: 저도 잘은 모르겠음
11:56 MetalStream: 이유도 모른채로 지금
11:56 MetalStream: 누구인가를 잃은 기분이라
11:56 MetalStream: 찝찝해서 미치겠소
11:56 Elfin: 11t님 스토리보드는 대부분 다 좋았는데
11:56 Elfin: 아니 다 좋았다고 해야하나
11:57 Elfin: 흐음... 일단 그 외에 문제되는건 없죠?

Thanks for test-play, MetalStream.
posted
저는 평소에 캇을 Clap으로 하는데 Whistle로 하려니 헷갈리네요.
막상 하려니까 다른 분들이 하신게 너무 많아가지고 많이 작성을 못했네요. 죄송합니다.
d,D = 동 | k,K = 캇

[Daybreak Oni]
00:43:716 (338,339,340,341,342,343,344) - k d k k d d k 으로 해도 좋을 것 같아요.

00:47:488 (369) , 00:58:459 (438) - k보단 d가 어울림

00:50:145 (385,386) - Ctrl+G

03:01:716 (211) - 삭제

03:07:202 (257) - 03:07:631 여기로 옮기는 것도 좋을 것 같아요.

03:09:345 (273) - d → k

03:15:859 , 03:26:831 - k 추가

03:31:288 (456,457) - Ctrl+G

03:35:659 - k → d

04:27:002 - k 추가

04:37:716 (985,986,987,988) - 여기 뭔가 아쉬움. k kdK로 하면 좋을 듯 한데...

04:43:802 - k 추가

04:50:059 , 04:52:802 - d 추가

04:51:516 , 04:54:259 - k 추가


그 외엔 이러면 좋겠다 하는 부분은 찾을 수가 없네요.
posted

L y s wrote:

저는 평소에 캇을 Clap으로 하는데 Whistle로 하려니 헷갈리네요. 그냥 버릇이라... 근데 다들 clap 쓰시는 분들이 많으니 다음 맵부터는 그쪽을 사용하는걸로...
막상 하려니까 다른 분들이 하신게 너무 많아가지고 많이 작성을 못했네요. 죄송합니다.
d,D = 동 | k,K = 캇

[Daybreak Oni]
00:43:716 (338,339,340,341,342,343,344) - k d k k d d k 으로 해도 좋을 것 같아요. 사실 이게 이렇게 된 이유는 위의 븐 모딩에서, 00:42:516 파트 부분을 드럼이 아닌 멜로디가 음이 더 인식이 잘된다는 이유로 바꿔달라는 소리가 있어서 초반 패턴이 확실히 미묘해진건 사실이지만, 개인적으로는 초반 노트 2개를 제외하고는 지금 상태가 더 낫다고 생각합니다. 그래도 00:43:716 (338,339) 같은 경우에는 스트림 기준으로 봤을때는 애매한 감이 없잖아 있기에, 예외적으로 서로 위치를 바꾸는걸로 전체적인 느낌을 조정해두겠습니다.

00:47:488 (369) , 00:58:459 (438) - k보단 d가 어울림 확실히 d이 나은 느낌이 있긴 한데, 이것에 맞춰서 패턴을 두려니 여러가지로 어려움이 생기네요. 일단은 그대로 냅두고 모딩을 더 받아보는쪽으로 하겠습니다.

00:50:145 (385,386) - Ctrl+G 위와 동일, 후에 나오는 비슷한 부분도 마찬가지로 보류

03:01:716 (211) - 삭제 이곳에 노트가 있는 이유는 02:39:431와는 밀도면에서 차별을 두기 위해서입니다. 게다가 없는음도 아니기 때문에 굳이 지우지 않아도 된다고 생각합니다.

03:07:202 (257) - 03:07:631 여기로 옮기는 것도 좋을 것 같아요. 옮길 위치에 매핑되는 음이 임팩트가 좀 적은것 같아요.

03:09:345 (273) - d → k 처음에 했던 내용과 동일한 대처로 해뒀습니다.

03:15:859 , 03:26:831 - k 추가 확실하게 노트 있는편이 낫네요. d으로 추가했습니다.

03:31:288 (456,457) - Ctrl+G 위에서의 비슷한 부분을 수정하지 않았기에 일관성 문제로 보류

03:35:659 - k → d 키아이 타임부분을 보시면 아시겠지만, 이부분은 가사가 없는 부분은 보컬에 맞췄기 때문에 일관성을 위해선 안하는게 낫습니다.

04:27:002 - k 추가 일단 후반부 전체적인 느낌을 위해서 일부로 무시한 음이긴 하지만, 들리는걸 무시하자니 좀 걸리는게 있기도 하네요. 일단 보류해두도록 하겠습니다.

04:37:716 (985,986,987,988) - 여기 뭔가 아쉬움. k kdK로 하면 좋을 듯 한데... 일단 k kdk으로 바꿨습니다. 제가 스트림 뒤쪽에 큰노트 좋아하는걸 좋아하진 않아서...

04:43:802 - k 추가 04:27:002와 비슷한 이유입니다. 그리고 여기서부터는 거의 끝나가는 부분이라 앞부분과 다르게 밀도를 줄인것도 이유 중 하나네요.

04:50:059 , 04:52:802 - d 추가 위와 동일

04:51:516 , 04:54:259 - k 추가 마찬가지 이유로 변경 없음


그 외엔 이러면 좋겠다 하는 부분은 찾을 수가 없네요.
Thanks for modding :3
posted
Re-check here:

[Daybreak Oni]

> 01:05:316 - try kdd here, 01:04:802 - / 01:05:402 - / 01:05:488 - share the similar drum hit sounds (d works quite well extraordinarily)

> 01:39:774 - you may try linking up this gap with kdd K, K at 01:40:116 - for stating a new section. A little break is given already at 01:38:574 - , so you may consider this suggestion with the BGM.

! 05:00:345 - change it to a Spinner (to 05:01:716 - ), or your map length cannot reach 5 minutes.

[]

The mapset is pretty much fine, the new changes are smooth and enhance the spread across sections well. Call me back when things are settled.
posted

Skylish wrote:

Re-check here:

[Daybreak Oni]

> 01:05:316 - try kdd here, 01:04:802 - / 01:05:402 - / 01:05:488 - share the similar drum hit sounds (d works quite well extraordinarily) Changed 01:04:974 to kdd.

> 01:39:774 - you may try linking up this gap with kdd K, K at 01:40:116 - for stating a new section. A little break is given already at 01:38:574 - , so you may consider this suggestion with the BGM. Added d on 01:39:945.

! 05:00:345 - change it to a Spinner (to 05:01:716 - ), or your map length cannot reach 5 minutes. Added spinner to 05:00:516 instead. I wanna leave it a finisher to emphasize the last note.

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The mapset is pretty much fine, the new changes are smooth and enhance the spread across sections well. Call me back when things are settled.
Thanks for modding XD
posted
Bubbled~!

Structure is solid and variations are done well after the latest bunch of mods. Well done!
posted

Skylish wrote:

Bubbled~!

Structure is solid and variations are done well after the latest bunch of mods. Well done!
Really thanks for your helps, Skylish X)
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