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fourfolium - STEP by STEP UP [CatchTheBeat]

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Total Posts
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Topic Starter
Kagari
This beatmap was submitted using in-game submission on Sunday, August 27, 2017 at 5:30:13 PM

Artist: fourfolium
Title: STEP by STEP UP
Source: NEW GAME!!
Tags: フォーフォリウム ニューゲーム season 2 two opening tv size takada yuuki 高田憂希 suzukaze aoba 涼風青葉 yamaguchi megumi 山口愛 takimoto hifumi 滝本ひふみ toda megumi 戸田めぐみ shinoda hazime 篠田はじめ ayumi takeo 竹尾歩美 iizima yun 飯島ゆん hafizakiyama
BPM: 175
Filesize: 16189kb
Play Time: 01:28
Difficulties Available:
  1. Cup (1.44 stars, 219 notes)
  2. Overdose (4.78 stars, 383 notes)
  3. Platter (2.96 stars, 368 notes)
  4. Rain (3.82 stars, 381 notes)
  5. Salad (2.07 stars, 281 notes)
Download: fourfolium - STEP by STEP UP
Download: fourfolium - STEP by STEP UP (no video)
Information: Scores/Beatmap Listing
---------------
mankai STEP by STEP de susume!
STEP by STEP, tobidase!

mapset completed! now accepting MODS~!
Electoz
[General]

  1. Unused hitsounds:
    1. normal-hitclap.wav
    2. soft-hitclap2.wav
[Cup]

  1. 00:06:258 (1,2,3) - Could do something more differentiable from 00:00:772 (1,2,3,1,2,3) cuz their rhythms/vocals or whatever aren't really the same. Right now the movements + rhythms between these aren't that much different.
  2. 01:07:286 (3,4) - I was expecting more movement from this lol, a pausing movement is kinda uhhh when the rhythm is not clearly calling for it.
  3. 01:19:286 (2,3,4) - Vocals on these are the same tho so I was expecting the same kind of movement on all of them, rn there's a movement between 01:19:286 (2,3) but not 01:19:629 (3,4) so I'm not sure what's your intention here zz
[Salad]

  1. 00:21:001 (4,1) - Change the spacing to 1.0 instead? Because the entire section 00:14:486 - you used 1.3 spacings every 2 downbeats so this one kinda sticks out than others, 1.0 spacing would be just like what you did with 00:14:486 (1,2) .
  2. 00:46:715 (5,1) - mm how about adding a dash here since the new section begins?
  3. 00:55:286 (6,1) - Could increase more spacing, kinda too small atm for a cymbal especially when compared with 00:52:715 (1) - 00:54:086 (1) .
  4. 01:05:572 (3,4) - Increase spacing? Since you usually use bigger spacing than this for cymbals anyways lol
Was kinda expecting more 1/4 rhythms in kiai tho considering you used them occasionally in other places

[Platter]

  1. 00:16:372 (3) - The dash + direction change plays a bit harsh imo, how about rotating (anti-clockwise) this a bit?
  2. 00:25:972 (3,4) - How about something like https://puu.sh/xgvXK/afdd713c95.png instead? Because what you have rn 00:25:458 (1,2,3,4) involves consecutive 1/2 direction changes you didn’t do that kind of thing much in that section.
  3. 00:35:058 (1,2) - Should be spaced tho, like if you're going for vocals then would be better to treat it the same way as what you did with 00:35:743 (3) - 00:36:086 (5) . (Actually in higher diffs you spaced this too so I was wondering why you had a different interpretation on this)
[Rain]

  1. 00:19:629 (4) - Like the slider devalues what you did with 00:19:972 (1,2) since you mapped them in the same way but the latter two has a lot more prominent rhythm, two circles would be better but you have done this kind of thing in other diffs (e.g. 00:19:629 (4) - in platter and overdose) too so up to you I guess
  2. 01:13:972 (4) - You made the slider more curvy in Platter and Overdose, how about this one too?
aaa didn't find anything in overdose
now time to flee and leave kagari confused on why I was here!!
Topic Starter
Kagari

Electoz wrote:

[General]

  1. Unused hitsounds:
    1. normal-hitclap.wav
    2. soft-hitclap2.wav
not planning to delete them just yet, if there's no use of the hitsound, i will delete it soon after that

[Cup]

  1. 00:06:258 (1,2,3) - Could do something more differentiable from 00:00:772 (1,2,3,1,2,3) cuz their rhythms/vocals or whatever aren't really the same. Right now the movements + rhythms between these aren't that much different. - tried to change some movement here
  2. 01:07:286 (3,4) - I was expecting more movement from this lol, a pausing movement is kinda uhhh when the rhythm is not clearly calling for it. - fixed on that
  3. 01:19:286 (2,3,4) - Vocals on these are the same tho so I was expecting the same kind of movement on all of them, rn there's a movement between 01:19:286 (2,3) but not 01:19:629 (3,4) so I'm not sure what's your intention here zz - oh rip... fixed that
[Salad]

  1. 00:21:001 (4,1) - Change the spacing to 1.0 instead? Because the entire section 00:14:486 - you used 1.3 spacings every 2 downbeats so this one kinda sticks out than others, 1.0 spacing would be just like what you did with 00:14:486 (1,2) - err, i'm trying to emphasize this section, so no change on that .
  2. 00:46:715 (5,1) - mm how about adding a dash here since the new section begins? - okay
  3. 00:55:286 (6,1) - Could increase more spacing, kinda too small atm for a cymbal especially when compared with 00:52:715 (1) - 00:54:086 (1) - okay
  4. 01:05:572 (3,4) - Increase spacing? Since you usually use bigger spacing than this for cymbals anyways lol - lol okay
Was kinda expecting more 1/4 rhythms in kiai tho considering you used them occasionally in other places - not sure about that... am trying to emphasize more on 1/1 and 1/2 jumps and at the same time not to make the timeline too dense for salad. still, taken this into consideration in the future maybe

[Platter]

  1. 00:16:372 (3) - The dash + direction change plays a bit harsh imo, how about rotating (anti-clockwise) this a bit? - i dont think it's too harsh imo... no change
  2. 00:25:972 (3,4) - How about something like https://puu.sh/xgvXK/afdd713c95.png instead? Because what you have rn 00:25:458 (1,2,3,4) involves consecutive 1/2 direction changes you didn’t do that kind of thing much in that section. - okay
  3. 00:35:058 (1,2) - Should be spaced tho, like if you're going for vocals then would be better to treat it the same way as what you did with 00:35:743 (3) - 00:36:086 (5) . (Actually in higher diffs you spaced this too so I was wondering why you had a different interpretation on this) - haha true it's different compared to the higher diffs, i meant to do this coz there's no prominent drum beat at (2) to warrant a dash whatsoever. actually it's kinda nice to have this kind of movement once in a while to prepare for the incoming pattern, so yeah no change
[Rain]

  1. 00:19:629 (4) - Like the slider devalues what you did with 00:19:972 (1,2) since you mapped them in the same way but the latter two has a lot more prominent rhythm, two circles would be better but you have done this kind of thing in other diffs (e.g. 00:19:629 (4) - in platter and overdose) too so up to you I guess - i think having the sliders is more optional than circles imo
  2. 01:13:972 (4) - You made the slider more curvy in Platter and Overdose, how about this one too? - yea sure
aaa didn't find anything in overdose - hue
now time to flee and leave kagari confused on why I was here!! - i was dumbfounded for almost a week okay xD
thanks for the mod Electoz~! dont puck out from here yet lul
Ascendance
placeholder but holy fuck from what ive modded of the cup it's gonna be a rough one
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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