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Tia - The Glory Days

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Total Posts
20
Topic Starter
deymdaniel
This beatmap was submitted using in-game submission on Monday, 28 August 2017 at 6:10:01 PM

Artist: Tia
Title: The Glory Days
Tags: glory days
BPM: 184
Filesize: 3329kb
Play Time: 01:29
Difficulties Available:
  1. Insane (4.61 stars, 264 notes)
  2. not done (3.47 stars, 144 notes)
Download: Tia - The Glory Days
Information: Scores/Beatmap Listing
---------------
hard not done
SPOILER
give me better background if possible. HD please
Leftie
[Insane]:
00:16:399 (6) -
It might be too snappy to go to the next note from this one considering the map's flow. Maybe remove it or change the position.

00:27:812 (3) -
00:29:116 (1) -
These two kind of break the flow

00:37:105 (1) -
This slider is a bit too slow tbh, and the break after it is weird because the song keeps going like before. Nothing changes in the music to suggest this.

00:54:388 (1,2,3) -
You could turn these three into sliders, it feels and looks better that way with the vocal playing in the song. (Not as important.)

01:06:453 (5,6,7,8) -
these are all pretty close together, and since this part is a bit jumpy, make them jumpier ;D

01:10:366 (13) -
Too slow, disrupts the flow. Make it into two separate smaller sliders maybe(?)

01:24:551 -
01:25:203 -
01:25:855 -
No need to leave breaks here, I know you're following the vocal but it makes it harder to read and weirder to play. Fill them in :lol:


:)
Topic Starter
deymdaniel
sorry for the late reply because i was sleeping. but anyways thank you for taking the time ti mod my map :D

these are all pretty close together, and since this part is a bit jumpy, make them jumpier ;D
that's evil.... i like it hehe
Amos
hello, from my mod queue
[insane]
00:15:583 (1,2,3,4,5,6) - inconsistent spacing, there's no changes in the music so playing something like this would be weird imo
00:22:268 (2,1) - it overlaps
01:20:149 (1,1,1) - it looks ugly imo
01:24:388 (8,9,11,12) - i suggest adding some filler rhythm or just change 8 and 11 to 1/3 slider

sorry for short mod it's 1min and there's not much to look at :(

good luck with your map :)
MrMan
Hi, from my mod queue.

Insane
First things first, you should have a proper kiai end point.

Turn off kiai mode on your last inherit point.

00:07:757 (4,4) - Consider turning off or changing the hitsounds for these 2 sliders, they just seem so random, and don't compliment the song at all.

00:46:562 (1) - The reverse sliders in this section here are a bit too much, maybe increase the slider length and shorten the repeats, try something that looks like this.

01:23:736 (6) - make this a new combo.

And that's all I could find worth talking about.

Good luck mapping.
Topic Starter
deymdaniel

Amos wrote:

hello, from my mod queue
[insane]
00:15:583 (1,2,3,4,5,6) - inconsistent spacing, there's no changes in the music so playing something like this would be weird imo
00:22:268 (2,1) - it overlaps
01:20:149 (1,1,1) - it looks ugly imo
01:24:388 (8,9,11,12) - i suggest adding some filler rhythm or just change 8 and 11 to 1/3 slider

sorry for short mod it's 1min and there's not much to look at :(

good luck with your map :)
thank you for modding my map :)
Topic Starter
deymdaniel

-CerealBox- wrote:

Hi, from my mod queue.

Insane
First things first, you should have a proper kiai end point.

Turn off kiai mode on your last inherit point.

00:07:757 (4,4) - Consider turning off or changing the hitsounds for these 2 sliders, they just seem so random, and don't compliment the song at all.

00:46:562 (1) - The reverse sliders in this section here are a bit too much, maybe increase the slider length and shorten the repeats, try something that looks like this.

01:23:736 (6) - make this a new combo.

And that's all I could find worth talking about.

Good luck mapping.
thank you for modding my map~ :)
blobdash
NM from my queue :

[General]
Use correct metadata :
Artist : Tia
Title : The Glory Days
Source : キャプテン・アース
Add this in the tags : Captain Earth Ending ryo supercell

[Insane]
00:07:757 (4) - You can't use silenced sliders if you go for ranked ; all hitsounds must be hearable (except sliderends in certain cases, but it's more for technical maps like Camellia maps or t+pazolite)
Your rythm from 10s to the kiai is way too intense, there's really nothing to justify it, meanwhile in the kiai, where the song is the most intense, there's blanks, and the rythm is slower than in the other part. Why?
Got nothing else to say, because I think you'll need to change a lot of things in your first rythm. As I said the rythm itself is too intense. It fits the song, but it's not the rythm you should have when the song is calm like that.

[Hard]
00:03:192 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - This rythm isn't rankable for an Hard difficulty. You need to use 1/2 sliders instead. (and the sliders overlaps themselves, why don't you use the whole playfield?)
00:31:888 (27) - you can't clearly see the shape of the slider when playing, because it overlaps himself too much
00:39:388 (40,43) - stack
00:42:323 (52) - ugly

I'm gonna stop here.
I know Hard is WIP but to me you use too complex rythms and not enough the whole playfield. You should use distance snapping, this will maybe help you to make distance between objects.

Good luck!
Topic Starter
deymdaniel

FruityEnLoops wrote:

NM from my queue :

[General]
Use correct metadata :
Artist : Tia
Title : The Glory Days
Source : キャプテン・アース
Add this in the tags : Captain Earth Ending ryo supercell

[Insane]
00:07:757 (4) - You can't use silenced sliders if you go for ranked ; all hitsounds must be hearable (except sliderends in certain cases, but it's more for technical maps like Camellia maps or t+pazolite)
Your rythm from 10s to the kiai is way too intense, there's really nothing to justify it, meanwhile in the kiai, where the song is the most intense, there's blanks, and the rythm is slower than in the other part. Why?
Got nothing else to say, because I think you'll need to change a lot of things in your first rythm. As I said the rythm itself is too intense. It fits the song, but it's not the rythm you should have when the song is calm like that.

[Hard]
00:03:192 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - This rythm isn't rankable for an Hard difficulty. You need to use 1/2 sliders instead. (and the sliders overlaps themselves, why don't you use the whole playfield?)
00:31:888 (27) - you can't clearly see the shape of the slider when playing, because it overlaps himself too much
00:39:388 (40,43) - stack
00:42:323 (52) - ugly

I'm gonna stop here.
I know Hard is WIP but to me you use too complex rythms and not enough the whole playfield. You should use distance snapping, this will maybe help you to make distance between objects.

Good luck!
I didnt expect that you would also mod my hard difficulty. thank so much :)
half of hard difficulty was not arranged because i was only testing if it sounds ok gonna fix it later
blobdash
also, about the HD background you can steal the one from the ranked mapset hehe
Arphimigon
Lab Aesthetics Mod!
Results given in [x, y] formats

[Hard]
Object at 00:10:855 - should be placed at: [211, 140] currently at: [212, 139] to move in line with slider at time 00:10:366 -
Object at 00:35:964 - should be placed at: [163, 126] currently at: [164, 127] to move in line with slider at time 00:36:453 -

[Insane]
Object at 01:06:127 - should be placed at: [145, 45] currently at: [146, 46] to move in line with slider at time 01:06:453 -
Object at 01:14:768 - should be placed at: [273, 43] currently at: [274, 44] to move in line with slider at time 01:14:279 -

I hope I didn't malfunction!
Topic Starter
deymdaniel
thank you for modding my map hehe :D
Alisia
Hard
SPOILER
Since the combo is too long, please attach NC to the appropriate place.
00:05:801 NC
00:11:018 NC
00:20:801 (24,25,26) ds errer
Insane
SPOILER
00:55:692 Cancel NC
00:56:018 Cancel NC
00:57:323 Cancel NC
00:57:649 Cancel NC
01:10:040 (10,11) Shorten ds to match the song.
01:15:583 (3,4,5,6,7) Here the stream is not good.
Good luck!
Chisa-
insane : 00:15:583 (1,2,3,4,5) - Not aligned and Badly placed 00:17:866 (5,1) - too close 00:20:149 (8,1,2) - too close 00:21:127 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - Is not equal and Not aligned 00:31:236 (2,3,4,5,6) - Badly placed and too close 00:35:149 (4,5,1,2,3,4,5) - Not aligned 00:41:507 (1,2,3,4,5) - Badly placed and Not aligned 00:45:094 (2,3,4,5,6,7) - Badly placed 01:10:366 (11) - The new combo should not exceed 10 01:14:279 (2,3,1,1,2) - Is not equal and Not aligned
good luck ♥
coco
Insane:
00:31:236 (2,3,4,6) - not sure if i like this overlap
00:55:366 (1,1,1,1,2,1,1,1) - how come this part is all NC but then 00:58:301 (1,2,3,4,5,6,7,8,9,10,11,12) is all 1 combo
01:09:714 (9,10,11) - same very similar spacing as 1/2s but is 1/1
01:15:094 (1) - remove nc. im guessing u did it to emphasize 01:14:931 (1) but then it also means 01:15:094 (1) will be emphasized cuz it's nc as well
01:11:018 (1,2,3,4,5,6,1,2,3,1) - song has same rhythm as 01:16:236 (1,2,3,4,5,6,7,8) and 01:21:453 (1,2,3,4,5,6,1,2,3) but the rhythm and patterns r completely different
01:20:149 (1,1,1) is basically same rhythm as 01:14:931 (1,1,2,3,4,5,6,7) but ur map has a really big rhythm difference
01:14:931 (1,1,2,3,4,5,6,7) - i dont hear enough sounds in the song to justify rhythm choice here

yenno if a song repeats itself the map should essentially repeat itself as well. u might get bored mapping the same pattern but to the player it doesn't get boring at all (unless it's like the same pattern for like a minute straight)

edit: also u have drum sounds on everything even tho u follow vocals too
-Aerith-
Dont reply people's mod by just saying thank you . You have to at least give the modder a reason why you mapping it like this and that . So the modder knows what are you doing .

P.S sorry for my bad english .. i didnt mean to be rude by saying those things .just a little warning for a newbie mapper ( just like me in the past ... im doing that kinda attitude too lol )
Topic Starter
deymdaniel

sers zgk wrote:

Hard
SPOILER
Since the combo is too long, please attach NC to the appropriate place.
00:05:801 NC
00:11:018 NC
00:20:801 (24,25,26) ds errer
Insane
SPOILER
00:55:692 Cancel NC
00:56:018 Cancel NC
00:57:323 Cancel NC
00:57:649 Cancel NC
01:10:040 (10,11) Shorten ds to match the song.
01:15:583 (3,4,5,6,7) Here the stream is not good.
Good luck!
thank you for trying your best to mod my map in English . your work is very much appreciated :)
Topic Starter
deymdaniel

-Aerith- wrote:

Dont reply people's mod by just saying thank you . You have to at least give the modder a reason why you mapping it like this and that . So the modder knows what are you doing .

P.S sorry for my bad english .. i didnt mean to be rude by saying those things .just a little warning for a newbie mapper ( just like me in the past ... im doing that kinda attitude too lol )
gotcha!. uhmm what if they disagree with my mapping. i mean i'm most likely new to mapping
Topic Starter
deymdaniel

cococolaco wrote:

Insane:
00:31:236 (2,3,4,6) - not sure if i like this overlap
00:55:366 (1,1,1,1,2,1,1,1) - how come this part is all NC but then 00:58:301 (1,2,3,4,5,6,7,8,9,10,11,12) is all 1 combo
01:09:714 (9,10,11) - same very similar spacing as 1/2s but is 1/1
01:15:094 (1) - remove nc. im guessing u did it to emphasize 01:14:931 (1) but then it also means 01:15:094 (1) will be emphasized cuz it's nc as well
01:11:018 (1,2,3,4,5,6,1,2,3,1) - song has same rhythm as 01:16:236 (1,2,3,4,5,6,7,8) and 01:21:453 (1,2,3,4,5,6,1,2,3) but the rhythm and patterns r completely different
01:20:149 (1,1,1) is basically same rhythm as 01:14:931 (1,1,2,3,4,5,6,7) but ur map has a really big rhythm difference
01:14:931 (1,1,2,3,4,5,6,7) - i dont hear enough sounds in the song to justify rhythm choice here

yenno if a song repeats itself the map should essentially repeat itself as well. u might get bored mapping the same pattern but to the player it doesn't get boring at all (unless it's like the same pattern for like a minute straight)

edit: also u have drum sounds on everything even tho u follow vocals too
01:11:018 (1,2,3,4,5,6,1,2,3,1) and 01:16:236 (1,2,3,4,5,6,7,8) has somewhat like a circular motion so. they don't look the almost the same because i focused more on the motion (circular). 01:21:453 (1,2,3,4,5,6,1,2,3) to me this part is the only one different because it doesn't have the circular motion so i changed it

01:14:931 (1,1,2,3,4,5,6,7) in this part i tried to follow the instrumentals and the vocals. try to listen to it . 50%

but still ill try to do the other parts that u have modded. thanks :)

edit: ill do the hitsounding as the last hehe :)
-Aerith-

deymdaniel wrote:

-Aerith- wrote:

Dont reply people's mod by just saying thank you . You have to at least give the modder a reason why you mapping it like this and that . So the modder knows what are you doing .

P.S sorry for my bad english .. i didnt mean to be rude by saying those things .just a little warning for a newbie mapper ( just like me in the past ... im doing that kinda attitude too lol )
gotcha!. uhmm what if they disagree with my mapping. i mean i'm most likely new to mapping
Dont worry about that , ...dont be afraid to make some opinion to the modders ,
they just helping you finding a mistake that you dont see on your beatmap , Because ofc human make mistakes

Always stay positive and you will be fine ....

Good luck ! :oops:

im bad at giving some advice lol
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