Surprised, maybe. But as I said before, there is actually enough time to react to it. What comes next is rather a question of Muzukashii players being already used to the upcoming SV change itself, as in, if they can distinguish the 1/2 and 2/1 patterns on such SV which is not very hard due to the simple nature of these snappings. Additionally I see that there is actually another softer SV change in Muzukashii at the same place which gives it already an appropriate entrance.
As for considering other mods, I agree that mappers should have an eye on these. However, it's not an important factor to the map itself especially since opinions vary with mods a lot whether something is easier to read or not or if it is possible to read or not. Hence, I go with the raw map that contain's a x0.50 which slides in with an appropriate speed that should give enough of reaction time to the player.
x0.90 is no option for me as I try to give this part a lot of emphasize by going drastically down to x0.5 so these simple patterns get more impact. Additionally, x0.5 makes these looking clean with the standardized Taiko SV of 1.4 (even tho it is just enforced by slowing it down).
As for considering other mods, I agree that mappers should have an eye on these. However, it's not an important factor to the map itself especially since opinions vary with mods a lot whether something is easier to read or not or if it is possible to read or not. Hence, I go with the raw map that contain's a x0.50 which slides in with an appropriate speed that should give enough of reaction time to the player.
x0.90 is no option for me as I try to give this part a lot of emphasize by going drastically down to x0.5 so these simple patterns get more impact. Additionally, x0.5 makes these looking clean with the standardized Taiko SV of 1.4 (even tho it is just enforced by slowing it down).