MrWeebl - Narwhals

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Yonaka-

ts8zs wrote:

[Insane]
00:00:487 (2) - 64,288 to keep distance like 00:00:885 (4,5) - or https://osu.ppy.sh/ss/8882898 is also better
00:06:249 (7) - Ctrl+G fits music better
00:33:268 (4) - ^
00:13:600 (5,6) - should have bigger distance,how about move 00:13:600 (5) - to 224,224
Good map
[Moge-ko]
00:11:216 (3) - I think you need NC here to divide from 00:10:421 (1,2) - changed lul
00:13:997 (1) - and you don't need this NC or swap with 00:13:600 (3) - changed too
00:15:189 (4) - If you choose swap prev one you should NC this one k
00:19:957 (1,2,3,4) - I think you can try reverse slider dont like that change cuz 1/4 Slider Repeating Slider
are cancer to read cuz u literly cant really read them and cuz its only part where it would be used i would prefer not using them at all

00:29:692 (3) - remove NC k
[Ohwow]
00:19:162 (1,2,3,4) - I'm not sure about this one
00:25:520 (4,5,6,7) - ^
00:31:679 (4,5,6,7) - ^
00:29:295 (5,6) - change to a 1/1 reverse maybe better
[Easy]
00:12:805 (1) - I moved 5th and 6th points to make this looks better https://osu.ppy.sh/ss/8882977
good one too :D
osu file format v14

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Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Moge-ko's Hard
Source:
Tags:ohwow
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Yonaka-

QazseWsxdr wrote:

Hi, thought I'd try my hand at modding

Easy
00:24:725 Make it a little bit more interesting with something like this? https://osu.ppy.sh/ss/8883532
00:32:672 Reverse slider at the end too maybe.

Ohwow's Normal
I don't know much about hitsounds but they don't seem to be working as intended. Have a check.
00:02:275 (4,5) and 00:03:864 (2,3) If you space these out like this it will look better, be easier to read and not be significantly more difficult, but I understand it would be hard to make this consistent throughout the map: https://osu.ppy.sh/ss/8883631 || https://osu.ppy.sh/ss/8883635
00:08:633 (4,5) Same as above, I won't bother listing all of them
00:11:017 You can do this for more variation, up to you : https://osu.ppy.sh/ss/8883671
00:19:162 Someone already mentioned this one.
00:20:752 It'd be nice if the klai times match with the other diffs. If not, maybe just remove it completely.

Moge-ko's Hard
00:03:268 (1) Curve this slider to match the previous combo? nope lol dun wanna use 1 fuckin slider all the time cuz looks boring af and i used curved then straight then curved an straight again lol
00:14:791 https://osu.ppy.sh/ss/8883776 This feels like a better rhythm k lul changed it

Insane
00:01:977 (1,2) Angle like this : https://osu.ppy.sh/ss/8883830
I would probably put 2 sliders to emphasise on the "Nar-whals" sound after 00:20:752 but you'd have to rework a lot of the map so don't worry about it


I've never modded before but I hope you find it useful. Tell me how I can improve :)
osu file format v14

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ArtistUnicode:MrWeebl
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Version:Moge-ko's Hard
Source:
Tags:ohwow
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N0thingSpecial
00:12:507 (8,10) - overmapped, replace with 1/4 sliders should be fine

kds for now xd i'll do irc later
Topic Starter
bite you death

N0thingSpecial wrote:

00:12:507 (8,10) - overmapped, replace with 1/4 sliders should be fine but i like

kds for now xd i'll do irc later
eat a rock or 2
Ohwow

ts8zs wrote:

[Ohwow]
00:19:162 (1,2,3,4) - I'm not sure about this one why?
00:25:520 (4,5,6,7) - ^ ^
00:31:679 (4,5,6,7) - ^ ^
00:29:295 (5,6) - change to a 1/1 reverse maybe better Want more intense pattern
D

QazseWsxdr wrote:

Ohwow's Normal
I don't know much about hitsounds but they don't seem to be working as intended. Have a check. From the looks of it, it seems that you're using your own skin to mod, instead of the default skin. it's your own skin's hitsound that doesn't follow what i hitsound.
00:02:275 (4,5) and 00:03:864 (2,3) If you space these out like this it will look better, be easier to read and not be significantly more difficult, but I understand it would be hard to make this consistent throughout the map: https://osu.ppy.sh/ss/8883631 || https://osu.ppy.sh/ss/8883635 Distance snapping has to be consistent on Normal (and Easy) difficulties. (part of the ranking criteria)
00:08:633 (4,5) Same as above, I won't bother listing all of them ^
00:11:017 You can do this for more variation, up to you : https://osu.ppy.sh/ss/8883671 ^
00:19:162 Someone already mentioned this one. yeah but never gave a reason.
00:20:752 It'd be nice if the klai times match with the other diffs. If not, maybe just remove it completely. kiai times between GDs do not have to match.

I've never modded before but I hope you find it useful. Tell me how I can improve :)I see your intentions, but gotta remember the rules and guidelines. Thank you for trying though C:
osu file format v14

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TitleUnicode:Narwhals
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Creator:bite you death
Version:Ohwow's Normal
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Tags:ohwow moge ko youtube weebl's stuff
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KorwiN
Helou :D
00:12:805 (1) - Behind the map
The rest is okey
Change right away Ar? 5,5 ? 6 ?
00:00:090 (1) - Behind the map
00:01:679 (3) - over mapped, 00:04:858 (4) - Over mapped ...
00:15:984 (1) - same ... up^
00:18:368 (2,1) - Between them circle and here 00:19:163 (1,3) -
This level I do not like... He is'nt bad, but Also not good.
00:00:885 (2) - over mapped, and here 00:08:832 (4) -
00:11:414 (2) - Now circle behind the map
00:13:997 (4) - Minimally circle behind the map
00:18:368 (1) - The end of the slider behind the map
00:22:540 (1) - You... know
00:22:938 (2,3) - Between them circle :)
00:22:540 (1) - up^
00:29:295 (2,3) - UP^
00:29:692 (3) - over mapped
00:31:878 (1) - up^


And last diff
00:16:977 (5,7) - over mapped and here 00:18:368 (4) -
00:19:560 (2) - up^
00:23:931 (1) - The start of the slider behind the map
00:29:891 (5,1) - circles behind the map, and here 00:32:673 (1) -
00:33:070 (3,4) - make circles ... ~If the sound is not in blue , do not do it!~Korwin// Make only two circles.. on red and white ...

I waiting for kudosu :D
Yonaka-

KorwiN wrote:

Helou :D
00:12:805 (1) - Behind the map
The rest is okey
Change right away Ar? 5,5 ? 6 ?
00:00:090 (1) - Behind the map
00:01:679 (3) - over mapped, 00:04:858 (4) - Over mapped ...
00:15:984 (1) - same ... up^
00:18:368 (2,1) - Between them circle and here 00:19:163 (1,3) -
This level I do not like... He is'nt bad, but Also not good.
00:00:885 (2) - over mapped, and here 00:08:832 (4) - wtf??? ITS NOT OVERMAPPED I MAPPED THE VOCALS HERE LOL Overmapping = mapping sounds that don't exist... Maybe u meant something different but if i have to guess what the fuck u suggesting for changes and why then u SERIOUSLY did something wrong
00:11:414 (2) - Now circle behind the map It's not behind the map lmao... and its not that far out of map that its noticable... u can still clearly see it with score meter size maxxed out.
00:13:997 (4) - Minimally circle behind the map can u stop complaining about shit thats only noticable in the editor it kinda seems you just "modded" it cuz u want sum sweet kds lol...
00:18:368 (1) - The end of the slider behind the map .....
00:22:540 (1) - You... know your disgusting me rn...
00:22:938 (2,3) - Between them circle :)u marking a slider and a circle and saying "between the circles" what should it say me? that it looks good? that theres too much spacing or idk... or maybe u delete the half mod i dont fucking know... can u PLEASE explain WHAT IS WRONG then WHY THE CHANGE WOULD MAKE THE MAP BETTER IN YOUR OPINION OR AAAAT LEEEAAST TRY TO EXPLAIN IT WITH MORE THEN 3 WORDS THAT I MAYBE HAVE A CHANCE OF UNDERRSTANDING WHAT U MEAN?
00:22:540 (1) - up^ ... do u mean that from above or u mean up there is a slider or should i put it slightly up??? EXPLAAAAAAIN USE WORDS...
IS IT THAT HARD?

00:29:295 (2,3) - UP^ ...
00:29:692 (3) - over mapped IT IS NOT OVERMAPPED...
00:31:878 (1) - up^
YOUR MOD DIGUSTS ME RN...


And last diff
00:16:977 (5,7) - over mapped and here 00:18:368 (4) -
00:19:560 (2) - up^
00:23:931 (1) - The start of the slider behind the map
00:29:891 (5,1) - circles behind the map, and here 00:32:673 (1) -
00:33:070 (3,4) - make circles ... ~If the sound is not in blue , do not do it!~Korwin// Make only two circles.. on red and white ...

I waiting for kudosu :D
I hope u dont get any kds... u didnt really deserved that i probably spend more time raging and replying to your mod then you doing the "mod"
(im not sure if u can even call this a mod lol) this is disgusting if u mod u should at least act like u care about the map and not just farm kds...

THANKS for your very DETAILED and well EXPLAINED mod that no one fucking needed/wanted it really HELPED me IMPROVE THE MAP (and i totaly didnt had any problems understanding the bs u wrote there)
Topic Starter
bite you death

KorwiN wrote:

Helou :D
00:12:805 (1) - Behind the map no
The rest is okey

And last diff
00:16:977 (5,7) - over mapped and here 00:18:368 (4) - no
00:19:560 (2) - up^ no
00:23:931 (1) - The start of the slider behind the map no
00:29:891 (5,1) - circles behind the map, and here 00:32:673 (1) - no
00:33:070 (3,4) - make circles ... ~If the sound is not in blue , do not do it!~Korwin// Make only two circles.. on red and white ... ill think about it

I waiting for kudosu :Dzzz
Ohwow

KorwiN wrote:

Helou :D
Change right away Ar? 5,5 ? 6 ? that' too high for a normal
00:00:090 (1) - Behind the map ?
00:01:679 (3) - over mapped, 00:04:858 (4) - Over mapped ... ?
00:15:984 (1) - same ... up^ ?
00:18:368 (2,1) - Between them circle and here 00:19:163 (1,3) - ?
This level I do not like... He is'nt bad, but Also not good. ?

No changes.
Blan_C
Hello, mod from #emm...

Moge-ko's Hard
  1. I liked your map until 00:20:752 - Sliders like 00:21:547 (3) - or are to big and kinda bad-looking. I know you match these to vocals, but this vocal on the sliderend - its better when sound on upbeat is clickable as its heavy + represents diferent word and is in other tonation too (in this song). Maybe try to map it to some instruments - try to shorten these sliders to red tick and put circle where sliderends were - imo better. If you follow that, fix every other slider like that in this part (end on red tick) to make it consistant.
  2. 00:14:593 (2) - I wouldn't start it on red tick - It's only one place when you make it like that. Making slider on white one will be consistant + you wont end it on heavy hitsound (shall be clickable). Ctrl+G 00:14:593 (2,3) - Shall fix that.
  3. And this minor thing: 00:05:255 (2) - Move it from x362 y:147 to x363 y:147 to improve stack, and then the same with 00:06:447 (1) -
Topic Starter
bite you death

Blan_C wrote:

Hello, mod from #emm...

Moge-ko's Hard
  1. I liked your map until 00:20:752 - Sliders like 00:21:547 (3) - or are to big and kinda bad-looking. I know you match these to vocals, but this vocal on the sliderend - its better when sound on upbeat is clickable as its heavy + represents diferent word and is in other tonation too (in this song). Maybe try to map it to some instruments - try to shorten these sliders to red tick and put circle where sliderends were - imo better. If you follow that, fix every other slider like that in this part (end on red tick) to make it consistant.
  2. 00:14:593 (2) - I wouldn't start it on red tick - It's only one place when you make it like that. Making slider on white one will be consistant + you wont end it on heavy hitsound (shall be clickable). Ctrl+G 00:14:593 (2,3) - Shall fix that.
  3. And this minor thing: 00:05:255 (2) - Move it from x362 y:147 to x363 y:147 to improve stack, and then the same with 00:06:447 (1) -
not even my diff unmutualed
Blan_C

bite you death wrote:

not even my diff unmutualed
Senpai hate me? If it's like this..*stab*
Yonaka-

Blan_C wrote:

Hello, mod from #emm...

Moge-ko's Hard
  1. I liked your map until 00:20:752 - Sliders like 00:21:547 (3) - or are to big and kinda bad-looking. dont really agree that they are too big lol...
    and how are they bad looking LOL okay maybe that one rednode thing there is a bit off lol i fix it
    I know you match these to vocals, but this vocal on the sliderend - its better when sound on upbeat is clickable as its heavy + represents diferent word and is in other tonation too (in this song). Well i would agree but dont want extended slider in a hard diff or too much "nothingness" if that makes sense Maybe try to map it to some instruments - try to shorten these sliders to red tick and put circle where sliderends were - imo better. If you follow that, fix every other slider like that in this part (end on red tick) to make it consistant. i like to map on lower diffs to the easiest to followable/understandable "instrument" and that are the vocals and if i would map that to the intruments it would be kinda inconsistent and that instruments are so boring it would be literly 1/2 slider spam then
  2. 00:14:593 (2) - I wouldn't start it on red tick - It's only one place when you make it like that. Making slider on white one will be consistant + you wont end it on heavy hitsound (shall be clickable). Ctrl+G 00:14:593 (2,3) - Shall fix that. changed that lul (if i remember correctly it was like that before but changed it cuz a mod suggested that)
  3. And this minor thing: 00:05:255 (2) - Move it from x362 y:147 to x363 y:147 to improve stack, and then the same with 00:06:447 (1) -
NU I WONT DESTROY THAT PERFECT TRIANGLE but i stack that slider properly that its stacked on lol

osu file format v14

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AudioLeadIn: 0
PreviewTime: 90
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[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Moge-ko's Hard
Source:
Tags:ohwow moge ko youtube weebl's stuff
BeatmapID:1388436
BeatmapSetID:652142

[Difficulty]
HPDrainRate:5
CircleSize:3.7
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"memes.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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64,160,14593,1,0,0:0:0:0:
82,71,14791,2,0,L|151:68,1,70,10|0,0:0|0:0,0:0:0:0:
206,134,15189,6,0,L|275:137,1,70,2|0,3:0|0:0,0:0:0:0:
338,82,15587,2,0,P|370:70|405:71,1,70,8|0,0:0|0:0,0:0:0:0:
486,102,15984,6,0,L|478:242,1,140,2|8,3:0|0:0,0:0:0:0:
470,326,16580,1,0,0:0:0:0:
402,278,16779,6,0,P|370:270|334:278,1,70,2|0,3:0|0:0,0:0:0:0:
274,338,17176,1,8,0:0:0:0:
252,256,17375,1,0,0:0:0:0:
169,234,17573,6,0,P|161:202|169:166,1,70,2|0,3:3|0:3,0:0:0:0:
229,106,17971,1,8,0:0:0:0:
147,84,18169,1,0,0:0:0:0:
86,144,18368,6,0,P|50:142|14:154,1,70,2|0,3:0|0:0,0:0:0:0:
62,226,18765,1,8,0:0:0:0:
38,306,18964,1,0,0:0:0:0:
120,287,19163,6,0,L|190:282,1,70,2|2,3:0|3:0,0:0:0:0:
266,318,19560,2,0,L|336:323,1,70,2|2,3:0|3:0,0:0:0:0:
392,260,19957,6,0,L|428:256,1,35,0|0,3:0|3:0,0:0:0:0:
408,216,20156,2,0,L|441:202,1,35,0|0,3:0|3:0,0:0:0:0:
412,169,20355,2,0,L|441:147,1,35,0|0,3:0|3:0,0:0:0:0:
403,122,20553,2,2,L|425:93,1,35,0|0,3:0|3:0,0:0:0:0:
383,79,20752,5,4,3:2:0:0:
244,48,21149,1,10,0:2:0:0:
285,181,21547,2,0,B|224:200|184:164|184:164|124:176|124:176|68:160|68:160|32:164|16:196,1,280,2|2,3:0|3:0,0:0:0:0:
8,268,22540,5,2,0:0:0:0:
142,299,22938,1,2,0:0:0:0:
276,268,23335,2,0,P|360:252|324:336,1,210,0|0,0:0|3:0,0:0:0:0:
428,200,24328,5,10,0:0:0:0:
296,96,24726,2,0,B|224:148|164:92|164:92|108:40|40:80,1,280,2|2,3:0|3:0,0:0:0:0:
96,148,25719,1,0,0:0:0:0:
20,212,25918,5,10,0:0:0:0:
113,245,26116,1,0,0:0:0:0:
72,348,26315,5,2,3:0:0:0:
182,333,26514,1,2,0:0:0:0:
223,230,26712,2,0,P|282:210|296:271,1,140,10|0,0:0|3:0,0:0:0:0:
96,148,27507,5,10,0:0:0:0:
236,100,27904,2,0,B|264:164|223:229|223:229|288:188|368:224,1,280,2|2,3:0|3:0,0:0:0:0:
428,272,28898,5,2,0:0:0:0:
388,140,29295,1,2,0:0:0:0:
482,39,29692,2,0,B|432:8|384:32|384:32|336:56|280:32,1,210,0|0,0:0|3:0,0:0:0:0:
152,84,30686,5,10,0:0:0:0:
264,164,31083,2,0,P|192:212|72:192,1,210,2|0,3:0|0:0,0:0:0:0:
24,124,31878,6,0,P|16:92|24:52,1,70,0|0,3:0|0:0,0:0:0:0:
100,88,32275,2,0,L|170:83,1,70,8|0,0:0|0:0,0:0:0:0:
268,76,32673,1,0,3:0:0:0:
225,166,32871,1,0,0:0:0:0:
281,249,33070,1,8,0:0:0:0:
238,339,33269,1,0,3:0:0:0:
Pata-Mon
[Easy]
  1. 00:19:162 (1,1) - at least use 4 beats gap after spinners in ez diff
  2. 00:21:149 (1,2,3) - you can use this rhythm: https://puu.sh/xithq/4b4cc8e653.png Because 1/1 gap is much easier to read then 3/2 in ez diff
  3. 00:27:507 (1,2,3) - ^


[Normal]
  1. 00:12:805 (1,2,3,4,5,6) - change hitsound by yourself, this part is not fit to be copy
  2. 00:17:573 (1) - remove nc
  3. 00:23:335 - 00:29:692 - add hitsound (whistle maybe)


[Light Hard]
  1. You can change this diff name to Advanced if you want
  2. ar is too high to this diff, this diff is really easy and bpm is low. ar6-7 is better.
  3. 00:19:957 (1,2,3,4) - this is really not recommended to be used in hard, especially light hard/adv. Just use one or two tick slider is fine.
  4. nc is abused and not consistent in this diff. You need to remove some nc like 00:10:421 (1) - or 00:12:010 (1) - and check the whole diff to make the nc consistent (every 2 bar lines or 1 bar lines? 00:23:931 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - this part is 2)


[Hard]
  1. 00:20:553 (8) - don't use this in hard diff lol, it's too hard


[Insane]
  1. 00:25:123 - there's no vocal, i don't think it need to be clickable. just use a 1/1 slider at 00:24:725 - is better


Generally this set is fine, I think you can try to rank it.
GL
Topic Starter
bite you death
n0thingspecial's irc mod:

2017-08-24 17:36 N0thingSpecial: 00:06:050 (6,1) - not parallel which bugs me dont change if you dont care
2017-08-24 17:36 bite you death: oh shit ur actually doing it
2017-08-24 17:37 N0thingSpecial: 00:10:222 (4) - it would play better if you put this on the right of 00:09:825 (2) -
2017-08-24 17:37 N0thingSpecial: matching the cross pattern you have here 00:10:421 (1,2,3,4) -
2017-08-24 17:38 bite you death: then i'd have to move 1 too
2017-08-24 17:38 N0thingSpecial: 00:12:507 (8,10) - I still dont like the overmapping
2017-08-24 17:38 bite you death: ill try it
2017-08-24 17:39 N0thingSpecial: like it's a simple replace with 1/4 sliders I'm not sure if it's justified overmapping
2017-08-24 17:39 bite you death: ill change it
2017-08-24 17:40 N0thingSpecial: shit
2017-08-24 17:40 N0thingSpecial: can you /np it to me
2017-08-24 17:40 N0thingSpecial: I accidentally deleted the set
2017-08-24 17:40 bite you death: lol
2017-08-24 17:40 bite you death: ACTION is editing [https://osu.ppy.sh/b/1382849 MrWeebl - Narwhals [Insane]]
2017-08-24 17:41 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1394179 MrWeebl - Narwhals [HC's Hard]]
2017-08-24 17:41 N0thingSpecial: 00:20:553 (8) - really?
2017-08-24 17:42 bite you death: tbh it kinda fits the song
2017-08-24 17:42 bite you death: but not for a hard diff idk
2017-08-24 17:42 N0thingSpecial: exactly
2017-08-24 17:42 N0thingSpecial: like the other occasion he used reverse sliders was for 1/2
2017-08-24 17:43 N0thingSpecial: and im pretty sure there's no introduction of 1/8 rhythm previously in easier diffs
2017-08-24 17:43 bite you death: i dont think so
2017-08-24 17:44 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1388436 MrWeebl - Narwhals [Collab Light Hard]]
2017-08-24 17:45 bite you death: 00:22:937 (1) - oops
2017-08-24 17:45 bite you death: 00:25:520 (5) -
2017-08-24 17:45 bite you death: oops
2017-08-24 17:45 bite you death: 00:28:699 (5) - oops
2017-08-24 17:46 N0thingSpecial: tbh not really a fan of the constant DS, could use a bit more variable spacing in 2 to 3 parts of the map
2017-08-24 17:46 bite you death: its more of an advanced diff
2017-08-24 17:46 bite you death: but ye
2017-08-24 17:47 N0thingSpecial: if it's advance I guess maybe
2017-08-24 17:48 N0thingSpecial: 00:18:368 (1,2,3) - this is kinda meh in terms of movement
2017-08-24 17:48 N0thingSpecial: new players are defintely not moving through the entire slider
2017-08-24 17:48 bite you death: what notes do u mean
2017-08-24 17:49 N0thingSpecial: from 1 to 2
2017-08-24 17:49 N0thingSpecial: mainly
2017-08-24 17:49 bite you death: which ones
2017-08-24 17:49 bite you death: before the kicksliders or the kicksliders?0
2017-08-24 17:49 N0thingSpecial: before
2017-08-24 17:49 bite you death: ok
2017-08-24 17:49 bite you death: uh
2017-08-24 17:49 bite you death: i dont see the issue
2017-08-24 17:49 N0thingSpecial: 00:18:169 (3,1,2,3) - this entire thing is a straight line, and i thin k00:18:368 (1) - is an uncomfortable stop
2017-08-24 17:50 N0thingSpecial: I think
2017-08-24 17:50 bite you death: i dont notice anything
2017-08-24 17:50 bite you death: so idk
2017-08-24 17:51 N0thingSpecial: yea thats because you're 7k rank
2017-08-24 17:51 N0thingSpecial: lol
2017-08-24 17:51 N0thingSpecial: idk you could disagree
2017-08-24 17:51 N0thingSpecial: yea thats because you're 7k rank
2017-08-24 17:51 N0thingSpecial: lol
2017-08-24 17:51 bite you death: ok bancho
2017-08-24 17:51 bite you death: thank
2017-08-24 17:51 bite you death: it just sent me yea thats because you're 7k rank and lol twice
2017-08-24 17:51 N0thingSpecial: I was thinking you could argue 00:17:971 (2,3,1,2,3) - accompany the support vocals I guess
2017-08-24 17:52 N0thingSpecial: the linear flow ish
2017-08-24 17:52 bite you death: idk i didnt map this part
2017-08-24 17:52 N0thingSpecial: thing
2017-08-24 17:52 N0thingSpecial: thats going on
2017-08-24 17:52 N0thingSpecial: either tell him see how he reacts
2017-08-24 17:52 bite you death: ok
2017-08-24 17:53 N0thingSpecial: 00:22:341 (5,6) - gay
2017-08-24 17:53 N0thingSpecial: 00:28:699 (4,5) - gay
2017-08-24 17:53 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1388437 MrWeebl - Narwhals [Ohwow's Normal]]
2017-08-24 17:53 N0thingSpecial: I agree!
2017-08-24 17:53 N0thingSpecial: fix
2017-08-24 17:53 N0thingSpecial: I mean you already know
2017-08-24 17:53 bite you death: wat
2017-08-24 17:53 bite you death: start in corner?
2017-08-24 17:54 N0thingSpecial: no the sudden introduction of 3/4s
2017-08-24 17:54 N0thingSpecial: like there's need to be something here 00:22:739 -
2017-08-24 17:54 bite you death: wym 3/4
2017-08-24 17:54 bite you death: isnt 3/4 the 4 tick ones
2017-08-24 17:55 N0thingSpecial: yea but in the sense that there's no 1/4 timing here
2017-08-24 17:55 bite you death: o u mean gaps
2017-08-24 17:55 N0thingSpecial: just simplify it as 3/4
2017-08-24 17:55 N0thingSpecial: yea
2017-08-24 17:55 N0thingSpecial: like there's nothing that support sudden emphasis on red ticks
2017-08-24 17:55 N0thingSpecial: besides the music itself
2017-08-24 17:55 N0thingSpecial: which isn't enough
2017-08-24 17:56 bite you death: 00:23:334 (7) -
2017-08-24 17:56 bite you death: follows voice+
2017-08-24 17:57 N0thingSpecial: yea but thats after the 00:22:937 (6) - which the player is probably already confused by then
2017-08-24 17:57 bite you death: would a repeat 1/1 slider fit there better do u think?
2017-08-24 17:58 N0thingSpecial: i mean easiest solution is just to add a note that stack on 00:22:938 (6) -
2017-08-24 17:58 N0thingSpecial: since you already have 00:22:143 (4,5) - going on in the intro
2017-08-24 17:58 bite you death: i guess
2017-08-24 17:59 N0thingSpecial: 00:25:520 (4,5,6) - aesthetics plz
2017-08-24 17:59 bite you death: square lol
2017-08-24 17:59 N0thingSpecial: at least he did it consistently
2017-08-24 17:59 N0thingSpecial: but
2017-08-24 17:59 N0thingSpecial: squares
2017-08-24 17:59 N0thingSpecial: why
2017-08-24 18:00 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1388435 MrWeebl - Narwhals [Easy]]
2017-08-24 18:00 N0thingSpecial: cancer remap plz
2017-08-24 18:00 N0thingSpecial: ty kds
2017-08-24 18:00 N0thingSpecial: oh wait you already gave me
2017-08-24 18:00 bite you death: wow im getting every meme mod ever flashbacks
2017-08-24 18:01 bite you death: thx for input on easy i wil make sure to make greatingest map of it
2017-08-24 18:01 N0thingSpecial: you save log and post for the others im too laze for that
2017-08-24 18:01 bite you death: ok
Yonaka-

Pata-Mon wrote:

[Easy]
  1. 00:19:162 (1,1) - at least use 4 beats gap after spinners in ez diff
  2. 00:21:149 (1,2,3) - you can use this rhythm: https://puu.sh/xithq/4b4cc8e653.png Because 1/1 gap is much easier to read then 3/2 in ez diff
  3. 00:27:507 (1,2,3) - ^


[Normal]
  1. 00:12:805 (1,2,3,4,5,6) - change hitsound by yourself, this part is not fit to be copy
  2. 00:17:573 (1) - remove nc
  3. 00:23:335 - 00:29:692 - add hitsound (whistle maybe)


[Light Hard]
  1. You can change this diff name to Advanced if you want k lul
  2. ar is too high to this diff, this diff is really easy and bpm is low. ar6-7 is better. gonna change it to 7
  3. 00:19:957 (1,2,3,4) - this is really not recommended to be used in hard, especially light hard/adv. Just use one or two tick slider is fine. 1.
    tickslider? wat... and triples are okay in hard WHY NOT THEN A FOKIN 1/4 SLIDER that literly plays like singletaps and are even easier to get 300 on cuz Score v1 succ dicc

  4. nc is abused and not consistent in this diff. You need to remove some nc like 00:10:421 (1) - or 00:12:010 (1) - and check the whole diff to make the nc consistent (every 2 bar lines or 1 bar lines? 00:23:931 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - this part is 2)
wat theres no nc there... maybe bite you death already changed that idk lol

[Hard]
  1. 00:20:553 (8) - don't use this in hard diff lol, it's too hard


[Insane]
  1. 00:25:123 - there's no vocal, i don't think it need to be clickable. just use a 1/1 slider at 00:24:725 - is better


Generally this set is fine, I think you can try to rank it.
GL
Yonaka-

bite you death wrote:

n0thingspecial's irc mod:

2017-08-24 17:36 N0thingSpecial: 00:06:050 (6,1) - not parallel which bugs me dont change if you dont care
2017-08-24 17:36 bite you death: oh shit ur actually doing it
2017-08-24 17:37 N0thingSpecial: 00:10:222 (4) - it would play better if you put this on the right of 00:09:825 (2) -
2017-08-24 17:37 N0thingSpecial: matching the cross pattern you have here 00:10:421 (1,2,3,4) -
2017-08-24 17:38 bite you death: then i'd have to move 1 too
2017-08-24 17:38 N0thingSpecial: 00:12:507 (8,10) - I still dont like the overmapping
2017-08-24 17:38 bite you death: ill try it
2017-08-24 17:39 N0thingSpecial: like it's a simple replace with 1/4 sliders I'm not sure if it's justified overmapping
2017-08-24 17:39 bite you death: ill change it
2017-08-24 17:40 N0thingSpecial: shit
2017-08-24 17:40 N0thingSpecial: can you /np it to me
2017-08-24 17:40 N0thingSpecial: I accidentally deleted the set
2017-08-24 17:40 bite you death: lol
2017-08-24 17:40 bite you death: ACTION is editing [https://osu.ppy.sh/b/1382849 MrWeebl - Narwhals [Insane]]
2017-08-24 17:41 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1394179 MrWeebl - Narwhals [HC's Hard]]
2017-08-24 17:41 N0thingSpecial: 00:20:553 (8) - really?
2017-08-24 17:42 bite you death: tbh it kinda fits the song
2017-08-24 17:42 bite you death: but not for a hard diff idk
2017-08-24 17:42 N0thingSpecial: exactly
2017-08-24 17:42 N0thingSpecial: like the other occasion he used reverse sliders was for 1/2
2017-08-24 17:43 N0thingSpecial: and im pretty sure there's no introduction of 1/8 rhythm previously in easier diffs
2017-08-24 17:43 bite you death: i dont think so
2017-08-24 17:44 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1388436 MrWeebl - Narwhals [Collab Light Hard]]
2017-08-24 17:45 bite you death: 00:22:937 (1) - oops
2017-08-24 17:45 bite you death: 00:25:520 (5) -
2017-08-24 17:45 bite you death: oops
2017-08-24 17:45 bite you death: 00:28:699 (5) - oops
2017-08-24 17:46 N0thingSpecial: tbh not really a fan of the constant DS, could use a bit more variable spacing in 2 to 3 parts of the map
2017-08-24 17:46 bite you death: its more of an advanced diff
2017-08-24 17:46 bite you death: but ye
2017-08-24 17:47 N0thingSpecial: if it's advance I guess maybe
2017-08-24 17:48 N0thingSpecial: 00:18:368 (1,2,3) - this is kinda meh in terms of movement improved the flow after 00:18:368 (4) - that slider idk if u meant that but to lazy to read that whole unformated shit lol
2017-08-24 17:48 N0thingSpecial: new players are defintely not moving through the entire slider
2017-08-24 17:48 bite you death: what notes do u mean
2017-08-24 17:49 N0thingSpecial: from 1 to 2
2017-08-24 17:49 N0thingSpecial: mainly
2017-08-24 17:49 bite you death: which ones
2017-08-24 17:49 bite you death: before the kicksliders or the kicksliders?0
2017-08-24 17:49 N0thingSpecial: before
2017-08-24 17:49 bite you death: ok
2017-08-24 17:49 bite you death: uh
2017-08-24 17:49 bite you death: i dont see the issue
2017-08-24 17:49 N0thingSpecial: 00:18:169 (3,1,2,3) - this entire thing is a straight line, and i thin k00:18:368 (1) - is an uncomfortable stop
2017-08-24 17:50 N0thingSpecial: I think
2017-08-24 17:50 bite you death: i dont notice anything
2017-08-24 17:50 bite you death: so idk
2017-08-24 17:51 N0thingSpecial: yea thats because you're 7k rank
2017-08-24 17:51 N0thingSpecial: lol
2017-08-24 17:51 N0thingSpecial: idk you could disagree
2017-08-24 17:51 N0thingSpecial: yea thats because you're 7k rank
2017-08-24 17:51 N0thingSpecial: lol
2017-08-24 17:51 bite you death: ok bancho
2017-08-24 17:51 bite you death: thank
2017-08-24 17:51 bite you death: it just sent me yea thats because you're 7k rank and lol twice
2017-08-24 17:51 N0thingSpecial: I was thinking you could argue 00:17:971 (2,3,1,2,3) - accompany the support vocals I guess
2017-08-24 17:52 N0thingSpecial: the linear flow ish
2017-08-24 17:52 bite you death: idk i didnt map this part
2017-08-24 17:52 N0thingSpecial: thing
2017-08-24 17:52 N0thingSpecial: thats going on
2017-08-24 17:52 N0thingSpecial: either tell him see how he reacts
2017-08-24 17:52 bite you death: ok
2017-08-24 17:53 N0thingSpecial: 00:22:341 (5,6) - gay
2017-08-24 17:53 N0thingSpecial: 00:28:699 (4,5) - gay
2017-08-24 17:53 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1388437 MrWeebl - Narwhals [Ohwow's Normal]]
2017-08-24 17:53 N0thingSpecial: I agree!
2017-08-24 17:53 N0thingSpecial: fix
2017-08-24 17:53 N0thingSpecial: I mean you already know
2017-08-24 17:53 bite you death: wat
2017-08-24 17:53 bite you death: start in corner?
2017-08-24 17:54 N0thingSpecial: no the sudden introduction of 3/4s
2017-08-24 17:54 N0thingSpecial: like there's need to be something here 00:22:739 -
2017-08-24 17:54 bite you death: wym 3/4
2017-08-24 17:54 bite you death: isnt 3/4 the 4 tick ones
2017-08-24 17:55 N0thingSpecial: yea but in the sense that there's no 1/4 timing here
2017-08-24 17:55 bite you death: o u mean gaps
2017-08-24 17:55 N0thingSpecial: just simplify it as 3/4
2017-08-24 17:55 N0thingSpecial: yea
2017-08-24 17:55 N0thingSpecial: like there's nothing that support sudden emphasis on red ticks
2017-08-24 17:55 N0thingSpecial: besides the music itself
2017-08-24 17:55 N0thingSpecial: which isn't enough
2017-08-24 17:56 bite you death: 00:23:334 (7) -
2017-08-24 17:56 bite you death: follows voice+
2017-08-24 17:57 N0thingSpecial: yea but thats after the 00:22:937 (6) - which the player is probably already confused by then
2017-08-24 17:57 bite you death: would a repeat 1/1 slider fit there better do u think?
2017-08-24 17:58 N0thingSpecial: i mean easiest solution is just to add a note that stack on 00:22:938 (6) -
2017-08-24 17:58 N0thingSpecial: since you already have 00:22:143 (4,5) - going on in the intro
2017-08-24 17:58 bite you death: i guess
2017-08-24 17:59 N0thingSpecial: 00:25:520 (4,5,6) - aesthetics plz
2017-08-24 17:59 bite you death: square lol
2017-08-24 17:59 N0thingSpecial: at least he did it consistently
2017-08-24 17:59 N0thingSpecial: but
2017-08-24 17:59 N0thingSpecial: squares
2017-08-24 17:59 N0thingSpecial: why
2017-08-24 18:00 N0thingSpecial: ACTION is editing [https://osu.ppy.sh/b/1388435 MrWeebl - Narwhals [Easy]]
2017-08-24 18:00 N0thingSpecial: cancer remap plz
2017-08-24 18:00 N0thingSpecial: ty kds
2017-08-24 18:00 N0thingSpecial: oh wait you already gave me
2017-08-24 18:00 bite you death: wow im getting every meme mod ever flashbacks
2017-08-24 18:01 bite you death: thx for input on easy i wil make sure to make greatingest map of it
2017-08-24 18:01 N0thingSpecial: you save log and post for the others im too laze for that
2017-08-24 18:01 bite you death: ok
osu file format v14

[General]
AudioFilename: thing.mp3
AudioLeadIn: 0
PreviewTime: 90
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 6447,12805,14394,19162,20752,22739,25123,27109,32871,33368
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:Collab Advanced
Source:
Tags:ohwow moge ko mogeko hydrocannon13 hc youtube weebl's stuff
BeatmapID:1388436
BeatmapSetID:652142

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"memes.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
90,397.350993377483,4,2,1,60,1,0
90,-100,4,2,1,60,0,0
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Vespirit

Pata-Mon wrote:

[Hard]
  1. 00:20:553 (8) - don't use this in hard diff lol, it's too hard


Generally this set is fine, I think you can try to rank it.
GL
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 90
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.7

[Metadata]
Title:Narwhals
TitleUnicode:Narwhals
Artist:MrWeebl
ArtistUnicode:MrWeebl
Creator:bite you death
Version:HC's Hard
Source:
Tags:ohwow moge ko mogeko hydrocannon13 hc youtube weebl's stuff
BeatmapID:1394179
BeatmapSetID:652142

[Difficulty]
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Milar001
Hi, from my queue

[Easy]
There's no kiai in this diff
00:19:162 (1) - Spinner recovery time is too low
00:22:937 (3) - Start on 00:22:739 -
00:29:295 (3) - ^

[Normal]
00:21:149 - Start kiai here
00:21:149 (2) - Nc here not on 00:20:752 (1) -
00:22:938 (6) - Start on 00:22:938 (6) -
00:24:328 (2) - Nc here not on 00:23:931 (1) -
00:25:519 (4,5,6) - Curved would be better
00:29:295 (5) - Start on 00:29:096 -
00:31:878 (5,6,7) - Curved would be better
00:33:070 (1) - Remove nc

[Light Hard]
00:10:222 - Give a click and nc , remove from 00:10:421 (1) -
00:12:705 - Fill
00:14:792 (3) - Nc here, remove from 00:14:394 (1) -, 00:15:189 (1) - and 00:15:984 (1) -
00:17:971 (2) - Nc here, remove from 00:17:573 (1) -
00:20:603 - Fill

[Hard]
00:13:202 (2) - Stack with 00:12:408 (6) -
00:19:957 (2) - Put it in line with circles
00:20:354 (3) - Here add one more reversion (on hard people usually start streams like this with weaker finger)

[Insane]
00:04:063 (5) - Make it 3/4 like 00:02:474 (3) -
00:20:354 - and 00:20:354 - add a circle
00:20:553 - add 1/8 slider with 2 reversions

Good luck with your mapset :)
Topic Starter
bite you death

Pata-Mon wrote:

[Easy]
  1. 00:19:162 (1,1) - at least use 4 beats gap after spinners in ez diff well this messed up the whole map :v ill keep unless its unrankable
  2. 00:21:149 (1,2,3) - you can use this rhythm: https://puu.sh/xithq/4b4cc8e653.png Because 1/1 gap is much easier to read then 3/2 in ez diff fixed
  3. 00:27:507 (1,2,3) - ^ fixed


[Light Hard]
  1. You can change this diff name to Advanced if you want did
  2. ar is too high to this diff, this diff is really easy and bpm is low. ar6-7 is better. changed to 7
  3. nc is abused and not consistent in this diff. You need to remove some nc like 00:10:421 (1) - or 00:12:010 (1) - and check the whole diff to make the nc consistent (every 2 bar lines or 1 bar lines? 00:23:931 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - this part is 2) made it consistent


[Insane]
  1. 00:25:123 - there's no vocal, i don't think it need to be clickable. just use a 1/1 slider at 00:24:725 - is better fixed


Generally this set is fine, I think you can try to rank it. :D
GL ty!!
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