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Anastacia - Paid My Dues

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Aurele
oh no..
Pachiru
soontm ranked i summon the bns
Arphimigon
irc
22:44 Arphimigon: wwhy 00:05:757 (3) - 00:06:994 (3) - are 3/4 but 00:15:653 (3) - 00:16:891 (3) - r not
22:44 Arphimigon: voli pls
22:45 Voli: idk
22:45 Voli: cuz with low sv it feels weird
22:45 Voli: to make them 3/4
22:45 Voli: i mean
22:46 Voli: with low sv it feels weird to not make them 3/4
22:46 Arphimigon: they feel fuckin awkward anyway on low sv
22:46 *Arphimigon roll
22:46 Voli: should i up the sv for just those
22:46 *Arphimigon shrug
22:46 Arphimigon: Your map I'm just statin my opinionz on what I see lul
22:46 Voli: and make them non 3/4
22:47 Voli: yea im askin]
22:47 Arphimigon: I'd either make em both 3/4 or both not 3/4
22:47 Arphimigon: simply puy
22:47 Arphimigon: put*
22:47 Arphimigon: Preferably both 3/4
22:47 Arphimigon: cuz like, lots of 1/4 jumpz in dis map and funky shit
22:48 Voli: fixing
22:48 Voli: im making them non 3/4
22:48 Voli: xd
22:48 Arphimigon: owoki

first half of IRC was lost in over-nightness
HappyRocket88

Arphimigon wrote:

second half of IRC was lost due to sleeping issues
cri
2017-07-25 23:03 Voli: ACTION is listening to [https://osu.ppy.sh/b/1365047 Anastacia - Paid My Dues]
2017-07-25 23:03 Voli: i mapped the BN test song
2017-07-25 23:03 Voli: and everyone is suddenly modding it in the thread when i never asked for it
2017-07-25 23:03 Voli: and treating it like the second bn test or smth
2017-07-25 23:04 HappyRocket88: WAAAAA
2017-07-25 23:04 HappyRocket88: D=
2017-07-25 23:04 HappyRocket88: why? omg
2017-07-25 23:04 Voli: XD
2017-07-25 23:04 Voli: i liked the song
2017-07-25 23:04 HappyRocket88: hahaha
2017-07-25 23:04 HappyRocket88: look a the sp
2017-07-25 23:04 HappyRocket88: XDDD
2017-07-25 23:04 HappyRocket88: and the stars
2017-07-25 23:04 Voli: that means it's ready
2017-07-25 23:04 Voli: for ranking
2017-07-25 23:04 Voli: XDDDD
2017-07-25 23:04 Voli: would you want to playtest it?
2017-07-25 23:04 Voli: before i go offline
2017-07-25 23:05 HappyRocket88: "legends say if you mod this and it gets ranked you'll pass the bn test"
2017-07-25 23:05 HappyRocket88: People took it
2017-07-25 23:05 HappyRocket88: so seriously
2017-07-25 23:05 HappyRocket88: XD
2017-07-25 23:05 Voli: way too seriously
2017-07-25 23:05 Voli: yes
2017-07-25 23:05 Voli: D:
2017-07-25 23:05 Voli: the wall mods
2017-07-25 23:07 HappyRocket88: ACTION is playing [https://osu.ppy.sh/b/1365223 Anastacia - Paid My Dues [Normal]] +DoubleTime +Flashlight
2017-07-25 23:08 Voli: XDDD
2017-07-25 23:08 Voli: flashlight
2017-07-25 23:08 HappyRocket88: DQ
2017-07-25 23:08 HappyRocket88: and no it's not ranked yet :>
2017-07-25 23:08 Voli: NO FLASHLIGHT :I
2017-07-25 23:09 Voli: XDDDD
2017-07-25 23:09 HappyRocket88: Hmmm
2017-07-25 23:10 HappyRocket88: I judge maps based if I passed them with FL?
2017-07-25 23:10 HappyRocket88: :V
2017-07-25 23:10 HappyRocket88: But it looks great
2017-07-25 23:10 Voli: if i'd judge them by that..
2017-07-25 23:10 Voli: then all maps would suck
2017-07-25 23:11 Voli: :o
2017-07-25 23:11 HappyRocket88: XD
2017-07-25 23:11 HappyRocket88: I can pass some maps with FL
2017-07-25 23:11 HappyRocket88: XDDDD
2017-07-25 23:11 HappyRocket88: 00:19:055 - slider end could be silenced?
2017-07-25 23:12 Voli: you're the FL god
2017-07-25 23:12 HappyRocket88: or is there something you're highlight in the red tick?
2017-07-25 23:12 Voli: yeah that should be silenced
2017-07-25 23:12 Voli: done \o/
2017-07-25 23:13 HappyRocket88: 00:27:406 (1,2) - just a prefrence
2017-07-25 23:14 HappyRocket88: but it would be cooler if you could make 1 to reverse
2017-07-25 23:14 HappyRocket88: so the vocals from 00:27:870 - would be more even to catch
2017-07-25 23:14 Voli: hm?
2017-07-25 23:14 Voli: 00:27:406 (1) -
2017-07-25 23:14 Voli: this one?
2017-07-25 23:14 HappyRocket88: yep!
2017-07-25 23:15 Voli: but i worked so hard on getting 00:27:870 (2,3) - to be a perfect blanket/stack ;-;
2017-07-25 23:15 Voli: XD
2017-07-25 23:15 HappyRocket88: i WAS
2017-07-25 23:15 HappyRocket88: going to praise that xd
2017-07-25 23:15 Voli: XDD
2017-07-25 23:15 HappyRocket88: Just felt a bit awkward to play that
2017-07-25 23:15 Voli: a repeat is lame now
2017-07-25 23:15 Voli: i could nc 2
2017-07-25 23:15 Voli: maybe
2017-07-25 23:16 HappyRocket88: since the rhythm change so suddenly to vocals
2017-07-25 23:16 HappyRocket88: no no, no need xD
2017-07-25 23:16 HappyRocket88: just a preference, they're fine
2017-07-25 23:16 Voli: yeah, its kind of meant to be weird
2017-07-25 23:16 Voli: since the vocals are weird too xD
2017-07-25 23:16 HappyRocket88: also this could be clickable also 00:28:025 - :>
2017-07-25 23:16 HappyRocket88: ACTION runs
2017-07-25 23:17 Voli: do you want to ruin the bset pattern in this map!?!
2017-07-25 23:17 Voli: XD
2017-07-25 23:17 HappyRocket88: Q__Q
2017-07-25 23:17 HappyRocket88: 00:32:973 (3,4) -
2017-07-25 23:18 HappyRocket88: a bit high distance
2017-07-25 23:18 HappyRocket88: could place (4) stacked under 00:32:664 (2) - head
2017-07-25 23:19 Voli: hmm :o
2017-07-25 23:19 Voli: done
2017-07-25 23:19 Voli: that's a nice suggestion
2017-07-25 23:19 HappyRocket88: 00:34:519 (4) - not sure if this is NECESSARY NEEDED
2017-07-25 23:19 HappyRocket88: to be extended
2017-07-25 23:19 Voli: yeah, i'll think about that
2017-07-25 23:19 Voli: the vocal is kinda weird there
2017-07-25 23:20 Voli: 1/4 feels too short D:
2017-07-25 23:20 HappyRocket88: Apart from it i'd reckon the spacing should be higher between these two 00:34:519 (4,1) -
2017-07-25 23:20 HappyRocket88: Yeah I agree XD
2017-07-25 23:20 HappyRocket88: increasing the sv could subtly cover that?
2017-07-25 23:21 Voli: i'll maybe change that pattern later when im not tired
2017-07-25 23:21 Voli: anyways
2017-07-25 23:21 HappyRocket88: Ah
2017-07-25 23:21 HappyRocket88: Right
2017-07-25 23:21 HappyRocket88: D:
2017-07-25 23:21 HappyRocket88: You just asked for a testplay
2017-07-25 23:22 Voli: i really have to go too because i'll get
2017-07-25 23:22 HappyRocket88: Sorrrrryyyy T__T
2017-07-25 23:22 Voli: 4 hours sleep
2017-07-25 23:22 Voli: before i have to wake up XDD
2017-07-25 23:22 Voli: no it's fine
2017-07-25 23:22 Voli: but i'm going to sleep now! XD good night \o/
2017-07-25 23:22 HappyRocket88: Sleep well! owo/
  1. 00:34:519 (4,1) - *friendly reminder to not forget to see if you'd like to adjust the distance or not :>* runs
  2. 00:49:674 (1,2) - Hmmmm this part felt like "I'm missing the voli's magic";w; due to the placement of both sliders, wouldn't it feel better if we could rotate this 00:50:138 (2) - 45 degrees and place them all together like this? or like this? o:
  3. 00:39:004 - Ayy this could be clickable. ;w; felt awkward to have this as an offbeat with the slider-end. I think it would hurt no one if you could place a circle there stacked under 00:38:540 (1) - so the motion and the idea would be kept. :3
  4. 00:54:622 (1,2) - UFFF! ♥
  5. 01:08:231 (1,2) - lovely slider-symmetry, but if this is still kiai time, wouldn't it better if the distance was higher? Ctrl + G'ing this 01:08:695 (2) - could help too o:
I liked it because of the AR (?
Topic Starter
Voli

HappyRocket88 wrote:

  1. 00:34:519 (4,1) - *friendly reminder to not forget to see if you'd like to adjust the distance or not :>* runs done!
  2. 00:49:674 (1,2) - Hmmmm this part felt like "I'm missing the voli's magic";w; due to the placement of both sliders, wouldn't it feel better if we could rotate this 00:50:138 (2) - 45 degrees and place them all together like this? or like this? o: i like the idea of a simple symmetrical pattern here more xD
  3. 00:39:004 - Ayy this could be clickable. ;w; felt awkward to have this as an offbeat with the slider-end. I think it would hurt no one if you could place a circle there stacked under 00:38:540 (1) - so the motion and the idea would be kept. :3 good idea
  4. 00:54:622 (1,2) - UFFF! ♥ i got knocked down in crazy town
  5. 01:08:231 (1,2) - lovely slider-symmetry, but if this is still kiai time, wouldn't it better if the distance was higher? Ctrl + G'ing this 01:08:695 (2) - could help too o: hmm, i see your point but i prefer to keep the distance smaller here because the sounds are less intense and to create a bigger contrast with 01:09:468 (1) -
I liked it because of the AR (? 8 8


Thanks!!
A r M i N
i feel like on top diff 00:28:179 (3) - i'd put a reverse on this one because while playing i thought like "wow this slider ended early wot" so i'd go emphasize the "Doooo"
00:29:107 (1) - remove this one then
Topic Starter
Voli

A r M i N wrote:

i feel like on top diff 00:28:179 (3) - i'd put a reverse on this one because while playing i thought like "wow this slider ended early wot" so i'd go emphasize the "Doooo"
00:29:107 (1) - remove this one then
Nice suggestion! I made a cool pattern out of that
squirrelpascals
irc
23:05 squirrelpascals: okay im fine with that
23:05 squirrelpascals: as long as its consistent
23:05 Voli: yea even in the kiais xD
23:05 Voli: 01:04:519 (1,2,3) -
23:05 squirrelpascals: 00:22:767 (1) - why the sv increase here? i cant see anything that stands out
23:06 Voli: oh it was for the high pitched sound
23:06 Voli: tho i can remove if its too far fetched
23:06 Voli: someone else said they didnt like the nc spam there
23:06 squirrelpascals: yeah thats very far fetched tbh
23:06 squirrelpascals: and the nc spam would be necessary if the sv changes were
23:06 squirrelpascals: yee i would remove that
23:06 Voli: yea
23:06 Voli: hmm alright
23:06 Voli: i'll just change it to a regular pattern then
23:07 squirrelpascals: kk
23:08 Voli: changed
23:08 squirrelpascals: 00:23:540 (2,3,4,5) -
23:09 squirrelpascals: i would either ctrl+g 00:23:540 (2,3) - to make this pattern follow vocals
23:09 squirrelpascals: or make 00:24:622 (5) - a slider to follow guitar
23:10 squirrelpascals: i can see your intention with the guitar at 00:23:695 (3) - but after that you dont follow it in depth
23:10 Voli: o ctrlg there seems cool
23:10 Voli: cuz then you have a direction chanhge here too 00:24:932 (1) -
23:10 Voli: for the bass pattern
23:11 squirrelpascals: what direction change
23:11 Voli: if you ctrlg this 00:24:004 (2) -
23:11 Voli: that's what you meant right
23:12 squirrelpascals: oh no sorry
23:12 squirrelpascals: but you can do that if you want lol
23:12 squirrelpascals: i meant on 00:23:540 (2,3) -
23:12 Voli: you mean note>slider instead of slider>note?
23:12 squirrelpascals: https://puu.sh/wYqnN/8da61da469.png
23:12 squirrelpascals: this
23:13 squirrelpascals: bu if 3 follows the guitar then i would make 00:24:622 (5) - a slider aslo
23:13 Voli: ooo yea
23:13 Voli: lemme see
23:14 Voli: alright, done
23:14 Voli: 00:24:622 (4) -tho i like this one more as a note
23:14 Voli: cuz its like a transition between vocal/bass
23:14 Voli: i dont want them to be all connected
23:15 squirrelpascals: wait did you just ctrl+g 00:23:540 (2,3) -
23:15 Voli: no xD
23:15 Voli: i did what you screenshotted
23:15 squirrelpascals: that is what i screenshotted
23:15 Voli: https://osu.ppy.sh/ss/8733282
23:15 squirrelpascals: yeah that works
23:16 Voli: yea that looks better
23:18 squirrelpascals: 00:27:870 (2,3) -
23:18 squirrelpascals: i still dont know about this x
23:18 squirrelpascals: x
23:18 squirrelpascals: xD
23:18 Voli: lool
23:18 Voli: well i mean
23:18 Voli: try to play it
23:18 Voli: can you read it? o.o
23:19 squirrelpascals: i use a skin with trandparent sliderheads
23:19 squirrelpascals: let me test with default
23:19 Voli: yknow what
23:20 Voli: https://osu.ppy.sh/ss/8733311
23:20 Voli: here
23:20 Voli: now you can sleep at night
23:20 Voli: XD
23:20 squirrelpascals: i dont think this is good for someone sightreading
23:20 squirrelpascals: i do like to sleep
23:20 squirrelpascals: thats good, you can ask the t2 you get to mod if that overlap is okay
23:21 Voli: yea i'll recnsider it later
23:21 squirrelpascals: 00:29:262 (1) - dont like how the notes on the slider head and tail have the same strength
23:21 Voli: for now i'm actually kinda ok with it
23:21 Voli: it doesnt look thaaaat messy
23:21 squirrelpascals: yeah you also used a blanket
23:22 Voli: hm? on the head there's also a loud ass clap
23:22 squirrelpascals: 00:28:025 -
23:22 squirrelpascals: its on a slidertail there
23:23 Voli: what would you do then?
23:23 Voli: i like the kick there tbh
23:23 Voli: it especially feels well cuz 00:28:179 (3) - is so long
23:24 squirrelpascals: you can try gtrl+g on 00:28:025 -
23:24 squirrelpascals: i think making the clap a circle would work just as well
23:25 Voli: wait wut
23:25 Voli: ctrl g on 00:27:870 (2) - ?
23:25 squirrelpascals: no on 00:29:262 (1,2) -
23:25 squirrelpascals: do you want to change 00:27:870 (2) -
23:25 Voli: not really
23:25 Voli: that was my lovely pattern
23:25 Voli: and mods RUINED it ;-;
23:25 Voli: LOL
23:25 squirrelpascals: xD
23:25 Voli: o yea
23:26 Voli: 00:29:262 (4,1) - switching thse around could work
23:26 squirrelpascals: what
23:26 Voli: thats what you meant right
23:26 squirrelpascals: im concerned about 00:29:262 (1,2) - lol
23:27 Voli: https://osu.ppy.sh/ss/8733345
23:27 Voli: yea i thought you meant this
23:27 Voli: instead of slider>note
23:27 squirrelpascals: thats good
23:27 Voli: yea, that could work
23:27 squirrelpascals: 00:31:427 (3,1) - same with the guitar thing
23:27 Voli: tho i really dont like the sliderend then
23:28 Voli: on 00:29:571 -
23:28 Voli: ah nvm
23:28 Voli: there was a weird hs on it
23:28 Voli: omit that
23:28 squirrelpascals: oh okay
23:28 squirrelpascals: 00:31:427 (3,1) -
23:29 squirrelpascals: if you changed the thing at 00:22:767 - you should change this one too
23:29 Voli: done
23:29 squirrelpascals: live by the code that you gotta move on
23:30 Voli: feeling sorry for yourself aint got nobody nowhere
23:30 Voli: 00:34:519 (4) - do you thin kthis is weird
23:30 squirrelpascals: i was about to point that out actually
23:30 Voli: yea everyone does
23:30 Voli: xD
23:30 Voli: ''WTF WHY IS THIS 1/8''
23:30 squirrelpascals: i think you should end that at the 1/4 because you consistently use the 1/8 at the start of each measure
23:30 Voli: cuz 1/4 feels too short ;-;
23:31 squirrelpascals: this is not that
23:31 squirrelpascals: listen to anastacia
23:31 squirrelpascals: you have to live by the code that you gotta move on
23:31 squirrelpascals: move on from that 1/8 slider,, man
23:32 Voli: i feel sorry for myself tbh
23:32 Voli: but ok il changei t
23:32 Voli: 1/4 does sound better listening to it again
23:32 squirrelpascals: okay xD
23:32 squirrelpascals: 00:38:540 (1) - same here because i dont hear a bass note here
23:32 Voli: 00:39:004 - this is no longer clickable btw
23:32 Voli: i extended it
23:32 squirrelpascals: it would be consistent with your last change
23:33 squirrelpascals: okay well that works too
23:33 Voli: yep i already changed this
23:33 Voli: i had it like thi sbefore but someone said i should make it clickable
23:33 Voli: but i dont like it after all
23:33 Voli: so i extended it again
23:33 squirrelpascals: okay cool
23:34 squirrelpascals: 00:41:169 (4,5) - 00:43:643 (4,5) - woah this spacing
23:34 squirrelpascals: this looks like the 1/2 spacing you used at 00:37:303 (1,2,1) -
23:34 Voli: yea but thats the kiai leadin
23:34 Voli: 00:37:303 (1,2,1) - is a slow part
23:36 Voli: its also a slider>note jump so idk in play it doesnt actually feel that big
23:36 Voli: unlike note>note jumps
23:36 squirrelpascals: yeah true
23:36 squirrelpascals: 00:37:303 (1,2,1) - this note note jump is pretty big
23:37 Voli: how would you change it?
23:38 Voli: https://osu.ppy.sh/ss/8733380 smth like this ok?
23:38 squirrelpascals: https://osu.ppy.sh/ss/8733382
23:38 squirrelpascals: wait
23:38 squirrelpascals: opps
23:38 squirrelpascals: i did not mean that one
23:38 Voli: wtf
23:39 Voli: LOOOOL
23:39 Voli: i was already confused
23:39 Voli: cuz its a slider>note
23:39 squirrelpascals: my copy paste is broken
23:39 squirrelpascals: yeah sorry
23:39 squirrelpascals: 00:49:519 (5,1) -
23:39 squirrelpascals: check the screenshot i sent for my suggestion
23:39 Voli: yea i saw now xD
23:39 Voli: ehh i prefer more emphasis on the finish tbh
23:40 Voli: so 00:49:055 (3,4,5) - paired together
23:40 Voli: and 00:49:674 (1) - jump
23:40 squirrelpascals: can you still nerf it a little bit
23:40 squirrelpascals: right now its kinda big
23:41 Voli: https://osu.ppy.sh/ss/8733396 i guess i could make the movement a bit easier
23:41 Voli: and less wide angle
23:42 squirrelpascals: okay
23:42 squirrelpascals: im comparing it to the jump at 00:48:901 (2,3) -
23:42 Voli: that way [https://osu.ppy.sh/ss/8733398 these] form a triangle now too \o/
23:42 squirrelpascals: that looks better
23:42 squirrelpascals: s t r u c t u r e
23:43 Voli: k n o c k e d d o w n i n c r a z y t o w n
23:43 Voli: alright, changed
23:44 squirrelpascals: xD
23:46 squirrelpascals: 00:45:035 (1,1) -
23:46 squirrelpascals: sorry for going back here i was thinking about this pattern
23:47 squirrelpascals: since these sv changes are so subtle i would just remove these ncs
23:47 Voli: ohh
23:47 Voli: those ncs are more for uhh
23:48 Voli: separating those patterns that follow the ''i made it'' ''dont hate it'' vocals
23:48 Voli: i felt it'd highlight those a bit better
23:49 squirrelpascals: uh
23:49 squirrelpascals: do you use nc anywhere else to seperate vocal phrases
23:50 Voli: no, but those kind of vocals dont occur anywhere else either
23:50 Voli: :think:
23:50 squirrelpascals: im more concerned since it seems really nc spammy at 00:44:726 (1,1,1,1) -
23:50 squirrelpascals: well you can say that for any sentence in the song thats only said once
23:50 Voli: its like
23:51 Voli: because that part has frequent instrument line switching
23:51 Voli: it makes it easier to read imo
23:51 Voli: and to understand
23:51 Voli: generally the vocal patterns are separated from the rest
23:51 Voli: by ncs
23:51 Voli: but here theyre intertwined
23:53 squirrelpascals: well fine
23:53 squirrelpascals: 00:51:066 (4,5) -
23:54 squirrelpascals: dont like how it flows from this slider direction
23:55 Voli: it's like a dropoff
23:55 Voli: from that slider
23:55 Voli: 00:53:540 (4,5) - like that
23:55 squirrelpascals: its dont better there because its exactly opposite from the slider direction of 4
23:56 squirrelpascals: from 00:51:066 (4,5) - its at a right angle and plays more uncomfortably
23:56 Voli: where could i move 5? o.o
23:56 Voli: imo it plays fine.. but well if you have a better place for it to be
23:56 Voli: maybe stacked on 00:50:138 (2) - ?
23:57 Voli: ( the head)
23:57 squirrelpascals: osu.ppy.sh/ss/8733445
23:57 squirrelpascals: or
23:57 squirrelpascals: wait wtf
23:57 squirrelpascals: https://osu.ppy.sh/ss/8733445
23:57 squirrelpascals: https://osu.ppy.sh/ss/8733451
23:57 Voli: its too close o.o
23:57 Voli: https://osu.ppy.sh/ss/8733452
23:58 Voli: i was thinking this?
23:58 Voli: and the first one idk, following the curve directly doesnt really convey the snappiness that i wanted to do
23:58 Voli: for the clap
23:59 Voli: and also makes it kinda cramped in a corner
23:59 squirrelpascals: the place you put it is better
23:59 Voli: yea i agree its better than what i had b4
23:59 Voli: i didnt think of it
23:59 squirrelpascals: yeah i waas kind of thinking by first suggestion was a bit crammed
00:00 Voli: aight
00:00 Voli: i'll do this then
00:01 squirrelpascals: 00:53:540 (4,5) -
00:01 squirrelpascals: space these farther?
00:01 squirrelpascals: like move 5 down a little
00:01 Voli: sure
00:01 Voli: ill make the visual distance the same
00:02 Voli: as 00:53:076 (3,4) -
00:02 squirrelpascals: ye because thats shorter than most of the times you use that jump
00:02 squirrelpascals: yes
00:02 Voli: ok
00:02 Voli: done
00:02 squirrelpascals: wait
00:02 squirrelpascals: actually
00:02 squirrelpascals: i think 00:51:530 (5,6) - would work better as a slider
00:02 squirrelpascals: and 00:54:004 (5) - as two circles
00:02 squirrelpascals: only because 00:51:839 - is barely audible
00:04 Voli: hmmm
00:04 Voli: i'll have to tinker with it a bit then
00:04 Voli: cuz the patterns are very uhh
00:04 Voli: structured in a way that everything sorta connects with each other
00:05 Voli: via stacks etc
00:05 Voli: give me a bit
00:05 squirrelpascals: alrighty
00:07 Voli: okay
00:07 Voli: i did smth
00:07 squirrelpascals: alrigh
00:07 squirrelpascals: r
00:07 Voli: i like that 00:54:313 - is clickable yea
00:08 Voli: idk if i like my structure more now, but at least its clickable ey
00:08 squirrelpascals: ill let you know ;o
00:08 squirrelpascals: 00:54:622 (1,2,3,1,2,3) -
00:09 squirrelpascals: for these it might be hard to tell if its snapped to 1/8 because you use bigger spacing at 00:54:932 (2,3) - and 00:55:860 (1,2,3) -
00:09 Voli: yea someone said it before
00:09 Voli: but nah, i think it's fine
00:10 squirrelpascals: 00:57:097 (1,2,3) - is easier to read because its straigthforward
00:10 Voli: i used a bit lower spacing on the first one intentionally to introduce the pattern
00:10 Voli: but it was already introduced way earlier in the map too
00:10 Voli: and that pattern is <3
00:10 Voli: so
00:10 Voli: i'd like to keep
00:10 Voli: xD
00:11 Voli: 00:57:097 (1,2,3) - yea this is more straightforward but its also a less intense part
00:12 squirrelpascals: i guess so
00:12 Voli: 01:06:994 (1,2,3,4) - like that one is too
00:12 Voli: the last vocal is way less intense
00:13 squirrelpascals: okay
00:14 squirrelpascals: 00:58:334 (1,2,3) -
00:14 squirrelpascals: why is the spacing so much bigger on 2,3
00:15 Voli: it's for the clap, but it might be a bit excessive
00:15 Voli: i can tone it down a bit
00:15 squirrelpascals: yeah you should
00:16 Voli: done
00:16 Voli: http://osu.ppy.sh/ss/8733516
00:16 squirrelpascals: looks a lot better
00:16 Voli: oki
00:17 squirrelpascals: 01:03:437 (4) - ctrl + g
00:17 squirrelpascals: the spacing at 3,4 is very small for such a strong note
00:17 Voli: you think?
00:17 squirrelpascals: 01:01:427 (5,6) - same rhythm thing for 01:03:901 (5) -
00:18 Voli: 01:02:973 (3,4) - i think it fits more like this
00:18 Voli: ctrl+g would make it a VERY big jump
00:18 squirrelpascals: can you still try to find a way to make these spaced more https://osu.ppy.sh/ss/8733526
00:19 squirrelpascals: i moved 01:02:509 (2,3) - ffor my suggestion and used a transformation for 01:03:437 (4) -
00:20 Voli: sec
00:21 Voli: im changing stuff
00:21 squirrelpascals: kk
00:22 Voli: changed the rhythm stuff
00:22 Voli: 01:02:973 (3,4) - i dont think these need bigger spacing :S
00:22 Voli: her tone lowers a lot there
00:22 Voli: from what i hear
00:23 squirrelpascals: the notes at 01:02:973 - and 01:03:437 - sound the same intensity
00:24 Voli: yea
00:24 Voli: thats why theyre not spaced much o.o
00:24 Voli: 01:02:045 (1,2) - these arent that different either
00:24 squirrelpascals: im comparing the spacing at 01:02:509 (2,3) - and 01:02:973 (3,4) -
00:24 Voli: theyre spaced a bit further because the pitch is a bit higher
00:24 squirrelpascals: its the jump TO the note in question
00:24 Voli: ohhhh
00:24 Voli: but that's
00:25 Voli: pattern separation xD
00:25 Voli: 01:00:035 (2,3) -
00:27 Voli: i mapped them in groups of two
00:27 Voli: mostly
00:27 Voli: not even mostly
00:27 Voli: all the time
00:27 squirrelpascals: what do you mean by pattern seperation
00:28 squirrelpascals: sorry i got distracted
00:28 Voli: 01:02:045 (1,2) - and 01:02:973 (3,4) -
00:28 Voli: nps
00:29 squirrelpascals: OOoHH
00:29 squirrelpascals: i see
00:29 squirrelpascals: okay
00:29 Voli: yea, so the spacing between those patterns might be a bit different but yea its cuz its pattern based
00:29 Voli: rather than purely emphasis based
00:29 squirrelpascals: 01:05:757 (1,2,3) -
00:30 squirrelpascals: doesnt fit in with how you use overlaps with 01:04:519 (1,2,3) - 00:54:622 (1,2,3) - 00:55:860 (1,2,3) -
00:31 Voli: how o.o
00:31 Voli: you mean the first two should overlap by that logic?
00:32 squirrelpascals: well i think it would be good if they could because you kind of introduced that pattern to the player at 00:54:622 (1,2,3,1,2,3) -
00:32 squirrelpascals: it probably doesnt matter but it smore a suggestiosn
00:35 Voli: hmm
00:35 Voli: https://osu.ppy.sh/ss/8733592
00:36 Voli: or
00:36 Voli: https://osu.ppy.sh/ss/8733598
00:36 squirrelpascals: ohhhh i like the second one
00:36 Voli: yea then 01:06:375 (3) - also stacks with 01:06:994 (1) -
00:36 Voli: so thats nice imo
00:37 Voli: keepin then!
00:37 squirrelpascals: okay done with that diff
00:37 squirrelpascals: afjdkxv
00:37 Voli: lool
00:37 Voli: whats the sr of the live version
00:37 Voli: cuz mine is 3,22 now
00:37 squirrelpascals: mine is 3.28
00:37 Voli: #nerfed
00:38 squirrelpascals: you nerfec some jumps though and its a short map
00:38 Voli: yea
00:38 squirrelpascals: oh yeah you have a gd
00:38 squirrelpascals: akadlk
00:38 squirrelpascals: we'll go over normal
00:38 Voli: yea lol
00:38 Voli: i can change small things but not major things
00:38 squirrelpascals: okay
00:39 Voli: for all my gds
00:39 squirrelpascals: ill still go over it anyways and let you know
00:39 squirrelpascals: it might be okay
00:39 Voli: yea sure
00:39 squirrelpascals: first of all cs4 fora normal
00:39 squirrelpascals: smh
00:41 Voli: :eyes:
00:41 Voli: i bet noobs are tired of seeing those big ass circles by now
00:41 Voli: LOL dat insane rhythm you tried to follow
00:41 squirrelpascals: haha
00:41 squirrelpascals: can you make this cs3
00:41 Voli: cs 3,5
00:41 Voli: a healthy compromise tbh
00:42 squirrelpascals: okay
00:42 Voli: xD
00:46 squirrelpascals: one sec
00:46 Voli: 1
00:46 Voli: loljk
00:48 squirrelpascals: isnt it a guideline to avoid long sliders in normal and easy diffs?
00:48 Voli: wat
00:49 Voli: i think that'd be a retarded guideline
00:49 squirrelpascals: wtf i swear
00:49 squirrelpascals: i had to remove slider art from my normal and turn them into spinners because of this
00:50 Voli: maybe it was cuz of this?
00:50 Voli: Use straightforward and easily understandable slider shapes. New players may not understand how to follow more complex shapes.
00:50 Voli: maybe you had some complicated sliderart
00:50 Voli: but long sliders are generally encouraged in lower diffs because they're easier to play
00:50 Voli: LOL
00:51 Voli: unless they ignore half of the song that is
00:51 squirrelpascals: well whatever i cant find the guideline
00:51 squirrelpascals: i know i read it somewhere
00:51 Voli: maybe you were dreaming
00:51 squirrelpascals: this is fine its lower sv anyways
00:51 Voli: :eyes:
00:51 squirrelpascals: eyes
00:51 squirrelpascals: damn i have to sleep o-o
00:51 Voli: haha
00:51 squirrelpascals: after i mod this do you mind i fi mod pachirus tomorrow
00:52 Voli: sure thing
00:52 Voli: i dont mind
00:52 squirrelpascals: thank you
00:52 squirrelpascals: 00:19:365 (1) -
00:52 squirrelpascals: or
00:52 squirrelpascals: 00:19:983 (1) -
00:52 squirrelpascals: remove one of these ncs to make it easier to read
00:52 squirrelpascals: preferably 00:19:365 (1) -
00:52 Voli: ok
00:53 squirrelpascals: 00:22:458 (1,2,3) -
00:54 squirrelpascals: dont like your rhythm here in general, i think you should use more red ticks
00:54 squirrelpascals: 00:22:767 - 00:24:004 - 00:24:622 - all skipped
00:54 Voli: well hey its the lowest diff haha
00:54 Voli: mappin lots of 1/2 is kinda discouraged
00:55 Voli: so are long object chains
00:55 squirrelpascals: even though its the lowest diff i think you can still improve the rhythm
00:55 squirrelpascals: its a normal diff so you can feel free to use 1/2
00:56 squirrelpascals: as long as it isnt too complicated and easy to follow
00:56 squirrelpascals: i would be happy if you just made 00:23:695 (3) - a repeat slider because that note it strongest at 00:24:004 -
00:57 squirrelpascals: ive been
00:58 squirrelpascals: knocked down
00:58 squirrelpascals: its a crazy town
00:58 squirrelpascals: even got
00:58 squirrelpascals: punched in the face
00:58 squirrelpascals: in L.A.
00:58 Voli: eh fine i guess
00:58 Voli: wat
00:58 Voli: lines
00:58 Voli: your line are in the wrong order lol
00:59 Voli: https://osu.ppy.sh/ss/8733688
00:59 Voli: its a crazy town in LA
00:59 squirrelpascals: https://puu.sh/wYtYl/9c3b0ddfd9.png
00:59 squirrelpascals: xD
00:59 Voli: LOL
00:59 squirrelpascals: LMAO
00:59 squirrelpascals: the one in the screenshot tho
01:00 Voli: what the fuck
01:00 Voli: its like
01:00 Voli: all fucked up
01:00 Voli: gj peppy
01:00 Voli: looooool
01:00 squirrelpascals: PLZ FIX LAZER WHEN REEE
01:00 squirrelpascals: anyways
01:01 squirrelpascals: 00:34:519 -
01:02 squirrelpascals: can you put a circle here
01:02 Voli: no D:
01:02 Voli: i put those breaks intentionally XD
01:02 Voli: Avoid long chains of hit objects with 1/2 gaps. Too many consecutive hit objects overlapping can be confusing for new players.
01:02 Voli: Note density should consist of mostly 1/1, occasional 1/2, or slower rhythms.
01:02 squirrelpascals: alright thats fair
01:03 Voli: yeah i mean i wouild like to
01:03 squirrelpascals: you dont want it to be too hard for the lowest diff yee
01:03 Voli: but i think its better for a normal diff to have occasional breaks
01:03 Voli: esp if its the lowest in set
01:04 Voli: i usually did 2 stanzas
01:04 Voli: and then a short break
01:04 Voli: and repeat
01:06 squirrelpascals: 00:24:622 -
01:06 squirrelpascals: opps
01:06 squirrelpascals: 01:08:231 (3) -
01:07 squirrelpascals: can you make this a 3/4 slider so you dont skip over so much
01:07 squirrelpascals: i understand the long hold at the end but still feel like you can do that
01:08 Voli: hmm
01:08 Voli: well its the fadeout pretty much
01:08 Voli: and i'd have to break the pattern then
01:08 Voli: 01:09:468 (1) -
01:08 Voli: would be too low distance
01:09 Voli: i don't think its a problem tbh
01:10 squirrelpascals: i jus t dont understand what its following
01:10 squirrelpascals: maybe
01:10 squirrelpascals: you can end it at 01:08:849 - and put a circle at 01:09:159 -
01:11 squirrelpascals: https://osu.ppy.sh/ss/8733719
01:11 Voli: and what at 01:09:468 - then o.o
01:11 Voli: 2 circles as outro
01:11 Voli: :(
01:11 squirrelpascals: oh
01:11 Voli: it feels lameee
01:11 squirrelpascals: its probably fine but i was suggesting
01:12 Voli: 01:08:231 (3) - p much covers that entire synth pattern
01:12 Voli: thats why it ends on red, cuz that thingy ends there
01:12 squirrelpascals: okay that makes sense
01:12 Voli: yea
01:12 squirrelpascals: okay ill mod patchiru tomorrow!

Pachiru wrote:

the squirrel on your profile picture is so cute
thnx bb ill mod ur diff tomorrow :)
Pachiru
the squirrel on your profile picture is so cute
squirrelpascals
Continuing check from last night

Pachiru
• 00:15:653 (2,3) - 00:16:891 (4,1) - use a consistent distance snap with 00:05:757 (2,1) - and 00:06:994 (2,1) - ?

• 00:17:509 (1,2) - I don't usually mod for blankets but I think this one can be improved by a lot. Same for 00:28:334 (3) -

• 00:24:004 (4,5,6) - Not a fan of how you suddenly decide to decrease spacing at 5,6. I think the jumps from 4,5 and 5,6 have the same intensity in the music and deserve similar spacing.

• 00:29:880 (1) - The note on the sliderhead has the same intensity as the note at 00:30:190 - , because both the piano and vocals play on both. I would suggest making this two circles

• 00:36:994 (4) - I don't really like where you decided to place this note because there are strong notes at 00:36:839 - and 00:37:148 - that surround the circle that remain unmapped. The red tick that the circle is on right now isn't really recognizable by the player. I would suggest doing something similar to this

• 00:41:633 (5,6,1) - Being picky here, but can you even out this spacing? It's barely different and it would just look more organized if you did this

• 00:55:241 (2) - 00:56:478 (4,5) - I think that since the music that plays under two patterns is the same, the rhythm that these patterns use should be the same also. Either two circles or a slider could work

• 00:58:798 (4) - Same situation as 00:36:994 (4) - here. The notes that surround where this slider is placed are strong but the blue tick it's placed on isn't strong itself. suggestion

• 01:01:427 (5,6) - 01:03:901 (5) - I would recommend that you use a slider for the first pattern and two circles for the second pattern instead of the other way around, since the note on 01:04:210 - is more noticeable than the one on 01:01:736 - , so it would be better to have a clickable rhythm there instead

• 01:06:994 (1,2,3,4) - Spacing between all these objects looks sporadic, I would recommend that you space 01:07:921 (3,4) - more so that it looks more similar to 01:05:138 (3,4,5,6) -

for the top diff at 00:47:200 (1,2) - I don't like your choice to use a 1/8 gap here after you used 1/8 stacks at 00:45:963 (1,1) - 00:44:726 (1,1) -. Players will most likely read this as a 1/4 gap because this isn't stacked [/box]

let me know when you've replied :) :)
Topic Starter
Voli

squirrelpascals wrote:

for the top diff at 00:47:200 (1,2) - I don't like your choice to use a 1/8 gap here after you used 1/8 stacks at 00:45:963 (1,1) - 00:44:726 (1,1) -. Players will most likely read this as a 1/4 gap because this isn't stacked i see your concern, but i don't think it causes problems. 1/8 sliderjumps have been used throughout the entire map, and while the previous pattern you mentioned uses stacked 1/8 notes, there were plenty of times i used unstacked 1/8 slider jumps too and this is just another one of them. Besides, the jump is very small and kinda abuses leniency too, so it's not a jarring movement and the testplays i've got so far didnt have problems with it, i'd like to keep for now!
Pachiru

squirrelpascals wrote:

Continuing check from last night

Pachiru
• 00:15:653 (2,3) - 00:16:891 (4,1) - use a consistent distance snap with 00:05:757 (2,1) - and 00:06:994 (2,1) - ? i totally fucked up the spacing, i think i did sth to change

• 00:17:509 (1,2) - I don't usually mod for blankets but I think this one can be improved by a lot. Same for 00:28:334 (3) - deleted that blanket and the second one got a bit changed to look more as a blanket

• 00:24:004 (4,5,6) - Not a fan of how you suddenly decide to decrease spacing at 5,6. I think the jumps from 4,5 and 5,6 have the same intensity in the music and deserve similar spacing. in the norm part, i tried to make jumps on claps, that's whyu there is not a full jump, to me it doesn't really look important, since it's easy to read, but if it's really needed, i can surely fix it

• 00:29:880 (1) - The note on the sliderhead has the same intensity as the note at 00:30:190 - , because both the piano and vocals play on both. I would suggest making this two circles fixed

• 00:36:994 (4) - I don't really like where you decided to place this note because there are strong notes at 00:36:839 - and 00:37:148 - that surround the circle that remain unmapped. The red tick that the circle is on right now isn't really recognizable by the player. I would suggest doing something similar to this fixed

• 00:41:633 (5,6,1) - Being picky here, but can you even out this spacing? It's barely different and it would just look more organized if you did this i don't really understand what you meant here, but i did sth to change here

• 00:55:241 (2) - 00:56:478 (4,5) - I think that since the music that plays under two patterns is the same, the rhythm that these patterns use should be the same also. Either two circles or a slider could work fixed

• 00:58:798 (4) - Same situation as 00:36:994 (4) - here. The notes that surround where this slider is placed are strong but the blue tick it's placed on isn't strong itself. suggestion I don't like the idea, but I fixed it, since i think you're more experienced than me

• 01:01:427 (5,6) - 01:03:901 (5) - I would recommend that you use a slider for the first pattern and two circles for the second pattern instead of the other way around, since the note on 01:04:210 - is more noticeable than the one on 01:01:736 - , so it would be better to have a clickable rhythm there instead fixed

• 01:06:994 (1,2,3,4) - Spacing between all these objects looks sporadic, I would recommend that you space 01:07:921 (3,4) - more so that it looks more similar to 01:05:138 (3,4,5,6) -
fixed
my diff was fucked up with spacing, but i hope it's still good meh
pls recheck in case i forgot sth

Fixed
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Topic Starter
Voli
all updated
squirrelpascals
EVEN GOT PUNCHED IN THE FACE IN L.A.

had an irc and discussed other more minor changes.
:) :) :)
Topic Starter
Voli
i got knocked down in bubble town
Vivyanne
The madman

I still have traumas btw
Aurele
let's nuke this
Pachiru
was my diff ok? guess it's nice then :)
thanks squirrel for bubble!
Mekki
cutie mappu cutie mapper >3<
Seni
dd nice
hent2222
nostalgia song <3
Irreversible
irre taking the bn test

[normal]
00:19:365 (5) - a stronger hitsound here would've been cool
00:47:200 (1) - add soft finish?

good slider art, why don't you do that on danger

[hard pachiru]

coucou :3
00:08:540 (2) - peutetre tu peux ajouter une ligne verte avec 15%, comme tu as fait ici: 00:03:592 (2) -
00:17:509 (1,2) - mh, je pense que un pattern avec une blanket aurait plus de structure.. http://puu.sh/x1GOy/8d791075fe.jpg
00:21:684 (4) - raye cette whistle? c'est trop bruyant
00:28:025 (2) - ^
00:28:334 (3) - mais tu peux bruiter un whistle ici
00:47:200 - je veux proposer cette rhyhtm, parce que a mon avis c'est plus interesante http://puu.sh/x1GWM/276b44161c.jpg
01:02:045 (1) - cette hitsound aussi semble plus débile D: ajouter-là avec normal-hitnormal?

la diff étais bon, mais je ne suis pas très heureux avec les hitsounds.. est-ce que tu peux les contrôler ?

[hard]

00:11:014 (4) - what is this plagiarism or what
00:21:684 (2) - i also find this hitsound a bit noisy like in hard
00:57:097 (1,3) - why that ugly overlap?? D: please get rid off that, it really doesn't compliment the style you've used
00:19:983 (1,1,1,1,1,1,1) - I've really got to ask, what did you follow with these patterns? It's not terribly off, but if you were to follow the vocals, then I think you could've done better

good design!!
Topic Starter
Voli

Irreversible wrote:

irre taking the bn test judge impression 10/10

[normal]
00:19:365 (5) - a stronger hitsound here would've been cool
00:47:200 (1) - add soft finish?

fixed all

good slider art, why don't you do that on danger meanwhile i spent like 10 times the time on that

[hard]

00:11:014 (4) - what is this plagiarism or what yea
00:21:684 (2) - i also find this hitsound a bit noisy like in hard fixed
00:57:097 (1,3) - why that ugly overlap?? D: please get rid off that, it really doesn't compliment the style you've used WHOOOOPS accident
00:19:983 (1,1,1,1,1,1,1) - I've really got to ask, what did you follow with these patterns? It's not terribly off, but if you were to follow the vocals, then I think you could've done better they follow those basslines with hold sliders, i liked the idea

good design!! <3
thanks!
Pachiru
@Irre: I apply changes tomorrow afternoon, I'll edit my message, thanks man (:

Sorry for the delay, I finally stayed 1 more day! But I have a great news, I fixed everything! I'm not sure if I did well for the last suggestion, but I hope it will be good for you Irre~
As always your french is :ok_hand: !!!

Code
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49365
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Paid My Dues
TitleUnicode:Paid My Dues
Artist:Anastacia
ArtistUnicode:Anastacia
Creator:Voli
Version:Pachiru's Hard
Source:
Tags:Freak of Nature Lyn Newkirk pachiru
BeatmapID:1365084
BeatmapSetID:643999

[Difficulty]
HPDrainRate:4.5
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.75
SliderTickRate:1

[Events]
//Background and Video events
0,0,"pmd.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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260,34,47664,1,0,0:0:0:0:
232,61,47818,2,0,L|144:54,1,87.5,4|2,3:1|3:2,0:0:0:0:
116,26,48282,2,0,L|28:32,1,87.5,4|2,3:1|3:2,0:0:0:0:
0,60,48746,1,0,1:0:0:0:
84,120,49055,1,0,0:0:0:0:
16,188,49365,2,0,L|24:248,1,43.75,0|0,1:0|1:0,0:0:0:0:
28,276,49674,6,0,P|64:260|116:268,1,87.5,4|0,3:1|0:0,0:0:0:0:
148,288,50138,2,0,P|190:294|230:277,1,87.5,2|0,0:0|0:0,0:0:0:0:
264,252,50602,2,0,P|303:235|346:241,1,87.5,2|0,0:0|3:0,0:0:0:0:
384,260,51066,2,0,P|426:266|466:249,1,87.5,2|0,0:0|3:0,0:0:0:0:
492,216,51530,1,0,1:0:0:0:
436,140,51839,1,0,3:0:0:0:
500,32,52148,6,0,B|456:16|456:16|408:32,1,87.5,4|0,3:0|0:0,0:0:0:0:
376,48,52612,2,0,B|337:60|337:60|293:44,1,87.5,2|0,0:0|0:0,0:0:0:0:
252,28,53076,2,0,B|208:12|208:12|169:24,1,87.5,2|0,0:0|3:0,0:0:0:0:
128,40,53540,2,0,B|84:56|84:56|45:43,1,87.5,2|0,0:0|3:0,0:0:0:0:
0,24,54004,1,0,1:0:0:0:
28,116,54313,1,0,0:0:0:0:
168,100,54622,6,0,P|176:148|164:188,1,87.5,4|4,1:0|3:0,0:0:0:0:
92,282,55241,1,0,1:0:0:0:
106,368,55550,1,0,0:0:0:0:
228,272,55860,2,0,P|270:282|312:274,1,87.5,4|4,1:0|3:0,0:0:0:0:
428,220,56478,1,0,1:0:0:0:
492,280,56787,1,0,0:0:0:0:
416,363,57097,6,0,L|329:363,1,87.5,4|0,3:0|3:0,0:0:0:0:
260,292,57715,2,0,P|236:332|232:380,1,87.5,0|0,1:0|0:0,0:0:0:0:
136,372,58334,2,0,P|130:328|107:292,1,87.5,4|0,3:0|3:0,0:0:0:0:
78,253,58798,2,0,P|55:216|49:173,1,87.5,0|0,3:0|3:0,0:0:0:0:
58,125,59262,1,0,3:0:0:0:
164,48,59571,6,0,L|252:52,1,87.5,4|0,3:1|0:0,0:0:0:0:
280,84,60035,2,0,L|368:88,1,87.5,2|0,0:0|0:0,0:0:0:0:
388,128,60499,2,0,L|476:132,1,87.5,2|0,0:0|3:0,0:0:0:0:
504,164,60963,2,0,P|492:216|492:276,1,87.5,2|0,0:0|3:0,0:0:0:0:
488,292,61427,2,0,P|484:335|474:377,1,87.5,2|0,0:0|3:0,0:0:0:0:
368,268,62045,6,0,L|276:272,1,87.5,0|0,3:0|0:0,0:0:0:0:
249,302,62509,2,0,L|157:306,1,87.5,2|0,0:0|0:0,0:0:0:0:
130,336,62973,2,0,L|38:340,1,87.5,2|0,0:0|3:0,0:0:0:0:
0,340,63437,2,0,P|8:296|0:252,1,87.5,2|0,0:0|3:0,0:0:0:0:
31,223,63901,1,0,1:0:0:0:
44,136,64210,1,0,3:0:0:0:
152,180,64519,5,4,1:0:0:0:
240,180,64829,1,4,3:0:0:0:
376,136,65138,2,0,P|368:184|380:232,1,87.5,0|0,1:0|0:0,0:0:0:0:
288,312,65757,1,4,1:0:0:0:
200,312,66066,1,4,3:0:0:0:
64,348,66375,2,0,P|71:305|63:262,1,87.5,0|0,1:0|0:0,0:0:0:0:
120,148,66994,6,0,P|112:105|120:62,1,87.5,4|0,3:0|3:0,0:0:0:0:
240,108,67612,1,0,1:0:0:0:
312,60,67921,1,0,3:0:0:0:
420,128,68231,2,0,L|440:224,1,87.5,4|0,3:0|3:0,0:0:0:0:
404,240,68695,2,0,L|424:336,1,87.5,4|0,3:0|3:0,0:0:0:0:
463,344,69159,1,4,3:0:0:0:
256,300,69468,5,4,3:1:0:0:
Topic Starter
Voli
up dated
Irreversible
I passed!!
Mekki
Awesome! :3
Topic Starter
Voli
grats irre!!! welcome to the BNG
Pachiru
easy gg voli
_DT3
The so-called "cheaters" got their revenge :P
Gratz Voli \w/

Srsly tho, nobody kill me because of this comment ;-;
Kurai
I'm having flashbacks, let this nightmare end
Shmiklak
Grats
-Sh1n1-

Voli wrote:

grats irre!!! welcome to the BNG
Myxo
Hello!

We would like to inform you about the outcome of the BN examination you took part on. Below you will find the score of each section you achieved and the sum. The threshold of passing the test was set to 80 points.

  1. Section A: 43/50
  2. Section B: 37.5/65
  3. Total: 80.5/115

According to your results, you PASSED the test and are therefore allowed to join the Beatmap Nomination Team. You can accept or decline this invitation. Accepting this invitation will promote you to a Beatmap Nominator, whereas declining this invitation will reject this opportunity and we will not add you to the team. However, rejection puts you on a 3 months cooldown, where you can not apply anymore for the Beatmap Nomination Group.

Let us know about your decision by replying to this message.

You will receive additional details about your test results. For that, you will receive feedback about Part B from us directly. For feedback regarding Part A, please approach Loctav so he sends you over your answer sheet! Keep in mind that with that many testees, it might take some time until we find an opportunity to talk to you about the your results in detail.

Regards,
Desperate-kun
Pachiru
^^ im still waiting for my results tho ^^
Kagetsu
isn't the intro off by like 20 ms?
Nao Tomori
Wasn't it set to 83 xD
Topic Starter
Voli

Kagetsu wrote:

isn't the intro off by like 20 ms?
to me this offset feels on point o_o

Desperate-kun wrote:

Hello!

We would like to inform you about the outcome of the BN examination you took part on. Below you will find the score of each section you achieved and the sum. The threshold of passing the test was set to 80 points.

  1. Section A: 43/50
  2. Section B: 37.5/65
  3. Total: 80.5/115

According to your results, you PASSED the test and are therefore allowed to join the Beatmap Nomination Team. You can accept or decline this invitation. Accepting this invitation will promote you to a Beatmap Nominator, whereas declining this invitation will reject this opportunity and we will not add you to the team. However, rejection puts you on a 3 months cooldown, where you can not apply anymore for the Beatmap Nomination Group.

Let us know about your decision by replying to this message.

You will receive additional details about your test results. For that, you will receive feedback about Part B from us directly. For feedback regarding Part A, please approach Loctav so he sends you over your answer sheet! Keep in mind that with that many testees, it might take some time until we find an opportunity to talk to you about the your results in detail.

Regards,
Desperate-kun
it's actually funny that this error made it through multiple iterations of this text because my invitation message has it as well XD
also oh no i barely passed then ;-;
pkhg
its 2k17
timing is subjetive
Raiden
Offset 200 (+10) sounds better to me for the part after the intro (starting at 00:19:993 - ), but the intro indeed sounds oddly slower lol.. maybe it's not even 97 bpm or simply needs an offset reset. Will try to toy with this a bit and see if I can find a solution

edit: starting 00:10:086 - the "melody" and the percussion start being offsync. That's why the intro seems so odd compared to the rest. Tbh it's up to you whether you prefer to stick to the percussion or to time that "melody" at the beginning.

In any case, poke me if you need any assistance with this
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