wah , shoot ~
Will PM you again once everything is solved.Litharrale wrote:
hi!
1|2|3|4|5|6|7
DH and Tofu
for the middle sections of 4k and 7k
00:15:834 (15834|3) - I'm not sure why theres a note here but not here 00:16:224 - They both have really quiet tick sounds and vocals. Imo this section seems to have a lot of random missing notes that makes it play kinda weird
You guys seem to agree most of the time where notes should and shouldnt be but sometimes you dont
Will work it out with Tofu this weekend, we have timezone difference of 12h
Personally I would like to put more emphasis on the vocal for this entire section
Try and come up with a consistent way to make gaps or just map all the red lines
DH's Hard
00:33:342 (33342|4,33439|5,33537|6,33561|0,33707|1,33829|2,33902|3) - This is really weird to acc, not sure what a good solution would be though. 1/16 snap in a song like this seems a little off Protastic proposed this snapping to me https://osu.ppy.sh/forum/p/6223347
I asked her to check again, since I have no idea how to snap this.
00:45:249 (45249|5,45249|2) - this super quiet sound being mapped the same as this loud crash 00:45:639 (45639|6,45639|0) - feels off, you should emphasize the crash more Removed a note in 1st chord
DH's Normal
00:45:834 (45834|6) - Move to 6 for the pitch change from the last double Changed to col 6
Call me back!
Thanks for mods!Litharrale wrote:
hi!
1|2|3|4|5|6|7
DH and Tofu
for the middle sections of 4k and 7k
00:15:834 (15834|3) - I'm not sure why theres a note here but not here 00:16:224 - They both have really quiet tick sounds and vocals. Imo this section seems to have a lot of random missing notes that makes it play kinda weird
You guys seem to agree most of the time where notes should and shouldnt be but sometimes you dont
OK I will just wait for DH to give me some idea then. Combining vocal+piano isn't a bad idea for me
Try and come up with a consistent way to make gaps or just map all the red lines
Tofu's Hard
00:46:029 (46029|3) - Should be tripled or doubled to be consistent with identical sounds like here 00:45:639 (45639|1,45639|0,45639|3) - Deleted the LN and add triple
Tofu's Norm
00:07:847 (7847|3,8626|3,9405|3,10185|3) - I like this theme with all the snares on col 4. Its great
It breaks a bit though near the end and there's a way you could fix it 00:12:717 (12717|0) - https://osu.ppy.sh/ss/9138775
The stack might look bad but it plays way better and fits with the theme Fixed
00:37:457 (37457|2) - Should be doubled like all the other snares as it doesnt have a good reason to not be snared like these ones do 00:45:055 (45055|0) - Fixed
01:17:587 (77587|0) - idk how I feel about this ending section being copy pasted from the start Rearranged some to focus snare on col3
Tofu's Easy
00:42:912 - Missing a note here that finishes off the piano added
Call me back!
This is what happens when i ask for opinion.Okorin wrote:
hey can you find a background with less underwear before you go ahead with this?
also what are these diffnames and why do you mention same characters twice what
Protastic101 wrote:
to be continued tomorrow morning assuming i dont procrastinate and start panicking because i still have homework aaaaaaaaaaaaaa
some day Ill actually do mods when I promise Ill have them done by, but not today orz7K [Easy]
00:04:340 (4340|2) - I'd move this to a different column for pitch relevancy cause it's in the same column as 00:02:782 (2782|2) - despite being a lower pitch than the previous two notes. Maybe col 2? Or move 00:02:782 (2782|2) - to 4 for better hand balance.
Moved the A4 note to col 1, and the next drum note to 3
00:05:899 - One thing I'm very concerned about here is the spread from easy to normal as you can see the gap is very large due to easy only containing a measure long LN and the normal having full 1/2 jumpstreams . I also think that the current pattern for easy is not very engaging to the player since it's one long hold that skips over a lot of sounds and parts to the music in favor of a very simplistic and harmonic line. I would consider at least incorporating percussion or the bass in some way on top of the LN, like this for example https://osu.ppy.sh/ss/9609941
Remapped this section to single note of kick and snare.
00:51:873 (51873|2,52068|2) - Don't really see why this is stacked. The first note only contains a piano hit and the note after is a kick, so they're not similar sounds unlike 00:52:847 (52847|3,53042|3) - which are two of the same toms. I'd just move 00:52:068 (52068|2) - to 2 or something probably and avoid the stack.
Put the drum notes together as a stair on right hand
00:54:211 - I know there's a fairly well defined structure here of having all the LNs be one column apart and the claps always stacked in col 4, but I feel like after the third or fourth repetition, even though it's mirrored, becomes very repetitive and noticeable to the player. I don't want to discourage you from the structure you already have made, but I would suggest spacing out some of the notes more and putting them into different columns as to avoid playing the same thing for an entire kiai. Ex: https://osu.ppy.sh/ss/9609927
rearranged it as suggested.
[Normal]
00:21:094 (21094|2,21094|5,21094|0) - Using a hand here feels a bit overkill seeing as it's the only triple in the section. Also, there's a similar open hat to the one here at 00:26:743 - but it's only mapped with a jump and no LN so it feels a little inconsistent in that regard. Just noticed that it breakss the structure you've set up so far in this introduction by not stacking with the other notes in col 5 so I would look into that.
Good point, deleted LN and moved the open hat to col 5.
00:51:873 (51873|4,51873|0,52068|0,52068|4) - I mentioned this in the easy too, but there's really no reason to stack them here since they're both different instruments and sounds, nor is there any discernible type of repetition present that I can make out, so it's a bit misleading in that regard.
rearranged it
00:59:275 (59275|5,59275|1,59470|1,59470|5) - ^
rearranged it
00:59:470 (59470|5,59470|1,59665|6,59665|2,59860|1,59860|5,60055|0,60055|4) - Tbh, I'd suggest doing here what you did in the easy with the trill but just mirrored on both hands like so https://osu.ppy.sh/ss/9610010
Yup this is better, also applied to 01:11:938
[Hard]
00:23:821 (23821|0,24016|1,24211|2,24405|1,24600|0,24795|1,24990|2) - Seems a bit biased towards the left hand with all the movement being focused in these three columns. I'd try to space them out a bit more evenly by putting a few of the notes onto the right hand too like so https://osu.ppy.sh/ss/9610015
I like your suggestion, its more balanced now
00:54:211 - I'd like to mention here the same thing I did in the easy about the repetition in the kiai. While I don't think it's copy pasted directly, it certainly shares a lot of similarity with previous phrases in the kiai which can be kind of dull if it's repeated without variation in the note arrangement.
Rearranged it
01:04:438 - Missing a note here cause the snareroll starts at 01:04:340 - . While the sound does start rather low, I still think it would be best to include the full burst there as it can easily be fit in as a short note while maintaining symmetry like this https://osu.ppy.sh/ss/9610023
I can't hear it myself but I trust you, applied
01:05:996 - ^ Same thing, could try something like this https://osu.ppy.sh/ss/9610027
Applied too
Thanks for check! <3Protastic101 wrote:
4K [Easy]
00:14:860 (14860|2) - 00:21:094 (21094|1) - and so on. I'd suggest making these 1/1 for the open hat. Just a little something to make the phrases stand out.
I didn't find anywhere else. Just changed these two places.
00:33:172 (33172|1) - Don't really know why this note is here since it's not for the percussion and you don't appear to be mapping the bass since you're missing the note for it at 00:32:587 - amongst other places, so I'd remove this.
Deleted
01:05:899 (65899|1,66288|2) - Im a little confused on the meaning of these LNs here. I think you're trying to represent the 1/4 drumroll but it's not a consistent thing as it has little 1/2 breaks in it. Maybe using a 1/2 roll would work better like this https://osu.ppy.sh/ss/9613745
The rhythm makes sense to me. I rearranged the pattern in a different way as to partly reflect the pitch relevancy too.
[Normal]
00:18:172 (18172|1,21288|2) - Imo, it'd be better for spread if you removed these notes and followed just the vocal rhythm since it'd give the player a 1/1 break at the end of each line which I think is a little better coming from easy's 1/1 rhythm. Only problem with it though is that you'd have to modify the rhythm at 00:21:483 - since it doesnt seem to explicitly follow the vocal now.
As the issue about this part is brought up again, I finally decide to revert back to my original idea: catching piano + drum in this part, as I don't want to focus on vocal too much here. I hope you can understand my idea here.
00:30:249 (30249|2) - More of a nitpick than anything, but I'd move this to col 1 so that there's two OH minitrills on both hands, first being at 00:29:470 (29470|2,29665|3,29860|2) -
Rearranged in a different way but I do reduce pressure on col3.
[Hard]
00:16:613 (16613|2,16808|3,17003|2,17392|2,17587|3) - Seems a bit right hand heavy, I might try to move some of the movement onto the left hand like this https://osu.ppy.sh/ss/9613893
Hmm, the pattern is designed partly for piano, like 00:16:808 - to 00:18:366 -, to actually give a feeling of flowing back and forth, from left to right, which fits with the piano in my opinion. However, I still do some ctrl+h stuff to prevent the biased pattern, tho maybe a little bit repetitve but it fits with my idea and what I think this part should be owo.
i know this is flaming,but i also understand what he wants to say.Ulcanol wrote:
this is a disgusting map, you need to start playing standard and give up on mania
I think it is not too hard for hard difficulty. I seen more relaxing anime song mapped harder than my hard difficulty. for example this map , I can't even get S on it sometimes.shionelove wrote:
umm this map needs more mods imo.especially 7k hard diff,
00:11:938 (11938|6,12035|5,12133|4) - i can find some these patterns in this diff,but this is one of the issue for me.you don't have to make harder every part than easier diffs.01:00:249 (60249|0,60347|1,60444|2) - like this you need only 1note per each snare/tom sounds.
these double stairs/other patterns are harder than you expect,and they shouldn't appear on this common anime op so much.
double stairs for more intense part, single stair for less intense
00:15:249 to 00:26:159 :this is what i think i must not do.I know this is not overmap,you follow kick,closed hihat,and pianos,but if you follow all of them,this calm part is same amount of notes as other parts.you need reduce at least one of 00:15:249 (15249|0,15249|1) - these notes.
I don't think the problem of this calm part being same amount of notes as other part, its hard difficulty afterall
00:30:249 (30249|3) - you should focus on these synth sounds if you follow 00:33:342 (33342|4,33439|5,33537|6,33707|1,33829|2,33902|3) - .
30 sec synth sounds is shorter and less obvious than 33 sec part, and if i mapped it it would not flow as good imo
01:12:912 (72912|3,72912|2,72912|6,73301|1,73301|4,73691|3,73691|0,73886|2,73886|6,74081|1,74081|5,74275|2,74275|4) - why are these different from previous parts and does it look like you copied from Normal diff?
the kiai part has 2 verse, start of each verse is triple LN then near end its 4 single LN followed by double LN. Thats just how I want to flesh out the vocal in the chorus.
It's only few notes that are same as normal. I don't think I have to make it 100% different.
for overall,this maybe called "random map",which the amount of notes is same but all patterns are different.i know this is flaming,but i also understand what he wants to say.Ulcanol wrote:
this is a disgusting map, you need to start playing standard and give up on mania
he's just my friend trolling, he doesn't even play mania
good luck.