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posted
This beatmap was submitted using in-game submission on your mom's bed.

Artist: HYUNA
Title: Bubble Pop!
Tags: kpop k-pop just dance 2018 Kim Hyun-a 4minute Lilyanna 현아
BPM: 146
Filesize: 28643kb
Play Time: 03:30
Difficulties Available:
  1. Easy (1.55 stars, 189 notes)
  2. Lilyanna's Normal (1.97 stars, 346 notes)
  3. Pop! (3.09 stars, 504 notes)


Download: HYUNA - Bubble Pop!
Download: HYUNA - Bubble Pop! (no video)
Information: Scores/Beatmap Listing
---------------

👀 Link this map in a thread every time a BN pops a bubble 👀
posted
henlo, get back to me when it's +12 sp
posted
Sorry
posted
>:c
posted
c:
posted
[General]
  1. I felt like the point after 03:14:459 (1) - might need an offset adjust because the notes definitely feel a bit too early, 194479 sounds like a good new offset there



[Easy]
  1. 01:01:308 (3) - i think this looks slightly better if you align the red point and the repeat point horizontally (moving third sliderpoint to 431;45 would be fine), this slight tilt seems unfitting for the pattern/mapping style in general
  2. 01:17:336 (3,1) - this blanket can be improved a bit, moving (1)'s second point to 422;144 and third point to 372;166 works fine
  3. 01:48:980 (1,2) - would be better if these were aligned, moving (2) to 386;324 fixes this i believe
  4. 03:12:815 (3,4) - same here, also aligning (4) properly would make a nice triangle between (2)'s end and (3,4)


[Normal]
  1. 00:12:815 (6,1) - blanket here can be improved by moving (1) to 466;57
  2. 00:31:719 (4,6) - maybe blanket these two? atm it looks a bit ugly and idk if it's intentional
  3. 00:49:802 (1) - moving the last sliderpoint to 208;200 makes this slider look much nicer
  4. 00:51:445 (4) - moving this 3px up makes the blanket look better
  5. 00:56:377 (1,2,3,4) - for (1,2) the angle of movement is a bit different than for (2,3) and idk if this is intentional, but moving (3) to 420;182 would keep the consistency of the pattern
  6. 01:04:596 (4) - moving this to 363;321 also makes a nicer blanket
  7. 02:02:131 (1,2,3) - same as 00:56
  8. 02:28:432 (1,2) - moving (1,2) to 96;160 would make a nice blanket with the previous slider
  9. 02:46:514 (4) - NC this to give the sound some emphasis? Hard diff also does this


[Pop!]
  1. 00:49:802 (1) - move 1px right to stack perfectly
  2. 00:52:062 (3) - blanket looks a bit odd, moving this to 398;192 makes it look a bit nicer
  3. 01:08:500 (3,1) - these are really close to overlapping, maybe move (3) a bit to the left
  4. 01:09:939 (2) - i'd move this 2px right so the sliderends are properly 'spaced' between themselves
  5. 01:33:774 (3) - blanket seems a bit odd here, 183;115 looks better!
  6. 01:55:555 (1) - move to 159;315 to perfectly stack
  7. 02:08:706 (1) - 1px left to stack, btw just noticed that this slider isn't 100% parallel to 02:08:295 (4) - and that makes it look a bit odd, maybe ctrl+c and scale one of them so they have the same angle
  8. 02:26:788 (1) - 1px right to stack
  9. 02:31:719 (1,2,3) - this should be mapped to 1/6 according to the song
  10. 03:12:815 (1,2) - they're touching ):


mostly an aesthetic mod, also sorry for taking too long!
posted

osu! needs less popped bubbles and less dqs. more hearts and bubbles!!!! ♥♥♥♥♥
btw selfbubbling is not allowed :P

ezek wrote:

>:c
[hard]
  1. 00:00:487 (1,2,3,4,1,2,3,4) - this part sucks tbh because now sliders start on nothing and end on very noticeable sounds. I would suggest such rythm: https://puu.sh/xauTN/8537038305.jpg also such rythm would be more interesting for playing and it's easier to make nice patterns
  2. 00:46:000 (5) - is there any reason to put clap here? it sounds weird and i didn't find anything like dis V:
  3. 02:10:966 (3) - gui overlap (hp)
  4. 02:38:295 (1) - you ignored strong beat, i suggest dis https://puu.sh/xavbo/1bacd54444.jpg
[normal]
  1. 03:00:487 (1) - copy dis 03:00:897 (2) - and flip so the same sounds will be emphasised in the same way, it's better than nothing :3
  2. 02:30:692 (5,6) - rip ds
posted
[Easy]
* 00:00:487 (1,2,1,2) - I feel like it's strange here, the spacing between both patterns. Since you're focused on the trumpet sound on the first reverse, it feels pretty weird to have the second slider focused on the kicks. Maybe not mapping the trumpet, and only focus on the kicks, at least for the Beginner diff? I understand that it's pretty weird to map it for a low diff xD
tl;dr: Try to delete this slider: 00:00:487 (1) - to make it more easy for the beginner to have a consistant focus on the song.
* 00:23:500 (1,2,3) - Maybe try to make those slider & circle less "packed" because the angle here feels pretty sharp.
* 00:44:870 (3) - (picky a lot) This is not well aligned with the rest of the combo: 00:43:226 (1,2) -
* 00:46:103 - Why not mapping this sound? It looks pretty important, since you're mapping the kicks.
* 01:01:308 (3) - (picky) To fit with the other sliders, in this part, why not making it curved instead or "squared"
* 01:16:103 (1,2,3) - Same thing with the angle here, why not placing the slider higher (like this https://puu.sh/xaOJA/839f82f6b1.png)
* 02:25:144 (1,2,3) - I feel like it would be better to place the 3 else where, because the slider-end of the slider 1 is leading the player to the begining of slider 3 I mean it might trick the player and make him click on the wrong circle. Try to place the slider 3 higher, so the player could distinguish the 2 and the 3 clearly.

That's all for this diff, it's pretty neat, I'm not a big fan of the few sharp angles the map have. But overall, it's very great :)

[Normal]
* First point (it's pretty subjective so you might not agree, and I completely understand it), I don't think that it's good to make those "AH" sounds on a slider-end, because to me it looks like an important point. For instance, you made it clickable here: 00:09:117 (4) - and not here 00:10:760 (2) - that would be quite inconsistant. I can agree that they're ... "different" from each other, but I think that both are very strong to get them clickable. Also, there is a short break of 1/1 after each strong "AH" and that's what make them very important, and they "should" be clickable.
Obviously, I can understand you don't want to fix it, cause it would imply to remap all those parts, and it can be annoying. But if you deny my suggestions, I would like to know your point of view, because it interests me :)
* 01:33:774 (3,4) - That's sad that the move's flow here isn't as fluid as here: 01:32:541 (1,2,3) - I mean it's not very important, but it would make more sense to have it same as before, since they're in the same combo.
* 01:38:089 - Why not mapping this beat? Making something like this https://puu.sh/xaPPi/39aa079964.png would be more coherent with the music, since the beat here 01:38:089 - is important and it couldn't be avoided. Also, it would make this beat clickable too: 01:38:706 -
* 03:06:856 (5,6) - This look pretty weird, and the flow is kinda bad, why not making something like this instead? https://puu.sh/xaQ08/7b8f685ce5.png
* From here: 03:18:158 (2) - , please refer to what I said in the begining of the mod of your difficulty, but if you denied, you can ignore this.

Pretty well constructed diff! Visuals are neat, and flow too!

[Pop!]
* 00:03:774 - Why not making this same as here: 00:00:487 (1) - ? Since it's look like the same sound, except the kicks that are added afterwards, but I think you can still map it like here: 00:00:487 (1) - but this time, you could try to add more distance on the kicks to emphasise them. I suggest this, because it looks weird to have only three circles there while you can mapping it completly.
* 00:18:569 (1) - I'm not sure at all about what I'm saying since I'm a beginner into hitsounds stuff, but wouldn't it be better to mute the ending of the 3/4 slider? Obviously, if you apply it there, you can try to apply it on the others 3/4 sliders, if it fit well obviously. (the 3/4 in the kiai fits very well without mute, so i think you can keep it like this here!)
* 00:45:486 (3,4,5,6) - It sounds weird here, I don't know if it's because of the sound of the 3/4 sliders or not. While listening in 25%, the 3/4 sliderend kinda bother me (maybe i'm too picky ;w; ) it's pretty disorienting, especially because it's a tricky part here.

This one is very well done, I like the introduction of the 3/4 sliders here in the kiai ! It has a nice flow and very nice visual as usual ezekito <3
Pretty strong set, if you could give me an explanation of the begining part with the kicks if you deny it, that would be great owo!
Good luck with it :)
posted

Mismagius wrote:

[General]
  1. I felt like the point after 03:14:459 (1) - might need an offset adjust because the notes definitely feel a bit too early, 194479 sounds like a good new offset there you seem right, applied



[Easy]
  1. 01:01:308 (3) - i think this looks slightly better if you align the red point and the repeat point horizontally (moving third sliderpoint to 431;45 would be fine), this slight tilt seems unfitting for the pattern/mapping style in general applied
  2. 01:17:336 (3,1) - this blanket can be improved a bit, moving (1)'s second point to 422;144 and third point to 372;166 works fine applied
  3. 01:48:980 (1,2) - would be better if these were aligned, moving (2) to 386;324 fixes this i believe applied
  4. 03:12:815 (3,4) - same here, also aligning (4) properly would make a nice triangle between (2)'s end and (3,4) applied


[Pop!]
  1. 00:49:802 (1) - move 1px right to stack perfectly applied
  2. 00:52:062 (3) - blanket looks a bit odd, moving this to 398;192 makes it look a bit nicer applied
  3. 01:08:500 (3,1) - these are really close to overlapping, maybe move (3) a bit to the left mmm nah, I think it looks fine enough
  4. 01:09:939 (2) - i'd move this 2px right so the sliderends are properly 'spaced' between themselves agree agree agree
  5. 01:33:774 (3) - blanket seems a bit odd here, 183;115 looks better! damn that's so picky, but fixed anyway xD
  6. 01:55:555 (1) - move to 159;315 to perfectly stack idk why osu didn't let me put it on that precise spot, so I did it manually in the .osu and it worked :v
  7. 02:08:706 (1) - 1px left to stack, btw just noticed that this slider isn't 100% parallel to 02:08:295 (4) - and that makes it look a bit odd, maybe ctrl+c and scale one of them so they have the same angle I was struggling with the editor cuz it didn't let me put the last point outside of the grid while dragging the slider as a whole, but I tried my best
  8. 02:26:788 (1) - 1px right to stack applied
  9. 02:31:719 (1,2,3) - this should be mapped to 1/6 according to the song
  10. 03:12:815 (1,2) - they're touching ): ok, no touchy touchy


mostly an aesthetic mod, also sorry for taking too long!

M a r v o l l o wrote:

[hard]
  1. 00:00:487 (1,2,3,4,1,2,3,4) - this part sucks tbh because now sliders start on nothing and end on very noticeable sounds. I would suggest such rythm: https://puu.sh/xauTN/8537038305.jpg also such rythm would be more interesting for playing and it's easier to make nice patterns wut, I can clearly hear sounds at 1/2 xp
  2. 00:46:000 (5) - is there any reason to put clap here? it sounds weird and i didn't find anything like dis V: remove the note, then listen to the song :eyes:
  3. 02:10:966 (3) - gui overlap (hp) uh? There's no overlap https://osu.ppy.sh/ss/8896638
  4. 02:38:295 (1) - you ignored strong beat, i suggest dis https://puu.sh/xavbo/1bacd54444.jpg there's no strong beat getting ignored, plus it ends on the tail because the focus is on the set of sounds that begin on the first slider

Pachiru wrote:

[Easy]
* 00:00:487 (1,2,1,2) - I feel like it's strange here, the spacing between both patterns. Since you're focused on the trumpet sound on the first reverse, it feels pretty weird to have the second slider focused on the kicks. Maybe not mapping the trumpet, and only focus on the kicks, at least for the Beginner diff? I understand that it's pretty weird to map it for a low diff xD
tl;dr: Try to delete this slider: 00:00:487 (1) - to make it more easy for the beginner to have a consistant focus on the song. but here the trumpet is dominant over any other thing, I just don't wanna ignore it, plus the following sounds are way much stronger, so the change of focus should be more of a natural thing and is a nice variation for the map
* 00:23:500 (1,2,3) - Maybe try to make those slider & circle less "packed" because the angle here feels pretty sharp. I don't see it as an issue
* 00:44:870 (3) - (picky a lot) This is not well aligned with the rest of the combo: 00:43:226 (1,2) - ok, I tried to align it better
* 00:46:103 - Why not mapping this sound? It looks pretty important, since you're mapping the kicks.
* 01:01:308 (3) - (picky) To fit with the other sliders, in this part, why not making it curved instead or "squared"
* 01:16:103 (1,2,3) - Same thing with the angle here, why not placing the slider higher (like this https://puu.sh/xaOJA/839f82f6b1.png) still, I don't see it as an issue, but I worked on making the angle a bit wider with your suggestion
* 02:25:144 (1,2,3) - I feel like it would be better to place the 3 else where, because the slider-end of the slider 1 is leading the player to the begining of slider 3 I mean it might trick the player and make him click on the wrong circle. Try to place the slider 3 higher, so the player could distinguish the 2 and the 3 clearly. applied

That's all for this diff, it's pretty neat, I'm not a big fan of the few sharp angles the map have. But overall, it's very great :)yay

[Pop!]
* 00:03:774 - Why not making this same as here: 00:00:487 (1) - ? Since it's look like the same sound, except the kicks that are added afterwards, but I think you can still map it like here: 00:00:487 (1) - but this time, you could try to add more distance on the kicks to emphasise them. I suggest this, because it looks weird to have only three circles there while you can mapping it completly. I wanna emphasize the addition of those strong notes in the music by not mapping the rest, I just like it that way
* 00:18:569 (1) - I'm not sure at all about what I'm saying since I'm a beginner into hitsounds stuff, but wouldn't it be better to mute the ending of the 3/4 slider? Obviously, if you apply it there, you can try to apply it on the others 3/4 sliders, if it fit well obviously. (the 3/4 in the kiai fits very well without mute, so i think you can keep it like this here!) true, I muted those
* 00:45:486 (3,4,5,6) - It sounds weird here, I don't know if it's because of the sound of the 3/4 sliders or not. While listening in 25%, the 3/4 sliderend kinda bother me (maybe i'm too picky ;w; ) it's pretty disorienting, especially because it's a tricky part here. muted :v

This one is very well done, I like the introduction of the 3/4 sliders here in the kiai ! It has a nice flow and very nice visual as usual ezekito <3
Pretty strong set, if you could give me an explanation of the begining part with the kicks if you deny it, that would be great owo!
Good luck with it :)
'

Thanks for the modsss <3
posted
so thats where this is from.
posted

Axon wrote:

so thats where this is from.
omg I'm so dead xDDDD
maybe I should map it as well OwO
posted

Mismagius wrote:

[General]

[Normal]
  1. 00:12:815 (6,1) - blanket here can be improved by moving (1) to 466;57 fixed
  2. 00:31:719 (4,6) - maybe blanket these two? atm it looks a bit ugly and idk if it's intentional fixed
  3. 00:49:802 (1) - moving the last sliderpoint to 208;200 makes this slider look much nicer fixed i just removed the sliderpoint there
  4. 00:51:445 (4) - moving this 3px up makes the blanket look better fixed
  5. 00:56:377 (1,2,3,4) - for (1,2) the angle of movement is a bit different than for (2,3) and idk if this is intentional, but moving (3) to 420;182 would keep the consistency of the pattern i didnt get ur mean here it look okay for me
  6. 01:04:596 (4) - moving this to 363;321 also makes a nicer blanket fixed
  7. 02:02:131 (1,2,3) - same as 00:56 same
  8. 02:28:432 (1,2) - moving (1,2) to 96;160 would make a nice blanket with the previous slider fixed
  9. 02:46:514 (4) - NC this to give the sound some emphasis? Hard diff also does this okay




mostly an aesthetic mod, also sorry for taking too long!

M a r v o l l o wrote:

[normal]
  1. 03:00:487 (1) - copy dis 03:00:897 (2) - and flip so the same sounds will be emphasised in the same way, it's better than nothing :3 tru fixed
  2. 02:30:692 (5,6) - rip ds rip fixed

Pachiru wrote:

[Normal]
* First point (it's pretty subjective so you might not agree, and I completely understand it), I don't think that it's good to make those "AH" sounds on a slider-end, because to me it looks like an important point. For instance, you made it clickable here: 00:09:117 (4) - and not here 00:10:760 (2) - that would be quite inconsistant. I can agree that they're ... "different" from each other, but I think that both are very strong to get them clickable. Also, there is a short break of 1/1 after each strong "AH" and that's what make them very important, and they "should" be clickable.
Obviously, I can understand you don't want to fix it, cause it would imply to remap all those parts, and it can be annoying. But if you deny my suggestions, I would like to know your point of view, because it interests me :)fixed the "ah" mapped if i didnt fix if because im lazy but since both ways works and fine i rly dont dont mind which pattern i use so and i would say that how i mapped it made sense and variation is not a problem in normal
* 01:33:774 (3,4) - That's sad that the move's flow here isn't as fluid as here: 01:32:541 (1,2,3) - I mean it's not very important, but it would make more sense to have it same as before, since they're in the same combo. they dont sound same so i want it like that also i had no room lol
* 01:38:089 - Why not mapping this beat? Making something like this https://puu.sh/xaPPi/39aa079964.png would be more coherent with the music, since the beat here 01:38:089 - is important and it couldn't be avoided. Also, it would make this beat clickable too: 01:38:706 - true fixed also fixed same here 00:32:336 -
* 03:06:856 (5,6) - This look pretty weird, and the flow is kinda bad, why not making something like this instead? https://puu.sh/xaQ08/7b8f685ce5.png yes fixed
* From here: 03:18:158 (2) - , please refer to what I said in the begining of the mod of your difficulty, but if you denied, you can ignore this. fixed also

Pretty well constructed diff! Visuals are neat, and flow too!



This one is very well done, I like the introduction of the 3/4 sliders here in the kiai ! It has a nice flow and very nice visual as usual ezekito <3
Pretty strong set, if you could give me an explanation of the begining part with the kicks if you deny it, that would be great owo!
Good luck with it :)
thank u for mods

K.O.
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 46000
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10350,20213,33363,46514,59665,72815,85966,97473,99117,112267,125418,138569,151719,166514,181308,194458,207609
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Bubble Pop!
TitleUnicode:Bubble Pop!
Artist:HyunA
ArtistUnicode:현아
Creator:ezek
Version:Lilyanna's Normal
Source:
Tags:kpop k-pop just dance 2018 Kim Hyun-a 4minute Lilyanna
BeatmapID:1360783
BeatmapSetID:641784

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
Video,-257,"POOP.mp4"
0,0,"Bubble.jpg",0,0
//Break Periods
2,73015,84766
2,168158,179287
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
487,410.958904109589,4,2,1,80,1,0
46514,-100,4,2,1,80,0,1
59562,-100,4,2,1,80,0,0
59665,-100,4,2,1,80,0,1
72815,-100,4,2,1,80,0,0
92541,-100,4,2,1,80,0,0
94802,-100,4,2,1,80,0,0
112267,-100,4,2,1,80,0,1
125315,-100,4,2,1,80,0,0
125418,-100,4,2,1,80,0,1
138569,-100,4,2,1,80,0,0
181308,-100,4,2,1,80,0,1
194479,410.958904109589,4,2,1,80,1,0
194479,-100,4,2,1,80,0,0
210506,-100,4,2,1,20,0,0


[Colours]
Combo1 : 191,182,98
Combo2 : 4,192,198
Combo3 : 206,147,206
Combo4 : 176,176,176

[HitObjects]
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310,286,7884,2,0,L|237:295,2,65,2|0|0,0:0|0:0|1:0,0:0:0:0:
307,214,8500,2,0,P|281:174|282:80,1,130,0|0,0:0|0:0,0:0:0:0:
321,36,9117,1,0,1:0:0:0:
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252,330,133638,2,0,P|187:321|123:330,1,130,2|8,3:0|0:0,0:0:0:0:
67,285,134255,2,0,P|63:220|76:156,1,130,2|2,3:0|3:0,0:0:0:0:
131,111,134871,1,8,0:0:0:0:
264,162,135282,6,0,P|268:194|266:226,1,65,2|0,3:0|0:0,0:0:0:0:
198,245,135693,2,0,P|195:277|200:309,1,65,8|0,0:0|0:0,0:0:0:0:
261,346,136104,2,0,P|293:342|325:346,1,65,2|0,0:0|0:0,0:0:0:0:
395,356,136514,1,8,0:0:0:0:
456,226,136925,2,0,P|460:193|458:161,1,65,2|4,3:0|3:0,0:0:0:0:
390,143,137336,2,0,P|387:110|392:78,1,65,8|2,0:0|0:0,0:0:0:0:
331,41,137747,2,0,P|298:44|266:40,1,65,8|2,0:0|3:0,0:0:0:0:
194,41,138158,2,0,P|161:37|129:41,1,65,8|2,0:0|3:0,0:0:0:0:
256,192,138569,12,0,141034,0:0:0:0:
360,52,141856,6,0,B|385:81|424:88|424:88|370:151|401:220,1,195,4|0,3:0|0:0,0:0:0:0:
457,230,142678,2,0,P|413:225|340:275,1,130,8|2,0:0|3:0,0:0:0:0:
204,303,143500,2,0,L|124:310,1,65,2|0,0:0|0:0,0:0:0:0:
128,237,143911,2,0,L|48:244,1,65,2|0,3:0|0:0,0:0:0:0:
22,183,144322,2,0,P|41:137|25:37,1,130,8|2,0:0|0:0,0:0:0:0:
176,84,145144,6,0,B|210:102|232:135|232:135|270:57|354:89,1,195,2|2,0:0|3:0,0:0:0:0:
402,89,145966,2,0,P|370:143|308:155,1,130,8|6,0:0|3:0,0:0:0:0:
410,255,146788,2,0,L|409:331,1,65,2|4,0:0|3:0,0:0:0:0:
337,320,147199,2,0,L|337:255,1,65,4|0,3:0|0:0,0:0:0:0:
269,232,147610,2,0,B|165:211|165:255|68:229,1,195,8|0,0:0|0:0,0:0:0:0:
96,161,148432,6,0,P|148:160|162:36,1,195,6|0,3:0|0:0,0:0:0:0:
119,93,149254,1,8,0:0:0:0:
252,40,149665,2,0,L|322:34,1,65
357,94,150076,2,0,L|351:158,2,65,4|2|0,3:0|0:0|0:0,0:0:0:0:
430,75,150692,1,0,0:0:0:0:
430,75,150897,2,0,L|417:216,1,130,0|0,0:0|0:0,0:0:0:0:
317,306,151719,6,0,B|284:309|260:296|260:296|234:344|163:343|138:293,1,195,0|0,0:0|0:0,0:0:0:0:
200,258,152541,2,0,B|199:201|199:201|186:162|186:162|188:112,1,130,8|2,0:0|3:0,0:0:0:0:
302,41,153363,2,0,L|382:38,1,65,0|2,0:0|3:0,0:0:0:0:
364,110,153774,2,0,L|444:107,1,65,4|0,3:0|0:0,0:0:0:0:
480,57,154185,2,0,B|449:104|463:157|463:157|502:197|473:255,1,195,8|0,0:0|0:0,0:0:0:0:
414,209,155007,6,0,P|379:198|273:233,1,130,4|0,3:0|0:0,0:0:0:0:
264,288,155623,1,0,0:0:0:0:
264,288,155829,2,0,P|203:309|140:297,1,130,8|0,0:0|0:0,0:0:0:0:
49,183,156651,2,0,L|44:106,2,65,2|2|2,0:0|3:0|3:0,0:0:0:0:
109,233,157267,1,0,0:0:0:0:
109,233,157473,2,0,P|169:211|232:223,1,130,8|0,0:0|0:0,0:0:0:0:
371,188,158295,6,0,P|426:165|376:47,1,195,2|2,0:0|2:0,0:0:0:0:
371,117,159117,2,0,B|308:101|308:126|230:112,1,130,8|2,0:0|3:0,0:0:0:0:
117,185,159939,2,0,P|66:182|35:189,2,65,0|2|4,0:0|3:0|3:0,0:0:0:0:
202,299,160760,2,0,B|296:312|295:280|402:302,1,195,8|0,0:0|0:0,0:0:0:0:
445,249,161582,6,0,P|418:213|457:66,1,195,2|0,3:0|0:0,0:0:0:0:
381,41,162404,2,0,B|318:57|318:32|240:46,1,130,8|4,0:0|3:0,0:0:0:0:
125,111,163226,2,0,L|114:206,2,65,0|2|4,0:0|3:0|3:0,0:0:0:0:
242,193,164048,2,0,L|227:333,1,130,8|2,0:0|0:0,0:0:0:0:
366,263,164870,6,0,L|372:198,1,65,2|0,3:0|0:0,0:0:0:0:
440,221,165281,2,0,L|446:156,1,65,2|0,0:0|0:0,0:0:0:0:
404,98,165692,2,0,P|351:109|277:86,1,130,8|2,0:0|0:0,0:0:0:0:
147,142,166514,5,14,3:0:0:0:
176,150,180487,6,0,P|207:157|249:149,1,65,8|0,0:0|0:0,0:0:0:0:
211,85,180897,2,0,P|180:78|135:87,1,65,4|0,0:0|0:0,0:0:0:0:
92,35,181308,6,0,P|106:94|84:170,1,130,4|8,0:0|0:0,0:0:0:0:
56,299,182130,2,0,P|93:294|130:302,1,65,2|2,0:0|3:0,0:0:0:0:
174,345,182541,2,0,P|211:350|248:342,1,65,8|0,0:0|0:0,0:0:0:0:
285,292,182952,2,0,P|263:232|292:176,1,130,2|8,3:0|0:0,0:0:0:0:
363,182,183569,2,0,P|385:240|357:297,1,130,2|2,3:0|3:0,0:0:0:0:
405,350,184185,2,0,L|469:348,1,65,8|0,0:0|0:0,0:0:0:0:
503,284,184596,6,0,B|491:220|519:220|501:155,1,130,2|8,3:0|0:0,0:0:0:0:
365,111,185417,2,0,L|287:110,1,65,2|2,0:0|3:0,0:0:0:0:
266,46,185828,2,0,L|194:44,1,65,8|0,0:0|0:0,0:0:0:0:
136,13,186240,2,0,P|158:71|126:126,1,130,2|8,3:0|0:0,0:0:0:0:
75,177,186856,2,0,B|137:191|137:168|209:187,1,130,2|2,3:0|3:0,0:0:0:0:
249,241,187472,2,0,L|245:312,1,65,8|0,0:0|0:0,0:0:0:0:
303,348,187884,6,0,L|438:349,1,130,2|8,3:0|0:0,0:0:0:0:
447,206,188705,2,0,P|454:168|444:129,1,65,2|2,0:0|3:0,0:0:0:0:
385,109,189117,2,0,P|378:147|388:186,1,65,8|0,0:0|0:0,0:0:0:0:
353,238,189528,2,0,P|296:258|210:234,1,130,2|8,3:0|0:0,0:0:0:0:
211,176,190144,2,0,P|217:111|199:49,1,130,2|2,3:0|3:0,0:0:0:0:
136,14,190760,1,8,0:0:0:0:
33,114,191171,6,0,L|35:178,1,65,2|0,3:0|0:0,0:0:0:0:
106,188,191582,2,0,L|108:252,1,65,8|0,0:0|0:0,0:0:0:0:
179,261,191993,2,0,L|181:325,1,65,2|0,0:0|0:0,0:0:0:0:
246,356,192404,1,8,0:0:0:0:
381,308,192815,6,0,L|378:243,1,65,2|0,3:0|0:0,0:0:0:0:
308,234,193226,2,0,L|305:169,1,65,8|0,0:0|0:0,0:0:0:0:
235,161,193637,2,0,L|232:96,1,65,8|2,0:0|3:0,0:0:0:0:
160,96,194048,2,0,L|162:160,1,65,8|2,0:0|3:0,0:0:0:0:
96,188,194479,6,0,L|101:317,1,130,2|0,3:0|1:0,0:0:0:0:
245,310,195300,2,0,L|314:317,2,65,2|0|0,0:0|0:0|1:0,0:0:0:0:
220,242,195917,2,0,P|246:202|245:108,1,130
240,50,196533,1,0,1:0:0:0:
362,123,196944,2,0,B|373:189|340:189|362:275,1,130,2|0,0:0|1:0,0:0:0:0:
220,296,197766,6,0,L|147:298,1,65,2|0,3:0|0:0,0:0:0:0:
138,228,198177,2,0,L|65:230,1,65,0|0,1:0|0:0,0:0:0:0:
21,179,198588,1,2,0:0:0:0:
148,113,198999,1,0,1:0:0:0:
148,113,199205,2,0,P|221:123|300:103,1,130
344,134,199821,2,0,L|342:199,1,65,0|0,1:0|0:0,0:0:0:0:
411,215,200232,2,0,L|409:280,2,65,2|2|0,0:0|3:0|1:0,0:0:0:0:
333,335,201054,6,0,P|287:311|201:345,1,130,2|0,3:0|1:0,0:0:0:0:
95,250,201876,2,0,L|22:241,2,65,2|0|0,0:0|0:0|1:0,0:0:0:0:
155,210,202492,2,0,B|152:170|152:170|159:118|159:118|154:61,1,130
213,38,203108,1,0,1:0:0:0:
322,140,203520,2,0,B|338:202|305:202|316:268,1,130,2|0,0:0|1:0,0:0:0:0:
193,341,204341,6,0,L|120:343,1,65,2|0,3:0|0:0,0:0:0:0:
111,273,204752,2,0,L|38:275,1,65,0|0,1:0|0:0,0:0:0:0:
14,210,205163,1,2,0:0:0:0:
142,147,205573,1,0,1:0:0:0:
142,147,205780,2,0,P|215:157|294:137,1,130
334,178,206396,2,0,L|333:243,1,65,0|2,1:0|3:0,0:0:0:0:
397,274,206807,2,0,L|396:339,2,65,0|2|0,1:0|3:0|1:0,0:0:0:0:
466,153,207629,6,0,L|470:4,1,130,0|0,0:0|0:0,0:0:0:0:
327,44,208451,2,0,L|254:53,2,65,0|0|0,0:0|0:0|0:0,0:0:0:0:
387,82,209068,2,0,L|383:211,1,130
383,283,209684,1,0,0:0:0:0:
240,298,210095,2,0,B|178:314|178:281|112:292,1,130,2|0,0:0|0:0,0:0:0:0:
posted
Updated~
posted
Just a small question to you ezekito, the part where you don't answered means that you fixed it? o,o
posted

Pachiru wrote:

Just a small question to you ezekito, the part where you don't answered means that you fixed it? o,o
Point it out pls
Oh, I see I skipped these by accident xp

Pachiru wrote:

* 00:46:103 - Why not mapping this sound? It looks pretty important, since you're mapping the kicks. I'm skipping this sound to give beginners a nice break, plus starting in the downbeat may result easier anyway
* 01:01:308 (3) - (picky) To fit with the other sliders, in this part, why not making it curved instead or "squared" I use other shapes for this throughout the whole map
posted
EDIT: ezek answered already
posted


~ Bubbled ~
posted
lol
posted


~ Popped ~

This mapset looks better with a Bubble Pop! to be honest.
posted
you'd better qualify that before I pop your tacos, Gero

We've had a bit o an IRC mod with Mr. ezek. Changed a few flow-related things and some of the rhythm things, just a coupple of patterns. Also got metadata (see the log for our discussion and conclusion) and changed the BG.

IRC log
08:27 ezek: hey mr Bakaron! \:D/ are you active again? owo i got mods and reached 12sp on bubble poop :3c
08:27 Bakari: o
08:27 Bakari: link it
08:27 Bakari: hello furryEzek
08:27 ezek: Furryezek*
08:28 Bakari: oh, sorry
08:28 Bakari: eZEK
08:28 ezek: [https://osu.ppy.sh/s/641784 OwO]
08:28 ezek: !!!
08:28 ezek: *triggered*
08:28 Bakari: yes, I'm doing that on purpose <3
08:28 ezek: *pops yor bubble*
08:28 ezek: your*
08:28 ezek: xpxpxp
08:29 Bakari: up for an IRC check?
08:29 ezek: hmm okay owo
08:30 Bakari: where did you get the metadata from?
08:31 Bakari: fairly sure it's supposed to be like this https://www.youtube.com/watch?v=bw9CALKOvAI
08:31 ezek: well I just took the artist from a ranked set lul
08:31 *ezek is listening to [https://osu.ppy.sh/b/258816 HyunA - Ice Cream]
08:31 ezek: xpxp
08:32 Bakari: lazy Ezek being lazy Ezek
08:32 Bakari: we both know Ezek can do better than that :p
08:32 ezek: ezek ;;;;;;
08:32 Bakari: change metadata, so you can become ezek :p
08:33 ezek: u want me to type HYUNA and remove the korean letters?
08:33 ezek: O.O
08:33 Bakari: yeah
08:33 Bakari: for some reason they didn't include 현아 in the artist name for this video
08:33 Bakari: you can keep it since they do it for other videos
08:33 Bakari: or just add it to the tags
08:33 Bakari: should work either way
08:34 ezek: are you sure KwaN won't come to ruin the party? :eyes:
08:35 ezek: wat p/2428058
08:35 ezek: where did he even get the info
08:36 Bakari: [https://www.youtube.com/channel/UCoc2P5sEaBV4p173cYBzDpA here], i suppose
08:37 ezek: videos in the 4minute channel are spelled like HYUNA and the ones in her channel are HyunA .w.
08:38 ezek: she's linking her bubble pop video there though
08:38 ezek: are you sure we need the change?
08:38 Bakari: well, you can keep it this way if you like frankensteining metadata from various sources and explaining people why it works
08:39 ezek: xDDD
08:39 Bakari: the label doesn't give a single fuck
08:39 Bakari: they just caps lock everything
08:39 Bakari: http://www.cubeent.co.kr/hyunarelease
08:39 Bakari: literally
08:39 Bakari: BUBBLE POP!
08:39 Bakari: HYUNA
08:40 Bakari: CUBE ENTERTAINMENT
08:40 ezek: do i just CAPITALIZE EVERYTHING THEN?
08:40 ezek: :o
08:40 ezek: look the ice cream vid also has it as HYUNA https://www.youtube.com/watch?v=QlWZluzBNxM
08:41 ezek: which is the map ranked as HyunA, but it's old so who knows
08:41 ezek: xp
08:41 Bakari: https://www.youtube.com/watch?v=bw9CALKOvAI let's stick to this, I guess
08:41 ezek: sooo "HYUNA - Bubble Pop!"
08:41 ezek: ?
08:42 Bakari: yeah
08:42 ezek: oki doki
08:42 ezek: so i move the korean characters to tags as well?
08:43 Bakari: yeah, I believe so
08:43 ezek: I'll do it then
08:44 Bakari: did you really mute the hitnormal? :v
08:45 ezek: yes, for drum
08:45 ezek: it's just used on some slider tails
08:45 ezek: so it's rankable
08:45 Bakari: mkay
08:45 Bakari: the bg is a definite no-go, though
08:45 ezek: O.O
08:45 ezek: it has bubbles .w.
08:46 Bakari: so do [https://bakarisu.s-ul.eu/yJd7LsQL.jpg these] pics
08:46 ezek: xDDDDDDDDDDDD
08:47 ezek: those are nasty bubbles :eyes:
08:47 Bakari: https://bakarisu.s-ul.eu/08CgKiQr.jpg
08:47 Bakari: here, related to the actual mv
08:47 Bakari: has hyuna in it
08:47 Bakari: and it's hot
08:47 Bakari: so hot it's almost clickbaiting people
08:48 ezek: oh well
08:48 ezek: I'll do it then xp
08:48 ezek: it's a bit against my will though
08:48 ezek: hyuna is hot anyway xp
08:49 Bakari: have you seen her in the recent 365 FRESH mv?
08:49 ezek: nope owo
08:49 Bakari: she's changed so much, still an amazing artist, but way more mature
08:49 Bakari: https://www.youtube.com/watch?v=8gPQenyj1nI
08:51 Bakari: oh right, i was going to check e/h diffs
08:51 *Bakari is editing [https://osu.ppy.sh/b/1360782 HyunA - Bubble Pop! [Easy]]
08:51 ezek: is this the one ? https://ezekk.s-ul.eu/SruYezIa
08:51 Bakari: 00:09:528 - can we remove the reverse from (2) and add a 1/1 slider for the vocals
08:51 Bakari: yeah, that's her
08:52 Bakari: 00:16:103 - she does that woooooo sound
08:52 ezek: hmm
08:52 ezek: idk.. I'm emphasizing the strong sounds .w.
08:53 Bakari: it really depends on the way you want it to go
08:53 Bakari: if you think the vocals here are strong/fancy enough to get a highlight
08:53 Bakari: it still works with the concept if you have
08:54 Bakari: if you want to be more simplistic, then you probablyy should just keep it
08:54 ezek: I'm testing to see if I like it
08:55 Bakari: 00:58:843 (4) - she is literally screaming POP! POP!
08:55 Bakari: I'd go for two circle to show that the beats ar epractically identical
08:55 Bakari: this will also get us some extra emphasis, which is cool.
08:56 Bakari: 01:11:993 (4) - i just love the butt shaking part of the video
08:56 ezek: the double circle thing sounds like a good idea
08:56 Bakari: 01:16:925 (2) - you cna remove this one just like 01:13:637 -
08:57 Bakari: so we have better contrast between kiais and calmer parts
08:57 ezek: hmm okay
08:58 Bakari: 01:48:158 (4,1) - fairly sure this is the first overlap I've seen in the difficulty
08:58 Bakari: does it really make sense in this context?
08:58 Bakari: two circles would also work okay and help you avoid the overlap, give it a try
08:58 ezek: 02:04:596 (4,1) - then there's another one here :v
08:59 Bakari: 02:04:596 (4) - pop! pop!
08:59 ezek: 02:10:350 (3,1) - and another one
08:59 Bakari: is it a good idea to introduce them mid-map?
08:59 ezek: pop pop
08:59 ezek: hmm idk I'll see
08:59 Bakari: probably throw in a few more earlier in the difficulty as well?
08:59 Bakari: or change the ones we've noticed
09:00 ezek: I usually don't do irc cuz I take my time to adjust stuff
09:00 ezek: I'm looking on what to do
09:00 Bakari: that's perfectly fine, take your time, ask me if you need ideas
09:00 Bakari: 02:17:747 (4) - i'll just appreciate the beautiful butt
09:00 ezek: xDD
09:01 ezek: I acutally look at that part many times too :eyes:
09:02 Bakari: 03:13:637 (4) - hot body tbh
09:02 ezek: OwO!!!
09:06 Bakari: 03:16:944 - the copypaste thingy, so the same thing applies here
09:06 Bakari: hit me up when you're ready to go on
09:09 ezek: I'm working on the pop pop thingies
09:11 Bakari: [https://bakarisu.s-ul.eu/stYh62MX.jpg this is a heart], for some reason i mirrored it and got a pretty weird picture [https://bakarisu.s-ul.eu/H8u7xG9j.jpg lol]
09:13 ezek: it's a weird pill
09:17 ezek: k i mappedthe pop pops with two circles and got rid of the overlaps
09:17 ezek: I decided to not remove the slider repeats for the uhhhh scream
09:19 Bakari: mkay, fair enough
09:19 Bakari: now the Hard, I guess
09:19 ezek: I applied the new bg in all the diffs now
09:20 Bakari: 00:28:226 (5,1) - probably needs a slight jump
09:20 Bakari: since the stuff is kind apowerful here
09:21 ezek: agree
09:22 Bakari: 01:01:925 (3,4) - same for the "HEY" thing https://bakarisu.s-ul.eu/U2RBLjNE.jpg
09:24 ezek: Hmm I'll do it
09:25 ezek: I just made with an idea of mine https://ezekk.s-ul.eu/QaonG0jR
09:26 Bakari: you can actually make a triangle out of (3)'s tail and (4,1)'s heads
09:26 Bakari: you don't have to, but that'd be a nice touch
09:27 Bakari: i've heard that maps with triangles get more plays, not sure where this idea comes from :p
09:28 ezek: xDDD
09:28 ezek: I'll be more original and avoid that triangle :eyes:
09:28 Bakari: 01:50:623 (1,2) - can you rotate (2) just a tiny bit, so that the distance between the sliders is equal https://bakarisu.s-ul.eu/sb5mgsKR.jpg
09:29 ezek: okay
09:29 Bakari: 02:21:445 (4) - the thing in the music has 4 wubs, so this probably needs an extra reverse and some kind of a fix to it's placement
09:31 Bakari: 02:26:788 (1,2,3) - aren't these 1/3?
09:32 ezek: I don't think so
09:32 ezek: about the 4 wubs I'm still thinking
09:32 Bakari: mkay
09:32 Bakari: that is about it for your difficulties
09:32 Bakari: pretty clean, flows and sounds well
09:33 Bakari: I like them a lot
09:33 ezek: 01:37:473 (1) - I added a jump here btw
09:34 Bakari: o, good idea <3
09:35 ezek: :3c
09:35 ezek: I'm gonna add the 4th repeat for the 4 wubs
09:36 Bakari: sweet, I'll check Lily's parts and post it with the chatlog


Lilyanna's Normal
  1. Consider mapping the first break? The difficulty is literally 15 seconds shorter than the other two, which is kind of unfair as you basically deprive players of 15 seconds of fun.
  2. 01:44:049 (5) - pretty sure it is supposed to have the first and last parts of it's body parallel. try to keep it more straight?

    I would probably nerf the non-kiais a little to match the spread better and have more contrast between kiais and other parts. The rest is fairly good.


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