Thank you for the right offset.Weezy wrote:
To me just a single offset of 956 works just fine
may not be super perfect though
Noticed in the insane, there are 4 sv changes, thats a no no and not needed really...
Thank you for the right offset.Weezy wrote:
To me just a single offset of 956 works just fine
may not be super perfect though
Noticed in the insane, there are 4 sv changes, thats a no no and not needed really...
Katsuri's modHello ezek! Hello Katsuri![CSGA]Ar3sgice wrote:
[ezek's Hard Party]
00:12:541 (1) - change combo colour, blue color blends in mario OK
00:16:443 (1) - clap remove, add whistle OK
Pereira006 wrote:
hello~~
IMO -> my opinion
GeneralI see it, fixed.
- The TAG are Inconsistency only Easy "Nintendo 64 Mario Bros. ezek wmfchris k_o_g_u_r_e" is different another diff's "Nintendo 64 Mario ezek wmfchris k_o_g_u_r_e" pleasse make same all diff then full submitt
Well, I thought everything's okay when them, but I told everyone to please explain everything what's different and I'll fix them.
- You map BPM is different all diff should be same all diff because the bpm different just complety unrank pleasse make same bpm all diff
Done.
- you all diff open on osu.notepad you will see this "AudioLeadIn: 1996" make 2000 for all diff then SAVE and full submit
kokoroanime wrote:
Pereira006 wrote:
hello~~Well, I thought everything's okay when them, but I told everyone to please explain everything what's different and I'll fix them.
- You map BPM is different all diff should be same all diff because the bpm different just complety unrank pleasse make same bpm all diff
Download: Yuka Tsujiyoko - Party at Peach's Castle (kokoroanime) [ezek's Hard Party].osuPereira006 wrote:
hello~~
ezek's Hard PartyOK, now is nice (for me)
- 00:08:882 (1,2,3) - I not sure this is fine because iis insane... you should reduce spacing IMO Do not exaggerate, is not too hard...
- 00:42:297 (2,3) - is not nice blanket try nice blanket you did at 00:10:590 (1,2) - http://puu.sh/fQ41
00:00:956 at 00:47:785 why they are blue tick ? http://puu.sh/fQ6m
example this 00:08:882 (1,2,3) - is blue tick and i put 25% slow song this are just overmapped orz
stuff cool
I fix some part of it and skipped stuff I couldn't understand. But we'll see.theliveanddead wrote:
Theliveanddead M4M Request
General:
Well first of all excuse my bad spelling, English is not my mother language so you maybe you’ll find some spelling mistakes well then here you have my mod… OH btw… I’m noob at moding so please if you don’t like my mods don’t have to use it…
• I don’t like this kind of instrumental music without voice and multi bmp is a head ache maping this… well I recommend you to change the offset to 1178 in all your diffs sounds a lot better than the one you have now, remember re-snap the hit notes and re-snap slider lenghs
REMEMBER, check your distance snap when you apply this mods
~EasySPOILER00:01:199 (1) – replace this for a slider and make finish at 00:01:443
00:03:151 (1) – ^finish at 00:03:395
00:04:370 (3) – put a hit note here
00:06:809 (3) – finish at 00:07:297
00:08:760 (1) – move this slider to here 00:07:541
00:09:004 (2) – put a slider here finish at 00:09:736
00:10:712 (4) – move this to here 00:10:955 and finish at 00:11:687
00:15:834 (x) – put a slider here finish at 00:16:077
00:25:346 (2,3,4) – replace for a slider, could be a reversal slider
00:28:273 (1) – I think this spin is too long.. short it a bit I think fits better here 00:30:224
00:31:199 (X) – put a note here
00:38:029 (3,4,5) – replace for a reversal slider
00:41:687 (x) – put a note here
00:47:743 (1) – why this timing point here? You’re using the same BPM if you’re using it to change the hit sounds why don’t you use a inherit point? Well it doesn’t matter
00:47:743 (1,2,3,4,1,2,3,4) – I think you could use some sliders here
NormalSPOILER00:01:178 (1,2) – over slap notes
00:01:178 (1,2,3) – what you think of this?
00:03:860 (2) – over slap
00:05:568 (x) – put a note here
00:06:787 (4) –finish at 00:07:519
00:06:787 (4) – what you think of this
00:08:007 (x) – put a slider here finish here 00:08:251
00:08:982 (2) – maybe like this?
00:47:743 (1) – here again why a timing point? If you’re not changing the bpm.. .
ask for re-check if you want more modding i don't mod any other diff because i don't know if you like or not my mods so to prevent the waste of my time i'll mod only this if you liked my mods ask for further moding
waiting for your kudosu hehehehe
ykcarrot's modNymph wrote:
ezek's Hard Party:
Issue
HP drain 7 seems a little high cuz you didn't have much objects in this diff.. No change
Beatmap design/suggestion
00:08:951 (1,2,3) - this spacing maybe very confusing, because they have the same spacing, but the time between these notes are different.
My objetive is to confuse
00:13:463 (3) - you are using 0.8 spacing, but here you got 0.7, any particular reason or a error? I don't know..
00:17:732 (2,3,4) - the spacing between these notes and the sliders are not quite neatly, not a big issue though. No change
00:28:220 (1,2,3,4,5,6,7) - same^ There's no problem with the space in here...
Hitsound
00:18:463 (5) - a whistle would fit perfectly at the head of this slider. OK
00:22:366 (6) - ^same OK
00:26:268 (6) - ^ OK
00:42:366 (2,3) - finishes are pretty loud here. No change
00:44:805 (1,2,3) - ^ No change
All of them are helpful. Thank you for your chance to mod this.:-) A first BAT who mods this.Mafiamaster wrote:
[Easy]
00:08:707 (1) - This slider is too early and sounds bad at its' current location. Move it forward by a 1/2 tick.
00:10:659 (1) - ^ Don't forget to shorten, etc.
00:13:098 (2) - Shorten this slider by a 1/4 tick?
01:29:341 (2) - Using 1/8, move this back a tick so it's at 01:29:280. Afterwards, space accordingly.
[Normal]
00:13:098 (2) - Extend this slider by a 1/4 tick.
01:29:341 (2) - Same thing as [Easy].
Download: Yuka Tsujiyoko - Party at Peach's Castle (kokoroanime) [ezek's Hard Party].osuAlduric wrote:
[ezek's Hard Party]
[list][*]00:12:122 (3) - 1 grid up? It will look better with 00:10:171 (3) No change
[*]00:39:439 (1) - ^ OK