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Rita - Life goes on.

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Total Posts
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Topic Starter
Delis
This beatmap was submitted using in-game submission on 2017年8月18日 at 0:36:08

Artist: Rita
Title: Life goes on.
Source: カタハネ ―An' call Belle―
Tags: katahane iyasine blueberry yogurt
BPM: 170
Filesize: 6624kb
Play Time: 03:47
Difficulties Available:
  1. Easy (1.45 stars, 194 notes)
  2. Insane (4.59 stars, 774 notes)
  3. iyasine's Hard (3.42 stars, 572 notes)
  4. Normal (1.94 stars, 357 notes)
Download: Rita - Life goes on.
Information: Scores/Beatmap Listing
---------------
Hard - iyasine

2013
ac8129464363
Oh
iyasine
ᕙ(⇀‸↼‶)ᕗ
felys
[Insane]
  1. 00:19:992 (1,2,3,4) - Looks and feels awkward.. just a triple at the end would be much better imo
  2. 00:55:904 (2,3,4) - since this sound has a low volume, I think it would be better to remove (4) and just repeat the little slider
  3. 01:56:875 (6,1) - excuse me what
  4. 02:43:463 (4,5,6,7,8) - this sounds really forced, if you delete 7 (so it's just triple-> singletap) it feels much better
  5. maybe delete this 03:36:139 (7) - and put 03:36:228 (8) - stacked on the following slider? like this https://puu.sh/x2n3j/4fe913a9a4.jpg
iyasine
Topic Starter
Delis

felys wrote:

[Insane]
  1. 00:19:992 (1,2,3,4) - Looks and feels awkward.. just a triple at the end would be much better imo the circles were neither on the beats so ye
  2. 00:55:904 (2,3,4) - since this sound has a low volume, I think it would be better to remove (4) and just repeat the little slider i don't like how it plays
  3. 01:56:875 (6,1) - excuse me what lol changed patterns around
  4. 02:43:463 (4,5,6,7,8) - this sounds really forced, if you delete 7 (so it's just triple-> singletap) it feels much better I'm quite sure there's certain sounds of 5 in 1/4
  5. maybe delete this 03:36:139 (7) - and put 03:36:228 (8) - stacked on the following slider? like this https://puu.sh/x2n3j/4fe913a9a4.jpg I really prefer the way I've done, this is way more friendly to play because 5 + a circle which is a jump feels painful to me lol also wanted to make the transition between the last circle and the following slider 03:36:580 (1) - more clearn
thanko

iyasine wrote:

完成です :)
https://puu.sh/x3fTP/96d1fdff13.rar
ErunamoJAZZ
hi

[Insane]
  1. 00:19:286 (2,3) - In previous stacks the next note was close, but here is a jump. Maybe consider unstack?
  2. 01:07:816 (6,1) - 02:27:051 (1) - Please, consider a spacing of 1.3x, because 1.2 feels a bit close after a stream and its a bit strange for me in play.
  3. 01:25:816 (2) - vs 01:30:933 (2) - .... When I see a stack in this way, I usually think that plays as the second one. You did some unstacks like in 01:00:580 (5) - but then other stacks are like 01:11:169 (1,2) - xD, idk, could be cool if make this more readable.
    Of course, Its how I feel this, so ask more opinions :)
  4. 01:18:933 - You are ignoring some nice drums here.
  5. 02:33:404 (2) - 02:49:992 (2) - 03:25:992 (3) - but then 03:27:933 (4) - 03:39:933 (2) - and then 03:42:580 (2) - xD
[iyasine's Hard]
  1. 01:07:463 (7) - This could be a surprise for some players, because 00:33:228 (5) - was before, and both look like same (and 01:13:286 (4) - is after). A possibility is to make this more noticeable, my suggestion is something like this:
    SPOILER

    Or maybe without red node, like you did in 01:18:757 (7) -
  2. 02:26:522 (7) - ^, etc.
  3. 03:10:463 - This velocity change felt a bit sudden, even if here is not at 1.0x yet. I wanna do a suggestion:
    03:10:816 (3) - could be at 1.0x, I mean, keep 03:10:463 (2) - and 03:11:169 (1) - at 0.75x. Then the velocity in the log slider could be less sudden.
[Normal]
  1. 00:00:581 (1) - you used this shape here, but never again xD
  2. 00:09:933 (2,3) - This change was unexpected ^^U
  3. 00:53:875 (4) - why not just repeat the previous slider?, people usually complain about this :P
  4. 01:20:345 (2,3) - vs 01:21:757 (5,6) - why are different?
  5. 03:21:051 (3,4,5) - Its interesting, because in previous patters the circle is not stacked over slider tail, but its the unique in this way.
[Easy]
  1. 00:10:463 (3) - is not very close?, I think you will use 1.1x here.
  2. 01:30:933 - 01:39:404 - add break between? ( I played this with FL, and... rip xD)
  3. 01:53:522 - :!: Its better if make this clickable!, 01:52:816 (3,4) - Ctrl+G or so ;)
  4. 02:38:698 (1,2) - This could be a bit confusing since (2) body is very close to (1) tail:
  5. 02:45:757 (3,1) - Little overlap.
  6. 03:19:286 - missing clap?

Nice song, good luck n.n
Asuka_-
reqest mod
ritaさんじゃないすかああああ
言うことない譜面なんだけどなぁ…

general 
https://www.youtube.com/watch?v=dEozIPft74I
meta sourse をどこか見える位置に貼っておいた方が良いかもです~

Easy
00:20:345 (1,3) - このoverlapはあんまり要らないような気がするので、避けたほうが無難かと...
01:18:933 (3) - ここに何らかのHitsound入れませんか? easyプレイヤーがデフォスキンでここ叩くとき何もHSがないのはちょっと寂しいです。

Normal

good! 

iyasine
00:29:875 (3,4) - ここはds飛ばさない方が良いと思います。 Aメロで穏やかな曲調なので、ここだけ妙に飛んでるのは見た目的にもあんまり良くない気がします。。
02:17:169 - clapないっす
02:34:286 (1) - めっちゃhpbarです
01:18:228 (5) -  02:37:286 (1) - 03:35:169 (5) -  同じ音なのでNC統一させた方が良いと思います。

Insane
01:18:933 (3) - 多分意図的だと思うんですけど、やっぱりここ3連打の方が似合うんじゃないでしょうか? 一応topdiffなので拾った方が良いかもなぁっていう印象です。(自分ならこんな感じとかにするかもw https://i.gyazo.com/fb82410e23256c4efce ... 2b89a7.png
01:23:169 (3,4) - ここ形対称にしませんか? プレイしててなんか気になりました。(ただの行稼ぎ)

02:25:639 (1,2,3,4) - ここが少し違和感ありました。

  02:25:639 (1,2,3) - プレイしててここが完全に重なってるので、視覚的にも体感的にも流れが止まってて少し違和感ありました。
  01:06:580 (4,5,6) - こんな感じに少しずらすと体感的に結構変わると思います。
  あと02:25:992 (3,4) - が少し近すぎるかなという印象を受けました。サビの部分なのでもっと飛ばした方が流れて良いかもしれません。
  (124:236あたりとかどうでしょう?)

低arでごちゃごちゃになっちゃったけど こんな感じです。 https://i.gyazo.com/078c536e7ca18d96e54545c8c59d6ff4.png

[]
なんか上にErunamoJAZZさんがいてkuso modが目立つやん('ω')
この曲はじめて聞いたけどめっちゃはまりました! がんばってください!
PandaHero
Privet

[Insane]
You have red and green line on the 03:59:000 with different volume lvl (10 and 13%)
00:50:875 (7) - mm, it will looks better if you make it with the same curve like you did on 6
01:00:228 (4,5) - I guess you can move it a bit left for better flow
01:05:345 (4,1) - I'm not a big fun of such small spacing on the vocal, but okay
01:08:169 (2,1) - same here
01:08:345 (1) - looks not very nice, better make it as a usual wave slider
01:14:698 (3) - this follow point trigger me, put nc here please
01:15:404 (1,2) - too small spacing for this clap sound imo
01:18:228 (1,2) - ^
01:51:228 (3) - you can improve this wave a bit
02:18:051 (4) - move it to X:332 Y:164 for creating cool Elvis' pattern
02:18:933 (1) - too curve x_x
02:49:639 (1) - I would like to put soft sliderwhistle on this slider, not a normal one
03:35:698 (2,3,4,5,6,7,8) - this stream looks not very beautiful for me :c
03:42:228 (1,2) - stack note with slider's end, please

[iyasine's Hard]
00:05:522 (5,1) - personally I don't like this kind of overlaps, it looks dirty, but it's not really a problem
00:10:110 (4,5,6) - these sliders dosen't follow piano in right way imo, try cirlce+1/2 slider+1/2 reverse slider instead https://osu.ppy.sh/ss/8795875
00:49:992 (4,5) - why you put it sooo close, make it as 00:49:110 (2,3)
01:24:228 (5) - better make this slider straight and this 01:24:580 (7) - curve like 5, because of vocal on 6
02:49:992 (1,1,1) - wtf is that nc spam o.o
03:07:639 (2,3) - will be better to continue follow piano here, as you did before 03:05:169 (2,3,4)
03:27:228 (3) - maybe make it as a 2 notes?

[Normal]
You use ds here in the way I can't understand D:

00:09:051 (1,2,3,4) - rhythm here is a bit confuse me, also I don't like how you missed strong piano sound on 00:11:169 (5), but I have no idea how to make it better >_<
00:24:051 (2,3) - will be better to stack them
00:29:698 (3) - mm, why you didn't make it as a 2 note? o.o
00:32:522 (3) - same. I want to see your selfie consistency.
01:30:228 (6,7) - better make here the same thing as you did here 01:28:816 (2,3,4)
01:51:051 (1,2) - too hard to understand for newbies imo, I would recommend you to stack them
02:06:228 (2) - move it to X:272 Y:188 for aesthetic. Then move 02:07:639 (1) - somewhere
03:14:698 (2,3) - can you stack please thanks
03:38:698 (4,5,6) - note+1/2 slider was better. Or reverse slider, yes.

[Easy]
00:17:522 (1,2) - can you have better flow here?
00:37:286 (1,2) - and here


Sorry for useless nazi mod, good luck with this map, take my star ~
Natteke desu
remap please
Frostmourne
lovely c:
Satellite
star
Karen
hello there
top
00:23:169 (1,2,3) - enable stacking view, the stacking is ruined here
00:28:816 (1,2,3) - ^
00:45:757 - finish?
02:37:286 (1,2) - looks too easy here, how about increasing the spacing like 02:35:875 (3,4) - this
02:49:992 - this is a strong beat but it's still kinda strange to have a circle here because it's too soft, i'd suggest to remove the circle and extend the slider here, strong beats on slider tails have fantastic feelings
03:01:286 - where is the finish
03:11:169 (5) - i personally dislike the sliderbody whistle if it's not on purpose please remove it?
03:30:933 (1,3) - avoid the stack? hmm just for noob hd players like me, it's a bit annoying
03:42:228 (1,2) - avoid this stack too because this is the only 3/4 slider in this part, it would be easily read as 1/1 slider+circle because of 03:39:404 (1,2) - this

iyasine
02:17:169 - clap

Easy
01:02:698 (1) - i don't think it's acceptable in the lowest diff, use a simple shape

confirm the timing

WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!
Topic Starter
Delis
d

ErunamoJAZZ wrote:

hi

[Insane]
  1. 00:19:286 (2,3) - In previous stacks the next note was close, but here is a jump. Maybe consider unstack? made the spacing closer
  2. 01:07:816 (6,1) - 02:27:051 (1) - Please, consider a spacing of 1.3x, because 1.2 feels a bit close after a stream and its a bit strange for me in play. it seriously changes nothing but its visual so i prefer them as is :/
  3. 01:25:816 (2) - vs 01:30:933 (2) - .... When I see a stack in this way, I usually think that plays as the second one. You did some unstacks like in 01:00:580 (5) - but then other stacks are like 01:11:169 (1,2) - xD, idk, could be cool if make this more readable.
    Of course, Its how I feel this, so ask more opinions :) pretty sure they're okay because eh if I made the stacks different for every rhythm the map will be underwhelming too much
  4. 01:18:933 - You are ignoring some nice drums here. so its been differentiated from the second chorus, and the last.
  5. 02:33:404 (2) - 02:49:992 (2) - 03:25:992 (3) - but then 03:27:933 (4) - 03:39:933 (2) - and then 03:42:580 (2) - xD i don't get the point at all lol
[Normal]
  1. 00:00:581 (1) - you used this shape here, but never again xD yes
  2. 00:09:933 (2,3) - This change was unexpected ^^U changed
  3. 00:53:875 (4) - why not just repeat the previous slider?, people usually complain about this :P thats boring since i already used too many reverses here lol
  4. 01:20:345 (2,3) - vs 01:21:757 (5,6) - why are different? to give them variation
  5. 03:21:051 (3,4,5) - Its interesting, because in previous patters the circle is not stacked over slider tail, but its the unique in this way. ye
[Easy]
  1. 00:10:463 (3) - is not very close?, I think you will use 1.1x here. oops
  2. 01:30:933 - 01:39:404 - add break between? ( I played this with FL, and... rip xD) deleted these circles
  3. 01:53:522 - :!: Its better if make this clickable!, 01:52:816 (3,4) - Ctrl+G or so ;) this is intentionally made the sliderend coming to the beat so feels clearn to flow the next 3/2 slider
  4. 02:38:698 (1,2) - This could be a bit confusing since (2) body is very close to (1) tail: changed
  5. 02:45:757 (3,1) - Little overlap. thats really unnoticeable and not worthy changing the slider shape for it
  6. 03:19:286 - missing clap? yes



Nice song, good luck n.n

Asuka_- wrote:

reqest mod
ritaさんじゃないすかああああ
言うことない譜面なんだけどなぁ…

general 
https://www.youtube.com/watch?v=dEozIPft74I
meta sourse をどこか見える位置に貼っておいた方が良いかもです~ 譜面の説明欄は出来る限りシンプルにしたいので、聞かれたら貼る形で・・・

Easy
00:20:345 (1,3) - このoverlapはあんまり要らないような気がするので、避けたほうが無難かと... ok
01:18:933 (3) - ここに何らかのHitsound入れませんか? easyプレイヤーがデフォスキンでここ叩くとき何もHSがないのはちょっと寂しいです。normal sample付けました

Normal

good! 


Insane
01:18:933 (3) - 多分意図的だと思うんですけど、やっぱりここ3連打の方が似合うんじゃないでしょうか? 一応topdiffなので拾った方が良いかもなぁっていう印象です。(自分ならこんな感じとかにするかもw https://i.gyazo.com/fb82410e23256c4efce ... 2b89a7.png 1番サビでundermapping (聞くとわかりますが、01:18:757 - からの5連打が正式な音なので), 2番サビでちゃんと音を拾い、ラスサビでovermapping (7連打)の構成が気に入ってるのでこのままがいいです。
01:23:169 (3,4) - ここ形対称にしませんか? プレイしててなんか気になりました。(ただの行稼ぎ)少し違う感じにしました

02:25:639 (1,2,3,4) - ここが少し違和感ありました。

  02:25:639 (1,2,3) - プレイしててここが完全に重なってるので、視覚的にも体感的にも流れが止まってて少し違和感ありました。
  01:06:580 (4,5,6) - こんな感じに少しずらすと体感的に結構変わると思います。
  あと02:25:992 (3,4) - が少し近すぎるかなという印象を受けました。サビの部分なのでもっと飛ばした方が流れて良いかもしれません。
  (124:236あたりとかどうでしょう?)

低arでごちゃごちゃになっちゃったけど こんな感じです。 https://i.gyazo.com/078c536e7ca18d96e54545c8c59d6ff4.png 02:25:639 (1,2,3) - ここは今のままスタックさせてる方が目的とした流れと合うので(02:24:580 (6,7) - の配置に合うように置きました)代わりに02:26:345 (4,5,6,7,8) - を離して流れを維持する形にします。

[]
なんか上にErunamoJAZZさんがいてkuso modが目立つやん('ω')
この曲はじめて聞いたけどめっちゃはまりました! がんばってください!

PandaHero wrote:

Privet

[Insane]
You have red and green line on the 03:59:000 with different volume lvl (10 and 13%) o fixed
00:50:875 (7) - mm, it will looks better if you make it with the same curve like you did on 6 k
01:00:228 (4,5) - I guess you can move it a bit left for better flow modified with the previous slider
01:05:345 (4,1) - I'm not a big fun of such small spacing on the vocal, but okay I used to do it in every my single map lol that's quite cool to represent them in a tiny spacing
01:08:169 (2,1) - same here
01:08:345 (1) - looks not very nice, better make it as a usual wave slider this is ok for my mapping here (xsrs fan)
01:14:698 (3) - this follow point trigger me, put nc here please k
01:15:404 (1,2) - too small spacing for this clap sound imo wtf u emphasis?? tbh both are intended to highlight the vocal expressions there better
01:18:228 (1,2) - ^
01:51:228 (3) - you can improve this wave a bit tiltttttttttttttt remade
02:18:051 (4) - move it to X:332 Y:164 for creating cool Elvis' pattern fuk elviz also the spacing was intentionally made to be a triangle to avoid the pattern exactly
02:18:933 (1) - too curve x_x its rly ok
02:49:639 (1) - I would like to put soft sliderwhistle on this slider, not a normal one may be too weak for the guitar or whatever the sound
03:35:698 (2,3,4,5,6,7,8) - this stream looks not very beautiful for me :c intentionally mapped random shape
03:42:228 (1,2) - stack note with slider's end, please o u got me

[Normal]
You use ds here in the way I can't understand D: how, the closer spacing for 1/2s and the rest is simple

00:09:051 (1,2,3,4) - rhythm here is a bit confuse me, also I don't like how you missed strong piano sound on 00:11:169 (5), but I have no idea how to make it better >_< fixed
00:24:051 (2,3) - will be better to stack them wanted to show some variety here :/
00:29:698 (3) - mm, why you didn't make it as a 2 note? o.o to avoid the rhythm being too repetitive
00:32:522 (3) - same. I want to see your selfie consistency. my nudes r expensive af
01:30:228 (6,7) - better make here the same thing as you did here 01:28:816 (2,3,4) there's a bunch of 1/4 beats there that the slider covers these better, 3 1/2 circles make the rhythm a bit confusing
01:51:051 (1,2) - too hard to understand for newbies imo, I would recommend you to stack them this looks quite similar to the stacked one so not too much problematic? let's see if people would complain it
02:06:228 (2) - move it to X:272 Y:188 for aesthetic. Then move 02:07:639 (1) - somewhere changed in a different way
03:14:698 (2,3) - can you stack please thanks nope lol
03:38:698 (4,5,6) - note+1/2 slider was better. Or reverse slider, yes. let me have some spicy pattern in the climax

[Easy]
00:17:522 (1,2) - can you have better flow here? uh
00:37:286 (1,2) - and here this is ok thats some kind of friendly pattern for beginners i suppose


Sorry for useless nazi mod, good luck with this map, take my star ~

Karen wrote:

hello there
top
00:23:169 (1,2,3) - enable stacking view, the stacking is ruined here o
00:28:816 (1,2,3) - ^ ok
00:45:757 - finish? ye
02:37:286 (1,2) - looks too easy here, how about increasing the spacing like 02:35:875 (3,4) - this let's leave an edgy pattern here
02:49:992 - this is a strong beat but it's still kinda strange to have a circle here because it's too soft, i'd suggest to remove the circle and extend the slider here, strong beats on slider tails have fantastic feelings i just rather prefer having strong beats on sliderends so why not
03:01:286 - where is the finish i already had additions set soft so it ran away?? no idea
03:11:169 (5) - i personally dislike the sliderbody whistle if it's not on purpose please remove it? it's intentional to make somewhat different effect for a longer slider, it worked in skins i used for playing so ye
03:30:933 (1,3) - avoid the stack? hmm just for noob hd players like me, it's a bit annoying o ok
03:42:228 (1,2) - avoid this stack too because this is the only 3/4 slider in this part, it would be easily read as 1/1 slider+circle because of 03:39:404 (1,2) - this stacked by a mod then unstacked by a mod again

Easy
01:02:698 (1) - i don't think it's acceptable in the lowest diff, use a simple shape

confirm the timing

WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!

thank my friends for mods, stars, supports and suggesting a remap!

@iyasineさん: tagとtimingだけ更新しました :)
iyasine
JAZZ

ErunamoJAZZ wrote:

hi

[iyasine's Hard]
  1. 01:07:463 (7) - This could be a surprise for some players, because 00:33:228 (5) - was before, and both look like same (and 01:13:286 (4) - is after). A possibility is to make this more noticeable, my suggestion is something like this: some fixed!
    SPOILER

    Or maybe without red node, like you did in 01:18:757 (7) -
  2. 02:26:522 (7) - ^, etc. hmm keep it!
  3. 03:10:463 - This velocity change felt a bit sudden, even if here is not at 1.0x yet. I wanna do a suggestion:
    03:10:816 (3) - could be at 1.0x, I mean, keep 03:10:463 (2) - and 03:11:169 (1) - at 0.75x. Then the velocity in the log slider could be less sudden. some fixed!
Nice song, good luck n.n

Asuka

Asuka_- wrote:

reqest mod
ritaさんじゃないすかああああ
言うことない譜面なんだけどなぁ…

iyasine
00:29:875 (3,4) - ここはds飛ばさない方が良いと思います。 Aメロで穏やかな曲調なので、ここだけ妙に飛んでるのは見た目的にもあんまり良くない気がします。。fixed!
02:17:169 - clapないっす fixed!
02:34:286 (1) - めっちゃhpbarです okです :D
01:18:228 (5) -  02:37:286 (1) - 03:35:169 (5) -  同じ音なのでNC統一させた方が良いと思います。fixed!

[]
なんか上にErunamoJAZZさんがいてkuso modが目立つやん('ω')
この曲はじめて聞いたけどめっちゃはまりました! がんばってください!

PandaHero

PandaHero wrote:

Privet

[iyasine's Hard]
00:05:522 (5,1) - personally I don't like this kind of overlaps, it looks dirty, but it's not really a problem ok~fixed!
00:10:110 (4,5,6) - these sliders dosen't follow piano in right way imo, try cirlce+1/2 slider+1/2 reverse slider instead https://osu.ppy.sh/ss/8795875 awesome!
00:49:992 (4,5) - why you put it sooo close, make it as 00:49:110 (2,3) oh...miss , fixed!
01:24:228 (5) - better make this slider straight and this 01:24:580 (7) - curve like 5, because of vocal on 6 i really like that
02:49:992 (1,1,1) - wtf is that nc spam o.o T.T
03:07:639 (2,3) - will be better to continue follow piano here, as you did before 03:05:169 (2,3,4) hmm...new
pattern
:?
03:27:228 (3) - maybe make it as a 2 notes? goooood!


Sorry for useless nazi mod, good luck with this map, take my star ~

Karen

Karen wrote:

hello there

iyasine
02:17:169 - clap ok!

confirm the timing

WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!

thanks modders!i’ve learned something new :)
https://puu.sh/x6Kwc/a0e34b50f6.rar
Topic Starter
Delis
WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!WARNING: This map needs over 12 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!

Additional update: re-trimmed the bg for better view in game
Karen
ok
pishifat
can i qualify
Topic Starter
Delis
sorri i asked kagetsu
Kagetsu
could use cs 3.5 for the normal? the spread seems to be too cs 4-focused lol
Topic Starter
Delis
I'm gonna choose CS3 instead because this mapset has never used any decimal setting

Edit: updated with slight spacing changes due to they happened to overlap each other from time to time
Kagetsu
[Easy]
  1. 03:06:933 (1,2) -02:24:580 (1) - should avoid complex shapes where the slider end covers the sliderborder
[Normal]
  1. 03:03:757 (1,2) - 03:06:580 (1,2) - kinda bugs me that these are the only instances where you use stacks to represent 1/1 gaps. it might be misleading
[iyasine's Hard]
  1. should avoid rhythms such as 01:07:463 (7) - 01:18:757 (3) - 01:30:051 (8) - 02:26:522 (7) - etc where the amount of repeats is arbitrary, something like this would be more intuitive.
  2. 02:15:404 (1,2) - something similar happens here, although both sliders look similar, they don't last the same which might mislead players. maybe you could try this
don't call me back
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