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Mitsuyoshi Takenobu no Ani - Amphisbaena

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Topic Starter
Ameth Rianno
This beatmap was submitted using in-game submission on 19 Juli 2017 at 19:20:27

Artist: Mitsuyoshi Takenobu no Ani
Title: Amphisbaena
Source: BMS
Tags: 光吉猛修 crossover orchestra BOFU2015 BMS OF FIGHTERS ULTIMATE 2015 チーム光吉猛修 lowcombofc lcfc sliderart wubs
BPM: 185
Filesize: 4190kb
Play Time: 02:36
Difficulties Available:
  1. Serpentine (5,95 stars, 608 notes)
Download: Mitsuyoshi Takenobu no Ani - Amphisbaena
Information: Scores/Beatmap Listing
---------------
THE CREATION OF AMETH RIANNO AND LOWCOMBOFC
in the place of conspicuous odd and evens





lcfc
firstbhasydauskgassda
Realazy


00:06:564 (4) - could ctrl+g this for more emphasis since its higher pitched
00:07:213 (2,2) - same, would help differenciate those into 2 clear pairings, or alternatively only ctrl+g those 00:07:537 (1,2) -
actually this could be done for a few of the things in the intro to give some importance to the pitch

00:10:456 (1) - offscreen d
00:39:969 (4) - why isnt this higher sv like 00:38:672 (4) - and 00:41:267 (3) -
01:00:078 (1) - might be offscreen on 800x600 cba checking
01:00:726 (3) - wh
01:21:159 (2,3,4,5) - ok these are really spaced d can you reduce teh spacing a little
01:55:861 (1) - 01:57:807 (3) - offscreen

(hellyea Boys)
Topic Starter
Ameth Rianno

Realazy wrote:



00:06:564 (4) - could ctrl+g this for more emphasis since its higher pitched In this case I can't prefer anything that makes the beginning emphasis goes non-linear, but on the another hand is that if the CTRL+G thing was just a mere waste because alternatively I could put it in the another object otherwise, that concludes that the emphasis itself were just as the same (as music theory variation applied here) so I wouldn't.
00:07:213 (2,2) - same, would help differenciate those into 2 clear pairings, or alternatively only ctrl+g those 00:07:537 (1,2) -
actually this could be done for a few of the things in the intro to give some importance to the pitch As with the issue above, it's the exact same with here 00:09:483 (1,1,1,1) - where if I would be prefered to put 00:09:483 (1) - to be reversed but I feel like the rest of the beat is just a nonsense where I put random reversed things that literally doesn't express anything.

00:10:456 (1) - offscreen d ughhh
00:39:969 (4) - why isnt this higher sv like 00:38:672 (4) - and 00:41:267 (3) - Not everything has to be the same though.
01:00:078 (1) - might be offscreen on 800x600 cba checking uwh
01:00:726 (3) - wh oko theres a mistake in the slider thats what you're pointing out, right?
01:21:159 (2,3,4,5) - ok these are really spaced d can you reduce teh spacing a little nahu, there is no need to complain if I tried to fit in the intensity (by slowing it) on 01:21:321 (3,4,5) - , these streams have a slow effort to click at so I think it's pretty fine.
01:55:861 (1) - 01:57:807 (3) - offscreen gh Man its a map

(hellyea Boys)
hellyea Boys

Thank you for the mod mang,,,
I also did some fixes to my own parts so don't be late to update it w
Realazy

Ameth Rianno wrote:

01:00:726 (3) - wh oko theres a mistake in the slider thats what you're pointing out, right?
oh no it just looked G

nice map thO
Topic Starter
Ameth Rianno
ohOk thanks, im g
[ Drop ]
FINALLY A MAP FOR THIS SONG :)
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