Lan Wingsfanzhen0019 wrote:
"Lan Wings"
Lan Wingsfanzhen0019 wrote:
"Lan Wings"
👏😇_83 wrote:
👁 👏 👌 👇
🔄
00:21:859 (4) - 👁 💭 👈 💘 👌 💯 👈 🙃
📦
01:14:581 (2) - 👁 💭 👈 💦 😧 👎 👌🔧🔨
01:29:581 (3) - ❓ ❓
Naotoshi wrote:
good modding phil
another
00:10:676 (5,1) - this pattern is still unfitting. even if lan wings uses such a pattern, it doesn't fit in this map which is not by lan wings...
01:35:883 (5,1) - this one is much more reasonble imo. try to make them similar alright..
01:08:989 (1,2,3,4) - why you switched off of 3/4 vocal randomly?
01:20:350 (1,2,3,4) -
this two kiai has similar construction and i think using some 1/2 causes no reading problem to players..
beginner
try to fill some 1/1 in kiai now, cuz it is less dense than calm intro. ok
01:29:581 (3) - this shape can be confusing... can you make one that has a more separated path? ok
also tick rate 1 for easy/normal pls >.> done
谢谢!!!!!Garden wrote:
beginner
00:05:084 - 01:43:072 - 建议这里换成个1/2折返跟到,normal甚至都用1/4了 好的
这个最低难度里建议整体稍微多引入一点1/2,毕竟normal就开始大量使用各种混杂节奏了 其实我主要是关注显示星数的spread...
normal:
00:22:125 (3) - 01:35:971 (3) - 前面重音至少落在白线,这里人声重音都在蓝线不如就snap到蓝线,反正低难度看缩圈为主吧 可能理念不一样 我的理解是低难度尽量少出现蓝线snap... 而且从intro打到现在都是1/2
00:44:847 (5,6,7,8) - 很难准确跟到节奏就没必要为了表现紧凑的节奏强迫1/2了,用一个1/1简化糊过去吧 有点奇怪 不过我用两个1/2slider也行
another:
00:32:066 (2) - 1/4 snap oops
01:16:090 (4) - 用1/8做buzz? 可以留1/4空间 1/6听起来比较帅x
01:16:445 (1) - 停在1/4比较好 好的
01:53:723 (1,2,3,4,5,6,7) - 这个顺序不太好读成3个3个一组,个人感觉ds一圈甚至三角都好读一些,顺便4 7可以加个nc 本意就是六边形..
可以理解成是扭了一点点的左右跳 然后7加了个nc
我靠 256怎么回事 好像是有点远了 可能是误触 不管了先这样Kayano wrote:
rip S那啥那啥
01:07:480 (5,6,7,8,9,10) - 这个地方是不是改过什么mod,感觉跟整张图的其他地方比起来不协调这破图HP7打出了HP9的感觉 :<
.Doyak wrote:
I'm sincerely sorry for being here this late. We have problems looking for a reference for the capitalization of the last word. All we could find says just "Bridal" and not "BRIDAL" and I wonder if you have any references for that.
We also failed to find out the romanised artist. Do you have any references for the translated name? If not, it should be "Umi no Soko kara Mermaid Prim by ARM x Komso" following the romanisation rule.
As this map is almost at being ranked, we can't wait until we get response from you. Therefore, I'll disqualify this map for now. If you have any valid sources, please reply on this thread so that I can direct-requalify.
All we got so far:
* https://p.eagate.573.jp/game/2dx/23/p/n ... ingyo.html
* http://www.konamistyle.jp/item/73590
* http://up.kuraip.net/1227Q0c1189m3072