forum

Barako - Otome Gokoro X Kyokuchuu Hatto

posted
Total Posts
37
show more
DerekMcD
Bakario
100pa- :o
Wafu
Here is my mod.
[-Hard-]

00:29:825 - Note here.

Sorry, I won't mod it... I can't find anything bad.
BeatofIke
Request from my modding queue!

[General]
-Your offset is okay, but could be better.

[Kokoroanime's Easy]
-00:15:848 (5) - This slider has bad polarity. Move it to 00:15:677.
-00:17:041 (1) - Move this spinner to 00:16:700 and end it at 00:18:575.
...and to name a few that deals with bad polarity.
-Overall, this map lacks POLARITY!

[Normal]
-Okay

[Hard]
00:35:791 (1) - Ugly loop slider
01:29:292 (5) - A single hit circle will do.

Decent map. Good luck. In case you don't know what's polarity, here's a video about it: http://www.youtube.com/watch?v=53PkFLrK8Ws
Topic Starter
-Hyde

BeatofIke wrote:

Request from my modding queue!

[General]
-Your offset is okay, but could be better.

[Normal]
-Okay OMG <3

[Hard]
00:35:791 (1) - Ugly loop slider No change ~
01:29:292 (5) - A single hit circle will do. Okay c:

Decent map. Good luck.

Thanks ~ Complete
kosiga
hi~ _HydeSama_ & kokoroanime :)

from my queue~

here my mod ~

[kokoroanime's Easy]
  1. 00:15:848 (5) - add NC (change rhythm & vocal follow⇒BGM follow )
  2. 00:17:041 (1) - spinner start 00:16:700 ? ( I think fit the song from here )
  3. 00:27:439 (1,2,3) - i think it is a little difficult for beginners. More easily rhythm: http://puu.sh/guxp
  4. 00:39:882 (1,2,3) - rhythm 1/2⇒1/1⇒1/2 i think it is a little difficult for beginners :( Suggestion of the rhythm(vocal follow): http://puu.sh/guy4
  5. 00:44:314 (4) - add NC ( Because it is easy, combo is a little better )
  6. 00:44:996 - note can match here ( add note )
  7. 00:56:416 (2,3) - tick move to 00:56:246 and 00:56:757 (3) - change slider 00:56:757~00:57:268
  8. 01:05:791 (1) - spinner end 01:07:837
  9. 01:08:177 (1) - remove note. ( I think that is better follow to the vocal )
  10. 01:14:292 (3) - combo error. add NC
  11. 01:19:747 (1) - add finish to start of the slider
  12. 01:24:861 (1,2,3,4,5) - i think does not match the rhythm :( Suggestion of the rhythm: http://puu.sh/guGG
[Normal]
  1. AR +1 ( i think too low )
  2. 00:12:609 (3) - remove note. ( 00:06:473 (2,3) - make here the same rhythm. or 00:07:155 - add note. )
  3. 00:14:655 (6) - add NC (NC is too long, because this is Normal diff )
  4. 00:16:189 - add note. and 00:16:359 (1) - spinner start 00:16:700 is better.
  5. 00:23:348 (6) - add NC (too long NC :?)
  6. 00:24:371 (8) - remove note. not put a note is hear clearly IMO
  7. 00:26:416 (3) - kick slider is difficult for a beginner. plz change something :(
  8. 00:27:780 (4) - add NC
  9. 00:34:598 (3,4) - 1/2 stack and kick slider. very difficult for a beginner >:(
  10. 00:39:200 (2) - not stack ><
  11. 01:16:679 (4) - add NC
  12. 01:22:815 (5) - ^
  13. 01:23:156 (6) - not stack.
  14. 01:27:588 (2,3) - Suggestion of the rhythm: http://puu.sh/guNT
[Hard]
  1. 00:14:314 (1) - remove NC and 00:14:996 (2) - add NC
  2. 00:14:996 (2,3,1) - match it with rhythm is better. Suggestion of the rhythm: http://puu.sh/guPL
  3. 01:16:849 (5) - remove NC and 01:17:020 (1) - add NC
  4. 01:19:065 (1) - remove NC and 01:19:236 (2) - add NC
  5. 01:19:747 (1) - remove NC
  6. 01:21:111 (1) - remove NC
  7. 01:22:133 (1,2,3,4,5) - that made DS wide, looks beautiful. ( 01:22:986 (1) - This is hard to see because they overlap )
Good luck ~ :)
Topic Starter
-Hyde

kosiga wrote:

hi~ _HydeSama_ & kokoroanime :) Hello ~ c:

from my queue~

here my mod ~

[Normal]
  1. AR +1 ( i think too low )
  2. 00:12:609 (3) - remove note. ( 00:06:473 (2,3) - make here the same rhythm. or 00:07:155 - add note. )
  3. 00:14:655 (6) - add NC (NC is too long, because this is Normal diff )
  4. 00:16:189 - add note. and 00:16:359 (1) - spinner start 00:16:700 is better.
  5. 00:23:348 (6) - add NC (too long NC :?)
  6. 00:24:371 (8) - remove note. not put a note is hear clearly IMO
  7. 00:26:416 (3) - kick slider is difficult for a beginner. plz change something :( No thanks
  8. 00:27:780 (4) - add NC
  9. 00:34:598 (3,4) - 1/2 stack and kick slider. very difficult for a beginner >:( No thanks
  10. 00:39:200 (2) - not stack >< It is a difficulty "Normal" not "Easy"
  11. 01:16:679 (4) - add NC
  12. 01:22:815 (5) - ^
  13. 01:23:156 (6) - not stack. It is a difficulty "Normal" not "Easy"
  14. 01:27:588 (2,3) - Suggestion of the rhythm: http://puu.sh/guNT No thanks
    Complete ~
[Hard]
  1. 00:14:314 (1) - remove NC and 00:14:996 (2) - add NC
  2. 00:14:996 (2,3,1) - match it with rhythm is better. Suggestion of the rhythm: http://puu.sh/guPL
  3. 01:16:849 (5) - remove NC and 01:17:020 (1) - add NC
  4. 01:19:065 (1) - remove NC and 01:19:236 (2) - add NC
  5. 01:19:747 (1) - remove NC
  6. 01:21:111 (1) - remove NC
  7. 01:22:133 (1,2,3,4,5) - that made DS wide, looks beautiful. ( 01:22:986 (1) - This is hard to see because they overlap )
    Complete ~ Thanks for mod <3
Good luck ~ :)
DerekMcD
Thank you both of modding and I fixed everything what you both told me and it helps.

Download: Barako - Otome Gokoro X Kyokuchuu Hatto (_HydeSama_) [Kokoroanime's Easy].osu
Cygnus
Hi. Here's a very late Mod for you. :3
EASY
  1. Overall Difficulty +1

  2. Approach Rate +2

  3. HP Drain +1

  4. 00:15:677 - This slider should start at 00:15:507.
NORMAL
  1. 00:26:416 - The second point of this slider should be moved one grid up.

  2. 01:11:587 - This spinner should start at 01:11:416.
HARD
  1. HP Drain -1

  2. Overall Difficulty -1
Topic Starter
-Hyde
NORMAL
  1. 00:26:416 - The second point of this slider should be moved one grid up.

  2. 01:11:587 - This spinner should start at 01:11:416.
HARD
  1. HP Drain -1

  2. Overall Difficulty -1
Complete ~
Livean
Theliveanddead Mod request
Onda hyde aquí esta el mod que me pediste disculpa el retraso es que tenia que estudiar para un examen que tenia hoy sábado, bien primero que todo mi modeo va orientado mas a la jugabilidad que a lo estético asi que…. XD veremos
General
El map lo veo muy bien me gusta esta muy bien trabajado solo que tiene una falla minima de offset no es mucho pero igual influye en la comodidad del juego te recomiendo que cambies el offset a 347 me pareció mas comodo ese offset recuerda re-snapear todos los objetos

Kokoroanime easy
SPOILER
00:15:687 (1) – este slider creo que queda mejor aquí 00:15:176 es easy pero tampoco hay que ponerlo tan papaya y lo importante es que los nuevos aprendan a jugar con ritmo (recuerda acomodar el spacing)
00:21:994 (1) – este slider suena mejor aquí 00:21:824
01:27:077 (3) – este slider creo que suena mejor aquí 01:26:906 y finalizando en 01:27:758
01:28:611 (4) – este slider creo que suena mejor aquí 01:28:781
De resto creo que este map esta listo para un mat
Normal
SPOILER
00:15:507 (2,3,4,5) esta parte no la pude leer bien tal vez deverias reconsiderar un cambio en la figura un hit y luego un doble no crees que es muy difícil para un novato? Esto es nomal… no hard
00:19:768 (1,2) –esta parte también se me hizo difícil de leer el aproach es muy lento como para leer esa maniobra hehe
Hmmm de resto no tengo mas quejas XD
Hard
SPOILER
Hmmm creo que a esta le quedaría mejor un slider velocity de 1.60 si haces esto recuerda reesnapear todos los sliders

hmmm recuerda que esto es meras recomendaciones si te gustan bien sino psss que se le va a hacer... suerte espero que tu map sea rankeado
DerekMcD
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]

Notes gathered up around center, put some of them to sides of screen?

[Kokoroanime's Easy]

Many notes start on redline..may be difficult for newbie to read.
00:27:439 (1) - curve to make it in harmony with 00:28:291 (2)?

[Normal]

00:16:700 (1) - end at 00:19:087 (1)
00:28:121 (2) - move to 00:27:950?

[Hard]

01:11:246 (1) - begin at 01:11:416, end at 01:13:632, and add a note at 01:11:246
01:21:963 (5) - add a note
01:22:133 (1,2,3,4,5) - notes gathered up, jump a little?

GL~
Topic Starter
-Hyde

popner wrote:

[Normal]

00:16:700 (1) - end at 00:19:087 (1)
00:28:121 (2) - move to 00:27:950?

[Hard]

01:11:246 (1) - begin at 01:11:416, end at 01:13:632, and add a note at 01:11:246
01:21:963 (5) - add a note
01:22:133 (1,2,3,4,5) - notes gathered up, jump a little?

GL~
Complete ~ Thanks >.<
DerekMcD
Ryu_old
[Koro McAlpine's Easy]

  • 00:56:927 - 00:57:268 - slider

    01:25:542 - circle

    01:25:883 - circle

    01:26:247 - 01:26:565 - slider

    01:26:906 / 01:27:077 - circle

    01:27:417 - 01:28:099 - slider

    01:28:781 - 01:29:292 - slider.

[Normal]


  • 00:13:632 - 00:13:973 - slider

    00:14:314 - circle

    00:14:825 - 00:15:337 - slider

[Hard]

Diff is good enough for Ryuuuuuuuuuuu :3

Good luck with dat map !! >w<
Topic Starter
-Hyde
Thanks Ryu :3
Lunah
Love this song, so modding it


Easy

00:28:802 (2) - Hitsound finish
01:22:474 (2) - ^
01:24:520 (4) - Hitsound clap

Normal

Maybe increase Approach Rate and Overall Difficulty of 1(?)

Hard

00:29:825 (4) - Add a beat here
00:30:166 (6) - Add a beat here

Something like this http://osu.ppy.sh/ss/316882 will definitely sound better.
Topic Starter
-Hyde

lesslunatic wrote:

Love this song, so modding it


Easy

00:28:802 (2) - Hitsound finish
01:22:474 (2) - ^
01:24:520 (4) - Hitsound clap

Normal

Maybe increase Approach Rate and Overall Difficulty of 1(?)

Hard

00:29:825 (4) - Add a beat here
00:30:166 (6) - Add a beat here

Something like this http://osu.ppy.sh/ss/316882 will definitely sound better.
Thanks :3
pieguyn
hi there :)

General:

-add "Koro McAlpine" to tags

Koro McAlpine's Easy:

00:08:859 (5) - add NC
00:14:314 (3) - add NC
00:19:257 (1,2) - rhythm is a bit confusing for an easy, perhaps try like this? http://puu.sh/vmnO
00:21:814 - add note?
00:27:268 - add note?
00:42:609 (3) - maybe make this a copy of 00:45:337 (4)? the current one looks kind of weird IMO :?
00:57:268 - add note
01:00:677 (3) - add NC
01:01:359 (4) - maybe try it like this? http://puu.sh/vmzE it follows the music a bit better IMO
01:27:077 (3) - start it 1/2 earlier, and end it 1/2 later?
01:28:611 (4) - start it 1/2 later?

Normal:

00:16:189 (4) - maybe unstack this? since an uneven stack might be a bit hard for a normal o.o
00:16:700 (1) - end it 1/2 later then remove clap
00:26:416 (3) - this long slider seems really weird, perhaps try this http://puu.sh/vmpn
00:34:768 (4) - ^, perhaps try this? http://puu.sh/vmpE
00:49:087 (4) - (nazi) move up 1 grid to make a better blanket? (then, fix spacing on 00:50:109 (1))
00:53:177 (3) - remove clap on end
00:54:200 (5) - remove clap
01:00:337 (4) - add NC
01:01:359 (1) - remove NC

Hard:

-well, IMO your hitsounds are really weird, mostly the claps. I recommend perhaps trying out putting claps on the second and fourth white line of each measure. if you like, try it out :)

00:19:257 (2) - finish on start, clap on end
00:20:450 (5) - add clap
00:20:621 (6,7) - try it like this? IMO it fits the music better http://puu.sh/vmrD
00:21:814 (1) - add clap
00:22:325 (3) - add clap on repeat
00:23:177 (6) - add clap
00:25:223 (5) - add clap
00:25:564 (7) - remove whistle on repeat and add clap instead
00:27:950 (2) - add clap... I'll stop here, if you like the idea go through the rest of the map and, if you have claps, arrange them in the way mentioned before :?
00:29:143 (1) - try it like this? plays a bit better IMO http://puu.sh/vmsn
00:51:132 (7) - maybe try it like this? IMO it fits the music better http://puu.sh/vmu7
01:22:986 (1,2,3) - this stack is kind of hard to see :? perhaps move (1,2,3,4) out a bit? http://puu.sh/vmxt
01:27:247 (1) - perhaps try it like this? http://puu.sh/vmxW
01:28:270 (4) - a slider repeating this many times is kind of odd, perhaps try it like this? http://puu.sh/vmy1
01:29:122 (6) - add NC

nice map :)
DerekMcD
Topic Starter
-Hyde

pieguy1372 wrote:

hi there :)

General:

-add "Koro McAlpine" to tags


Normal:

00:16:189 (4) - maybe unstack this? since an uneven stack might be a bit hard for a normal o.o
00:16:700 (1) - end it 1/2 later then remove clap
00:26:416 (3) - this long slider seems really weird, perhaps try this http://puu.sh/vmpn
00:34:768 (4) - ^, perhaps try this? http://puu.sh/vmpE
00:49:087 (4) - (nazi) move up 1 grid to make a better blanket? (then, fix spacing on 00:50:109 (1))
00:53:177 (3) - remove clap on end
00:54:200 (5) - remove clap
01:00:337 (4) - add NC
01:01:359 (1) - remove NC

Hard:

-well, IMO your hitsounds are really weird, mostly the claps. I recommend perhaps trying out putting claps on the second and fourth white line of each measure. if you like, try it out :)

00:19:257 (2) - finish on start, clap on end
00:20:450 (5) - add clap
00:20:621 (6,7) - try it like this? IMO it fits the music better http://puu.sh/vmrD
00:21:814 (1) - add clap
00:22:325 (3) - add clap on repeat
00:23:177 (6) - add clap
00:25:223 (5) - add clap
00:25:564 (7) - remove whistle on repeat and add clap instead
00:27:950 (2) - add clap... I'll stop here, if you like the idea go through the rest of the map and, if you have claps, arrange them in the way mentioned before :?
00:29:143 (1) - try it like this? plays a bit better IMO http://puu.sh/vmsn
00:51:132 (7) - maybe try it like this? IMO it fits the music better http://puu.sh/vmu7
01:22:986 (1,2,3) - this stack is kind of hard to see :? perhaps move (1,2,3,4) out a bit? http://puu.sh/vmxt
01:27:247 (1) - perhaps try it like this? http://puu.sh/vmxW
01:28:270 (4) - a slider repeating this many times is kind of odd, perhaps try it like this? http://puu.sh/vmy1
01:29:122 (6) - add NC

nice map :)
Complete ~ Thanks
ZekeyHache
Hola! De mi modding queue.

Koro McAlpine's Easy
00:26:075 (3) - Move the third grid 1 up and one to the right and the slider will be symetric.
00:45:337 (4) - Look carefully at the grids, you should do it like this: 01:28:611 (5) - Add finish?

Normal
00:27:098 (4) - No mapees sobre otro objeto que paso recientemente, se ve mal, muy mal... (Hay otras formas con la que se ve bien eso pero en tu map no tienes ninguna)
00:30:337 (1) - ^ Tal vez podrias cambiar el objeto anterior.
00:46:700 (1) - ^
01:01:359 (2) - ^
Supongo que con eso bastara para que entiendas.

Hard
00:10:904 (1) - Y aqui otra vez los mismos problemas que en la Normal.
00:24:712 (4) - New combo?
00:31:700 (3) - Lo mismo que en 00:10:904 (1)
00:44:314 (1) - ^
01:19:236 (1) - ^
Tambien deberias arreglar el spacing de esta diff. (A excepcion de los jumps)
Please sign in to reply.

New reply