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posted
Yes, you can. But let's wait for Voli's mod
posted
some things (top diff)

  1. 00:07:777 (1) - feels like it should have more spacing than the rest of this pattern because strong finish, it doesn't really stand out right now, something like you did 00:15:519 (1) - here is way better
  2. 00:42:616 (1,2,3) - why do they have to overlap in such a weird manner? the song is very calm here so i think you can utilize the playfield more here. Also, I think making 00:43:584 (3,1) - these sliders similar in shape would work way better, since the vocal have the same sort of intensity/tone
  3. 00:51:084 (2,3) - the placement of this slider is kinda weird too, why not utilize the left of the playfield? Everything is kinda cramped into this corner here
  4. 00:52:294 (1,2) - having 2 on the other end (less spacing) would be more fitting since you can really emphasize the strong sound on 00:53:261 (3) - that way better
  5. 00:53:745 (5) - i don't really like the look of this either, its kinda messy overlapping with both 1 and 3 that way, maybe find some other kind of placement or a way to stack it with either the slider or note. Moving it to another position creates a better jump/emphasis towards the new section here 00:54:229 (1) - too
  6. 00:57:132 (3,4,1) - 3 and 4 should be closer together, 1 should be a jump for better pattern separation
  7. 01:02:939 (3,1) - blanket them better?
  8. 01:25:197 (1) - this could have a tad more spacing too, its like the bridge between the leadin and the intense part, has a strong finish and seeing things like 01:26:890 (6,1) - have a huge spacing difference as well i think it'd fit nicely here
  9. 01:27:616 (2,4) - lol pls polish it a bit
  10. 01:37:535 (3,4) - why is the spacing so drastically different from 01:36:568 (6,1) - and 01:38:503 (6,1) - ? it's a very tiny jump here unlike the others
  11. 01:41:648 (3,1) - tiny things, but just copying one of these sliders and rotating it by 90 degrees will give patterns like this a much more polished feel, right now they are just barely different from each other which looks kinda messy
  12. 01:48:423 (1) - can it have more spacing? and 01:47:939 (6) - perhaps a bit less
  13. 02:23:261 (1,4,1) - all of these can be more emphasized imo, spacing on the finishes should differ more from 02:24:713 (5,6) -
  14. 02:29:794 (2,3,4,5,6) - some hitsounds are missing? idk sounds kinda off compared to how you hsed these before. sounds like a stronger sound should be on 02:30:035 (3) -
  15. 02:34:148 (5) - same goes for this, should be a hitsound on here i think. Same for 02:41:890 (5) -
  16. 03:18:181 (3,4) - rly like this kinda movement with the snappy/sharp angle on the finish
  17. 03:21:326 (1) - needs more emphasis tho, something like https://voli.s-ul.eu/G8vM3d2G.png would work better (i rotated by 50degrees)
  18. 03:28:342 (5) - missing hs again, 03:36:084 (5) - too


sick song
posted
Since the mod is big I'm gonna just answer the things I didn't apply
00:42:616 (1,2,3) - I like this overlap, it's pretty nice in my point of view. it's smth like mapper's choice.
00:51:084 (2,3) - actually fine for me
00:52:294 (1,2) - idk if I understood you right but now 00:53:261 (3) - is more emphasised (more spacing then 2 has)
01:41:648 (3,1) - fine for me, I didn't even try to make them the same
02:29:794 (2,3,4,5,6) -all hitsounds are placed as they should be
03:18:181 (3,4) - why not
thank you! I guess now we are ready for bubble!
posted
Before I proceed, I have a few concerns about the highest difficulty. I know this is suposed to be an Insane, but I consider some jumps to be a bit too large compared to the rest of the difficulty, especially for a 3.66 SD map. Also, I have some doubts about the offset.

[Insane]
  1. 00:06:810 (1,2,1,2) - Do you really need big jumps like this at the beginning of the map? What do they emphasize?
  2. 00:42:616 (1,2,3) - I don't like how those objects are put next to each other like this. This is the only place where you did a pattern like this and it seems rather unfitting.
  3. 01:24:955 (2,1) - This jump is a no-no. It is way too large, you have to cross the whole screen to reach it.
  4. 02:26:890 (6,1) - Same thing for this one.
  5. 02:38:261 (5,1) - I don't really like how the circle overlaps the slider.
  6. 03:36:084 (5,6,7,1) - Same as before, these jumps do seem a bit too large.


[Timing]
  1. I'm pretty sure the offset should be 26ms; I am way more accurate with this as I am always clicking the circles too early with 36ms.
posted

Kurai wrote:

Before I proceed, I have a few concerns about the highest difficulty. I know this is suposed to be an Insane, but I consider some jumps to be a bit too large compared to the rest of the difficulty, especially for a 3.66 SD map. Also, I have some doubts about the offset.

[Insane]
  1. 00:06:810 (1,2,1,2) - Do you really need big jumps like this at the beginning of the map? What do they emphasize? They emphasis the strongest drum sounds of the song, you can find the same thing in moments like 01:24:229 (1,2,1,2) -
  2. 00:42:616 (1,2,3) - I don't like how those objects are put next to each other like this. This is the only place where you did a pattern like this and it seems rather unfitting. well, since everyone tells me about this lemme fix.
  3. 01:24:955 (2,1) - This jump is a no-no. It is way too large, you have to cross the whole screen to reach it. reduced
  4. 02:26:890 (6,1) - Same thing for this one. reduced
  5. 02:38:261 (5,1) - I don't really like how the circle overlaps the slider. I'm sorry, but it's fine for me, it's a part of my mapping style
  6. 03:36:084 (5,6,7,1) - Same as before, these jumps do seem a bit too large. music gets louder here but well reduced a bit


[Timing]
  1. I'm pretty sure the offset should be 26ms; I am way more accurate with this as I am always clicking the circles too early with 36ms. 26 sounds even worse, asked pishifat for checking and he told me to move offset by -4 so moved
thank you
posted
[General]
I would consider putting an epilepsy warning :x

I'm getting seizures after seeing all "straight" sliders not being straight, thanks

[Normal]

00:54:225 (1) - It looks more natural that way.

[Hard]

it's ok

[Insane]

I would change the ar to like 8,3

01:24:225 (1) - slider?


:x
posted

CptSqBany wrote:

[General]
I would consider putting an epilepsy warning :xit's useless in this map because SB doesn't have much strobes

I'm getting seizures after seeing all "straight" sliders not being straight, thanks it's my style

[Normal]

00:54:225 (1) - It looks more natural that way. they are kinda the same. everything is changed is curve style, waji uses another type of curves and it's totally fine, it won't have any effect while playing

[Hard]

it's ok

[Insane]

I would change the ar to like 8,3 BPM of the song is low so 8 works great

01:24:225 (1) - slider? no reasons to put a slider here


:x
thanks. no changes
posted
a
posted
luv this <3
posted
posted
Just my feeling or this mp3 is diffrecent with original version?

posted
It isn't. I used original mp3 from the album
posted
there's very noticeably a different pitch in the mp3 vs the yt link kitty provided 🤔
posted
YouTube version ends very suddenly, I used mp3 from vk from official album.
posted
https://mega.nz/#!K5wFDK6A!nil28z533NeR ... Skzv6ZQ6SE

I found the better mp3 and it's really original
posted
Yeah, think I can confirm with Kitty and plaud said. The version in this mp3 sounds higher pitched than the youtube version (which Im inclined to believe is the original, from my experience hearing linkin park and knowing what Chester sounds like).
posted
I will check later. Okay, I see. They are actually different so lemme update the map with the mp3 Kitty suggested. Thank you!
posted
For some reasons I feel like the new offset should be -10ms (50). I can feel that the objects are not exactly on time when I test play the map.
posted
after checking with several people we didn't notice any mistakes in timing. check your audio devices, they might work wrong.
EDIT: we decided to use 55
posted
As Marvollo and I didn't agree with the offset, detective me listened to the drums more carefully and did some research. What I found might shock you!!1! More information in the box below:

09:01 M a r v o l l o: hello
09:01 M a r v o l l o: about timing
09:01 M a r v o l l o: 50 sounds actually weird
09:02 M a r v o l l o: are sure that your audio device works right?
09:03 M a r v o l l o: im gonna ask a few people for checking
09:27 M a r v o l l o: so I asked around 5 people
09:27 M a r v o l l o: all them said offset is great
09:27 M a r v o l l o: :V
09:43 M a r v o l l o: so, what are you gonna do?
09:48 M a r v o l l o: also I've already found t2 bn who would qualify
09:48 M a r v o l l o: he said timing is fine
14:16 M a r v o l l o: so
14:25 Kurai: I'm plugging my studio soundcard and headphones
14:25 Kurai: I guess it'll be more accurate than my gaming headset
14:26 Kurai: I asked two other persons, someone told me 60ms, someone else told me 50ms :x
14:27 M a r v o l l o: 50 sounds weird
14:30 M a r v o l l o: people who I asked are very experienced in timing
14:37 Kurai: I don't really care about that, I trust my experience as well
14:38 M a r v o l l o: after rechecking
14:38 M a r v o l l o: I decided to use 55
14:38 M a r v o l l o: it sounds better than 60
14:38 Kurai: actually
14:38 M a r v o l l o: and better than 50
14:38 Kurai: I understand why the offset sounds weird
14:38 M a r v o l l o: 55 sounds perfect imo
14:38 Kurai: I listened to each beat individually
14:38 M a r v o l l o: why?
14:38 Kurai: and, they don't always follow the same offset
14:38 Kurai: I read a bit more about the album
14:39 M a r v o l l o: :O
14:39 Kurai: and found this:
14:39 Kurai: "Mike believed that the album is totally different from all their previous releases and wanted to use more live drums instead of programed beats during the recording process."
14:39 Kurai: It's a live recording of the drums, it's not programmed beats, so it's normal it is not perfect

14:39 M a r v o l l o: so it is just impossible to find perfect timing?
14:40 Kurai: yeah, you can expect some a difference of around 10ms sometimes
14:40 M a r v o l l o: well anyway lemme update it with 55
14:40 M a r v o l l o: because it sounds even better than 60
14:40 Kurai: nothing that hurts much, post production has probably [worked on the drums as well]
14:41 Kurai: yes, that's my conclusion as well
14:41 Kurai: 55 is a good middle ground
14:41 M a r v o l l o: so
14:41 M a r v o l l o: we are ready for rebubbling?
14:41 Kurai: so yep yep, upload that and I'll rebubble
14:42 M a r v o l l o: updated already


offset: 55ms → Rebubbled

boop
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