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Sakura Chiyo (CV. Ozawa Ari) - Uraomote Fortune...

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Topic Starter
aotti
This beatmap was submitted using in-game submission on Saturday, January 15, 2022 at 3:49:50 PM

Artist: Sakura Chiyo (CV. Ozawa Ari)
Title: Uraomote Fortune (Asterisk DnB Remix)
Source: Gekkan Shoujo Nozaki-kun
Tags: Gekkan Shoujo Nozaki-kun ED 月刊少女野崎くん
BPM: 175
Filesize: 6576kb
Play Time: 04:05
Difficulties Available:
  1. Fui's Extra (6.17 stars, 1204 notes)
  2. Sakura (4.83 stars, 721 notes)
  3. Ura (5.47 stars, 870 notes)
Download: Sakura Chiyo (CV. Ozawa Ari) - Uraomote Fortune (Asterisk DnB Remix)
Information: Scores/Beatmap Listing
---------------
#3 Map

Sakura by Me
Ura by Me
Fui's Extra by Fuitchi [maybe he changed name / get banned, idk]

**i will make this map ranked, map wont ded
- myRumble -
chatlog
2017-07-28 11:58 - myRumble -: Hey Lucciachan one little thing for your map Uraomote create a preview point here 01:00:640 - And thanks for the song finally i found it maybe you know Miraie than you know this song too :P
2017-07-28 12:02 - myRumble -: and put in the tags dnb drum and bass and in Source this 月刊少女野崎くん Here that you can copy the Jap. name from the anime https://de.wikipedia.org/wiki/Gekkan_Sh ... Nozaki-kun
2017-07-28 12:05 lucciachan: ow ow ow, tyvm for the mods
2017-07-28 12:06 lucciachan: btw i know miraie, the epitome of all weebs
2017-07-28 12:07 - myRumble -: and you need to change the title to -> ウラオモテ・フォーチュン (Asterisk DnB Remix) (Here that you can copy https://www.youtube.com/watch?v=Bid5oad7ZsQ ) and the Artist is Ari Ozawa but im not sure if this is right :D
2017-07-28 12:07 - myRumble -: and the Romanised Title is Uraomote Fortune (Asterisk DnB Remix)
2017-07-28 12:08 - myRumble -: sooo the last thing is that i maybe make a GD! :D
2017-07-28 12:08 lucciachan: :D
2017-07-28 12:08 lucciachan: ar u a weeb too?
2017-07-28 12:08 - myRumble -: not that much :P
2017-07-28 12:08 lucciachan: :D
2017-07-28 12:08 lucciachan: :DDDD
2017-07-28 12:10 lucciachan: maybe u want /savelog and get 1 kds?
2017-07-28 12:11 - myRumble -: yeah i know ^^ gimme a sec. and i post it ^^
2017-07-28 12:12 lucciachan: kk
maybe i make a 5*+ diff ^^ when this is ok and ONLY maybe i have a lot to do soo it take a bit! :D
Topic Starter
aotti

- myRumble - wrote:

chatlog
2017-07-28 11:58 - myRumble -: Hey Lucciachan one little thing for your map Uraomote create a preview point here 01:00:640 - And thanks for the song finally i found it maybe you know Miraie than you know this song too :P
2017-07-28 12:02 - myRumble -: and put in the tags dnb drum and bass and in Source this 月刊少女野崎くん Here that you can copy the Jap. name from the anime https://de.wikipedia.org/wiki/Gekkan_Sh ... Nozaki-kun
2017-07-28 12:05 lucciachan: ow ow ow, tyvm for the mods
2017-07-28 12:06 lucciachan: btw i know miraie, the epitome of all weebs
2017-07-28 12:07 - myRumble -: and you need to change the title to -> ウラオモテ・フォーチュン (Asterisk DnB Remix) (Here that you can copy https://www.youtube.com/watch?v=Bid5oad7ZsQ ) and the Artist is Ari Ozawa but im not sure if this is right :D
2017-07-28 12:07 - myRumble -: and the Romanised Title is Uraomote Fortune (Asterisk DnB Remix)
2017-07-28 12:08 - myRumble -: sooo the last thing is that i maybe make a GD! :D
2017-07-28 12:08 lucciachan: :D
2017-07-28 12:08 lucciachan: ar u a weeb too?
2017-07-28 12:08 - myRumble -: not that much :P
2017-07-28 12:08 lucciachan: :D
2017-07-28 12:08 lucciachan: :DDDD
2017-07-28 12:10 lucciachan: maybe u want /savelog and get 1 kds?
2017-07-28 12:11 - myRumble -: yeah i know ^^ gimme a sec. and i post it ^^
2017-07-28 12:12 lucciachan: kk
maybe i make a 5*+ diff ^^ when this is ok and ONLY maybe i have a lot to do soo it take a bit! :D
wa~~~
Eeveesenpai_4_u
hi --- its eevee bruhh
Sakura
ur maps seems so random.-. sry
i mod it after u reworked this diff
ur slider shapes seems random for ex.:
00:19:341 (3)
00:36:141 (5)
and so on
a guide for u t/37194
00:36:141 (5,1,2,3,4,5,6,7,8,9,10) - this part is ultra weird.. try too distance snap it.-. there are more parts who are weird
try to overdo ur whole map
distance snap..
slider shapes
and so on
gl with it
aceticke
Listen for a sec!
This map is great. I want to be able to complete it one day. The song is really good. I want this to be ranked, if not loved, if not noticed by players around! I don't care if this is a few months old. It's great! Revive it because it's good!
Topic Starter
aotti

Aceticke wrote:

Listen for a sec!
This map is great. I want to be able to complete it one day. The song is really good. I want this to be ranked, if not loved, if not noticed by players around! I don't care if this is a few months old. It's great! Revive it because it's good!
yes, i will but
now i hav a test so i need to studyhard. after the test done, i will revive my graveyard map :)
aceticke
Study hard! And good luck! :D
Axhina
hi there from #modreq

Sakura>
01:19:683 (6) - circle would fit here
01:25:855 (5) - i'd stack this feels more reflective imo and nc
01:26:712 (8) - ^
01:54:484 (6,7,8) - it's not bad to extend the reverse here
01:55:512 (1) - nc this
02:01:341 (1,1,1,1) - nc this for more ephasis
02:04:255 (3) - this looks better https://puu.sh/zfaEt/89615c5f56.jpg also flows better into the next object
02:07:341 (3) - slider should start at the white tick to catch the vocals
02:12:141 (10) - move this farer away theres no gap difference in the timeline above
02:22:255 (3) - this should be a triple
03:25:684 (5) - could blanket this
03:38:370 (7) - nc this

Ura>
00:02:369 (3) - theres no sound here
00:14:026 (6) - different measure from here on change the pattern
00:35:626 (9) - actually ends at the red tick the strong beat can be caught with a circle
00:45:397 (5) - this should ne the slider
00:59:454 (8,9,10) - should be nced and spaced farer out if not it'd remain unreadable duo to the stream following up
01:00:397 (6,7) - ends at the white tick therefore this is unnecessary
01:00:654 (8) - should be nced
01:17:112 (6) - nc for emphasis and start of a new measure
01:17:454 (8,9,10,1,2,3,4,5,6,7,8,9,10,1,2) - actually should be a stream the vocals ain't that strong to capture
01:25:341 (2) - this should be nced not the 01:25:169 (1) -

that's it for now
gl with your map ^^
Topic Starter
aotti
dont worry, i will continue this map but there ar so many events on rotmg... :/
Topic Starter
aotti

Seulgij wrote:

hi there from #modreq

Sakura>
01:19:683 (6) - circle would fit here
01:25:855 (5) - i'd stack this feels more reflective imo and nc
01:26:712 (8) - ^
01:54:484 (6,7,8) - it's not bad to extend the reverse here
01:55:512 (1) - nc this
02:01:341 (1,1,1,1) - nc this for more ephasis
02:04:255 (3) - this looks better https://puu.sh/zfaEt/89615c5f56.jpg also flows better into the next object
02:07:341 (3) - slider should start at the white tick to catch the vocals
02:12:141 (10) - move this farer away theres no gap difference in the timeline above
02:22:255 (3) - this should be a triple
03:25:684 (5) - could blanket this
03:38:370 (7) - nc this

Ura>
00:02:369 (3) - theres no sound here // i'll keep for now :u
00:14:026 (6) - different measure from here on change the pattern // the distance is same
00:35:626 (9) - actually ends at the red tick the strong beat can be caught with a circle // done
00:45:397 (5) - this should ne the slider // done
00:59:454 (8,9,10) - should be nced and spaced farer out if not it'd remain unreadable duo to the stream following up // done
01:00:397 (6,7) - ends at the white tick therefore this is unnecessary // done
01:00:654 (8) - should be nced // done
01:17:112 (6) - nc for emphasis and start of a new measure // done
01:17:454 (8,9,10,1,2,3,4,5,6,7,8,9,10,1,2) - actually should be a stream the vocals ain't that strong to capture // cuz i want make a jump map D:
01:25:341 (2) - this should be nced not the 01:25:169 (1) - // done

that's it for now
gl with your map ^^
tyvm sir [grin]
BanchoBot
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