Cool
zhu wrote:
From my modding queueGeneralSince you are new to mapping try mapping with distance snap on and if you are not going to make other difs try to map starting section and make it reach 5 minutes of drain time so it is possible for marathon map.Lost in the voidRemember always put circles and sliders on 1/2 tick unless its stream
00:21:689 (3) - move one tick to white like this
00:22:591 (1) - try this
and fix all further circles and slider that are not on 1/2 tick. If you are unsure set playing speed to 50% and listen carefully
00:24:722 (2,3,5,8) - ^
00:30:870 (2,2,3,4,1,3,4) - ^
00:47:345 (5) - ^
01:21:034 (3) - no circle after this?
Well this map needs a lot of work if you need more help ask me for help if you see me ingame.
Thanks for your help, I did not know that there was a database for related artists with template of BPM !L a n d o n wrote:
If you want to map more Helblinde, there's already a featured section with pre-timed maps: https://osu.ppy.sh/beatmaps/artists/5
The BPM is 184 and the offset should be fine, but the notes aren't placed in correspondence with the music very well.
I would suggest placement like this for the beginning, but there could be other methods as well.
Good luck!
My Angel DanyL wrote:
00:24:966 (3,4) - i think will better if you move it a little bit left like this https://puu.sh/wQlX4/cc7509d342.png
00:34:064 (3) - will looks better like this https://puu.sh/wQm0l/ad040b3a33.png
00:37:835 -This bit loud, I think at this moment you can put a note
00:56:195 (4,5) - Bits sound alike, do same space like this 00:55:868 (2,3) -
02:46:195 (6,7) - do space more https://puu.sh/wQmhl/fd577021ae.png
03:53:573 (10) - do this slider shorter
04:11:605 (3,4,1) - The distance to the timeline is the same, but the spacing is different, Fix it
Thanks a lot Modding my map ^^[Nyx] wrote:
Hi from my mod queue! ([https://osu.ppy.sh/forum/p/6149351#p6149351)
Lost in the void
Firstly make the Overall Difficulty 8 or in this area at least, 6 is too low for a map of this difficulty. Also consider raising the HP to at least 5 or 6
00:31:114 (4,1) - make these parallel fix
00:49:638 (8) - centre this circle in the slider (roughly x:308 y:72) fix
00:49:966 (1) - move this slider further away from 00:49:638 (8) - so that players don't tap it too early. If you do this move 00:50:950 (2,3) - accordingly as well fix
01:20:458 (5) - same problem as before, this object is further away on the time line so it should also be further away on the play field, try flipping it horizontally. humm... maybe xD
00:52:589 (1,2,3,4,5) - make these into an actual pentagon with the slider tail or arrange 00:52:589 (1,2,3,4,5) - in to a rhombus fix
01:39:802 (9) - this needs to be snapped further from 01:39:638 (8) - fix
01:44:392 (1) - make this in the middle of 01:44:720 (2,3) - fix
03:09:966 (8) - make the tail of this slider on top of 03:09:310 (6) - fix and good idea
03:19:474 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - these jumps need a rework, the over laps at the moment make it difficult for the player to realise when to move on, maybe make the stacks smaller i change this, but i keep the idea in general
03:49:638 (9) - make this slider more circular fix
Also do you think ending where you have is the best place? I think you could map the last few seconds with the objects getting closer together as a cool down time.
This mod was about twice as long before you updated it while I was modding and fixed about half the problems I found. This map looks quite promising good luck with it in the future!
- Matha - wrote:
hihiSPOILER00:11:605 (2) - Maybe try to make this rounder
00:16:851 (4) - Add a curve around here will maybe be better
00:38:818 (9) - Try to make this note more fitting please
00:40:458 (3,4,5,6) - This shape or placements for the circle and sliders are very uncommon
00:50:457 (2,3) - Try to make this parallel
01:13:573 (4,5) - Make these sliders follow each other properly (01:14:884 (8,9) - this too)
01:45:048 (3) - NC because SV change
02:19:474 (5) - rethink about this slider shape
02:20:458 (1,2,3) - 1 and 3 's slider end won't look nice when it collide
02:30:786 (1,2,3) - 1 and 3 is not in the same place . is this intentional
02:35:376 (2,3,4,5,6) - make this pattern distance the same
03:02:589 (2,3,4) - u can see here 3 and 4's distance is shorter than 2 and 3 but they are the same rhythm
03:05:540 (3,4,5,6,7) - distance not the same makes it hard to follow
03:12:917 (1,2) - maybe don't overlap these
03:26:032 (1) - slider art please (03:27:343 (2) - )
03:30:458 (3) - this slider shape looks odd
03:35:704 (4) - make both sides of slider symmetrical
03:45:704 (1,2,3,4) - they are the same beat but their distance is not the same , they should be the same
03:49:638 (9) - slider head looks out of place
03:54:884 (6) - ignored too much sounds
03:58:327 (3,4,5) - out of place
04:06:359 (3,4) - distance should be the same
04:20:458 (2) - slider end has important sound, need fix
04:32:589 (1) - don't NC this
04:32:916 (3) - NC here
04:43:081 (4,1) - looks weird
04:54:228 (2,3,4,5) - 2-3 , 3-4 's distance not the same
04:59:146 (1,2) - odd placement for slider, make it more curved
04:59:146 (1,2) - here u didn't put a circle in between ,05:04:392 (1,2,3) - but here you did, there are no sounds though (05:09:638 (1,2,3) - here too)
05:14:884 (1) - try to make them look the same
that's about it , Good luck!
AsrielDr33murr wrote:
00:11:605 (2) - slider path needs to be clear fixed
00:16:851 (4) - ^ hum, the path is clear i think
00:22:998 (4,5,6) - spacing is weird on this set of notes yeah sure, i try to make this look better
Also, the klai section is kinda lame, the jumps lack the proper intensity i know, i'll fixed this quickly
I think its random lol , idk eitherValeze wrote:
- Matha - wrote:
hihiSPOILER00:11:605 (2) - Maybe try to make this rounder
00:16:851 (4) - Add a curve around here will maybe be better
00:38:818 (9) - Try to make this note more fitting please
00:40:458 (3,4,5,6) - This shape or placements for the circle and sliders are very uncommon
00:50:457 (2,3) - Try to make this parallel
01:13:573 (4,5) - Make these sliders follow each other properly (01:14:884 (8,9) - this too)
01:45:048 (3) - NC because SV change
02:19:474 (5) - rethink about this slider shape
02:20:458 (1,2,3) - 1 and 3 's slider end won't look nice when it collide
02:30:786 (1,2,3) - 1 and 3 is not in the same place . is this intentional
02:35:376 (2,3,4,5,6) - make this pattern distance the same
03:02:589 (2,3,4) - u can see here 3 and 4's distance is shorter than 2 and 3 but they are the same rhythm
03:05:540 (3,4,5,6,7) - distance not the same makes it hard to follow
03:12:917 (1,2) - maybe don't overlap these
03:26:032 (1) - slider art please (03:27:343 (2) - )
03:30:458 (3) - this slider shape looks odd
03:35:704 (4) - make both sides of slider symmetrical
03:45:704 (1,2,3,4) - they are the same beat but their distance is not the same , they should be the same
03:49:638 (9) - slider head looks out of place
03:54:884 (6) - ignored too much sounds
03:58:327 (3,4,5) - out of place
04:06:359 (3,4) - distance should be the same
04:20:458 (2) - slider end has important sound, need fix
04:32:589 (1) - don't NC this
04:32:916 (3) - NC here
04:43:081 (4,1) - looks weird
04:54:228 (2,3,4,5) - 2-3 , 3-4 's distance not the same
04:59:146 (1,2) - odd placement for slider, make it more curved
04:59:146 (1,2) - here u didn't put a circle in between ,05:04:392 (1,2,3) - but here you did, there are no sounds though (05:09:638 (1,2,3) - here too)
05:14:884 (1) - try to make them look the same
that's about it , Good luck!
99.99 % done ! and how i gave you 2 kudosu !?!
seems to be fixed :SAxon wrote:
~o~Lost in the Void00:16:851 (4) - i feel like this slider could be touched up a bit to be more symmetrical, it could have a shape more like a ribbon. idk I want to make it look like a stylized ""B"" ^^
00:22:834 (3) - maybe reverse slider because the cirlce at 00:22:998 (4) isnt really on a strong sound. Fix
00:28:244 (4) - same here fix
00:32:425 (5) - slider doesnt really make sense here, because the white tick (which is a stronger sound) is just a slider end while the weak sound (the red tick)
is being emphasized. try this maybe. good idea and fix ! ^^
01:07:753 (1,2,3,4,5,6,7) - dont put these zig-zag streams in insane difficulties lol 01:09:064 (1,2,3,4,5,6,7) and 01:11:687 (1,2,3,4,5,6,7) i really love this stream shapes, maybe if another modders tell me to change it too, i'll, but actually i'll stay like this ^^
01:29:310 (9) - the white tick in the middle of this slider should be emphasized more, just make it 2 1/1 sliders.
-CerealBox- wrote:
Hi, from my mod queue
You've got a pretty solid map going on here, although I find it to be very messy and lacks symmetrical lines.
I've got a lot to point out in the mod.Lost in the void00:01:113 (2) - I really like the slider shapes you've made in this section, really fancy looking.
00:30:949 (3) - This object is Juuuust slightly shifted to the right, move it to the left a little bit so it lines up the two other objects before.
(Unless my eyes are playing tricks on me.)
00:57:343 (3) - Line this object up with 4.
00:59:146 (6) - Straighten this. (slightly higher than the others)
00:59:802 (2) - Line this up with 3.
01:01:605 (5) - ^ with 4.
01:10:375 (1,2,3,4,5,6,7) - fix this so that it's the same as 01:07:752 (1,2,3,4,5,6,7) (for an extra clean looking map, you could always abuse the copy and paste)
01:25:375 (3,4,5,6) - line these up straight, it might trigger OCD people.
01:33:900 (8) - Straighten this
01:35:211 (3) - maybe rotate this a little bit so that it flows with 01:34:884 (2) better, it's a bit awkward to play.
01:35:867 (4,5,6,7) - Maybe straighten these??
01:42:097 (3) - align this with 2
02:06:031 (1) - maybe straighten this, up to you.
02:16:523 (7,8,9,10) - Align these so its symmetrical with the grid, Like this
(Maybe re'make the diamond shape your going for like this. Copy and paste 7 and press CTRL+H, place it on this tick 02:17:179 on the timeline. Copy and paste 8 and press CTRL+J and place on this tick 02:17:507 on the timeline. to get the most symmetrical shape. I hope that made sense.)
02:21:605 (2,4,6) - Maybe delete these, I know you're following the piano here but it just seems random.
02:29:310 (1,2,3) - Straighten these.
02:30:621 (9,1,2,3) - Again straighten these, they look really messy.
02:32:261 (1) - Align this with the slider.
02:33:244 (8) - Align with the stream.
02:33:900 (4,5,6) - Straighten these, maybe do the copy and paste thing all over again.
02:36:687 (6,7,8,9,10) - Make this stream more circular. Could try using slider to stream tool. Make a slider, highlight slider, press CTRL+F or go into the Compose tab on the top left and create slider of any speed or amount of objects.
02:37:343 (12,1) - Align circle with slider or maybe align slider with circle.
02:38:490 (3) - Align this with 4
02:56:851 (8,1) - These two could flow better.
02:58:326 (1) - Align this with 8.
03:01:195 - Maybe put a buzz slider or kick sliders to represent the two beats in the song, like you did previously.
03:09:310 (1,2) - straighten these two again.
Continued into the Conclusion.ConclusionPlacement and timing is fine, but your really lack the aesthetics of the map and symmetric lines. 03:08:982 From this point forward, basically everything I said in the mod just continues, everything is just really messy. When I listen to this song and think about how it would be represented with circles and sliders, I think everything would look clean and symmetrical, and this map isn't. I recommend not trying to get your first map ranked, it just never happens 'cause you just lack the knowledge of what makes a good map, so it usually takes a few tries before actually getting one ranked. I think you should just keep making maps so you learn what makes a good map and what doesn't, you wouldn't know all of this on your first map.
Practice makes perfect.
Good luck with your maps.
Thx ! done !DJ Lucky wrote:
From Queue
Lost in the void
00:06:359 (4) - this can be shape better since it don't as curve as it could be Love the way i did it ^^"
00:37:507 (2,3) - has bigger spacing than 00:37:671 (3,4) - it should be the other way around tbh fix
00:47:343 (1) - this misses a sound here on the red tick 00:47:834 - so what u can do is shorten the slider to here and add another note on the blue tick a lot i change a lot of things here
01:03:080 (1,2) - just an opinion but I really think the strong sound should be clickable rather than on the slider end of 01:03:080 (1) - so I think it be better to shorten 1 onto the blue tick and move (2) on the white tick I had thought about it, but if you say it, I think it's clearly better
- oh course you may need to change every other slider like this if you went with this suggestion -
02:41:441 (6,7,8) - right here should be a stream because I hear noise on the blue ticks - so make this a stream or a repeating slider like this 1 02:41:933 (9) -
fix
Gl
I still work on it, ^^ just a little pause for ~3-4 weeks xDSaltssaumure wrote:
If this is still being worked on, I will mod.
OsuDans wrote:
Hi Hi, here from My Mod QueueLost in the void00:01:113 (2) - I think you can do more than this slider, example, here 00:02:752 - there is a small sound, you can put a note or something else I really love the beginning ^^ i think it's a good start
00:06:359 (4) - same, 00:07:998 - here is also a small sound==
00:10:621 (1) - stacks the beginning of the slider with the end of 00:16:851 (4) - ==
00:25:540 (6) - NC? done !
00:22:589 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11) - Not important, I imagine, but I do not see it very well, the gameplay is good but the visual does not yeah i do not really like this part too, but i think it's the best way to picture the music ^^ (btw i change a little bit of circle position)
00:35:458 (1) - No NC. 00:35:540 (2) - There, yes done !
00:38:163 (5) - NC xdd? done !
00:39:802 (2) - that way does not look better? (I think not but it's your opinion)done !
00:40:621 (4,8) - NC? done ! but not at this position ^^
01:00:786 (1) - stack it with 00:59:966 (3) - boi done !
01:01:605 (5) - same with 01:01:113 (2) - done !
I think in what is the drop (the first Kiai) you can change the shape of the sliders
01:27:343 (4,7,10) - NC? done !
from here 01:29:310 - to here 01:31:933 - listen well to the sound, I feel that it can be done something stronger and intense i try something but i'm not sure of the result :S i'll probably change again
01:31:933 (5) - NC? yep ^^
01:38:654 (1,2,3,4,5,6,7) - I do not like that mixture of triangle and square good idea, i change this ^^
01:40:129 - until then the slider should arrive
02:11:277 (5,6) - More notes, less sliders? Kappa same as the beginning, i really love this part, but i will probably change it in the future,
i'll see... ^^
02:11:277 (5) - NC? done !
02:18:818 (3,5,7) - NC? done !
02:20:458 (1,2,3) - very copy, you can do something else i'm too lazy :p in the futur i'll change this 100%
02:24:392 (5) - same same ^^
02:49:802 (5) - NC? done !
02:52:425 (4) - same xd? done !
03:24:884 (3,4,5,6) - you can improve it done !
03:53:245 (7) - NC? done ! but the circle before ^^
03:54:884 (6) - same? done !
04:14:064 - a note there would not be bad done !
04:18:162 (3) - NC nah, i love this too ^^
04:18:818 (5) - same done !
04:21:113 (4) - same x2 done !
04:23:081 (1,2,3,4,5,6,7) - those jumps lol, you can improve it done !
05:03:081 (6,8) - nc XD done xD !
05:04:392 (1,3) - improve it i'm too lazy for now xD in the futur i'll change this for sure
05:14:884 (1) - NO BAD, NO BAD, GOOD SLIDER ty x)
ps: http://ronniesblog.com/wp-content/uploa ... heVoid.jpg I like more for the bg 7u¬ Nice looking ! O.O i'll see :p
GL!!
I hope I have helped you you helped me ^^ thx a lot <3
Thanks a lotChibi Maruko wrote:
q
lost in thegl!
- the background doesn't need to add the creator. ppl will know who mapped this "vive la France" :p
- the entire of this map were no sound. plss increasing it (yes, totally can't here) I would start creating sounds when the BeatMap will be much better organized
- seen electronics map should be more timing sections alike change sv, etc. yes I know, but I like the idea of keeping it a bit symmetrical,
maybe i'll change a lot of Sv in thu future ^^ Update 10/10/17, i added a lot of new Sv changes and timing section- 00:05:375 (3) - nc here done !
- 00:15:864 (3) - ^ done !
- 00:22:752 (2,3) - this looks like according to old style map. try to stack them done !
- 00:27:998 (2,3) - ^ done !
- 00:28:982 (6) - move it left or right bcs doesn't flawless humm.. done ? :S
- 00:57:343 (3,4,5,6) - straight flow doesn't comfortable for this part xd. make them more slanting done ! i think its good
- 00:58:490 (2,3,4,5,6) - ^done ! and same
- 00:59:802 (2,3,4,5,6) - ^ done ! and same * 2
- 01:02:589 (8,9) - avoid the overlap done !
- 01:23:572 (1,2,3) - empty feeling here xdd. make them into triangle done !
- 02:24:228 (4) - are u sure there's a note here? no notes heres, well seen ^^
- 03:12:261 (5,6,7,8) - no triple note here and remove it done ! i change it to a triangle jump
- 03:47:015 (5) - nc here done !
- there's more need to fix this like nc, flow, emphasize but i'll not write in this list bcs it might you will more hardworking for this. take your time!
TheKingHenry wrote:
Hello mod from my queue~Lost in the voidGood luck!
- 00:11:605 (2) - not like this is bad but if you want you could make the circles more round
- 00:29:638 (3) - preferably already from earlier on with the triples, but atleast now that they are part of the constant rhythmics, NC this instead of 1 so it's clear which one is on the white tick (thus which is the "actual" leading note); same with 00:30:293 (7,3) - and all similars where the last note of triple is the most important in similar fashion to these (unless the whole triple is just in some combo and not in the transition part
- 00:43:409 (2) - NC instead of current one
- 00:53:900 (5,1) - either have these in combo of their own or in the previous combo, NC would be better at 00:54:556 (2) - where the thing begins again. Or alternatively NC at 00:53:900 (5) - and then next NC at 00:55:212 (6) - (which would tbh follow the actual musical structure even better)
- 01:07:752 (1,2,3,4,5,6,7) - why NC when didn't do with previous ones? Okay since it seems like there's lot of NCing stuff going on, just as a more overall note, usually, with most casual songs that is, NCing every 1st white tick of a measure (or twice per measure) is going to be good enough for simple and good enough structuring. And usually avoid stuff like 01:07:752 (1) - as in NCs beginning on random or unimportant ticks (blue tick in this case)
- I'll mostly skip visuals since I think it'd be better to get rhythms and such to better order before that but just couple things: for streams, since this now seems to have some, avoid stuff like 01:09:064 (3,4,5,6,7,8,9) - where the base shape is curves but there's sharp not so good-looking curve like 01:09:064 (3,4,5) - as in, it's fine to do more random gimmicky stream shapes imo (if they fit the music) but you gotta do them so that they actually look like that's exactly what you wanted instead of reminding of failing attempt at smth else. Now in this case it'd just be better to go along the ways of smooth streams like 01:03:818 (3,4,5,6,7,8,9) - and 01:05:129 (3,4,5,6,7,8,9) - and so on.
- Other for visuals: it's good beginning on visuals if you just always try to make it look as good as you can to your own eyes. It might still not look perfect to someone more experienced, but as long as you don't go easy on yourself you'll improve at it with time. Thus when seeing unwanted overlaps (that could be stacked perhaps for example 01:12:589 (1,2) - ) or possible blankets like 01:39:638 (7,8) - and so on.
- 03:24:228 (1) - just a reminder, not a good NC right here
- 03:59:474 (2,3,4,5,6) - not good way to map it, the white tick sounds are stronger than the red tick sounds so they should be clicked instead of vice versa
- 04:11:113 (1,2,3,4) - kinda similarish there have been some patterns I kinda feel could be emphasised with spacing more so that the rhythms make more sense. In this case I don't think using square for this is good idea considering it would hint towards equal rhythmical distances which isn't the case here
- This was now more on the overall side considering I think it read in the description this was your first map but hopefully it provided you with something.
xXOsuPersonXx wrote:
hoio I think I can do modding v1 agenGeneralTitle probably should be Call of the Void. Metadata issues are unrankable || I'll change this, but i have a bug, i can't change metadata : " you already have a beatmap with this name", i delete all my maps from my local files, but it change nothing
There are few hitsounds if any. I don't understand :/
Grid snap isn't required for rank
Maybe rename your diff name to Lost in the Void, capital V || Same bug as beforeLost In The Void00:16:851 (2) - This sliderart should look better for rank I try my best to make it round
00:21:113 (1,2) - Maybe something like https://osu.ppy.sh/ss/10619888 would be better Good idea !
00:24:720 (2,3,4) - Ctrl+Shift+R 5 degrees? Seems good
00:28:080 (3) - ^ I like the vertical sliders at this moment
00:30:786 (1,2,3,4) - bad flow I try something
00:33:327 (4) - move 1/4 beat forward! Done !
00:42:097 (1,2,3,4,5) - bad flow I change all this part
00:46:031 (7) - NCDone
01:04:392 (1) - Make this slider straight Done
01:05:703 (1,2) - This isn't really pretty as it isn't so much of a circle. I try my best, they are at the same angle i think
01:08:326 (1,2) - ^ same
01:10:949 (1,2) - ^ same
01:12:589 (1) - Remove NC oki dokki
01:24:720 (2) - Ctrl+G good !
01:29:310 (4) - Should look a bit better Try my best
02:11:277 (1) - Ctrl+G Done
02:28:327 (11) - NC Done
03:30:458 (3) - Doesn't look aesthetically pleasing Hum, i like this one, but i'll probably change it in the future