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Chino(Minase Inori) - Okashi na Yume o Ohitotsu Douzo [OsuMa

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dkingo
Hi a random mod

>.<
Normal
  1. 00:26:641 (26641|0,26812|2,26812|3) - I'd prefer to put double to the sound below, that bass sounds stronger in my ear
  2. 00:37:612 - I guess you can do these bell sounds
  3. 01:09:327 (69327|2,69670|2,70012|2) - It's kind of weird to play, move 01:09:670 (69670|2) - to the right
  4. 01:13:784 (73784|2) - Move to col 2 for the same reason above
  5. 01:23:898 (83898|3,84070|0) - Ctrl+G?
  6. 01:37:441 (97441|1,97784|1,98127|1) - They shouldn't stand on the same column since the pitches are different...

Hard
  1. 00:12:241 (12241|0,12412|0,12584|3,12755|3) - Well a weird minijack here, no reason to put jack for different tone of sounds, you can try the stair from col 1 to col 4
Good luck!
Topic Starter
zgaj

dkingo wrote:

Hi a random mod

>.<
Normal
  1. 00:26:641 (26641|0,26812|2,26812|3) - I'd prefer to put double to the sound below, that bass sounds stronger in my ear O
  2. 00:37:612 - I guess you can do these bell sounds O
  3. 01:09:327 (69327|2,69670|2,70012|2) - It's kind of weird to play, move 01:09:670 (69670|2) - to the right O
  4. 01:13:784 (73784|2) - Move to col 2 for the same reason above O
  5. 01:23:898 (83898|3,84070|0) - Ctrl+G? O
  6. 01:37:441 (97441|1,97784|1,98127|1) - They shouldn't stand on the same column since the pitches are different... O

Hard
  1. 00:12:241 (12241|0,12412|0,12584|3,12755|3) - Well a weird minijack here, no reason to put jack for different tone of sounds, you can try the stair from col 1 to col 4 O
Good luck!
thanks for the random mod :)
riunosk
from queue 1234
sorry for late mod
chocolate cocoa
00:58:355 (58355|0,59041|1) - flip these 2 for better flow overall
excellante charte !
normal loli
00:37:612 (37612|3,38127|3,38470|3) - seems slightly more denser than the other columns thus far
01:08:984 (68984|3,69155|1,69327|0,69327|2) - this pattern breaks the smooth flow in this section, may want to smoothen it
01:13:098 (73098|3,73270|1,73441|0,73441|2) - ^ // only appears twice in the entire section
greato charto !
hardened loli
00:11:555 (11555|2,11727|2,11898|2) - avoidable
00:38:127 (38127|0,38127|2,38127|3) - no extra sound for this to be a triple
grate charte
crazy loli
00:12:584 (12584|1,12755|1,12927|1,13155|1,13384|1) - some form of anchor
00:17:555 (17555|0,17727|0,17898|0,18070|0) - ^
00:22:527 (22527|2,22698|2,22870|2,23041|2,23212|2) - ^
00:22:955 (22955|1,23127|1,23298|1,23470|1) - ^
01:01:784 (61784|1,61955|1,62127|1,62298|1,62470|1,62641|1,62812|1,62984|1) - ^
01:08:641 (68641|0,68812|0,68984|0,69155|0,69327|0) - ^
01:09:670 (69670|0,69841|0,70012|0,70184|0,70355|0,70527|0,70698|0) - ^
01:19:612 (79612|3,79784|3,79955|3,80127|3,80298|3) - ^
01:20:641 (80641|3,80812|3,80984|3,81155|3,81327|3,81498|3,81670|3) - ^
Look out for the anchors
gud luk for renk
Himari Kino

riunosk wrote:

from queue 1234
sorry for late mod
chocolate cocoa
00:58:355 (58355|0,59041|1) - flip these 2 for better flow overall nice catch :D
excellante charte !
thanks for mods riu

UP
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 65384
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Okashi na Yume o Ohitotsu Douzo
TitleUnicode:お菓子な夢をおひとつどうぞ♪
Artist:Chino(Minase Inori)
ArtistUnicode:チノ(水瀬いのり)
Creator:Mentai Cosmic
Version:Chochoa's Easy
Source:ご注文はうさぎですか??
Tags:chochoalatte- gochuumon wa usagi desu ka is the order a rabbit gochiusa ごちうさ
BeatmapID:1375346
BeatmapSetID:641959

[Difficulty]
HPDrainRate:6.7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

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//Background and Video events
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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Topic Starter
zgaj

riunosk wrote:

from queue 1234
sorry for late mod
normal loli
00:37:612 (37612|3,38127|3,38470|3) - seems slightly more denser than the other columns thus far O
01:08:984 (68984|3,69155|1,69327|0,69327|2) - this pattern breaks the smooth flow in this section, may want to smoothen it O
01:13:098 (73098|3,73270|1,73441|0,73441|2) - ^ // only appears twice in the entire section O
greato charto !
hardened loli
00:11:555 (11555|2,11727|2,11898|2) - avoidable O
00:38:127 (38127|0,38127|2,38127|3) - no extra sound for this to be a triple O
grate charte
crazy loli
00:12:584 (12584|1,12755|1,12927|1,13155|1,13384|1) - some form of anchor O
00:17:555 (17555|0,17727|0,17898|0,18070|0) - ^ gonna keep it since it sorts of balances out by the following notes
00:22:527 (22527|2,22698|2,22870|2,23041|2,23212|2) - ^ O
00:22:955 (22955|1,23127|1,23298|1,23470|1) - ^ O
01:01:784 (61784|1,61955|1,62127|1,62298|1,62470|1,62641|1,62812|1,62984|1) - ^ O
01:08:641 (68641|0,68812|0,68984|0,69155|0,69327|0) - ^ O
01:09:670 (69670|0,69841|0,70012|0,70184|0,70355|0,70527|0,70698|0) - ^ O
01:19:612 (79612|3,79784|3,79955|3,80127|3,80298|3) - ^ O
01:20:641 (80641|3,80812|3,80984|3,81155|3,81327|3,81498|3,81670|3) - ^ O
Look out for the anchors
gud luk for renk
owo thanks for the mod dem anchors...
RoroTheDeer

Insane


00:05:384 (5384|1) - Missed a sound here

00:07:441 (7441|0) - Could be a single

00:07:784 (7784|2,7784|1) - ^

01:10:355 (70355|0,70527|0,70698|0,70870|0,71041|0) - Anchor

01:10:012 (70012|2,70184|2,70355|2,70527|2,70698|2) - ^

01:20:984 (80984|1,81155|1,81327|1,81498|1,81670|1) - ^

01:21:327 (81327|3,81498|3,81670|3,81841|3,82012|3) - ^

Just go through the handstreams and make sure there aren't any anchors like these. Max I would say would be 3 notes for this song and difficulty.

01:22:870 (82870|1,82870|0,82870|3) - Could be a double as the drum sounds are less intense.

01:06:412 (66412|2,66412|3,66412|1) - ^

01:07:784 (67784|0,67784|2,67784|1) - ^

You should go through and check for these as well. The sounds are different so having a triplet for the less intense sounds feels weird to play.

The handstreams were something else I could raise questions about. There's doubles where there should be just singles which makes it unnecessarily overmapped. PM me ingame so we can discuss this in more detail because it would take too long to explain everything here.

Other than what I mentioned above, I found this to be a very fun map to play with some nicely done SVs as well!

Good luck!
Murumoo


good map :)
Topic Starter
zgaj
Sorry the mod reply is a bit late

Insp1r3 wrote:

Insane


00:05:384 (5384|1) - Missed a sound here i think you selected the wrong note?

00:07:441 (7441|0) - Could be a single O

00:07:784 (7784|2,7784|1) - ^ O

01:10:355 (70355|0,70527|0,70698|0,70870|0,71041|0) - Anchor

01:10:012 (70012|2,70184|2,70355|2,70527|2,70698|2) - ^

01:20:984 (80984|1,81155|1,81327|1,81498|1,81670|1) - ^

01:21:327 (81327|3,81498|3,81670|3,81841|3,82012|3) - ^

Just go through the handstreams and make sure there aren't any anchors like these. Max I would say would be 3 notes for this song and difficulty.
Im well aware of the anchors. Due to the nature of handstreams, anchors like those are sort of unavoidable, and i try to spread out the anchors as much as i can. Im open to some pattern suggestion if the handstreams arent comfy enough.

01:22:870 (82870|1,82870|0,82870|3) - Could be a double as the drum sounds are less intense.

01:06:412 (66412|2,66412|3,66412|1) - ^

01:07:784 (67784|0,67784|2,67784|1) - ^
sounds the same for me, unchanged

You should go through and check for these as well. The sounds are different so having a triplet for the less intense sounds feels weird to play.

The handstreams were something else I could raise questions about. There's doubles where there should be just singles which makes it unnecessarily overmapped. PM me ingame so we can discuss this in more detail because it would take too long to explain everything here.

Other than what I mentioned above, I found this to be a very fun map to play with some nicely done SVs as well!

Good luck!
thanks for the mod :)
Topic Starter
zgaj

Murumoo wrote:



good map :)
wo thanks :o
Syadow-
mark for mod owo sorry for late respond :'
btw chocoa already mod my map :3 so i give this map priority in my list

mod mod owo)//

  • [Easy]
  1. 00:13:441 - double, cymbal
  2. 00:15:498 (15498|3,15841|1) - maybe u can make this into a jack since it has 1/2 beat sounds, make them variation but still consistent or make like this one for example http://osu.ppy.sh/ss/8987341 cover 1/2 beat
  3. 00:18:241 (18241|1,18584|2) - 00:20:984 (20984|0,21327|2) - same ^
  4. 00:23:898 - add LN if u apply my mod above
  5. 00:24:755 - make double like 00:25:098 -
  6. 00:27:155 - double
  7. 00:35:384 (35384|3) - idk why u put LN for burst n ignore the main beat 00:35:727 - 00:36:070 - i think u can change the LN into short note n than 00:35:727 - 00:36:070 - add note here
  8. 00:47:384 (47384|1,47555|0) - really awkward :"V plz put 1 of those note and move in other hand for balance
  9. aaaaaaa add note plz 01:00:412 - 01:00:755 - 01:01:098 - 01:01:441 - 01:01:784 - 01:02:127 - 01:02:470 - to give impact
  10. 01:22:012 - double

    [Normal]
  11. 00:26:641 (26641|1,26812|2) - why u put double when the louder sound 00:25:784 (25784|2,25955|0,26127|3,26298|1) - only single owo ?
  12. 00:48:412 (48412|2,48755|1) - better to ctrl h
  13. 01:00:755 - this is cymbal owo, double
  14. 01:02:127 - ^
  15. 01:02:812 (62812|0,62812|1,62984|3,62984|2,63327|1,63327|2,63670|1,63670|0,64012|2,64012|3) - single only kick
sorry for little mod :'
good luck mentai n pak amir o/
Maizuma
hyy... hoooo soo cute xD

if you accept my mod, Might be better like this ;)

Normal
  1. 00:02:469 (2469|0,2984|2,3155|1) - I know you follow a voice like this, but
  2. 00:02:812 - There's a voice here, please add note
  3. 00:03:498 - ^
  4. 00:04:184 - ^
  5. 00:04:870 - ^
  6. 00:05:572 - ^
  7. 00:06:238 - ^
  8. 00:06:927 - ^
  9. 00:07:612 - ^
  10. 00:08:298 - ^
  11. 00:08:984 - ^
  12. 00:09:669 - ^
  13. 00:10:355 - ^
  14. And i suggest 00:04:012 - In this section, try to make it like this
  15. 00:06:755 - ^
  16. 00:09:496 - ^

Sorry for my bad english.
Good Luck :D
Topic Starter
zgaj

Maizuma wrote:

hyy... hoooo soo cute xD

if you accept my mod, Might be better like this ;)

Normal
  1. 00:02:469 (2469|0,2984|2,3155|1) - I know you follow a voice like this, but
  2. 00:02:812 - There's a voice here, please add note
  3. 00:03:498 - ^
  4. 00:04:184 - ^
  5. 00:04:870 - ^
  6. 00:05:572 - ^
  7. 00:06:238 - ^
  8. 00:06:927 - ^
  9. 00:07:612 - ^
  10. 00:08:298 - ^
  11. 00:08:984 - ^
  12. 00:09:669 - ^
  13. 00:10:355 - ^
  14. And i suggest 00:04:012 - In this section, try to make it like this
  15. 00:06:755 - ^
  16. 00:09:496 - ^
sorry im gonna have to reject your mod since it seems to point out that i must map the additional sounds in the intro.
my intent for the intro (and the outro) is to only map the voices since they are the sounds that stood out the most. If i mixed in other sounds, it would be very hard differentiate what sound i mapped.

Sorry for my bad english.
Good Luck :D
thanks for the random mod will still keep in mind about your mod if i happen to change my mind one day
Himari Kino
@mentai , i've to going inactive , so i hope u can handle my diff , sorry for that :(
Topic Starter
zgaj

Syadow- wrote:

mark for mod owo sorry for late respond :'
btw chocoa already mod my map :3 so i give this map priority in my list

mod mod owo)// \\(owo
ill be editing the easy diff since chochoa asked me to handle his diff for now

  • [Easy]
  1. 00:13:441 - double, cymbal O
  2. 00:15:498 (15498|3,15841|1) - maybe u can make this into a jack since it has 1/2 beat sounds, make them variation but still consistent or make like this one for example http://osu.ppy.sh/ss/8987341 cover 1/2 beat O, applied your second suggestion
  3. 00:18:241 (18241|1,18584|2) - 00:20:984 (20984|0,21327|2) - same ^ O
  4. 00:23:898 - add LN if u apply my mod above O
  5. 00:24:755 - make double like 00:25:098 - O
  6. 00:27:155 - double O
  7. 00:35:384 (35384|3) - idk why u put LN for burst n ignore the main beat 00:35:727 - 00:36:070 - i think u can change the LN into short note n than 00:35:727 - 00:36:070 - add note here O
  8. 00:47:384 (47384|1,47555|0) - really awkward :"V plz put 1 of those note and move in other hand for balance O
  9. aaaaaaa add note plz 01:00:412 - 01:00:755 - 01:01:098 - 01:01:441 - 01:01:784 - 01:02:127 - 01:02:470 - to give impact O
  10. 01:22:012 - double O

    [Normal]
  11. 00:26:641 (26641|1,26812|2) - why u put double when the louder sound 00:25:784 (25784|2,25955|0,26127|3,26298|1) - only single owo ? makes sense lo, used only single notes now
  12. 00:48:412 (48412|2,48755|1) - better to ctrl h O
  13. 01:00:755 - this is cymbal owo, double O
  14. 01:02:127 - ^ O
  15. 01:02:812 (62812|0,62812|1,62984|3,62984|2,63327|1,63327|2,63670|1,63670|0,64012|2,64012|3) - single only kick O
sorry for little mod :'
good luck mentai n pak amir o/
thanks for the mod >w<
_VianK_
sorry i can't mod this, the song my head sick :(
_VianK_
sorry i can't mod this :( the song make my head sick
AHHHHHHHHHHHHHH
Have to... resist... my.. laziness....................................................
0|1|2|3
EZ
00:13:098 (13098|3) - This should be a double and move 00:12:927 (12927|0) to 1
00:40:870 (40870|3,41212|0,41555|2,41898|1,42241|3,42584|0,42927|2,43270|1) - This is repetitive
tbh, nothing much to say in this diff. I have one problem with it though. There are a lot of (0,3,1,2) ; (0,2,1,3) ; (1,0,2,1,3,2) patterns in this diff that it makes the diff not that fun to play. Try to add more patterns to your diff
NM
00:16:527 (16527|1) - Why isn't this a double?
00:19:612 (19612|2) - ^
Again, the arrangement of the notes is really repetitive. Correct me if I'm wrong, I think that you used copy and paste. It is ok to use them but try to rearrange notes so that the map is more fun to play
Sry, short mods, hope this help and gl 8-)
Couil
sup NM req from my q

Sorry for the late mod, don't have any excuse really, I'm just really lazy :?

Anyways, let's get into the mod;
Insane
00:13:098 - Wouldn't a roll here be better? Would represent the music better imo, since the piano is doing a "roll" (don't know the term for it).
00:20:041 (20041|2) - Pretty sure this is a ghost note.
00:22:270 - Missed note here.
00:22:784 (22784|3) - Ghost note.
00:23:127 (23127|2) - Think there might be some sort of sound here, but it's so weak that it probably wouldn't be noticeable whilst playing.
00:23:470 (23470|3) - This is just a eco, would suggest removing it.
00:25:784 - Uncomfortable pattern, nothing wrong but i would suggest changing it up a bit.
00:27:755 - Could add a note here. (and on future patterns that share the same sound e.g 00:28:441)
00:50:470 - Why is this a triple? Same sound as 00:50:984 but still a triple.
00:51:841 - ^
00:53:212 - This isn't a triple for some reason, even though it is louder than the previous ones? Maybe you're mapping the voice or smth, idk.
01:01:955 - Stream should start here, the notes before this are way to quiet. 01:01:527 (61527|1,61612|0,61698|2,61870|2)
01:08:812 - ^ (might be wrong though, but it's not even audible before this imo)
01:13:698 (73698|1) - Why map this all of a sudden? Should probably be removed for consistency sake.
01:16:184 - Roll here?
01:19:955 - Stream should start here. Too quiet before this.
01:27:155 - Roll here, drums and piano should be distinguishable.
01:38:127 - Roll?

Cute map, looks pretty interesting! GL ranking it!!
Topic Starter
zgaj

[B A D] wrote:

Have to... resist... my.. laziness....................................................
0|1|2|3
EZ
00:13:098 (13098|3) - This should be a double and move 00:12:927 (12927|0) to 1 O
00:40:870 (40870|3,41212|0,41555|2,41898|1,42241|3,42584|0,42927|2,43270|1) - This is repetitive
tbh, nothing much to say in this diff. I have one problem with it though. There are a lot of (0,3,1,2) ; (0,2,1,3) ; (1,0,2,1,3,2) patterns in this diff that it makes the diff not that fun to play. Try to add more patterns to your diff O
NM
00:16:527 (16527|1) - Why isn't this a double? O
00:19:612 (19612|2) - ^ O
Again, the arrangement of the notes is really repetitive. Correct me if I'm wrong, I think that you used copy and paste. It is ok to use them but try to rearrange notes so that the map is more fun to play == didnt really mean to make the notes repetitive. guess it turned out that way since i focus too much on consistency. will try to vary it more.
Sry, short mods, hope this help and gl 8-)

Couil wrote:

sup NM req from my q

Sorry for the late mod, don't have any excuse really, I'm just really lazy :?

Anyways, let's get into the mod;
Insane
00:13:098 - Wouldn't a roll here be better? Would represent the music better imo, since the piano is doing a "roll" (don't know the term for it).
O,this actually was a roll before lol. I think its called glissando
00:20:041 (20041|2) - Pretty sure this is a ghost note. O
00:22:270 - Missed note here. O
00:22:784 (22784|3) - Ghost note. O
00:23:127 (23127|2) - Think there might be some sort of sound here, but it's so weak that it probably wouldn't be noticeable whilst playing. keeping it, feels weird to have a bit of a gap there.
00:23:470 (23470|3) - This is just a eco, would suggest removing it. O
00:25:784 - Uncomfortable pattern, nothing wrong but i would suggest changing it up a bit. O, ill try...
00:27:755 - Could add a note here. (and on future patterns that share the same sound e.g 00:28:441) ill keep it the way it, its a pretty calm part, so its only appropriate to keep this section at 1/2
00:50:470 - Why is this a triple? Same sound as 00:50:984 but still a triple. O, both are doubles now
00:51:841 - ^ O, ^
00:53:212 - This isn't a triple for some reason, even though it is louder than the previous ones? Maybe you're mapping the voice or smth, idk. O
01:01:955 - Stream should start here, the notes before this are way to quiet. 01:01:527 (61527|1,61612|0,61698|2,61870|2) O, ur right lol
01:08:812 - ^ (might be wrong though, but it's not even audible before this imo) its audible for me
01:13:698 (73698|1) - Why map this all of a sudden? Should probably be removed for consistency sake. O
01:16:184 - Roll here? O
01:19:955 - Stream should start here. Too quiet before this. same reason for 01:08:812
01:27:155 - Roll here, drums and piano should be distinguishable. O, dunno how i could make drums distinguishable with rolls tbh
01:38:127 - Roll? O

Cute map, looks pretty interesting! GL ranking it!!
thanks for the mod guys :) :) :)
Himari Kino
hi im back :33 , will take care my own diff uwu
RedBall
Here's NM you requested via multi! (It is my first time getting req from multi, lol)

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

General
Is hitsound applied? comparing hitsound diff and other diffs, I think your diffs are not hitsounded. Did I download this one wrongly? lol
(I may be wrong since I don't know about hitsounding program)

Chochoa's Easy
00:04:184 (4184|3) - How about moving this to column 3? //Overall, this diff is quite repetitive. It is hard to make variation in Easy diff since it is for beginners. So, I recommend you to put this note on same column as 00:03:841 (3841|2) this one. Those two notes have same pitch in terms of vocal. (actually, the vocal is on 1/2 (red line))
00:04:870 (4870|2) - move to column 4 if you applied the previous suggestion //hand balance
00:05:555 (5555|3) - move to column 3 if you appliedd the previous suggestion //pitch
00:06:927 (6927|1) - move to column 1 //same suggestion as I did in 00:04:184
00:09:670 (9670|1) - move to column 1 ^ +++)You can try arranging this part because it is on same column as 00:06:584 ~ 00:06:927 if you applied the previous suggestions.
00:10:012 (10012|3,10355|2) - move to left one time if you applied the previous suggestion? //just suggestion
01:27:498 ~ 01:36:927 - same suggestion as I did on 02:469 ~ 00:10:698

Neat diff :D

My suggestion is just making those parts' pattern different from other parts'. Feel free to take it or not.

Hard
00:13:612 (13612|1) - double //as you did in - 00:16:355 (16355|2,16355|1) - here (make that part similar as - 00:16:355 (16355|1,16355|2,16527|3,16527|0) - this part)

Insane
00:03:841 (3841|1) - 00:06:584 (6584|1,6584|0) - Is there reason to make them different?
00:19:612 (19612|3,19612|0,19612|2) - Ctrl + H //in order to fill column 2. Reference -> 00:13:955 (13955|1,14127|2,14127|3,14127|1) - 00:16:698 (16698|3,16870|3,16870|0,16870|2) -
00:19:784 (19784|1,19870|2,19955|1) - Ctrl + H if you applied the previous suggestion //hand balance
00:20:127 (20127|2,20212|1,20298|3,20298|2,20298|0,20470|1,20470|3,20641|0,20641|2,20641|1) - If you applied the previous suggestions, would you rearrange this part for hand balance? (It is hard for me to make suggestion cuz I cannot show you pictures now.. sorry)

I didn't say anything on Normal diff since it seems solid diff for me!

In some parts, I might point out smth wrongly because hitsound is not applied for me somehow.
Anyway, Good Luck on your mapset! :)
Himari Kino

RedBall wrote:

Here's NM you requested via multi! (It is my first time getting req from multi, lol)

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

Chochoa's Easy
00:04:184 (4184|3) - How about moving this to column 3? //Overall, this diff is quite repetitive. It is hard to make variation in Easy diff since it is for beginners. So, I recommend you to put this note on same column as 00:03:841 (3841|2) this one. Those two notes have same pitch in terms of vocal. (actually, the vocal is on 1/2 (red line)) nope, i prevent jack on easy, i know that vocal has a same sound but , i'll consider your suggesstion ;)
00:04:870 (4870|2) - move to column 4 if you applied the previous suggestion //hand balance unbalanced if i accept it on 00:04:184 (4184|3,4870|3,5555|3) -
00:05:555 (5555|3) - move to column 3 if you appliedd the previous suggestion //pitch ^
00:06:927 (6927|1) - move to column 1 //same suggestion as I did in 00:04:184 consider
00:09:670 (9670|1) - move to column 1 ^ +++)You can try arranging this part because it is on same column as 00:06:584 ~ 00:06:927 if you applied the previous suggestions.consider
00:10:012 (10012|3,10355|2) - move to left one time if you applied the previous suggestion? //just suggestion ^
01:27:498 ~ 01:36:927 - same suggestion as I did on 02:469 ~ 00:10:698 sorry , keep

Neat diff :D thank you <3

My suggestion is just making those parts' pattern different from other parts'. Feel free to take it or not.

I didn't say anything on Normal diff since it seems solid diff for me!

In some parts, I might point out smth wrongly because hitsound is not applied for me somehow.
Anyway, Good Luck on your mapset! thanks for your mod dude <3 :)
Topic Starter
zgaj

RedBall wrote:

Here's NM you requested via multi! (It is my first time getting req from multi, lol)

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

General
Is hitsound applied? comparing hitsound diff and other diffs, I think your diffs are not hitsounded. Did I download this one wrongly? lol
(I may be wrong since I don't know about hitsounding program)The hitsounds are separated from the diffs since when i apply mods, the hitsounds get all kinds of messed up. Applying it now since it may actually be deterrent in modding well

Hard
00:13:612 (13612|1) - double //as you did in - 00:16:355 (16355|2,16355|1) - here (make that part similar as - 00:16:355 (16355|1,16355|2,16527|3,16527|0) - this part) O, didnt notice this one

Insane
00:03:841 (3841|1) - 00:06:584 (6584|1,6584|0) - Is there reason to make them different? O, added a note, with a bit of a rearrangement
00:19:612 (19612|3,19612|0,19612|2) - Ctrl + H //in order to fill column 2. Reference -> 00:13:955 (13955|1,14127|2,14127|3,14127|1) - 00:16:698 (16698|3,16870|3,16870|0,16870|2) - creates unwanted anchors
00:19:784 (19784|1,19870|2,19955|1) - Ctrl + H if you applied the previous suggestion //hand balance ^
00:20:127 (20127|2,20212|1,20298|3,20298|2,20298|0,20470|1,20470|3,20641|0,20641|2,20641|1) - If you applied the previous suggestions, would you rearrange this part for hand balance? (It is hard for me to make suggestion cuz I cannot show you pictures now.. sorry) no change, since i think the 1/2 jumps on left hand makes up for the right hand bias

I didn't say anything on Normal diff since it seems solid diff for me!

In some parts, I might point out smth wrongly because hitsound is not applied for me somehow.
Anyway, Good Luck on your mapset! :) thanks ><
thanks for the mod :) :)
Himari Kino
Plz rename my diff into "Zylin's Easy" , and delete Chochoalatte- from tags , im going inactive again , im sorry ,plz handle my diff again sadsad :(
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