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ANM48 - Everyday Kemonomimi [Taiko]

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Topic Starter
IControl
This beatmap was submitted using in-game submission on Saturday, September 09, 2017 at 11:50:19 PM

Artist: ANM48
Title: Everyday Kemonomimi
Source: モンスター娘のいる日常
Tags: "Monster Musume: Everyday Life with Monster Girls" Best Album - ANM48 Character Song
BPM: 162
Filesize: 9279kb
Play Time: 05:26
Difficulties Available:
  1. Inner Oni (4.3 stars, 1984 notes)
Download: ANM48 - Everyday Kemonomimi
Information: Scores/Beatmap Listing
---------------
going for approval

frukoyurdakul
Hello, M4M promise through in game.

Overall it seems fine (timing, aimod etc.)

A remainder: If you accept any of my suggestions, also change the relative parts in order to make it consistent.

[Inner Oni]

The density of the beginning felt weird to me. For example, 00:03:476 (16,17,18,19,20,21) - you have two triplets which emphasize nothing (i mean 00:03:568 (17,20) - those two notes) and suddenly you give a huge break on 00:04:031 (21,22) - these two and change the whole structure while it sounds similiar, my suggestion will be keeping the stanza consistent by using equal amount of triplets and notes.

00:14:309 (60) - You don't need this note since there is no sound on it compared to 00:13:476 (55,56,57,64,65,66) - those two patterns. Deleting it will be good.

00:16:439 - You can make this a 1/4 ddk, which will follow the drums like you did in other parts and it will provide a better structure for the stanza.

00:19:124 - You can add a note here in order to support the light drum sound.

00:21:994 - Maybe do this as ddd 1/4 starting from that point and 00:22:457 (96) - remove this one in order to follow the actual sounds on the music.

00:23:846 - Add a triplet in order to keep consistency with the other parts.

00:24:587 (103) - Move this on 00:24:772 - here in order to follow the vocals, having a huge gap with a 1/2 note feels weird compared to the other structure you've created.

00:26:531 - You can add a don here, for the sake of the drums.

00:35:235 - Add a note to here and 00:35:790 - here in order to keep the structure consistent with the next parts.

00:50:698 (225) - What does this finisher represents? I didn't hear a strong sound on it, you can use a normal don.

01:08:476 (299) - And you can add a finisher to this one in order to support the crash cymbal. Plus, afterwards if you follow the high pitched keyboard sounds, it will create a nice challangeable structure including doublets and 4-plets which sound better compared to this. But, 2nd one is just a personal suggestion.

01:14:402 (342) - You can add a finisher for the same reason as above.

01:26:253 (410) - This finisher is inconsistent with the rest of the kiai, you can change it to a don.

01:26:809 (412,413,414,415) - How about kdk d instead of d ddk? Sounds better and supports vocals in my opinion.

01:44:031 (535) - You need to add a finisher to make it consistent with 01:20:327 (370) - this note. It also will support the crash cymbal on that.

02:07:735 (1) - Add a finisher in order to make it consistent with the first kiai start and support the crash cymbal like you did on other places.

02:23:476 (84,85) - Ctrl + g on those two? The kat note will support the high-pitched vocal and the snare sound on it.

02:48:753 (237) - Delete this note in order to keep it consistent with the next patterns you've mapped.

02:58:106 (294) - You can delete the finisher since it doesn't represent a strong sound.

03:15:883 (369) - Add a finisher here in order to emphasize the crash, and you used kkkkD before.

03:21:809 (411) - ^

04:15:142 (1) - If you add finisher on 02:07:735 (1) - this, add that one as well.

The suggestions I've made are possibly affects the other parts. Nice song choice, good luck on the ranking way! :^)
Topic Starter
IControl

frukoyurdakul wrote:

Hello, M4M promise through in game.

Overall it seems fine (timing, aimod etc.)

A remainder: If you accept any of my suggestions, also change the relative parts in order to make it consistent.

[Inner Oni]

The density of the beginning felt weird to me. For example, 00:03:476 (16,17,18,19,20,21) - you have two triplets which emphasize nothing (i mean 00:03:568 (17,20) - those two notes) and suddenly you give a huge break on 00:04:031 (21,22) - these two and change the whole structure while it sounds similiar, my suggestion will be keeping the stanza consistent by using equal amount of triplets and notes.

I do agree with you ideas so i added more triple notes but in a different place

00:14:309 (60) - You don't need this note since there is no sound on it compared to 00:13:476 (55,56,57,64,65,66) - those two patterns. Deleting it will be good.

fixed

00:16:439 - You can make this a 1/4 ddk, which will follow the drums like you did in other parts and it will provide a better structure for the stanza.

agree

00:19:124 - You can add a note here in order to support the light drum sound.

agree

00:21:994 - Maybe do this as ddd 1/4 starting from that point and 00:22:457 (96) - remove this one in order to follow the actual sounds on the music.

i added the ddd but didnt remove the other note cuz i felt it goes well with my structure

00:23:846 - Add a triplet in order to keep consistency with the other parts.

fixed

00:24:587 (103) - Move this on 00:24:772 - here in order to follow the vocals, having a huge gap with a 1/2 note feels weird compared to the other structure you've created.

agree

00:26:531 - You can add a don here, for the sake of the drums.

okay

00:35:235 - Add a note to here and 00:35:790 - here in order to keep the structure consistent with the next parts.

added

00:50:698 (225) - What does this finisher represents? I didn't hear a strong sound on it, you can use a normal don.

fixed

01:08:476 (299) - And you can add a finisher to this one in order to support the crash cymbal. Plus, afterwards if you follow the high pitched keyboard sounds, it will create a nice challangeable structure including doublets and 4-plets which sound better compared to this. But, 2nd one is just a personal suggestion.


01:14:402 (342) - You can add a finisher for the same reason as above.

I added it but might be removed latter on

01:26:253 (410) - This finisher is inconsistent with the rest of the kiai, you can change it to a don.

added but same reason as above why it might be removed

01:26:809 (412,413,414,415) - How about kdk d instead of d ddk? Sounds better and supports vocals in my opinion.

Yeah this flows better

01:44:031 (535) - You need to add a finisher to make it consistent with 01:20:327 (370) - this note. It also will support the crash cymbal on that.

02:07:735 (1) - Add a finisher in order to make it consistent with the first kiai start and support the crash cymbal like you did on other places.

added these

02:23:476 (84,85) - Ctrl + g on those two? The kat note will support the high-pitched vocal and the snare sound on it.

added but not sure if im going to keep it

02:48:753 (237) - Delete this note in order to keep it consistent with the next patterns you've mapped.

02:58:106 (294) - You can delete the finisher since it doesn't represent a strong sound.

03:15:883 (369) - Add a finisher here in order to emphasize the crash, and you used kkkkD before.

03:21:809 (411) - ^

04:15:142 (1) - If you add finisher on 02:07:735 (1) - this, add that one as well.

The suggestions I've made are possibly affects the other parts. Nice song choice, good luck on the ranking way! :^)
The rest of the suggestions where consistancey issues and I already fixed them Thanks! :)
igorsprite
sad song :(
Ulqui
Hello.

irc mod, sv stuff c:

IRC
22:24 IControl: hi
22:24 IControl: can you do a test play?
22:24 Ulqui: sure
22:25 *IControl is listening to [https://osu.ppy.sh/b/1362763 ANM48 - Everyday Kemonomimi]
22:33 IControl: wut you think
22:33 Ulqui: i thonkang
22:33 Ulqui: it's ok
22:33 IControl: would you change any parts
22:34 IControl: ?
22:34 Ulqui: 00:56:624 - 01:08:476 - i think in this part
22:34 Ulqui: the sv should be lower
22:34 Ulqui: like 0,90
22:35 IControl: eh i dont really like those slow down stuff
22:35 Ulqui: ;-;
22:35 IControl: then i would end making the last kai time an higher sv
22:35 IControl: and it would be pertty hard to play
22:36 Ulqui: 00:56:624 - pls put an inherited point with x0.90(?
22:37 Ulqui: 00:56:439 - then x0.92
22:37 Ulqui: 00:56:253 - x0.94
22:37 Ulqui: 00:56:068 - x0.96
22:38 Ulqui: 00:55:883 - and x0.98
22:38 IControl: ah
22:39 Ulqui: (?
22:40 IControl: i like it
22:40 IControl: lol
22:40 Ulqui: now
22:40 Ulqui: 01:08:476 - x1.00
22:40 Ulqui: 01:08:383 - x0.98
22:41 Ulqui: 01:08:290 - x0.96
22:41 Ulqui: 01:08:198 - x0.94
22:41 Ulqui: 01:08:105 - x0.92
22:41 Ulqui: :^)
22:42 IControl: okay thanks
22:42 IControl: do you want kudos?
22:43 Ulqui: sure ewe
22:43 Ulqui: BUT
22:43 Ulqui: 03:03:290 - do the same in that part
22:43 Ulqui: ;-;
22:44 Ulqui: i think theres no problem cuz are similars
22:44 Ulqui: consistency stuff(?
22:45 IControl: ik
22:45 IControl: now i think i should increase sv at last kai time by .1
22:46 Ulqui: 04:32:920 - here?
22:47 IControl: yeah
22:47 Ulqui: x1.10 is perfect
22:48 Ulqui: all the points in the last part have to be changed to 1.10
22:48 Ulqui: u know
22:48 Ulqui: ;u;
22:48 IControl: ik D:
22:48 Ulqui: :^)
22:49 IControl: 04:31:624 -
22:49 IControl: i think i should increase sv by .2 again here
22:49 Ulqui: sure
22:50 Ulqui: 04:47:179 (210,211,212,213,214,215,216) - can this stream be ddkdkkd(? ;-;
22:52 Ulqui: farmer things
22:54 IControl: ill brb right back
22:54 IControl: you can keep posting ill look at it
22:54 IControl: but if your done you can post irc on the form
22:54 Ulqui: kay
yuzu__rinrin
hi~
from my queue

[general]

Source: [モンスター娘のいる日常] ?

official site↓
http://monmusu.tv/product/1099

モンスター娘のいる日常



[Oni]
  1. 00:19:957 - add d
    Drum follow and Securing play flow

  2. 00:20:976 (98) - delete,
    Are you picking up something?
    Because this part is mature, I want to lower the density relatively.

  3. 00:22:457 (106) - delete, ^

  4. 00:25:420 (118) - delete, ^

  5. 00:25:883 - add d
  6. 00:26:068 (120) - change k
    Drum follow and Securing play flow,
    00:26:068 - I want to get the guitar sound with k.

  7. 00:26:531 (122) - move to 00:26:902 -
    play flow and You can pick up the long tone of vocal.

  8. 01:01:994 (301) - delete,

    By emptying it,01:02:179 (302) - is more emphasized.

  9. 01:31:439 (469) - change d
    01:31:439 - kick
    01:31:809 - clap
    By consciousness of such Drum, I think that a cohesion will come out on the map.

  10. 01:55:883 (641) - change k
    vocal accent,

  11. 02:54:957 (285) - change k
    vocal accent
    Because there is an effect to be emphasized more by placing the opposite color before the conspicuous sound.
    02:55:143 (286) -

  12. 03:09:401 (357) - delete,
    By emptying it,03:09:586 (358) - is more emphasized.

  13. 03:20:513 - add d
    guitar follow and Securing play flow

  14. 04:45:790 - add d
    You can pick up the long tone of vocal.
It may be necessary to change it other than the part which changed as consistency.

Good luck~ ></
Topic Starter
IControl

yuzu__rinrin wrote:

hi~
from my queue

[general]

Source: [モンスター娘のいる日常] ?

official site↓
http://monmusu.tv/product/1099

モンスター娘のいる日常



[Oni]
  1. 00:19:957 - add d
    Drum follow and Securing play flow

  2. 00:20:976 (98) - delete,
    Are you picking up something?
    Because this part is mature, I want to lower the density relatively.

  3. 00:22:457 (106) - delete, ^

  4. 00:25:420 (118) - delete, ^

  5. 00:25:883 - add d
  6. 00:26:068 (120) - change k
    Drum follow and Securing play flow,
    00:26:068 - I want to get the guitar sound with k.

  7. 00:26:531 (122) - move to 00:26:902 -
    play flow and You can pick up the long tone of vocal.

  8. 01:01:994 (301) - delete,

    By emptying it,01:02:179 (302) - is more emphasized.

  9. 01:31:439 (469) - change d
    01:31:439 - kick
    01:31:809 - clap
    By consciousness of such Drum, I think that a cohesion will come out on the map.

  10. 01:55:883 (641) - change k
    vocal accent,

  11. 02:54:957 (285) - change k
    vocal accent
    Because there is an effect to be emphasized more by placing the opposite color before the conspicuous sound.
    02:55:143 (286) -

  12. 03:09:401 (357) - delete,
    By emptying it,03:09:586 (358) - is more emphasized.

  13. 03:20:513 - add d
    guitar follow and Securing play flow

  14. 04:45:790 - add d
    You can pick up the long tone of vocal.
It may be necessary to change it other than the part which changed as consistency.

Good luck~ ></
Thanks all applied :)
BanchoBot
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