Hello, M4M promise through in game.
Overall it seems fine (timing, aimod etc.)
A remainder: If you accept any of my suggestions, also change the relative parts in order to make it consistent.
[Inner Oni]
The density of the beginning felt weird to me. For example, 00:03:476 (16,17,18,19,20,21) - you have two triplets which emphasize nothing (i mean 00:03:568 (17,20) - those two notes) and suddenly you give a huge break on 00:04:031 (21,22) - these two and change the whole structure while it sounds similiar, my suggestion will be keeping the stanza consistent by using equal amount of triplets and notes.
00:14:309 (60) - You don't need this note since there is no sound on it compared to 00:13:476 (55,56,57,64,65,66) - those two patterns. Deleting it will be good.
00:16:439 - You can make this a 1/4 ddk, which will follow the drums like you did in other parts and it will provide a better structure for the stanza.
00:19:124 - You can add a note here in order to support the light drum sound.
00:21:994 - Maybe do this as ddd 1/4 starting from that point and 00:22:457 (96) - remove this one in order to follow the actual sounds on the music.
00:23:846 - Add a triplet in order to keep consistency with the other parts.
00:24:587 (103) - Move this on 00:24:772 - here in order to follow the vocals, having a huge gap with a 1/2 note feels weird compared to the other structure you've created.
00:26:531 - You can add a don here, for the sake of the drums.
00:35:235 - Add a note to here and 00:35:790 - here in order to keep the structure consistent with the next parts.
00:50:698 (225) - What does this finisher represents? I didn't hear a strong sound on it, you can use a normal don.
01:08:476 (299) - And you can add a finisher to this one in order to support the crash cymbal. Plus, afterwards if you follow the high pitched keyboard sounds, it will create a nice challangeable structure including doublets and 4-plets which sound better compared to this. But, 2nd one is just a personal suggestion.
01:14:402 (342) - You can add a finisher for the same reason as above.
01:26:253 (410) - This finisher is inconsistent with the rest of the kiai, you can change it to a don.
01:26:809 (412,413,414,415) - How about kdk d instead of d ddk? Sounds better and supports vocals in my opinion.
01:44:031 (535) - You need to add a finisher to make it consistent with 01:20:327 (370) - this note. It also will support the crash cymbal on that.
02:07:735 (1) - Add a finisher in order to make it consistent with the first kiai start and support the crash cymbal like you did on other places.
02:23:476 (84,85) - Ctrl + g on those two? The kat note will support the high-pitched vocal and the snare sound on it.
02:48:753 (237) - Delete this note in order to keep it consistent with the next patterns you've mapped.
02:58:106 (294) - You can delete the finisher since it doesn't represent a strong sound.
03:15:883 (369) - Add a finisher here in order to emphasize the crash, and you used kkkkD before.
03:21:809 (411) - ^
04:15:142 (1) - If you add finisher on 02:07:735 (1) - this, add that one as well.
The suggestions I've made are possibly affects the other parts. Nice song choice, good luck on the ranking way! :^)