chano & 40mP - Natsukoi Hanabi

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Joe Castle
its sad that half of you guys cant stand a meme about monstrata´s mod...

but at the same time the other half cant stand a silly opinion about how the map starts

/4D_chess_starts
0034192
lmao what the fuck is going on here
Natteke desu

SnowNiNo_ wrote:

why do ppl try to map gimmicks
when the song isnt gimmicky at all
:thinking:
Because mapping basic stuff is boring and not original
Shizuku-

Monstrata wrote:

Shizuku's Extra

00:10:791 (1,1) - Stacks Whoops, no one saw that one
00:25:411 - Don't understand why you dont map this. But i can understand every other part. it's just here theres also the insturment didn't feel the need to add a note since I mostly follow the percussion instruments

This is great. This is how you should map a gimmick honestly. There are overlapping/stacking/hard to read patterns but they are really well integrated. you have a baseline that is "normal" mapping so when you switch to sections that are different, they feel unique and special. Good job! Coming from you, it's a really nice thing to say. Considering for the past 2 years, you hated my mapping style since it didn't make sense at all. It's good to see that comment from you because that's when I know that I improved on mapping, even though it took so long to do so.
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TitleUnicode:夏恋花火
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Tags:sugar panoram a note summer festival fireworks chano Trynna Mun Bariton MkGuh Shizuku- Mirash Delis Ataraxia
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397,128,65854,5,8,0:0:0:0:
275,112,66044,1,8,0:0:0:0:
154,96,66234,1,2,0:0:0:0:
154,96,66613,5,2,0:0:0:0:
397,128,66803,1,0,0:0:0:0:
397,128,67183,5,6,1:0:0:0:
156,223,67373,1,0,0:0:0:0:
278,34,67563,2,0,L|287:141,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
296,248,67942,5,0,0:0:0:0:
154,96,68132,1,2,0:0:0:0:
356,49,68322,1,8,0:0:0:0:
296,248,68512,6,0,B|312:288|296:328|296:328|280:308,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
356,49,68892,2,0,B|382:15|425:9|425:9|415:32,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
154,96,69272,2,0,B|111:89|84:56|84:56|110:52,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,32,69651,5,2,0:0:0:0:
257,296,69841,1,8,0:0:0:0:
257,296,70221,5,6,0:0:0:0:
394,132,70411,2,0,L|286:141,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
178,150,70791,1,2,0:0:0:0:
372,261,70980,1,0,0:0:0:0:
371,38,71170,1,2,0:0:0:0:
178,150,71360,1,8,0:0:0:0:
394,132,71550,6,0,B|424:116|452:122|452:122|468:147|469:166,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
257,296,71930,2,0,B|228:278|219:250|219:250|232:224|248:214,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
467,332,72310,2,0,B|465:365|446:387|446:387|417:388|400:379,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
277,174,72689,5,0,0:0:0:0:
149,307,72879,2,0,L|257:295,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
394,132,73259,5,6,0:0:0:0:
154,96,73449,1,0,0:0:0:0:
256,295,73639,2,0,L|246:188,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
236,79,74018,1,0,0:0:0:0:
152,288,74208,2,0,B|202:306|202:306|256:294,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
132,72,74588,6,0,B|108:57|108:57|115:136,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
394,132,74968,2,0,B|418:118|418:118|346:85,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
211,328,75348,2,0,B|210:356|210:356|274:310,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
372,261,75727,5,2,0:0:0:0:
156,223,75917,1,8,0:0:0:0:
372,261,76107,1,0,0:0:0:0:
177,69,76297,6,0,B|147:122|147:122|157:241,1,161.999995056153,6|0,0:0|0:0,0:0:0:0:
155,222,76677,1,8,0:0:0:0:
284,59,76866,2,0,L|174:68,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
255,294,77246,5,2,0:0:0:0:
284,59,77436,1,8,0:0:0:0:
255,294,77626,1,2,0:0:0:0:
284,59,77816,5,6,0:0:0:0:
270,177,78006,1,2,0:0:0:0:
255,294,78196,1,8,0:0:0:0:
284,59,78385,5,6,0:0:0:0:
284,59,78765,5,2,0:0:0:0:
270,177,78955,1,8,0:3:0:0:
270,177,79145,1,4,3:0:0:0:
442,44,79335,6,0,B|360:27|364:74|282:57,1,161.999995056153,6|0,0:1|0:0,0:0:0:0:
179,66,79715,2,0,P|227:50|283:58,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
394,132,80094,5,0,0:0:0:0:
394,132,80284,1,2,0:0:0:0:
255,294,80474,1,8,0:0:0:0:
179,66,80664,6,0,B|155:51|155:51|162:130,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
394,132,81044,2,0,B|418:118|418:118|346:85,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
229,285,81423,2,0,B|228:313|228:313|292:267,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
394,132,81803,5,2,0:0:0:0:
179,66,81993,2,0,L|189:185,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
394,132,82373,2,0,P|327:117|371:181,1,161.999995056153,6|0,0:0|0:0,0:0:0:0:
471,105,82753,5,8,0:0:0:0:
286,56,82942,2,0,L|174:65,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
80,182,83322,5,2,0:0:0:0:
229,285,83512,1,8,0:0:0:0:
178,65,83702,6,0,B|138:49|98:65|98:65|118:49,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
343,181,84082,2,0,B|376:154|383:111|383:111|386:137,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
160,265,84461,1,2,0:0:0:0:
160,265,84556,1,8,0:0:0:0:
160,265,84651,6,0,B|166:307|200:334|200:334|176:324,1,107.999996704102,8|8,0:0|0:0,0:0:0:0:
178,65,85031,5,8,0:3:0:0:
178,65,85411,6,0,B|240:32|304:64|304:64|280:93,1,161.999995056153,12|0,0:0|0:0,0:0:0:0:
185,168,85791,2,0,P|170:117|178:64,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
385,136,86170,5,8,0:0:0:0:
185,168,86360,1,2,0:0:0:0:
372,261,86550,1,8,0:0:0:0:
175,323,86740,6,0,B|151:338|151:338|158:259,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
372,261,87120,2,0,B|396:276|396:276|389:197,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
202,104,87499,2,0,B|178:89|178:89|185:168,1,107.999996704102,2|8,0:0|0:0,0:0:0:0:
200,376,87879,5,2,0:0:0:0:
366,261,88069,1,8,0:0:0:0:
202,104,88259,1,2,0:0:0:0:
83,298,88449,5,8,0:0:0:0:
366,261,88639,1,2,0:0:0:0:
80,182,88829,5,8,0:0:0:0:
363,145,89018,1,2,0:0:0:0:
200,376,89208,5,8,0:0:0:0:
178,65,89398,1,2,0:0:0:0:
477,120,89588,5,8,0:0:0:0:
80,179,89778,6,0,B|126:202|173:188|173:188|141:198|125:232,1,161.999995056153,6|0,0:0|0:0,0:0:0:0:
125,231,90158,5,2,0:0:0:0:
310,116,90348,2,0,L|198:106,1,107.999996704102,8|2,0:0|0:0,0:0:0:0:
388,196,90727,5,8,0:0:0:0:
125,231,90917,1,2,0:0:0:0:
389,284,91107,1,8,0:0:0:0:
440,267,91202,1,8,0:0:0:0:
440,213,91297,1,8,0:0:0:0:
388,196,91392,1,8,0:0:0:0:
357,240,91487,5,4,1:0:0:0:
125,231,91866,5,8,0:0:0:0:
357,240,92056,1,0,0:0:0:0:
125,231,92436,5,0,0:0:0:0:
241,235,92626,1,8,0:0:0:0:
357,240,92816,1,4,0:0:0:0:
125,231,93196,5,8,0:0:0:0:
357,240,93385,1,8,0:0:0:0:
125,231,93575,5,0,0:0:0:0:
125,231,93955,5,8,0:0:0:0:
357,240,94145,1,0,0:0:0:0:
241,235,94335,1,8,0:0:0:0:
200,376,94525,5,4,0:0:0:0:
203,107,94904,5,8,0:0:0:0:
200,376,95094,1,0,0:0:0:0:
203,107,95474,5,8,0:0:0:0:
201,241,95664,1,8,0:0:0:0:
200,376,95854,5,0,0:0:0:0:
203,107,96234,1,0,0:0:0:0:
357,240,96423,1,8,0:0:0:0:
201,241,96613,1,0,0:0:0:0:
45,240,96993,5,8,0:0:0:0:
201,241,97183,1,0,0:0:0:0:
201,241,97373,1,0,0:0:0:0:
124,106,97563,1,0,0:0:0:0:
Mirash
@Hobbes2 if you listen closely, sounds in music start at 00:21:423 (1) - and end on 00:21:803 (4) - while it could be a stream because of strong tomb, i find the way doublets represent that sounds more appropriate here, if i'm not a total retard. i might change it though, if someone actually will convince me with something more than WHYWHYWHYitIsOvermap
also got very tilted because of discussions i've seen, thanks
Linada

Mirash wrote:

@Hobbes2 if you listen closely, sounds in music start at 00:21:423 (1) - and end on 00:21:803 (4) - while it could be a stream because of strong tomb, i find the way doublets represent that sounds more appropriate here, if i'm not a total retard. i might change it though, if someone actually will convince me with something more than WHYWHYWHYitIsOvermap
also got very tilted because of discussions i've seen, thanks
tbh i really can't understand doubles here too, even if i listen closely i don't get it. moving 3 at the white tick would make much more sense to me

also

01:16:297 (1,2,3,4,1,2,3,4,1) - i knew overmap with sliderend were allowed but this stream is completely out of place
01:24:461 (7,1) - also here ?? but you ignore the existing 1/4s to completely overmap inexisting sounds ?
01:25:411 (5) - nc pls

Net0 wrote:

while Mirash follows his own mapping based on overmapped rhythms
when did this become a thing ? thoses streams emphasize or express nothing in the song, i don't get it, why is this even a thing

also ppl here getting triggered easily, don't take this offensively, i'm out already do what you want


@Shizuku rly nice diff
ShirohaMyMommy
I've never been mapping just to make every circle sense btw maybe not a good thing to tell someone what to do by your words >u<

p.s. my post with the fixed .osu is deleted holy shit
Sotarks

Jounzan wrote:

SnowNiNo_ wrote:

why do ppl try to map gimmicks
when the song isnt gimmicky at all
:thinking:
Because mapping basic stuff is boring and not original
Agree with Nino here..
If you guys really want to be original just make original maps on original songs. But this is just my opinion tho.

I remember modded this and yeah shizuku reflected this song really well with his mapping. The rest is good but like trying too hard to be creative ends up random gimmicks and doesn't fit.

Anyway good luck with this
Akitoshi

Delis wrote:

>u<
Natteke desu
I mean this thread is lol. Would it work as a something worth discussion if i come to a random map thread and say something like "this map is too generic and it doesnt fits the song"? Can you quit this nonsence, and instead point everyhing you find unfittig by examples, because saying u pepel try two hard to be creative and song doesnt support it is straight retarded in case why on earth you think people will agree with your opinions when obviously liking other kind of stuff than you do lol im mad
juankristal

Delis wrote:

I've never been mapping just to make every circle sense btw maybe not a good thing to tell someone what to do by your words >u<

p.s. my post with the fixed .osu is deleted holy shit
That was my bad! Restored.
AshbeII
--nostalgic diff

00:18:575 (1,2,1,2) - xd

this basically has 0 sense and doesn't hint at anything coming into the map, the song doesn't even change here so I assume you had a missclick and moved the circles a little bit too far so maybe fix?

you emphasize 00:32:056 (1) with distance - but not 00:31:297 (1) - or 00:32:816 (1) - or 00:33:765 (1) -

00:42:879 (1) - 00:43:449 (1) - 00:43:449 (1) - 00:45:917 (1) - ^

00:36:803 (1,2,3,4,5,6,7) - this feels honestly so weird to play and hear , why not map only voice or instrumentals ? ;f this is just an opinion tho

not sure what happend to the map past 1 minute

Net0 wrote:

but meh, ppl should be allowed to get pp with no effort.
...right no wonder mapping meta sucks nice mentality you got there

this is on the maps front page btw
Topic Starter
Net0

VINXIS wrote:

meh monstrata isnt wrong in the mod

i think most of the mappers' efforts in this set r trying to be 2 creative which led them to obscure the image of their own map

chainpullz wrote:

I too was there for Monstrata's stream and while he may not have gone start to finish on every diff, there are like a dozens diffs on this set so it still ended up costing an hour of his time to go over what he did.

I'm usually a fan of edgy mapping (hanzer x irre eastbound & down is one of my favorites) but when the tone of the song itself is the exact opposite of edgy it has the same cringe feeling as a bunch of middle schoolers trying to be edgy for the sake of being edgy.

This is just a first impression (opinion) from seeing the maps on his stream so take it as you will (though I do hope you at least take a moment to ask yourself why it had to be this song that you mapped like this).

Kisses wrote:

Imho I see you as quite an inexperienced mapper (dw I suck too) and whenever someone critisizes one of your maps, or just don't agree with certain aspects, you get really defensive and start bringing up loads of other maps in retaliation, and that doesn't really help much. I think if you were to truly take a step back with some humility, try out a few things other modders have brought up, you'd go a long way, not just improving your individual maps but also improving as a mapper as well
You guys do know that any personal comments about me as a mapper are totally irrelevant right? You can think whatever you want, as long as you're not discussing the map itself, I don't care. So in case you case you want to comment anything about any diff, that's what you should do. Like Linada doesn't agree with a specific concept used in one of the diffs, that's how you make you point. Not generically saying "yo you're not hanzer!", "you're inexperienced", "you can't map this song in x-y way of mapping, this song can only be done with z mapping, etc" this are not valid points because you're just pointing out your own personal perspectives about mapping itself or me as a mapper rather than discussing the mapset, which is the goal of this thread.


Sotarks wrote:

If you guys really want to be original just make original maps on original songs. But this is just my opinion tho.
1- The reason all of you prefer Shizuku-'s diff I already explained before in the reply of Monstrata (which seems that he would rather just ignore) But I'll explain again even tho I might sound too pretentious.

ANY song can be mapped in multiple different ways, and that's something most ppl should realize long ago. Do you want examples? Okay I'll drop a few maps of the same song that ARE mapped in completelly and entirelly different ways;
https://osu.ppy.sh/s/376552 / https://osu.ppy.sh/s/440068
https://osu.ppy.sh/s/55925 / https://osu.ppy.sh/s/55115
https://osu.ppy.sh/s/479470 / https://osu.ppy.sh/s/12327
And recently my favorite example of that contrast
https://osu.ppy.sh/s/16440 / https://osu.ppy.sh/s/618290

All of this maps with you take into account what elements were made differently, which concepts were adopted and which weren't will show that it's up to the mapper how they want to design their maps, and the variety of the insane diffs here only show how that is true, even for a song like Natsukoi Hanabi that tradicionally is considered pp.


Jounzan wrote:

I mean this thread is lol. Would it work as a something worth discussion if i come to a random map thread and say something like "this map is too generic and it doesnt fits the song"? Can you quit this nonsence, and instead point everyhing you find unfittig by examples, because saying u pepel try two hard to be creative and song doesnt support it is straight retarded in case why on earth you think people will agree with your opinions when obviously liking other kind of stuff than you do lol im mad
This summons up my point.


[/b]

Xexxar wrote:

top diff:

00:25:411 - ... why did you ignore this beat? i cannot fathom a reason for why this is ignored. Can you explain this?

Net0 wrote:

00:25:411 - Why isn't this mapped tho lol... It's a piano sound with no percussion; Also there's a rhythm construction here; 00:24:651 (1,2,3,4,5,1,2,3,1,2,3,4,1) - first you have the gap idea that should come up with all groups 00:24:651 (1,2) - /00:25:220 (3,4) - /00:25:980 (1,2) - /00:26:740 (1,2) - second, you have an increasing singletap objects groupíng from 2 00:25:031 (2,3) - to 3 00:25:601 (4,5,1,2,3,1) - to 400:27:120 (2,3,4,1) - which helps building up a bit more of tension in this section
(also overall agree with monstrata this map isnt really fit for rank as is)One object mentioned = yeah not ready for rank. Good old Xexxar :3
Topic Starter
Net0

rakuenslove wrote:

--nostalgic diff

you emphasize 00:32:056 (1) with distance - but not 00:31:297 (1) - or 00:32:816 (1) - or 00:33:765 (1) -

00:42:879 (1) - 00:43:449 (1) - 00:43:449 (1) - 00:45:917 (1) - ^

You're comparing 3 distinct sounds there; the object emphasized with distance there is this one 00:32:056 (1) - as you said it has bigger spacing so the similar one is also spaced emphasized right here 00:30:727 (1) - , even tho leniency makes this a bit less spacing intense 00:30:348 (3) - they're still similar, you can't compare those to 00:31:297 (1) - /00:32:816 (1) - they're similar but if you check the pattern you can notice I treated them differently. Also 00:33:196 (1,1) - saying this 1/4 gap is not emphasized is just lol

00:36:803 (1,2,3,4,5,6,7) - this feels honestly so weird to play and hear , why not map only voice or instrumentals ? ;f this is just an opinion tho

Sliders for dense vocal lines and circles to keep the rhythm along percussion? fuan ni naru kedo all are mapped with sliders and since the "do" line is bigger and mapped a reverse slider to change the flow since I'd use sliders for percussion afterwards 00:38:892 (1,2,1,1) - that's also the reason I changed combo colors there.


00:18:575 (1,2,1,2) - xd

this basically has 0 sense and doesn't hint at anything coming into the map, the song doesn't even change here so I assume you had a missclick and moved the circles a little bit too far so maybe fix?
not sure what happend to the map past 1 minute
Wow posting pishifat video as argument, let's see if you watched the video and really mod the map accordingly;
spacing with jumps: spacing shouldn't be random, and must be according to the songs intensity;
More intense section 00:18:575 (1,2,1,2) - with 00:18:765 (2,1) - having bigger spacing compared to 00:18:955 (1,2) - compared to 00:19:335 (1,2,1,2) - with less contrast between the intensity of 1-2 connections to 2-1, so the spacing is accordingly, repeated element 00:20:094 (1,2,1,2) - when the song repeats itself
visuals with jumps; 00:18:575 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,1,2,1,2,1) - highlight and observe, try to understand before getting all sarcastic
flow with jumps; "By continuosly using one type of flow throught one section of the song jumps can represent that section's repeated elements, and when the song change, flow change as well;
00:18:575 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - snap/angular flow with increasing and decreasing spacing according to the hitsounding/music interpretation
00:21:613 (1,2,3,1,2,1,2,1) - Linear motion with wide angles and a bit of a decreased spacing
There's also an element he didn't mention in the video;
positioning with jumps; objects with bigger contrast between 1-2 and 2-1 spacing are on the edges of the playfield while the ones with smaller are more on the middle 00:19:335 (1,2,1,2,1,2) - , objects with snare are upwards compared to the ones that are not, etc...

Net0 wrote:

but meh, ppl should be allowed to get pp with no effort.
...right no wonder mapping meta sucks nice mentality you got there

this is on the maps front page btw
Nice sarcasm, but don't quote me without the full context of it;

Net0 wrote:

Monstrata wrote:

Uhh I really can't agree with how you map this lmao... I feel that way about a lot of maps out there, but meh, ppl should be allowed to get pp with no effort.
I didn't change anything but thanks for the mod.
Necroluttah
ouçam os bn gente, nenhum deles tão dizendo isso pra atacar
é pra ajudar
Topic Starter
Net0

Necroluttah wrote:

ouçam os bn gente, nenhum deles tão dizendo isso pra atacar
é pra ajudar
Ué, eu to dando reply normalmente nos mods que chegaram na thread x.x
Yuii-
Meu amor por Necro é demais <3
Mas vc tem que dizer a outras pessoas para nao spammar o thread, Net0...

Muito amor de mim, meninos
AshbeII
why did i waste my time you dont even understand. shame. other diffs are super nice tho
Topic Starter
Net0

rakuenslove wrote:

why did i waste my time you dont even understand. shame. other diffs are super nice tho
You post a mod full of sarcasm
I reply everything posted trying my best to make everything clear with how I've done stuff
You proceed to say I didn't understand the mod and say you wasted your time without mentioning anything regarding the reply...
...
..
.
AshbeII
there are 3 general portions in the song (Beggining of it) that gradually increase which I hope we can agree on,

first starting at 00:18:575 (1) -
second at 00:19:335 (1) -
third at 00:21:613 (1) -

the way you map is you choose to pick a spacing in the middle of the first jump sequence 00:18:765 (2,1) - that is basically equal/bigger to the 3rd sequence
essentially overshadowing the 2nd sequence 00:19:715 (1,2,1,2,1,2,1,2) -

the player should have a feeling of increasing difficulty along with the song and not a feeling of relief after passing 00:18:765 (2,1) - knowing that the 2nd sequence is bassically half spacing.

but the main point that I specified in my mod is that you choose to build up the 3rd sequence(which becomes the general type of linear jump in your map) using weirdly spaced 1-2s that do not appear in the map anymore, which would be okay if this part of the song was unique , but its not.

maybe visually it looks cute but that's not all there is.

it simply doesn't reflect the song properly and it doesn't feel consistent and I hope you make some sort of change, I don't want another explanation of your map. you already explained these parts over and over... try to be a bit objective.

i could understand weird spacings in this part of the map if they somehow reflected,hinted the end of the map. but they are completely different except that stream, props on it altho you should change its angle a bit
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