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[Approved] Rhapsody - Emerald Sword [Osu|Taiko]

posted
Total Posts
63
Topic Starter
Jenny
This beatmap was submitted using in-game submission on Sonntag, 29. Januar 2012 at 00:10:27

Artist: Rhapsody
Title: Emerald Sword
Tags: Backfire Broetchen Broetchen8441
BPM: 180
Filesize: 6937kb
Play Time: 04:15
Difficulties Available:
  1. Backfire's Taiko Oni (4,83 stars, 1737 notes)
  2. Total Insanity (4,99 stars, 816 notes)
Download: Rhapsody - Emerald Sword
Information: Scores/Beatmap Listing
---------------
Undoable with any mod orz
Pending from now on: 27.09.2011, 16:42 CET

As you may guess, this piece of shait is for approval.
  1. Backfire's Taiko Oni by Backfire
  2. Total Insanity by me
- No further diffs, except if you give me something that's just godlike! -

Put dat cookie down, I'm Arnold!!

If you like this map, please sign this diamond and post it in the comments below (yes, a diamond. not an emerald ziin):

B r e e z e_old


AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
p3n
^this :D



hey message, are we short....or are we dancer?
iMuffin
I agree with the looped nodding and the post above said nodding
Backfire


I was asked to sign this. I do not know what will come out of it.

But I signed that shit son.
Snepif
Here you have my lucky diamond ~
Good luck :)

Your message WAS too short.

Loctav


I'll IRC mod it later <3 Loving it :D
WubWoofWolf


0.0
Phish_old

your message is too short.
marshallracer
herp
yeah, i gimp'ed it in ... a minute?
i don't know, i just felt like it

Mismagius
I kinda didn't understand the spacing of the map, but some parts were pretty fun.

My sightread run ~


Download: Blue Dragon - Rhapsody - Emerald Sword [Total Insanity] (2011-09-15) Osu.osr
ziin
>sign this diamond
>emerald sword
Topic Starter
Jenny
Gimme moar diamonds BLARGH :)
Wow, didn't expect a feedback like this, thank you guys, but where are the diamonds?!^^

btw. Phish is a (k)rusty krab
LaceWingfield

White Wolf wrote:



0.0
i love this :D
Mismagius
bah I suck at modding hard stuff so don't blame me if I say something stupid ;_;


~General~
  1. No tags? Add some if you can.
  2. Remove the unused countdown.
  3. Maybe use Reikin's background which shows the song name and artist in-game?


[Total Insanity]


  • AR +1? Some patterns are unreadable with this AR.
  1. 00:00:812 (1) - Add a finish hitsound
  2. 00:01:978 (6) - Remove the whistle at the start?
  3. 00:02:811 (8,9,10,11,12) - I really don't get why this is so spaced and whyyyyyyy this shape. This really doesn't make sense. Anyway, add a new combo to (8).
  4. 00:04:644 (6) - Same as 00:01:978 (6).
  5. 00:05:478 (8,9,10,11,12) - Same as 00:02:811 (8,9,10,11,12).
  6. 00:07:311 (5,6,7) - Couldn't this be better positioned? It feels really weird as it is now (1,03x from the previous note and it's supposed to be a jump). I'd like if you placed them somewhere else >: Also, new combo on (5) please.
  7. 00:07:978 (8) - Add new combo.
  8. 00:08:145 (9,10,11,12,13) - WHYYYYYYYYYY this shape. It feels terrible to play.
  9. 00:09:977 (5,6,7) - Same as 00:07:311 (5,6,7).
  10. 00:10:811 (9,10,11,12,13) - You know what it is already. >:
  11. 00:11:478 (1,2,3,4) - As you can see on this screenshot, the hitbursts cover this combo while playing. Place the combo somewhere else?
  12. 00:14:145 (1,2,3,4,1,2,3,4) - As you can see here, (1,2) always covers (3,4). It would be really nice if you fixed it.
  13. 00:17:478 (3,4) - Move 3 grids down and 1 left for consistency with (1,2).
  14. 00:18:145 (1) - I'm sure you can map something else here instead of a spinner.
  15. 00:22:145 (2) - New combo, please.
  16. 00:27:478 (3,1) - This spacing feels very weird.
  17. 00:29:145 (5) - New combo to suggest there are jumps here?
  18. 00:29:811 (1) - Add finish and remove new combo.
  19. 00:30:145 (2) - Add new combo.
  20. 00:31:311 (1,2,3,4,5,6,7,8,9) - This is pretty bad to read with this low AR. Maybe AR +1 or rearrange this pattern?
  21. 00:32:811 (1,2) and all the other patterns like this - I seriously don't understand this rhythm you try to get with 1/4. For me it just seems like artificial difficulty.
  22. 00:34:145 (4) - New combo.
  23. 00:36:811 (4) - New combo.
  24. 00:37:145 (6,7) - Maybe keep the spacing consistent?
  25. 00:39:145 (1) - Remove new combo.
  26. 00:42:145 (2,3,4,5) - This spacing is terribly confusing.
  27. 00:44:811 (5) - Why is a slowdown placed here? It doesn't make sense and doesn't follow the song.
  28. 00:44:811 (5,1,1) - This spacing doesn't make any sense either.
  29. 00:44:811 (5) - Add new combo.
  30. 00:46:145 (1) - Remove new combo.
  31. 00:46:645 (1) - Remove new combo.
  32. 00:47:478 (2) - Add new combo.
  33. 00:54:145 (3,1) - Maybe rearrange 00:54:811 (1,2,3)? Because (3) right now is "Prev: 1,70x" and "Next: 0,42x", and this is supposed to be a jump.
  34. 00:55:478 (3) - Add finish.
  35. 00:56:811 (1) - ^
  36. 00:57:478 (2,4) - ^
  37. 00:59:478 (1) - ^
  38. 01:00:145 (2,4) - ^
  39. 01:02:145 (1) - ^
  40. 01:02:811 (2) - Whistle?
  41. 01:03:478 (4) - New combo, also add finish.
  42. 01:04:145 (8) - ^
  43. 01:04:811 (12) - New combo.
  44. 01:09:645 (3,4,5) - Why, just WHY
  45. 01:10:145 (1) - Add finish.
  46. 01:10:478 (2,3,4,5) - Even if this follows the drums, you've been following the other instruments throughout the whole song and now in a part where drums barely appear, you decide to map to the drums.
  47. 01:11:811 (1,2,3,4,5) - ^
  48. 01:12:311 (1,2,1,2,1,2,1,2,1,2,3,4) - ...........................what. Remember this is AR8, small circles, and you're doing a pattern like this on a 180BPM song. It may be difficult, but it's not fun to guess which circle which is on the other side of the screen should I click when I have less than a half second to decide.
  49. 01:15:811 (1,2) - This spacing wot
  50. 01:15:811 (1,2,3,4,5,6,7,8,9,10,11,12) - This pattern seems overmapped for no reason...
  51. 01:17:395 (12,13,1) - ^ ;_____;
  52. 01:19:811 (4) - New combo.
  53. 01:20:811 (10,1) - spacing ;_;
  54. 01:21:145 (1,1,1,1,1) - What's the point of these new combos?
  55. 01:27:395 (2,3,4,5,6,7) - This is oh my god aaaa unecessary confusion wrqetqyeuwqeirew. Anyways, don't spam finishes please.
  56. 01:30:478 (1,2,3,4,5,6,7,8) - why so hard jumps >_<
  57. 01:34:311 (8) - New combo.
  58. 01:38:478 (3) - Finish.
  59. 01:39:811 (1) - ^
  60. 01:40:478 (2) - ^
  61. 01:41:145 (4) - ^
  62. 01:42:478 (1) - ^
  63. 01:43:145 (2) - ^
  64. 01:43:812 (4) - ^
  65. 01:45:145 (1) - ^
  66. 01:46:478 (4) - ^ Also, new combo.
  67. 01:47:145 (8) - ^ & new combo.
  68. 01:47:811 (12) - New combo.
  69. 01:52:811 (8) - Remove whistle.
  70. 01:54:145 (2) - Remove finish.
  71. 01:57:145 (1) - End at 01:58:478?
  72. 02:05:145 (1,3) - why so faaaaast D:
  73. 02:36:478 (5,6,7,8) - This is pretty hard to read with AR8.
  74. 02:39:478 (6) - New combo.
  75. 02:39:645 (1) - Remove new combo.
  76. 02:40:145 (3) - New combo.
  77. 02:54:145 (1) - Remove finish.
  78. 02:54:811 (5) - ^
  79. 02:55:478 (8) - ^
  80. 02:55:478 (8) - ^
  81. 02:57:477 (5) - ^
  82. 03:01:811 (7) - This slowdown feels terrible to play and doesn't fit with the musicccc >: By the way, new combo.
  83. 03:11:811 (2,3,4,5,6,7,8) - This pattern is just very bad to play as the spacing is pretty much fucked up. Also, please don't spam finishes ):
  84. 03:13:561 (2) - I don't get the point of this note...
  85. 03:19:145 (1,2,3,4) - Don't spam finishesss ;_;
  86. 03:23:145 (3) - Finish.
  87. 03:24:478 (1) - ^
  88. 03:25:145 (2) - ^
  89. 03:25:811 (4) - ^
  90. 03:27:145 (1) - ^
  91. 03:27:811 (2) - ^
  92. 03:28:477 (4) - ^
  93. 03:29:812 (1) - ^
  94. 03:31:145 (4) - ^ Also new combo ~
  95. 03:31:812 (8) - ^
  96. 03:32:478 (12) - New combo.
  97. 03:37:478 (8) - Remove whistle.
  98. 03:38:812 (2) - Remove finish.
  99. 03:49:812 (1,2,3) - why so fast again D:
  100. 03:58:811 (8) - Remove whistle.
  101. 04:00:145 (2) - Remove finish.
  102. 04:11:145 (1,2,3) - dem speedups
  103. 04:13:811 (1) - Add finish?
  • Overall Rating: 8.1/10 ~ MOTHER OF GOD I THINK THIS IS THE LONGEST 1-DIFF MOD POST OF HISTORY. Anyway, this map is really... unique. In a good way. The spacing is pretty weird in some parts, but the patterns are well-made and the map is pretty fun to play (except for the AR >: ). Don't be angry or mad at me because of the mod post size, by the way, most of these are just suggestions and things I found out while playing. This map is nice and can be compared to the old awesome Emerald Sword. :3
I'm sorry if I offended you in any part of my mod post, my intention is not be hurtful to anyone.
Also, I'd like if you answered to this mod showing what you changed/didn't change and why so I can make my mod posts better!
Backfire
LOL.

I guess I should start mapping this, huh.

I'll get it to you whenever. This song is fucking looong. I usually dont finish maps like these any time quickly.
Topic Starter
Jenny

Blue Dragon wrote:

bah I suck at modding hard stuff so don't blame me if I say something stupid ;_;


~General~
  1. No tags? Add some if you can. - don't know any
  2. Remove the unused countdown. - done
  3. Maybe use Reikin's background which shows the song name and artist in-game? - like the fact that this one is darker, makes some difference plus looks more badass... well i think so


[Total Insanity]


  • AR +1? Some patterns are unreadable with this AR. - done
  1. 00:00:812 (1) - Add a finish hitsound - done
  2. 00:01:978 (6) - Remove the whistle at the start? - done
  3. 00:02:811 (8,9,10,11,12) - I really don't get why this is so spaced and whyyyyyyy this shape. This really doesn't make sense. Anyway, add a new combo to (8). - like those, wanna keep
  4. 00:04:644 (6) - Same as 00:01:978 (6). - done
  5. 00:05:478 (8,9,10,11,12) - Same as 00:02:811 (8,9,10,11,12).
  6. 00:07:311 (5,6,7) - Couldn't this be better positioned? It feels really weird as it is now (1,03x from the previous note and it's supposed to be a jump). I'd like if you placed them somewhere else >: Also, new combo on (5) please. - done
  7. 00:07:978 (8) - Add new combo. - done
  8. 00:08:145 (9,10,11,12,13) - WHYYYYYYYYYY this shape. It feels terrible to play. - wanna keep until i get a better idea
  9. 00:09:977 (5,6,7) - Same as 00:07:311 (5,6,7). - done
  10. 00:10:811 (9,10,11,12,13) - You know what it is already. >: - so do you
  11. 00:11:478 (1,2,3,4) - As you can see on this screenshot, the hitbursts cover this combo while playing. Place the combo somewhere else? - done
  12. 00:14:145 (1,2,3,4,1,2,3,4) - As you can see here, (1,2) always covers (3,4). It would be really nice if you fixed it. - done
  13. 00:17:478 (3,4) - Move 3 grids down and 1 left for consistency with (1,2). - done
  14. 00:18:145 (1) - I'm sure you can map something else here instead of a spinner. - done, gimme some feedback
  15. 00:22:145 (2) - New combo, please. - done
  16. 00:27:478 (3,1) - This spacing feels very weird. - changed
  17. 00:29:145 (5) - New combo to suggest there are jumps here? - done
  18. 00:29:811 (1) - Add finish and remove new combo. - done
  19. 00:30:145 (2) - Add new combo. - done
  20. 00:31:311 (1,2,3,4,5,6,7,8,9) - This is pretty bad to read with this low AR. Maybe AR +1 or rearrange this pattern? - increased AR
  21. 00:32:811 (1,2) and all the other patterns like this - I seriously don't understand this rhythm you try to get with 1/4. For me it just seems like artificial difficulty. - well, i like it there, even if most people won't like it... plus it's nice on taiko... well to me
  22. 00:34:145 (4) - New combo. - done
  23. 00:36:811 (4) - New combo. - done
  24. 00:37:145 (6,7) - Maybe keep the spacing consistent? - no, wanna keep that slight incombo-jump
  25. 00:39:145 (1) - Remove new combo. - done
  26. 00:42:145 (2,3,4,5) - This spacing is terribly confusing. - i don't think so, like it that way; denied
  27. 00:44:811 (5) - Why is a slowdown placed here? It doesn't make sense and doesn't follow the song. - based on stretched vocals
  28. 00:44:811 (5,1,1) - This spacing doesn't make any sense either. - didn't want to jump all over the map, if you have some suggestions, you're welcome~
  29. 00:44:811 (5) - Add new combo. - done
  30. 00:46:145 (1) - Remove new combo. - done
  31. 00:46:645 (1) - Remove new combo. - done
  32. 00:47:478 (2) - Add new combo. - done
  33. 00:54:145 (3,1) - Maybe rearrange 00:54:811 (1,2,3)? Because (3) right now is "Prev: 1,70x" and "Next: 0,42x", and this is supposed to be a jump. - done
  34. 00:55:478 (3) - Add finish. - done
  35. 00:56:811 (1) - ^ - done
  36. 00:57:478 (2,4) - ^ - done
  37. 00:59:478 (1) - ^ - done
  38. 01:00:145 (2,4) - ^ - done
  39. 01:02:145 (1) - ^ - done
  40. 01:02:811 (2) - Whistle? - done
  41. 01:03:478 (4) - New combo, also add finish. - added finish, but no new combo
  42. 01:04:145 (8) - ^ - ^
  43. 01:04:811 (12) - New combo. - leave it alone BD D:
  44. 01:09:645 (3,4,5) - Why, just WHY - dunno, rearranged
  45. 01:10:145 (1) - Add finish. - done
  46. 01:10:478 (2,3,4,5) - Even if this follows the drums, you've been following the other instruments throughout the whole song and now in a part where drums barely appear, you decide to map to the drums. - changed to 1/4s
  47. 01:11:811 (1,2,3,4,5) - ^ - nuffing happened to that one
  48. 01:12:311 (1,2,1,2,1,2,1,2,1,2,3,4) - ...........................what. Remember this is AR8, small circles, and you're doing a pattern like this on a 180BPM song. It may be difficult, but it's not fun to guess which circle which is on the other side of the screen should I click when I have less than a half second to decide. - has AR9 now, i'd like to keep the 1-2-1-2-1-2-1-2 of doom though~
  49. 01:15:811 (1,2) - This spacing wot - what's with that spacing, gimme some example for improvement^^
  50. 01:15:811 (1,2,3,4,5,6,7,8,9,10,11,12) - This pattern seems overmapped for no reason... - well.. it does.. but i don't have any idea on how to fix it
  51. 01:17:395 (12,13,1) - ^ ;_____; - gomen nasai :cry:
  52. 01:19:811 (4) - New combo. - done + little redesign of pattern, now has reverses^^
  53. 01:20:811 (10,1) - spacing ;_; - mirrored
  54. 01:21:145 (1,1,1,1,1) - What's the point of these new combos? - no idea, removed
  55. 01:27:395 (2,3,4,5,6,7) - This is oh my god aaaa unecessary confusion wrqetqyeuwqeirew. Anyways, don't spam finishes please. - well, maybe it's not needed but i like it though, so i prefer keeping it
  56. 01:30:478 (1,2,3,4,5,6,7,8) - why so hard jumps >_< - it's not any hard for me while playing it myself plus i just love those reverse directions... was way harder before submission
  57. 01:34:311 (8) - New combo. - done
  58. 01:38:478 (3) - Finish. - just took the first kiai-time and copypast-mirrored
  59. 01:39:811 (1) - ^ - just took the first kiai-time and copypast-mirrored
  60. 01:40:478 (2) - ^ - just took the first kiai-time and copypast-mirrored
  61. 01:41:145 (4) - ^ - just took the first kiai-time and copypast-mirrored
  62. 01:42:478 (1) - ^ - just took the first kiai-time and copypast-mirrored
  63. 01:43:145 (2) - ^ - just took the first kiai-time and copypast-mirrored
  64. 01:43:812 (4) - ^ - just took the first kiai-time and copypast-mirrored
  65. 01:45:145 (1) - ^ - just took the first kiai-time and copypast-mirrored
  66. 01:46:478 (4) - ^ Also, new combo. - just took the first kiai-time and copypasted
  67. 01:47:145 (8) - ^ & new combo. - just took the first kiai-time and copypasted
  68. 01:47:811 (12) - New combo. - just took the first kiai-time and copypasted
  69. 01:52:811 (8) - Remove whistle. - no D:
  70. 01:54:145 (2) - Remove finish. - leave that finish alone
  71. 01:57:145 (1) - End at 01:58:478? - done
  72. 02:05:145 (1,3) - why so faaaaast D: - because i caaaaaaaaaaaaan D: shrunk
  73. 02:36:478 (5,6,7,8) - This is pretty hard to read with AR8. - now you haz AR9
  74. 02:39:478 (6) - New combo. - done
  75. 02:39:645 (1) - Remove new combo. - done
  76. 02:40:145 (3) - New combo. - no, like that pattern the way it is D:
  77. 02:54:145 (1) - Remove finish. - but... but... no (didn't change) :cry:
  78. 02:54:811 (5) - ^ - ^
  79. 02:55:478 (8) - ^ - ^
  80. 02:55:478 (8) - ^ - ^
  81. 02:57:477 (5) - ^ - ^
  82. 03:01:811 (7) - This slowdown feels terrible to play and doesn't fit with the musicccc >: By the way, new combo. - me no likez new combo there plus slowdown is based on stretched vocals. if i get any better idea, i'll probably change
  83. 03:11:811 (2,3,4,5,6,7,8) - This pattern is just very bad to play as the spacing is pretty much fucked up. Also, please don't spam finishes ): - so where's the fuck in this pattern? tell me, where's that fuck, i don't see it q.q
  84. 03:13:561 (2) - I don't get the point of this note... - it's gone \o/
  85. 03:19:145 (1,2,3,4) - Don't spam finishesss ;_; - removed 1,2,3's
  86. 03:23:145 (3) - Finish. - just took the first kiai-time and copypast-mirrored
  87. 03:24:478 (1) - ^ - just took the first kiai-time and copypast-mirrored
  88. 03:25:145 (2) - ^ - just took the first kiai-time and copypast-mirrored
  89. 03:25:811 (4) - ^ - just took the first kiai-time and copypast-mirrored
  90. 03:27:145 (1) - ^ - just took the first kiai-time and copypast-mirrored
  91. 03:27:811 (2) - ^ - just took the first kiai-time and copypast-mirrored
  92. 03:28:477 (4) - ^ - just took the first kiai-time and copypast-mirrored
  93. 03:29:812 (1) - ^ - just took the first kiai-time and copypast-mirrored
  94. 03:31:145 (4) - ^ Also new combo ~ - just took the first kiai-time and copypast-mirrored
  95. 03:31:812 (8) - ^ - just took the first kiai-time and copypast-mirrored
  96. 03:32:478 (12) - New combo. - just took the first kiai-time and copypast-mirrored
  97. 03:37:478 (8) - Remove whistle. - no D:
  98. 03:38:812 (2) - Remove finish. - leave. it. alone. get it!^^
  99. 03:49:812 (1,2,3) - why so fast again D: - aligned with previous one
  100. 03:58:811 (8) - Remove whistle. - no D:
  101. 04:00:145 (2) - Remove finish. - no D:
  102. 04:11:145 (1,2,3) - dem speedups - get along with that last one, it's the only one left
  103. 04:13:811 (1) - Add finish? - yus, added
  • Overall Rating: 8.1/10 ~ MOTHER OF GOD I THINK THIS IS THE LONGEST 1-DIFF MOD POST OF HISTORY. Anyway, this map is really... unique. In a good way. The spacing is pretty weird in some parts, but the patterns are well-made and the map is pretty fun to play (except for the AR >: ). Don't be angry or mad at me because of the mod post size, by the way, most of these are just suggestions and things I found out while playing. This map is nice and can be compared to the old awesome Emerald Sword. :3 - took me like 1 hour just to check'n'do all the things you mentioned... so who did more work then?! >:( btw. thanks for modding, advice, for calling my map good etc. etc. i'm sorry i didn't mod your lesbian map yet, but i'm having a maths exam tomorrow/21.9. so there's not that much room in my head for feeling like modding good enough :o
I'm sorry if I offended you in any part of my mod post, my intention is not be hurtful to anyone. - you didn't... well i don't think you did
Also, I'd like if you answered to this mod showing what you changed/didn't change and why so I can make my mod posts better! - i guess that's what this post is, thank you for modding, kinda helped me... but leave that whistle + finish in the chorus alone!
You just earned yourself a lesbian kudos! o/
Roddie
Hi

Total Insanity
  1. 00:32:811 (1, 2)-I don't see how this makes sense when it comes to rhythm. Just extend the slider by 1/4.
  2. 00:34:145 (1, 2)-^
  3. 00:35:478 (1, 2)-^
  4. 01:15:811 (1, 2)-^

And that's it, good luck, man!
Topic Starter
Jenny

Roddie wrote:

Hi

Total Insanity
  1. 00:32:811 (1, 2)-I don't see how this makes sense when it comes to rhythm. Just extend the slider by 1/4.
  2. 00:34:145 (1, 2)-^
  3. 00:35:478 (1, 2)-^
  4. 01:15:811 (1, 2)-^

And that's it, good luck, man!
it feels so uneventful when just extending the sliders, that's why i did it like it is now
Backfire
Wellp, here you go. This is is my taiko.

The max score is over 2 million.

There is 1700+ notes.

I can't fucking fc this.

Easy to pass. Hard to fc T_T

Download: Rhapsody - Emerald Sword (Broetchen8441) [Insanitaiko].osu
OnosakiHito
[Taiko]

The Taiko diff. is really nice. But I recommend to take a slider instead the 1/6 kdkdkdkd...
Normaly I'm not agains 1/6 streams, but in such a long song to put a 1/6 in the 3/4 part of the song is just a combo breaker which also dosen't fit to the whole diff. spread.
About the speed at the end, I think it is okay.

And now the same game as always. The Taiko Name.
I don't want to force you everytime to change it, but this is not insane as the name is saying, right? After I read the diff. name, I thought something really hard is going to get me down. Some players will automatically not download the map, even if it is good because they think it is too hard.
So, just call it ,,Backfire's Taiko Oni", please?

Since there is no Taiko_BG, I will give you one. Let Backfire choose if he want it or not.
And about the osu!BG: I saw it is 600x600, so I made a 800x600 one for you. If you want use it.
That's all. Good job overall, like it to play.



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