This mod is best read with AR11
[Lugal Ki En]
00:04:217 (1,2) - Changed slider shape for no reason, the sound is the exact same. Plays differently from straight sliders
00:07:819 (1,2) - Sliderends are pointing outwards instead of inwards, which plays differently whilst the sound is
still the same
00:11:421 (1,2) - ^
00:15:024 (1,2) - ^
00:33:785 (4) - This flows badly especially with the 1/3 jump afterwards
00:35:586 (4,5) & 00:36:037 (6,7) - are both essentially the same jump but are mapped with different spacing
00:36:187 (7) - If the reason for the messed up spacing there ^ is emphasis on a strong sound then you also have to emphasise the strong sound at 00:36:037 (6)
00:38:438 (1,2,3,4,5,6,7) - Copy pasted and rotated from earlier section
00:37:387 (4,5) - Not copy pasted and rotated from earlier section. If you want to copy paste and rotate for sections that sound the same, then do it for the whole section not just bit of a section.
00:43:842 (1,2,3,4) - You handled flow here much better than at 00:33:035 (1,2,3,4) but it's the same sounds
00:43:842 (1,2,3,4) - Also this has smaller spacing than the pattern at 00:33:035 (1,2,3,4) but they're both in the same section and again they are the same sounds
00:45:643 (1,2,3,4,5,6,7) - 00:45:643 (1,2,3,4,5) is a pattern that flows clockwise and looks like it goes clockwise but the slider at 00:46:543 (5) looks like it goes anti-clockwise. It looks ugly and is also probably awkward to play due to breaking flow on a 1/3 jump
00:46:543 (5,6,7) - 00:46:543 (5,6) "flows" anti-clockwise but the slider at 00:46:993 (7) is straight which looks ugly as it doesn't follow the previous flow. Again, it also probably plays awkwardly because of the fact that it's straight instead of following the flow direction
00:46:993 (7,1) - Since 7 implies movement in front of the sliderend, 1 with its anti-clockwise flow is unexpected and 7 has the same problems (as above) in this pattern as well
00:47:444 (1,2,3,4) - I'm pretty sure this is linear flow again (from 3>4) whilst 1 expresses anti-clockwise flow and 2,3 don't last long enough to make the player's cursor stay still (which would make this flow not be awkward anymore because the cursor is still and so the player isn't experiencing flow which would completely negate the unnecessary flow break. but you probably didn't read this all so I'm imagining flow will still be awkward throughout the whole of your map)
00:49:245 (1,2,3,4,1,2,3,4,1) - Mazzerin stream pattern but it looks bad because there's an extra hitcircle at the end. Just move the end hitcircle down again
00:50:205 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Mazzerin stream pattern x2
00:51:645 (1,2,3,4,5) - Stream spacing increases drastically even though it's the exact same sound.
Please explain I'm intrigued
00:52:125 (1,2,3) - Nothing could possibly warrant this spacing on these jumps
00:52:485 (1,2,3) - There's no sound on 2. delete
00:53:085 (1,2,3,4,1,2,3,4) - Use your own stream shapes please.
not going to comment on this further on because you should know to be original :/00:55:485 (1,2,3,4,5,6,7,8) - No need to increase spacing here by that much. Yes it's higher pitch but this is still a "calm" section so don't use the spacing you had for the loud section.
00:59:325 (1,2,3,4,5,6,7,8) - ^
00:58:845 (1,2) - Why curved sliders? not a criticism just interested
01:00:765 (1) - Needs more emphasis compared to the other jumps in 01:00:765 (1,2,1,2)
01:00:885 (2,1,2) - Should be all emphasised the same
01:01:725 (1,2,1,2,1,2,1,2) -
flows badly doesn't flow:
- 01:01:725 (1,2,1,2) - Suggests circular flow CW(clockwise)
- 01:01:845 (2,2,1,2) - Suggests linear flow
- 01:01:965 (1,2,1,2) - Suggests linear flow in a different direction (it's really awkward to change the direction of linear flow on jumps that are this fast)
01:01:725 (1,2,1,2,1,2,1,2) - Looks very neat when you take time to look at it aesthetically in the editor but looks random and messy in gameplay. Flows absolutely terribly (see above)
01:03:645 (1,2,3,4,5,6,1,2,3,4,5,6) - The stream doesn't flow at a constant speed even though it looks like it does (at the corner you don't need to move much because the notes are all stacked on each other)
01:03:645 (1,2,3,4,5,6,1,2,3,4,5,6) - Breaks flow midstream to emphasise something not that important. A curve followed by a straight on a stream looks ugly
01:07:005 (1,2,3,4,5,6,7,8) - "The pitch doesn't warrant this kind of a spacing increase especially an increase by this much" x2
01:10:845 (1,2,3,4,5,6,7,8) - ^ x3
01:14:685 (1,2,3,4,5,6,7,8) - ^ x4
01:07:485 (1,1,1) - Different slidershapes for the same sound, in a section that has just been copypasted 3 times from what I can tell (and rotated slightly)
01:19:005 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - There are strong sounds to emphasise here that you miss out
01:19:485 (1) - This is a stream corner but there is nothing to emphasise here
01:19:545 (2) - Just to cover all bases, there is nothing to emphasise after the stream corner either
01:20:325 (7,7,3,6) - The sliderends don't point even remotely near to the beginning of the next stream
01:21:885 (1,2,3) - Considering the fact that these are fast jumps flow is nowhere near good here
01:21:885 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4) - Copypasted section with bad flow because of the slider rotation. The sliderends, once again, don't point anywhere near where the next slider is, which at this speed, is bad.
01:23:805 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - Please remove hitsounds because they are the only thing causing emphasis and use a different pattern, like a stream with stream corners (which you used earlier).
Don't use hitsounds to increase emphasis on a sound so that you can make stupid patterns like these.01:25:725 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - The song remains at the same intensity all the way through this stream but you lower the stream spacing.
01:27:645 (1) - The slider shape doesn't fit with the sound that it's mapping and the corner on the slider doesn't need to be there, the pitch change in the "singer's" part isn't enough emphasis for a corner.
01:29:685 - 01:31:516: Please remove the bookmarks there is no reason for them at all and it's not even remotely funny.
01:31:516 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Mazzerin's pattern
01:32:404 (1,2,3) - bad flow and looks like you accidentally stacked the first hitcircle on a straight triple, rather than looking like a curve.
01:32:404 (1,2,3,4) - Flows completely differently to 01:32:738 (1,2,3,4) and they're both the same thing.
01:33:293 (1,2) - Same thing as 01:33:738 (1,2) but mapped with different implied flow
01:34:182 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - No need to increase spacing and no need for curves
01:34:182 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - Also Mazzerin stream pattern
01:35:071 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - Looks the same as Mazzerin's jumps at a glance
01:36:849 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Same ridiculous spacing as Mazzerin on the same exact bit as Mazzerin
01:36:849 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Not the same NC pattern you were using for streams before. Before you were NCing every 9th circle in a stream (in 1/4 sections)
01:37:960 (1,1,1) - The decreasing slider velocity just looks ugly despite since it's only noticable that the sv has decreased on 01:38:404 (1) when playing at full speed. Just leave the SV as it was
01:38:627 (1,2,3) - Breaks flow on 3 for no reason
01:39:071 (4,5) - Same sound, same slider nice
01:39:738 (3,4) - Same sound, different slider not so nice :/
01:39:960 (4,5) - The first slider flows away from the second one. This is just awkward to play at such a high BPM + SV
01:41:516 (1,2,1,2,1,2) - No reason to increase spacing. Keep spacing the same
01:42:627 (1,2,3,4,5,1) - This is basically unplayable because of the fact that the slider is pointing at the slider on 01:43:182 (2) whilst the hitcircle at 01:43:071 (1) is in the complete opposite direction.
This is not only extremely hard to read but horrible flow, which is only made so much worse by the high BPM & SV01:44:627 (2) - This is awkwardly positioned under the stream which looks ugly
01:44:516 (1,2,3) - "No reason to increase spacing. Keep spacing the same throughout the jumps" x2
01:45:293 (1) - This slider looks bad and doesn't fit with the sound either
01:46:404 (1,2,3,4) - It looks like there are 2 hitcircles at 01:46:571 because of the slider at 01:46:182 (5)
I'll mod the other 65% of the map some other day if I can be bothered, I've already spent 2 hours on this LOL