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Kajiura Yuki - Credens justitiam

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Topic Starter
kyuten

KDS wrote:

Numbers 596108 wrote:

Mod Request from Sagisawa-Yukari

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:00:622 136.00 BPM - N - -> OK
00:39:445 1.0x - K - -> OK
01:25:327 1.0x - N - -> OK

Notes :

00:04:151 (17,18,19,...,31,32) - The objects...shouldn't same to "00:00:622 (1,2,3,...,15,16)"? some strange in this part ok~
00:10:548 (46,47,48,49,50,51,52) - Sound is some strange , isn't it? ok~ pattern changes to "ddk k D"
00:18:269 (92,93,94,...,104) - Remove ok
00:18:269 (X) - ok
00:18:710 (X)- ok
00:19:151 (X)- Spinner until 00:21:798 ok
00:47:387 (57,58,59,...,66,67) - Remove ok
00:47:386 (X) - Spinner until 00:49:151 ok


Others :

Song Setup - Difficulty

HP Drain Rate - 5 -> 6~7
Circle Size - 5 -> Max
Approach Rate - 5 -> Max
Overall Difficulty - 5 -> 3~4

I like 5/5/5/5 :3

Result
Total Result : 72 / 100

Song Favorite - 6 / 10
Notes Pattern - 50 / 70
Other Problem - 6 / 10
Timing Problem - 10 / 10

P.S.
Only Over 70 Points , i'll give a star
80Points -> 2 Stars
90Points -> 3 Stars

Nice Map~Good Luck~>w</
thanks mod~ >w</
OK~uploaded and thanks >w</
Ruiz02160
:)
Topic Starter
kyuten

LaceWingfield wrote:

yeah a taiko diff xDD~ *trying.*
upcoming mod now~
[y u c a]
00:37:239 (2): this slider sounds a bit too empty.. add a hitsound? :Dquiet because its almost the end of this part :3
00:52:239 (4): not symetrical -w-~ make this down a bit since there is no grid snapping
00:54:004 (1): ^
01:28:857 (5): same case as 00:37:239, kinda quiet lol→its end ><
it's kinda too boring playing at last part.. only soft hit D:
it's great though

OK~ill ask yuca to check it :3 maybe use grid snap for all the notes is good..and soft hitsound for easy diff has no problem i think ww

[Trio Finale!!]
01:14:739 (1): this slider and the next (4) slider is not symetrical→0.0 its already symetrical..
the circles in this diff.. i like it, but don't just add whistles too much >w<

sorry late xD
thanks ></~
y u c a

kyuten wrote:

LaceWingfield wrote:

[y u c a]
00:37:239 (2): this slider sounds a bit too empty.. add a hitsound? :Dquiet because its almost the end of this part :3
00:52:239 (4): not symetrical -w-~ make this down a bit since there is no grid snapping k
00:54:004 (1): ^ ??
01:28:857 (5): same case as 00:37:239, kinda quiet lol→its end ><
it's kinda too boring playing at last part.. only soft hit D:
it's great though

OK~ill ask yuca to check it :3 maybe use grid snap for all the notes is good..and soft hitsound for easy diff has no problem i think ww
gomenne okureta~

Download: Kajiura Yuki - Credens justitiam (kyuten) [yuca].osu
Topic Starter
kyuten

y u c a wrote:

gomenne okureta~
∑O.Oええwwなんでわかるのwwまだ教えてなかったのに><<<
phonic
Hi


from #modreqs


[General]

  1. Only Taiko is different in a combo color. Please unify it

[Insane]

  1. HP-1?
  2. 00:16:504 (3) - new combo?
  3. 00:23:121 (4) - newcombo
  4. 00:23:563 (6) - ^
  5. 00:35:033 (5) - ^
  6. 00:37:680 (8) - ^
  7. 00:49:371 (8) - ^
  8. 00:49:813 (10) - remove new combo
  9. 01:00:401 (5) - ^
  10. 01:15:401 (4) - new combo
[Tiro Finale!!]

  1. HP+2?
  2. 00:17:386 (3) - new combo?
  3. 00:29:739 (3) - ^
[yuca]

  1. 00:27:974 (8) - new combo?
nice map~

Give me Kudosu
Topic Starter
kyuten

phonic wrote:

Hi


from #modreqs


[General]

  1. Only Taiko is different in a combo color. Please unify it→fixed

[Insane]

  1. HP-1?→OK
  2. 00:16:504 (3) - new combo?
  3. 00:23:121 (4) - newcombo
  4. 00:23:563 (6) - ^
  5. 00:35:033 (5) - ^
  6. 00:37:680 (8) - ^
  7. 00:49:371 (8) - ^
  8. 00:49:813 (10) - remove new combo
  9. 01:00:401 (5) - ^
  10. 01:15:401 (4) - new combo
NC fixed

[Tiro Finale!!]

  1. HP+2?→OK
  2. 00:17:386 (3) - new combo?OK
  3. 00:29:739 (3) - ^OK
[yuca]

  1. 00:27:974 (8) - new combo?OK
nice map~

Give me Kudosu
thank you for mod></
and may I ask for a star :3
xierbaliti
於是又來寫點啥了:D

-Insane-
01:10:879 (5) - 这三连感觉不好 去掉这个?
01:10:989 (6) - clap感觉不合
01:23:563 (1,1,1,1,1) - 不知道你是怎么理解的 这里明显是音量渐弱更适合啊

Tiro Finale!!
01:29:298 (1,2) - 这藏slider底下似乎不行啊

加油 :3
Topic Starter
kyuten

xierbaliti wrote:

於是又來寫點啥了:D

-Insane-
01:10:879 (5) - 这三连感觉不好 去掉这个?→fixed
01:10:989 (6) - clap感觉不合→0.0去掉了之前slider最后的那个clap,只有单个的话感觉超怪..
01:23:563 (1,1,1,1,1) - 不知道你是怎么理解的 这里明显是音量渐弱更适合啊→因为是高潮的最后了嘛,所以用渐强然后高潮结束之后突然停止这样^^;

Tiro Finale!!
01:29:298 (1,2) - 这藏slider底下似乎不行啊→fixed

加油 :3
第二次来Mod超感谢><<</~~~
AmaiHachimitsu
[General]
Great song and visuals
The map is fairly completed, but I have some suggestions , You can use it or no.

[yuca]
00:07:239 (4,5) - Try to move it few grids to the right so it's near to the middle + add a note in the middle at 00:08:563 + start the spinner 2 ticks later.
00:57:092 (6) - The same thing as mentioned above, but: Ctrl + R => move 00:56:651 (5) - appropriately + add a note in the middle at 00:57:974 - + spinner 2 ticks later
01:03:710 - Consider adding a note? This diff is suited rather for amateurs so let them play with the same flow as the previous parts
01:10:769 - ^
01:12:092 (3) - surprising, long slider. It matches rather to vocal than music. I'd rather make it the same as in the previous part (shorten it to 01:12:533)

[Tiro Finale]
Found nothing ;o Well mapped. Quite pro-tablet, but it has to be harder than [Insane] hasn't it?

[Insane]
00:34:151 (1,2,3,4) - Spacing 1.8 is a bit huge. It's hard even as an Insane. snap 1.5 would be better, you can make it more semicirclic.
01:22:901 (1,1,1) - Make it as one, visible combo. Unless you know the map this part will be like a lottery cuz it's not very visible.

Something about sliders
00:03:269 (5) -
00:52:680 (9) -
Changing the sliders' velocity by changing their form is not allowed. Make them a bit more easier to read



That's all I noticed, great job. Good luck
Topic Starter
kyuten

AmaiHachimitsu wrote:

[General]
Great song and visuals
The map is fairly completed, but I have some suggestions , You can use it or no.

[yuca]
00:07:239 (4,5) - Try to move it few grids to the right so it's near to the middle + add a note in the middle at 00:08:563 + start the spinner 2 ticks later.→its ok i think
00:57:092 (6) - The same thing as mentioned above, but: Ctrl + R => move 00:56:651 (5) - appropriately + add a note in the middle at 00:57:974 - + spinner 2 ticks later→fixed
01:03:710 - Consider adding a note? This diff is suited rather for amateurs so let them play with the same flow as the previous parts→fixed
01:10:769 - ^→fixed
01:12:092 (3) - surprising, long slider. It matches rather to vocal than music. I'd rather make it the same as in the previous part (shorten it to 01:12:533)→its ok i think

[Tiro Finale]
Found nothing ;o Well mapped. Quite pro-tablet, but it has to be harder than [Insane] hasn't it?

[Insane]
00:34:151 (1,2,3,4) - Spacing 1.8 is a bit huge. It's hard even as an Insane. snap 1.5 would be better, you can make it more semicirclic.→1.8 isn't so hard i think and fixed in another way
01:22:901 (1,1,1) - Make it as one, visible combo. Unless you know the map this part will be like a lottery cuz it's not very visible.→just thinking about these TAT..but still have no idea on it.......

Something about sliders
00:03:269 (5) - →fixed
00:52:680 (9) - →its ok i think
Changing the sliders' velocity by changing their form is not allowed. Make them a bit more easier to read



That's all I noticed, great job. Good luck
thank you very much ><///~ sorry for my poor english xd...
Rue
Hey there, caught it in #modreqs. Uhh, this is not supposed to be a mod 4 mod, but the moment I saw the artist I realized we both have interest in Madoka OSTs, eh? :D I'm currently getting modding on Miki Sayaka's theme, so maybe you'd be interested to take a look and mod it: Kajiura Yuki - Decretum.

Alright, let's get to modding.
  • [yuca]:
  1. 00:16:504 (4) - if you move the green section from here to 00:16:835 the hitnormal would sound not so sharp. Try it on this one and see if you like the sound. If so, apply all around the track.
  2. 01:10:769 (1,2) - i think it sounds better if you move whistle from (2) to (1)
  3. 01:14:739 (1) - add clap to the end
  • [Tiro Finale!!]:
  1. 00:13:636 (2) - it doesn't need a whistle.
  2. 00:21:798 (1) - whistle on the end.
  3. 00:22:680 (3) - ^
  4. 00:23:563 (5) - uhh, hitfinish on the beginning and whistle on the reverse.
    ^ Arrange it like that all over the song please. It really lacks those whistles and finishes at times.
  5. 00:37:460 - I'd place a note here.
  6. 00:59:519 (4,1) - that's the hardest moment of the entire diff I'd say. Place them a little closer to each other.
  7. 01:27:974 (1) - 30% for its end please.
  8. 01:29:298 (1) - whistle.
  • [Insane]:
  1. 00:00:732 (1) - same as in [yuca], what about moving green section from 00:00:732 to, say, 00:01:063? As I said, sounds not that sharp.
  2. 00:14:739 (12) - maybe N:C1 hitfinish for this one?
  3. 00:18:269 (1) - and here at the beginning
  4. 00:21:798 (1) - and here^
    ... and so on, you got the idea.
  5. 00:28:416 (9) - whistle on the beginning
  6. 00:31:725 (6) - clap
  7. 00:41:210 (4,5,6,7) - oh crap, from here and on, no doubles, I beg you, they merely don't fit.
  8. 01:04:151 (1,2,3,4) - I'd place whistles on the beginnings of (1,3,4), and removed it from (2).
  9. 01:07:239 (6) - clap on the beginning
  10. 01:12:974 (1,2,3,4) - I find this one incredibly hard to read, especially after the previous pattern, which kinda makes you think that the next one is to be read the same way. But it's not!
  11. 01:23:563 (1,1,1,1,1) - I seriously can't tell you what's wrong about it, but I can't see sh*t. Unstack them maybe?
  12. 01:25:327 (1,2,3) - Whistles on their ends.
  13. 01:29:298 (1,2) - ^
  14. 01:31:063 (2,3) - ^
That's all and it's awesome, have my star o/
Topic Starter
kyuten
@Route 99, thank you for your Mod and STAR><<<
But I don't have time now T-T Ill check it later
Also your map :3 but you must know that I'm just a beginner..so maybe my mod is useless ._.

^^/
Topic Starter
kyuten

Route 99 wrote:

Hey there, caught it in #modreqs. Uhh, this is not supposed to be a mod 4 mod, but the moment I saw the artist I realized we both have interest in Madoka OSTs, eh? :D I'm currently getting modding on Miki Sayaka's theme, so maybe you'd be interested to take a look and mod it: Kajiura Yuki - Decretum.

Alright, let's get to modding.
  • [yuca]:
  1. 00:16:504 (4) - if you move the green section from here to 00:16:835 the hitnormal would sound not so sharp. Try it on this one and see if you like the sound. If so, apply all around the track.
  2. 01:10:769 (1,2) - i think it sounds better if you move whistle from (2) to (1)
  3. 01:14:739 (1) - add clap to the end
  • [Tiro Finale!!]:
  1. 00:13:636 (2) - it doesn't need a whistle.
  2. 00:21:798 (1) - whistle on the end.
  3. 00:22:680 (3) - ^
  4. 00:23:563 (5) - uhh, hitfinish on the beginning and whistle on the reverse.
    ^ Arrange it like that all over the song please. It really lacks those whistles and finishes at times.
  5. 00:37:460 - I'd place a note here.
  6. 00:59:519 (4,1) - that's the hardest moment of the entire diff I'd say. Place them a little closer to each other.
  7. 01:27:974 (1) - 30% for its end please.
  8. 01:29:298 (1) - whistle.
  • [Insane]:
  1. 00:00:732 (1) - same as in [yuca], what about moving green section from 00:00:732 to, say, 00:01:063? As I said, sounds not that sharp.
  2. 00:14:739 (12) - maybe N:C1 hitfinish for this one?
  3. 00:18:269 (1) - and here at the beginning
  4. 00:21:798 (1) - and here^
    ... and so on, you got the idea.
  5. 00:28:416 (9) - whistle on the beginning
  6. 00:31:725 (6) - clap
  7. 00:41:210 (4,5,6,7) - oh crap, from here and on, no doubles, I beg you, they merely don't fit.
  8. 01:04:151 (1,2,3,4) - I'd place whistles on the beginnings of (1,3,4), and removed it from (2).
  9. 01:07:239 (6) - clap on the beginning
  10. 01:12:974 (1,2,3,4) - I find this one incredibly hard to read, especially after the previous pattern, which kinda makes you think that the next one is to be read the same way. But it's not!
  11. 01:23:563 (1,1,1,1,1) - I seriously can't tell you what's wrong about it, but I can't see sh*t. Unstack them maybe?
  12. 01:25:327 (1,2,3) - Whistles on their ends.
  13. 01:29:298 (1,2) - ^
  14. 01:31:063 (2,3) - ^
That's all and it's awesome, have my star o/
sorry for my time >_<
I checked and fixed some problems in Insane and yuca
thank u for your MOD ></~
Soaprman
I said I'd mod this in #modreqs yesterday so let's do this.

Folder

Good!

General

Normal-Insane-Insane is a bit of a bad spread, even though they are slightly easy insanes. Also, seems weird that the difficulty named Tiro Finale! isn't the hardest in the set. The most thorough way to fix this would be to add a Hard difficulty, make Insane easier, and make Tiro Finale! harder. I'm not sure you want to do all that, though, and it's not really a big deal.

yuca

00:07:680 (5) - Make this a longer slider instead of a shorter slider with a repeat.

00:35:916 (1,2) - Center these a little better by moving 1 to the right. You'll probably need grid 3.

Tiro Finale!

No suggestions!

Insane

00:30:842 (2,3) - Nothing wrong here, just want to point out that I thought the circle in the background picture was a hitcircle while playing. I'm probably the only one who had this problem though!

01:18:269 (1) - Fantastic.

Taiko DS

I'm not skilled enough with Taiko to mod Taiko maps but it sounds nice!

Overall

A great mapset. I'm glad you posted it in #modreqs so I could get the pleasure of playing it! Let me know if you ever go with that crazy suggestion to add another difficulty. :P
Topic Starter
kyuten

Soaprman wrote:

I said I'd mod this in #modreqs yesterday so let's do this.

Folder

Good!

General

Normal-Insane-Insane is a bit of a bad spread, even though they are slightly easy insanes. Also, seems weird that the difficulty named Tiro Finale! isn't the hardest in the set. The most thorough way to fix this would be to add a Hard difficulty, make Insane easier, and make Tiro Finale! harder. I'm not sure you want to do all that, though, and it's not really a big deal.

yuca

00:07:680 (5) - Make this a longer slider instead of a shorter slider with a repeat. →fixed

00:35:916 (1,2) - Center these a little better by moving 1 to the right. You'll probably need grid 3. →fixed

Tiro Finale!

No suggestions!

Insane

00:30:842 (2,3) - Nothing wrong here, just want to point out that I thought the circle in the background picture was a hitcircle while playing. I'm probably the only one who had this problem though!→ehhmm.____.

01:18:269 (1) - Fantastic.(・∀・)

Taiko DS

I'm not skilled enough with Taiko to mod Taiko maps but it sounds nice!

Overall

A great mapset. I'm glad you posted it in #modreqs so I could get the pleasure of playing it! Let me know if you ever go with that crazy suggestion to add another difficulty. :P
Thank you for your Mod~~
wmfchris
taiko modding as requested

- N 100% might be too loud which covered the song. try 80%?

00:03:269 - there's a vocal sound here so I prefer k
00:07:239 - d?
01:00:180 - some suggestions here: try kkddd d kdd k kkd d k?
01:07:239 - d?
01:13:857 - sound ncie to put sth varied before finish: try d ddkdk?
01:17:607 - start 5-plet here, then finish

that all, nice work and you're improving :3

8.5/10
KDS

wmfchris wrote:

taiko modding as requested

- N 100% might be too loud which covered the song. try 80%? ok~

00:03:269 - there's a vocal sound here so I prefer k ? it is a kat @w@
00:07:239 - d? ok!
01:00:180 - some suggestions here: try kkddd d kdd k kkd d k? hmm... change to 'kkkkd d kdd k kkd k d' =w=..
01:07:239 - d? no fix ;w;
01:13:857 - sound ncie to put sth varied before finish: try d ddkdk? change to 'd kkddk'! :3
01:17:607 - start 5-plet here, then finish no fix

that all, nice work and you're improving :3

8.5/10
thx mod chris!
>w</

Download: Kajiura Yuki - Credens justitiam (kyuten) [Taiko DS].osu
Topic Starter
kyuten
Uploaded :3
thanks X3
wmfchris
00:03:269 - there's a vocal sound here so I prefer k ? it is a kat @w@
yesssss


(kd for the mod post please -w-)
Topic Starter
kyuten

wmfchris wrote:

yesssss


(kd for the mod post please -w-)
<(_ _)>sorry....i forgot it...
No_Gu
request from my queue

[baca]
00:16:063 (3) - x244 y 216
00:16:504 (4) - x184 y112
00:17:827 (5) - x244 y 216
00:22:680 (2) - x296 y 120 if you fix this.then fix spacing
00:52:239 (4) - y 318

[ξ(✿ >◡❛)ξ▄︻▇▇〓〓 ティロ・フィナーレ ]
00:03:269 (5) - 最后那白点移到中间
00:23:563 (5) - 后面finish换到前面来

[insane]
00:38:563 (1) - 好像有点急,auto才勉强2000
00:48:269 (6) - NC

もう何も恐くない ═┻┳︻▄ξ(✿ ❛‿❛)ξ▄︻┻┳═
皮肤的数字和hitcircle上面的花根本就不齐
不清楚是数字的问题还是花的问题0 0
Topic Starter
kyuten

No_Gu wrote:

request from my queue

[baca]
00:16:063 (3) - x244 y 216
00:16:504 (4) - x184 y112
00:17:827 (5) - x244 y 216
00:22:680 (2) - x296 y 120 if you fix this.then fix spacing
00:52:239 (4) - y 318
之后让yuca来check ww

[ξ(✿ >◡❛)ξ▄︻▇▇〓〓 ティロ・フィナーレ ]
00:03:269 (5) - 最后那白点移到中间→fixed
00:23:563 (5) - 后面finish换到前面来→fixed

[insane]
00:38:563 (1) - 好像有点急,auto才勉强2000→fixed
00:48:269 (6) - NC→fixed

もう何も恐くない ═┻┳︻▄ξ(✿ ❛‿❛)ξ▄︻┻┳═
皮肤的数字和hitcircle上面的花根本就不齐
不清楚是数字的问题还是花的问题0 0→fixed 0 0大概...
Mod超感谢>w</~
Shinkuu
整体完整度相当高,基本mod不出什么了 ;)
给个星

  • yuca
  1. 大丈夫,萌大奶
  • 太鼓
  1. 不mod
  • Tiro Finale
  1. 00:32:386 (1,2,3,4) - 这里试试摆有一点jump的感觉,这样后面的jump应该会更好读,打起来会舒服一点(个人想法)
  2. 00:58:857 (1,2,3,4,1,2,3,4) - 囧……保留意见
  • Insane
  1. 00:48:269 (1,2,3,4,5,6,1,2) - 这里的跳后的节奏可能有点不好读图
  2. 01:00:401 (5) - NC
  3. 01:00:621 (1) - NC
Topic Starter
kyuten

Shinkuu wrote:

整体完整度相当高,基本mod不出什么了 ;)
给个星

  • yuca
  1. 大丈夫,萌大奶
  • 太鼓
  1. 不mod
  • Tiro Finale
  1. 00:32:386 (1,2,3,4) - 这里试试摆有一点jump的感觉,这样后面的jump应该会更好读,打起来会舒服一点(个人想法)
  2. 00:58:857 (1,2,3,4,1,2,3,4) - 囧……保留意见
等meichan看看w

  • Insane
  1. 00:48:269 (1,2,3,4,5,6,1,2) - 这里的跳后的节奏可能有点不好读图→个人感觉还可以._.先保留><
  2. 01:00:401 (5) - NC→fixed
  3. 01:00:621 (1) - NC→fixed
MOD超感谢>w<还有Star>>w<<<<<<
y u c a

No_Gu wrote:

request from my queue

[baca]
00:16:063 (3) - x244 y 216
00:16:504 (4) - x184 y112
00:17:827 (5) - x244 y 216
00:22:680 (2) - x296 y 120 if you fix this.then fix spacing
00:52:239 (4) - y 318
NOOOOO im not baca!!ヾ(*`Д´*)ノ

Download: Kajiura Yuki - Credens justitiam (kyuten) [yuca].osu
Topic Starter
kyuten
おお~ありがとうゆかwwおつかれさまでした>w</

Upload完了ww
Weez
Saw this in modreqs so thought I should mod it

General
- Silent slider ticks are unrankable!
- I'm not sure about the diff spread here but it might slider. I have no problem with it but it might cause a problem.
- Remove "kalafina" from the tags, they didn't do this songs...
- Add "mahou shoujo" to the tags since its also called mahou shoujo madoka magica

yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completely
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy.

Trio Finale
- Use the silent slider custom hitsounds here, works great imo.
- Emmm where's kiai time?? Put that in here, you can't have it for 2 diffs and leave it out here.
00:19:592 (1,2,3,4,5,6,7,8) - for the love of god keep the spacing the same here. This is ruining a nice diff ;_;
00:34:151 (1,2,3,4,1,2,3,4) - ^same
00:58:857 (1,2,3,4,1,2,3,4) - ^same

Insane
00:03:269 (5) - A better spiral can be made here. One where its not overlapping itself. Use this as a guide: http://osu.ppy.sh/ss/171014
00:28:416 (9) - really needs improvement. http://puu.sh/bvFw
00:40:327 (3) - Same as the first one.
01:00:621 (1) - remove the new combo here
01:06:357 (5) - Same thing as the first one

Thats all well good luck with this map
y u c a

Weezy wrote:

yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.i dont think so.its hard as easy
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.no
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completelyfix
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy. its normal so fine imo
Download: Kajiura Yuki - Credens justitiam (kyuten) [yuca].osu

@⑨姐
今slider tick音なしだめみたいTv Tだからsoft-slidertick.wavを削除してfull subしてー!
てかskinかわいいいいいいいい
Dusty
random #modreqs check

[yuca]
nit-picky things here that you don't really need to fix, but at least try it next time...
00:25:327 (1) - make this slider straight (resnap the left sliderpoint to the grid)
00:27:092 (5,6,7) - you can make straight lines by pressing the Ctrl button with grid snap off and distance snap on. just a hint :)

[Insane]
01:18:269 (1) - If you want to do this, the storyboard warning needs to be bigger and appear earlier, because I really couldn't see it

nice mapset here, have a star :)
Topic Starter
kyuten

Weezy wrote:

Saw this in modreqs so thought I should mod it

General
- Silent slider ticks are unrankable!
- I'm not sure about the diff spread here but it might slider. I have no problem with it but it might cause a problem.
- Remove "kalafina" from the tags, they didn't do this songs...→no...they did this song..
- Add "mahou shoujo" to the tags since its also called mahou shoujo madoka magica→people use madoka to search for things of this anime more than mahou shoujo imo

yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completely
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy.

Trio Finale
- Use the silent slider custom hitsounds here, works great imo.
- Emmm where's kiai time?? Put that in here, you can't have it for 2 diffs and leave it out here.
00:19:592 (1,2,3,4,5,6,7,8) - for the love of god keep the spacing the same here. This is ruining a nice diff ;_;
00:34:151 (1,2,3,4,1,2,3,4) - ^same
00:58:857 (1,2,3,4,1,2,3,4) - ^same

Insane
00:03:269 (5) - A better spiral can be made here. One where its not overlapping itself. Use this as a guide: http://osu.ppy.sh/ss/171014eehh...its like Mami's fair imo._.so...
00:28:416 (9) - really needs improvement. http://puu.sh/bvFwfixed
00:40:327 (3) - Same as the first one.↑
01:00:621 (1) - remove the new combo here→fixed
01:06:357 (5) - Same thing as the first one↑

Thats all well good luck with this map
thank you for MOD >w</~
Topic Starter
kyuten

y u c a wrote:

Weezy wrote:

yuca
- Should rename this to yuca's Easy since people WILL get confused if its a normal or easy.i dont think so.its hard as easy
00:25:327 (1,2,3,4,5,6,7) - This is too hard for an easy diff. Having constant triples like that doesn't belong on easy.no
00:35:916 (1,2) - Not a nice overlap, plus you shouldn't be doing this for an easy diff. Sliders track path should be visible completelyfix
01:14:739 (1,2,3,4,1,2,3,4) - Again way too hard for an easy. its normal so fine imo
[attachment=0:845a5]Kajiura Yuki - Credens justitiam (kyuten) [yuca].osu[/attachment:845a5]

@⑨姐
今slider tick音なしだめみたいTv Tだからsoft-slidertick.wavを削除してfull subしてー!
てかskinかわいいいいいいいい
わかったwwsoft-slidertick.wav←このファイルを削除していいよねww
なんか最近いろいろと忙しんだ...なにをやってるんのか分からないんけど<(_ _)>
Topic Starter
kyuten

Dusty wrote:

random #modreqs check

[yuca]
nit-picky things here that you don't really need to fix, but at least try it next time...
00:25:327 (1) - make this slider straight (resnap the left sliderpoint to the grid)
00:27:092 (5,6,7) - you can make straight lines by pressing the Ctrl button with grid snap off and distance snap on. just a hint :)

[Insane]
01:18:269 (1) - If you want to do this, the storyboard warning needs to be bigger and appear earlier, because I really couldn't see it→etto...its big enough i think ww even player didn't see this and missed the first PC, the 2nd PC they will fix ww

nice mapset here, have a star :)
thank you for MOD >w</~
wcx19911123
from my queue

[General]
diff spread is bad , 2 Insane diffs and 1 Normal diff.. you need to add a Hard diff or remap an Insane diff to Hard diff
offset=618(-4) is better to me , feel free to change it or not
kiai is too long in yuca , Taiko DS and Insane diffs imo. make kiai reasonable and all the same in all diffs is better(start and end at the same time)
add sliderborder in .osu files , use this code
SliderBorder : 255,255,255
like this
[Colours]
Combo1 : 255,255,255
Combo2 : 236,236,0
Combo3 : 46,0,91
SliderBorder : 255,255,255
lead-in=1000~1500 is enough , 3000 is too large

[skin]
you should add approachcircle.png , reversearrow.png , score-comma.png , score-dot.png. they are integral to the skins
comboburst.png has too many useless transparent pixels , you should cut off all the useless transparent pixels and make its dimensions under 500x767


[yuca]
01:02:386 (3,1,2,3) - don jump here , triple click after 1.5x jump is too hard to play imo
01:25:989 - I don't know why you silence the slider end , it sound really like missed combo here.. volume up a bit plz
01:28:857 - ^
01:32:386 (1,1) - I think you should turn the volume down a bit , music here is really quiet
diff's totally rankble , but as a Normal diff it is kinda hard to play imo.. too many triple click..

[Tiro Finale!!]
what is this diff name mean 0.0?
OD - 1/2 plz , it is now too high with this diff imo
HD+1 ? it is kinda too low imo
00:59:519 (4,1) - this jump it too huge to play , and it is totally unreasonable , music here is smooth , I don't know why you add jump here. reduce the spacing plz
01:10:989 - add a circle stack on 01:10:548 (2) - ? sound and play better
01:24:445 (9) - add new combo , or this combo is too long , it is hard to read the stream's rhyme when play

[Insane]
00:10:327 (1,2,3,4) - spacing larger a bit plz , it is easier to read as they are 1/4 beats..
01:05:474 (4) - this slider end sound kinda odd , end at 01:05:916 - and remove 01:05:916 (1) - , sound better. cuz music at 01:05:805 - is empty
01:17:607 - the sb warning should come out earlier imo , at 01:17:386 - is better
01:23:342 (3) - it is totally hidden by the slider.. move it down a bit , looks like this 2 circles 01:22:901 (1,2) - is better
01:30:622 (1,2,3) - this objects are too quiet , stay at 30% volume plz

[Taiko DS]
you need a Taiko BG

map's diff spread is bad imo
I suggest add a Hard diff
Topic Starter
kyuten

wcx19911123 wrote:

from my queue

[General]
diff spread is bad , 2 Insane diffs and 1 Normal diff.. you need to add a Hard diff or remap an Insane diff to Hard diffI'll make a hard diff :3
offset=618(-4) is better to me , feel free to change it or not→keep 622 0.0
kiai is too long in yuca , Taiko DS and Insane diffs imo. make kiai reasonable and all the same in all diffs is better(start and end at the same time)→I'll do this :3
add sliderborder in .osu files , use this code
SliderBorder : 255,255,255
like this
[Colours]
Combo1 : 255,255,255
Combo2 : 236,236,0
Combo3 : 46,0,91
SliderBorder : 255,255,255
fixed
lead-in=1000~1500 is enough , 3000 is too largefixed

[skin]
you should add approachcircle.png , reversearrow.png , score-comma.png , score-dot.png. they are integral to the skins→I'll try this
comboburst.png has too many useless transparent pixels , you should cut off all the useless transparent pixels and make its dimensions under 500x767
fixed

[yuca]
01:02:386 (3,1,2,3) - don jump here , triple click after 1.5x jump is too hard to play imo
01:25:989 - I don't know why you silence the slider end , it sound really like missed combo here.. volume up a bit plz
01:28:857 - ^
01:32:386 (1,1) - I think you should turn the volume down a bit , music here is really quiet
diff's totally rankble , but as a Normal diff it is kinda hard to play imo.. too many triple click..

[Tiro Finale!!]
what is this diff name mean 0.0?→Tomoe Mami: Tiro Finale!!ξ( >◡❛)ξ▄︻▇▇〓〓
OD - 1/2 plz , it is now too high with this diff imo→its ok
HD+1 ? it is kinda too low imo→fixed
00:59:519 (4,1) - this jump it too huge to play , and it is totally unreasonable , music here is smooth , I don't know why you add jump here. reduce the spacing plzits ok
01:10:989 - add a circle stack on 01:10:548 (2) - ? sound and play better→fixed
01:24:445 (9) - add new combo , or this combo is too long , it is hard to read the stream's rhyme when play→fixed

[Insane]
00:10:327 (1,2,3,4) - spacing larger a bit plz , it is easier to read as they are 1/4 beats..→its ok imo..
01:05:474 (4) - this slider end sound kinda odd , end at 01:05:916 - and remove 01:05:916 (1) - , sound better. cuz music at 01:05:805 - is empty→tried this but feel that its so strange to play....
01:17:607 - the sb warning should come out earlier imo , at 01:17:386 - is better→fixed
01:23:342 (3) - it is totally hidden by the slider.. move it down a bit , looks like this 2 circles 01:22:901 (1,2) - is better→fixed
01:30:622 (1,2,3) - this objects are too quiet , stay at 30% volume plz→fixed

[Taiko DS]
you need a Taiko BGI'll do this :3

map's diff spread is bad imo
I suggest add a Hard diff→going to make a HARD diff in winter holiday ww
thank you for Mod >w</
KDS
Taiko BG here!



edit : Just joke wwww
Topic Starter
kyuten
@KDS:
0w0thats great ww
but lets use another BG for this will be a ranked map ww
(really good ww iroiro to ww=w=
y u c a
fixed almost~ty mod Dusty and 神mapper~

Download: Kajiura Yuki - Credens justitiam (kyuten) [yuca].osu
Topic Starter
kyuten

y u c a wrote:

fixed almost~ty mod Dusty and 神mapper~
はやい∑O-O
spboxer3

[general]

  1. 你這個skin少了配套的東西:
    approachcircle.png
    reversearrow.png
    score-comma.png
    score-dot.png

[yuca]

  1. none~

[Hard]

  1. kiai必須統一
  2. 沒有用到的綠線:
    00:39:655 -

  3. 00:07:460 (5) - 這個位置加節奏有些奇怪
  4. 00:12:533 (4,5) - 這個圖型排好些 讓(4)對上(5)的中心吧!!
  5. 00:27:092 (1,2) - 這節奏有些怪 因為感覺00:27:754 (x) - 感覺是有東西的 這只是各人感覺 所以跳過吧~
  6. 01:20:033 (4) - 1/4連音感覺太長了些
  7. 01:27:974 (1) - 不建議用spinner 太過於短了

[Tiro Finale!!]

  1. 00:22:680 (3,4,5) - 不均勻的間距

    用了太多的finish有些過於吵~

[Insane]

  1. 01:27:974 (1) - 同樣不建議spinner在這

[Taiko DS]

  1. HP+1 OD+1?
  2. 00:10:327 (45,46,47,48) - k kkd?




紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議

map做的很好阿~:P

ok~that's all
good lucky
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