[General]
Add tags
[Easy]
00:01:281 (1,2) - blanket could be slightly improved
00:04:281 (4,1) - ^
00:20:481 (1,2) - ^
00:25:281 (2,3) - ^
00:39:681 (2,3) - ^
00:45:681 (2,1) - ^
00:46:881 (1,2) - ^
[Normal]
00:40:881 (4) - this would be better as a 1/2 reverse imo
00:43:281 (3) - ^
00:45:681 (3) - ^
00:50:481 (4) - ^
00:52:881 (4) - ^
00:54:073 (1,1,1,1) - ^ but since the melody changes you could lower the SV in the last sliders to represent the song
[Hard]
I'd reduce CS, maybe to ~4.2 if you want to keep it ''high''
Check AiMod
00:05:481 (2,1) - blanket could be slightly improved
00:24:681 (1,3) - ^
00:07:281 (3,4) - this is such a large jump compared with this 00:07:581 (4,5) - and (3) is the stronger sound so doesnt make much sense
00:26:481 (5,6) - ^ same logic
00:07:581 (4,1) - stack with sliderend
00:12:681 (1,2,3,4,5,6) - spacing here is almost the same for every object, odd numbers here have strongers sounds so space them more or reduce even numbers spacing
00:15:081 (1,2,3) - ^ same logic here
00:19:881 (1,2,3) - ^
00:31:881 (1,2,3,4,5,6) - ^
00:39:981 (6,7,8) - ^
00:44:181 (6,1,2,3,4) - ^
00:49:281 (1,2,3,4) - ^
00:42:681 (3,4) - just reduce this jump a bit
00:48:081 (7,1) - ^
00:53:481 (7,8) - ^
00:17:781 (1,4) - stack these
00:30:681 (1,2) - ^
This is all i can find. GL with your map here onward