m4m from your q
00:28:261 - you could lower the volume on these sections aswell. Atm they just stand there from copying the higher diff (can be applied to all diffs)
00:18:261 (1) - maybe add a clap aswell. It's kinda weak in comparrison since the sound in the music is so strong :s (can be applied to all diffs)
easy
00:13:975 (3) - put a clap on the tail. Would repeat the hitsounding pattern from 00:12:547 (1) - , follow both vocals with a clap and also create an auditory build-up to that "crescendo" at the end of the intro
01:07:547 - you could put a finish on these aswell. Would make the parts a bit intenser and I kinda like it : )
alacat normal
00:18:975 (2,3) - 00:33:142 (6,7) - 00:46:832 (2,3) - these were actually missleading to read. On the third one i wasn't even sure what rythm was going to be played :S If you can find a way around it so atleast 00:46:832 (2,3) - 00:49:689 (2,3) - look distinct would be great!
00:06:475 (5) - whistle this? Feels kinda empty
00:43:975 (4) - This one felt a bit too weak compared the who intense the vocals are in this part. a 2/3 slider would make this part justice imo
https://puu.sh/xhvVK/370ebb7797.pngAkitoshi advanced
i am a bit pedantic about this but i think AR6.5{} would be better for one reason: The approach-circles of these 1/3 pattern you use 00:02:428 (3,1) - look kinda odd since the notes are so
fast. Woudl give a bit of space between the circles
https://puu.sh/xhw73/538ae2cafd.png01:15:047 (3) - having this as 2 circles would make the whole 01:14:689 (2,3,1,2,3,4,1) - less slide rintense and also create a rythmical contrast to 01:15:404 (1,2,3,4,1) -
01:18:975 (4,5,1,2,3) - 5 sliders in a row felt like a bit too much. If you think you can change it up a bit like in the first half of the chorus. you could ctrl+g the rythm of 01:18:618 (2,3,4,5) - (delete the new note 5 on 01:19:570 - aswell if you want)
Hard
00:32:904 (2) - would be cool to express the vocals through the rythm in some way since they stand out so much
-
Kisses Insane
00:02:904 - 00:03:261 - these should be finishes aswell cause the song finishes there aswell. (the other diff have them)
00:18:618 (2,3,4,5,6,7,8) - this burst is kinda overkill and imo out of place in sucha low lvl diff. I think a repeat/buzz-slider and single note as a finished after the repeatslider would emphasise this better
00:18:618 (2,3,4,5,6,7,8) - did you forget a note here ? It's really odd to leave a gap like that.
00:32:904 (1) - you could emphasise these wierd fast vocals with like 2 kicks or a slider and note or smth. I think they stand out quite a bit
00:39:689 (1,1,1,1) - kind wierd to use the red and grey when its not as intense of a slow down and boost like 00:09:689 (1,1,1,1) - . it actually confused me a bit when playing :S
fun chorus : )
StarR Insane
00:01:832 (2,3) - You could lower the velume on the ends of these as a contrast to 00:02:547 (1,2,3) -
00:30:642 (1,2) - i would try to keep the follow point hidden by moving the circle a bit closer to the slider.
00:58:499 (1,2,1,2,1,2,1,2,1,2) - have a slider build up in spacing between the 1/3 rythms like 00:19:928 (1,2,1,2,1,2,1,2,1,2,1,2) - since the vocals build up. I would argue that 00:19:928 (1,2,1,2,1,2,1,2,1,2,1,2) - doesnt really need that gimmick since the song doesn't indicate something of that nature but ye it makes it more interesting to play
01:08:261 (1,2,1,2,1,2) - i found the movement in this part unnecessarily hard to perform :S
Keren Insane
00:01:118 (1) - the is a personal preference but i think it woul make the slider look a lot better if you avoided the red anchor. It creates these small bumps in the middle :c
00:16:356 (3,1) - I dont get why you would have a pause here. The melody is constantly increasing in pitch creating that build-up feel while the drums just follow along. Having the player rest all od a sudden is just too off-putting. Compare it to 00:11:118 (1,2,3,1,2,3) -
00:18:975 (1,1) - These arent similar to eachother and yet you mapped them the same. Infact 00:18:975 (1) - is some wierd 'Ceramic Tea Cup Stirring with Spoon Foley'
https://www.soundsnap.com/ceramic_tea_c ... ley_01_wav lol and 00:19:332 (1) - is the sound of a bass guitar chord being plucked and let ring. So please try to adjust these to objects to fit the music in some way. (atleast mute the slider ends since they are very notcibly loud cause of the lack of any instrumentation in that part)
01:06:475 (4,5,1) - The sudden break you force the player to perform here to accord for the lack of spacing is kinda killing this part for me. 01:04:689 (1,2,3,4,1,2,3,4) - Everything up to that jump is super cool arguably using filler rythms 01:04:928 (2,4) - to get this effect :c Either doa complete stop on 01:06:475 (4) - having 01:06:713 (5) - stacked under it and leaving 01:06:832 (1) - where it is now to spark this dynamic movement once more.
01:12:904 (1) - make this a 1/3 slider and add a note here 01:13:142 - for the reoccuring vocal pattern of 01:12:189 (4,5) - (keep the momentum alive!!!)
01:15:047 - you only really need to have a slowdown here since the rest of the chorus is consistently energetic (uwu anime songs)
things repeat afterwards in the kiai so fix them here aswell
01:22:189 (3) - 01:22:189 (3) - i dont get why this had to be shaped like this. Something like
https://puu.sh/xhBG3/6a598f61e1.png would've made this pattern play a lot cuter for me
01:26:832 (1) - w h y ? try to make the loop smoother atleast :I I would argue that it doesnt complement the aesthetics of your map at all but if you like it then keep it. my suggestion:
https://puu.sh/xhBWw/956977bba7.pngExtra
00:15:404 (1,2,3,1,2,3,1,2,3,1,2,3) - This pattern is pretty ordered but i think slowly changing it up (like increasing spacing or more dynamic angle changes) would make this cooler.
00:19:689 (1,2,3,4,5,6,7,8,1,2,3,4) - imo this part is way to spaced for its palce in the song. It's pretty close to 00:03:618 (4,5,1) - but only repeated liek 7 times. and going with sliders here 00:21:118 (1,2,3,4,5) - on the 00:21:118 (1,3) - would also emphasise the vocals aswell as the low pitch guitar notes since you did map this 00:21:832 (5) - one to the vocal thingy there.
00:28:261 (1,2,3,4,5,6,1,1,2,3,4,5,6,1) - I would concider this a lot more tasteful since it has more of an intense instrumentation in the background and also gives the player a pause after the third repitition. What i am trying to get at is that compared to everything else in this Verse these patter stand out in an odd fashion due to their spike in difficulty.
00:51:356 (2,3) - Since these differ from 00:52:070 (2,3) - 00:52:785 (2,3) - musicaly you could have some small gimmick. Say custom stack them in the other direction or have them slightly spaced.
00:54:213 (2,3) - same again here
01:15:404 - you could add that audience applause SB-hitsound from talent shredder. For a second i thought it was really present.
cute set c: