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BTS - Coconut Chicken

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Daycore
Hello! ~ From my queue / Sorry for short mod, I didn't found more.

Hard
00:23:309 (1,2) - I think player can get confused because of this stack.

Senery's Basaghae
00:03:309 (5,4) - Can you stack this? It would look beautiful.
00:06:309 (4,5,1,2,3,4) - Patterns like this looks strange. Because of such patterns, there is no desire to play this difficulty.
00:08:509 (1,2,3,4,5) - ^
00:13:309 (1,2,3,4,5) -^^

Good luck with map! ;)
Senery

Rus_Brony_osu wrote:

Senery's Basaghae
00:03:309 (5,4) - Can you stack this? It would look beautiful. ye
00:06:309 (4,5,1,2,3,4) - Patterns like this looks strange. Because of such patterns, there is no desire to play this difficulty.
00:08:509 (1,2,3,4,5) - ^
00:13:309 (1,2,3,4,5) -^^ i dont know what is strange about it, its just normal back and forths. And no desire to play? :?:

Good luck with map! ;)
thanks for the mod

code
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TitleUnicode:꼬꼬넛치킨
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Hwa Yang
Version:Senery's Basaghae
Source:
Tags:bbqchicken bbq chicken beyond the scene bangtan boys sonyeondan bangtansonyeondan bulletproof boy scouts advertisement commercial advert 랩몬스터 슈가 진 제이홉 지민 뷔 정국 jungkook rap monster j-hope jimin v suga jin hot yoongi k-pop kpop firetruck senery xiaolin lapis aoki tae
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Topic Starter
Tae

Rus_Brony_osu wrote:

Hello! ~ From my queue / Sorry for short mod, I didn't found more.

Hard
00:23:309 (1,2) - I think player can get confused because of this stack. Previously explained that there isn't any reason to emphasise these notes, so a stack works better.
Senery, did you forget the other mod?
Senery
oops i didnt see this one :o

Ultima Fox wrote:

lol

[Senery's Basaghae]

  1. 00:06:309 (4,5,1,2,3,4) - Theres no reason to have this many back and forths, 2 3 and 4 i understand because of the vocals but I feel like you should put 4 5 and 1 in other places yea agreed, the were a bit out of place because of the first couple so them around a bit
  2. 00:10:109 (1,2,3,4) - This pattern is kinda awkward, so perhaps change it to something like this mmh doesnt really feel awkward to me, i can change it if its mentioned again(also in the pic your emphasis on the notes is bad)
  3. 00:22:509 (7,8) - This is also pretty weird to play, and I think it would be better to continue the pattern you had by putting 7 at x:329 y:242 and 8 at x:233 y:199 (if you were to do this, you would also have to modify the (1) slider) well the pattern itself does continue, the position isnt really mirrored correctly but i dont really mind that, also how you did it also isnt even something that is in the pattern and i really dislike how it looks because it overlaps a lot with (1) and (2)
Good Luck! :)
thanks aswell for the mod

nothing went wrong here
osu file format v14

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TitleUnicode:꼬꼬넛치킨
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Hwa Yang
Version:Senery's Basaghae
Source:
Tags:bbqchicken bbq chicken beyond the scene bangtan boys sonyeondan bangtansonyeondan bulletproof boy scouts advertisement commercial advert 랩몬스터 슈가 진 제이홉 지민 뷔 정국 jungkook rap monster j-hope jimin v suga jin hot yoongi k-pop kpop firetruck senery xiaolin lapis aoki tae
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Xiaolin

Ultima Fox wrote:

[Xiaolin's Advanced]

  1. 00:04:109 (3) - I feel like this slider is overmapping a little bit because there is no sound that should be mapped on the head of the slider (00:04:109) There's a sound here though..
  2. 00:11:109 (3,4) - I think this rhythm should be swapped because of the strong sound on the white tick, thus having the sliderhead representing it Made it a triplet.
  3. 00:19:709 (4) - I think there should be a nc here considering 00:22:909 (1) - is pretty much the same thing, plus it starts a new pattern which i think would be good reasons to have a nc Oops, fixed.
  4. 00:26:109 (4) - ^ ^
  5. 00:29:309 (1,2,3) - Not really a fan of this straight forward pattern cause its a little awkward to play, so perhaps you could move 3 to the right so its at an angle and its more comfortable Sure.
Thanks for modding!

SPOILER
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TitleUnicode:꼬꼬넛치킨
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Hwa Yang
Version:Xiaolin's Advanced
Source:
Tags:bbqchicken bbq chicken beyond the scene bangtan boys sonyeondan bangtansonyeondan bulletproof boy scouts advertisement commercial advert 랩몬스터 슈가 진 제이홉 지민 뷔 정국 jungkook rap monster j-hope jimin v suga jin hot yoongi k-pop kpop firetruck senery xiaolin lapis aoki tae
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DeRandom Otaku
What
[Easy]
  1. 00:24:909 (2,3) - 00:18:109 (1,2,3,4) - Lets stick to the same rhythm on both parts here because in case of 00:24:909 (2,3) - theres no need to have beats like 00:25:309 - 00:26:509 - executed by just slider tick, they don't get similar emphasis to the sounds on 00:18:509 - even though the song's intensity is pretty much the same
    The rhythm is mostly fine here but the visuals are not that appealing (atleast to me). There are very tiny pixel fixes you actually need throughout the difficulty and yes those tiny fixes can actually make this difficulty look a lot more cuter for instance 00:12:509 (2,3) - this not being parallel caught my eyes at once and 00:16:509 (3,4) - this poor blanket makes the placement of the notes here pretty random. you see those are little nazi fixes yet they can help improve the difficulty a lot
[Normal]
  1. 00:19:709 (1) - Can you actually make 00:19:909 - this click able because right now the beat on slider end has more impact in terms of intensity than 00:19:709 - you can simply do this instead http://puu.sh/yjKBx/fa501eb0a3.jpg <- Easy fix. also same for 00:26:109 (1) -
  2. 00:22:509 (4,1) - nice trigger
  3. 00:25:509 (3) - Do not stick to the same rhythm as first half of the kiai, Consistency is important yea but its important where song repeats and unlike the beat at 00:19:309 - the beat on 00:25:709 - has a lot more vocals and stuff going on which are pretty loud, Do not execute them with slider slide
  4. oh my god those visuals, marry me already
[Advanced]
  1. 00:14:709 - 00:09:909 - Circles here for the vocals because they really stands out and those are like the only vocals you ignored throughout the whole difficulty
  2. 00:18:109 (1) - i kinda disagree with the rhythm here because the emphasis is really weak. the vocal on 00:18:509 - is far stronger than 00:18:109 - YET you are emphasizing the vocal on 00:18:109 - by making it clickable. The thing should be reserved. instead of having 00:18:109 - this clickable , the vocal on 00:18:509 - should be clickable
    Same thing for 00:24:509 (1) -
  3. 00:27:709 (1) - Lets use the same rhythm here as 00:19:709 (1,2,3) - ? for consistency since song is exactly the same and the rhythm at 00:19:709 (1,2,3) - represents the vocals in a far better way than the lonely slider at 00:27:709 (1) -
  4. 00:25:709 (3) - how about having a 1/2 slider here as well. in this case the song is a lot different (mostly the vocals) from the previous part. And having a slider representing the 'wooo' vocal would be really nice because that sound stands out a lot
  5. 00:29:509 (2) - Lastly. Having this turned into two circles is gonna be much better because both sounds on slider start and slider end stand out equally
[Hard]
  1. 00:11:509 (6,1) - How about leaving these two spaced instead of stacking because you should give the note on 00:11:709 (1) - spacing emphasis because of the sound which it supports (which is 00:11:709 - and its pretty strong)
    Same thing for 00:14:709 (7,1) - 00:15:509 (2,3) - etc
    The way you represent similar things at 00:17:909 (7,1) - is wonderfully done. The notes on downbeat could definitely have some extra spacing for best emphasis like 00:18:109 (1) - this one but instead you just stacked them
  2. 00:22:709 (4,5,1) - This is harsh for a hard difficulty lol. Having a long 1/2 circle spam section like 00:20:709 (4,5,6,1,2,3,4,1,2,3,4,5) - will definitely NOT help newbie players to stop from taping at 00:22:909 - and in result they are gonna click earlier on 00:23:309 (1) -
  3. One more thing you could do is try to make the density on both parts of kiai similar such as 00:27:709 (1,2,3,4,5,6) - this pattern has a mixture of sliders and circles and plays a lot easier than what you have at 00:21:309 (1,2,3,4,1,2,3,4,5) - while the song is pretty much same
[Basaghae]
  1. 00:03:309 (5,1) - uh to be honest having this small spacing for 00:03:709 (1) - is really bad because the sound at 00:03:709 - is equally emphasized as 00:03:909 - 00:04:109 - in the song, yet it has two times less spacing
    Overall i do like the concept of like 00:03:309 (5,2) - 00:04:309 (4,5) - etc but they aren't too nice in terms of gameplay and emphasis
Theres is room for improvement in hard and insane for sure.
good luck.
i didn't expect this from bts at ALL
Topic Starter
Tae

DeRandom Otaku wrote:

What
[Hard]
  1. One more thing you could do is try to make the density on both parts of kiai similar such as 00:27:709 (1,2,3,4,5,6) - this pattern has a mixture of sliders and circles and plays a lot easier than what you have at 00:21:309 (1,2,3,4,1,2,3,4,5) - while the song is pretty much same The instruments are the same, but the vocals are shorter and harsher... lyrically-wise, anyway, so therefore should be emphasised imo
i didn't expect this from bts at ALL a pleasant surprise then!
Besides that, I think I've fixed everything in your mod, thanks!
Xiaolin

DeRandom Otaku wrote:

[Advanced]
  1. 00:14:709 - 00:09:909 - Circles here for the vocals because they really stands out and those are like the only vocals you ignored throughout the whole difficulty
  2. 00:18:109 (1) - i kinda disagree with the rhythm here because the emphasis is really weak. the vocal on 00:18:509 - is far stronger than 00:18:109 - YET you are emphasizing the vocal on 00:18:109 - by making it clickable. The thing should be reserved. instead of having 00:18:109 - this clickable , the vocal on 00:18:509 - should be clickable
    Same thing for 00:24:509 (1) -
  3. 00:27:709 (1) - Lets use the same rhythm here as 00:19:709 (1,2,3) - ? for consistency since song is exactly the same and the rhythm at 00:19:709 (1,2,3) - represents the vocals in a far better way than the lonely slider at 00:27:709 (1) - There's a long sound here, and since it stands out, I decided to use a long slider to emphasize it.
  4. 00:25:709 (3) - how about having a 1/2 slider here as well. in this case the song is a lot different (mostly the vocals) from the previous part. And having a slider representing the 'wooo' vocal would be really nice because that sound stands out a lot
  5. 00:29:509 (2) - Lastly. Having this turned into two circles is gonna be much better because both sounds on slider start and slider end stand out equally
no reply = fixed

thanks

https://puu.sh/ykgbF.osu
Senery

DeRandom Otaku wrote:

[Basaghae]
  1. 00:03:309 (5,1) - uh to be honest having this small spacing for 00:03:709 (1) - is really bad because the sound at 00:03:709 - is equally emphasized as 00:03:909 - 00:04:109 - in the song, yet it has two times less spacing changed it around should be better now
    Overall i do like the concept of like 00:03:309 (5,2) - 00:04:309 (4,5) - etc but they aren't too nice in terms of gameplay and emphasis mmh i never really had a problem with them in terms of gameplay, i did fix the emphasis a bit
Theres is room for improvement in hard and insane for sure.
good luck.
i didn't expect this from bts at ALL
mhm
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TitleUnicode:꼬꼬넛치킨
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Hwa Yang
Version:Senery's Basaghae
Source:
Tags:bbqchicken bbq chicken beyond the scene bangtan boys sonyeondan bangtansonyeondan bulletproof boy scouts advertisement commercial advert 랩몬스터 슈가 진 제이홉 지민 뷔 정국 jungkook rap monster j-hope jimin v suga jin hot yoongi k-pop kpop firetruck senery xiaolin lapis aoki tae
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moonpoint
hello from modding queue

easy
spot on - didn't notice any problems with this one.

Firetruck's Normal
  1. one thing that would improve this diff's aesthetics tenfold would be to be consistent with the amount of overlap with the overlaps that you're done. take these 3 examples: 00:05:709 (2,3) - 00:12:109 (2,3) - 00:22:909 (1,2) - they all overlap with eachother in drastically different amounts but it would look A LOT better if they did overlap the same amount
Xiaolin's Hard
  1. 00:11:509 (6) - if you put this note at 246,86, then it'll be perfectly in the middle of the 2 circles around it
Basaghae
  1. kiai ends at different time to your Easy?
    other than that, spot on again.
very solid mapset. good job :^)
Topic Starter
Tae

Apo11o wrote:

hello from modding queue

easy
spot on - didn't notice any problems with this one.

Firetruck's Normal
  1. one thing that would improve this diff's aesthetics tenfold would be to be consistent with the amount of overlap with the overlaps that you're done. take these 3 examples: 00:05:709 (2,3) - 00:12:109 (2,3) - 00:22:909 (1,2) - they all overlap with eachother in drastically different amounts but it would look A LOT better if they did overlap the same amount
Not really something that can be fixed as all objects are distance snapped, which is the priority here, as opposed to the degree of overlap present.

Xiaolin's Hard
  1. 00:11:509 (6) - if you put this note at 246,86, then it'll be perfectly in the middle of the 2 circles around it
While this is true, I believe Xiao was aiming to use circular flow here, as opposed to having a straight line.

Basaghae
  1. kiai ends at different time to your Easy? Mistake in easy, fixed
    other than that, spot on again.
very solid mapset. good job :^) Thanks for your mod!
rosario wknd
From mod queue

Easy-
The only thing I noticed which is more preference than anything is that I would move 00:10:109 (3) a tad over to the left

Firetruck's Normal -
Not a fan of some of the overlaps but I read what you wrote in the last mod

Xiaolin's Hard -
I would remove the note at 00:08:109 (4) and make 00:07:709 (3) into a reverse
Rest of it looks fine imo

Basaghae-
00:16:509 (1,2) Seem awfully close to one another imo

No jarring issues here map seems fine
Topic Starter
Tae

yosario wrote:

From mod queue

Easy-
The only thing I noticed which is more preference than anything is that I would move 00:10:109 (3) a tad over to the left Maintaining distance snapping, so not much choice here

Firetruck's Normal -
Not a fan of some of the overlaps but I read what you wrote in the last mod

Xiaolin's Hard -
I would remove the note at 00:08:109 (4) and make 00:07:709 (3) into a reverse 4 has a strong sound to it, so makes more sense to have the note clickable.
Rest of it looks fine imo

Basaghae-
00:16:509 (1,2) Seem awfully close to one another imo Less emphasis on this sound, so reduced spacing.

No jarring issues here map seems fine Thanks for the mod!
cosmic
hey tae

Easy

00:16:509 (3) - I think this would fit better ending on 00:16:509 (3) to go with the vocals and would flow fine

Xiaolin's Hard

00:04:109 - I don't think there should be an object here so the pause is emphasized. Maybe consider removing 00:04:109 (3) and moving 00:04:509 (4) to 00:04:309 and add a circle at 00:04:709
00:23:909 - this sound is pretty prominent versus the other sounds you decided not to map, so imo there should be a circle here


Basaghae

00:03:909 (2) - imo this should be a circle instead because the note cuts off quickly
00:04:309 (3,1) - Personally I think these two should be switched on the timeline (ctrl g) because the current rhythm feels like it is glossing over the long note at 00:04:309
00:16:509 (1) - do u wanna silence this tail since there is no sound on the offbeat? or is it meant to be as is?

good luck w/ ranking :)
Topic Starter
Tae

cosmiccc wrote:

hey tae

Easy

00:16:509 (3) - I think this would fit better ending on 00:16:509 (3) to go with the vocals and would flow fine I assume you mean 00:17:109, and sure, I guess.

Xiaolin's Hard

00:04:109 - I don't think there should be an object here so the pause is emphasized. Maybe consider removing 00:04:109 (3) and moving 00:04:509 (4) to 00:04:309 and add a circle at 00:04:709
00:23:909 - this sound is pretty prominent versus the other sounds you decided not to map, so imo there should be a circle here
fixed both


Basaghae

00:03:909 (2) - imo this should be a circle instead because the note cuts off quickly There's a sound on the end though, even if it's faint, it's kept passive by having it on the sliderend.
00:04:309 (3,1) - Personally I think these two should be switched on the timeline (ctrl g) because the current rhythm feels like it is glossing over the long note at 00:04:309 Sure
00:16:509 (1) - do u wanna silence this tail since there is no sound on the offbeat? or is it meant to be as is? I guess silencing the tail works.

good luck w/ ranking :) thanks :)
DeRandom Otaku
Hi its me
[Top]
  1. 00:09:909 (5,1,2) - same visual spacing because its cute
  2. 00:12:509 (3) - same rhythm as 00:06:109 (3,4) - because u wanna make 00:12:709 - this vocal clickable for best emphasis!
  3. 00:18:509 (3) - 00:24:909 (2) - even tho you nc'd 2 notes earlier, NC'ing these is good too because main chorus vocals start here
  4. 00:22:709 (2,3) - stack ruins the momentum tbh, after all those jumps , stoping movement here suddenly feels a bit weird to play, The vocal at 00:22:909 (3) - is pretty strong too so having it spaced like other jumps is gonna be better
  5. 00:23:509 (2) - Make this 1/1 and put a circle at 00:24:109 - please lol
  6. 00:24:509 (1) - two circles like 00:18:109 (1,2) - for consistency
[Hard]
  1. 00:06:109 (3,4) - ctrl-g rhythm so that 00:06:309 - becomes clickable and 00:06:509 - because a slider end because the vocal is at 00:06:309 - so this beat should be clickable isntead of 00:06:509 -
  2. 00:06:909 (1,2) - How about making these shapes similar (make them both curved maybe or both linear) because these sliders cover vocals and make 00:07:709 (3) - this shape different than previous 2 sliders because this slider doesn't have vocals
  3. 00:12:509 (3,4) - same thing as first point
  4. 00:17:909 - Important drum here, add circle maybe?
  5. 00:18:509 (2) - Honestly, A circle here feels super empty because the kiai starts here and the vocal is held so yea, a 1/2 slider fits much better. And if you do 1/2 slider then make sure you change 00:18:909 (3) - this slider into 2 circles to give better emphasis to vocals !
  6. 00:19:709 (1,2) - Again vocal thing, Ctrl-g this rhythm so that 00:19:909 - this becomes clickeable instead of 00:20:109 - because the vocal is at 00:19:909 - so yea
  7. 00:24:509 (1) - The emphasis is extremely poor here 00:24:909 - Not having this clickable at all is just bad since i already pointed out giving it proper emphasis previously because very important vocal and kiai starts here
  8. 00:26:109 (1,2) - same ctrl-gthing
  9. 00:29:309 (1,2,3,4) - this one is minor but i still prefer if you fix this, 00:29:309 (1) - this is not a vocal so giving it same emphasis as the latter 3 notes feels kinda off
[Easy]
  1. 00:18:109 (1,2,3,4) - honestly, the whole difficulty being 1/1 is just boring even though its an easy difficulty, you can change some rhythms espeically in kiai such as 00:18:109 (1,2,3,4) - this one to http://puu.sh/AAm4b/e6fb66488d.jpg for something more exciting to play also the rhythm in that image gives god emphasis to vocals as well
  2. 00:26:109 (3) - same here lol theres so much going on here in the song but you only placed a 2/1 slider in the map
Prolly wont nominate yet, i will see how this mod is handled first
Topic Starter
Tae

DeRandom Otaku wrote:

Hi its me
[Top]
  1. 00:09:909 (5,1,2) - same visual spacing because its cute
  2. 00:12:509 (3) - same rhythm as 00:06:109 (3,4) - because u wanna make 00:12:709 - this vocal clickable for best emphasis!
  3. 00:18:509 (3) - 00:24:909 (2) - even tho you nc'd 2 notes earlier, NC'ing these is good too because main chorus vocals start here
  4. 00:22:709 (2,3) - stack ruins the momentum tbh, after all those jumps , stoping movement here suddenly feels a bit weird to play, The vocal at 00:22:909 (3) - is pretty strong too so having it spaced like other jumps is gonna be better
  5. 00:23:509 (2) - Make this 1/1 and put a circle at 00:24:109 - please lol
  6. 00:24:509 (1) - two circles like 00:18:109 (1,2) - for consistency
[Easy]
  1. 00:18:109 (1,2,3,4) - honestly, the whole difficulty being 1/1 is just boring even though its an easy difficulty, you can change some rhythms espeically in kiai such as 00:18:109 (1,2,3,4) - this one to http://puu.sh/AAm4b/e6fb66488d.jpg for something more exciting to play also the rhythm in that image gives god emphasis to vocals as well
  2. 00:26:109 (3) - same here lol theres so much going on here in the song but you only placed a 2/1 slider in the map
Prolly wont nominate yet, i will see how this mod is handled first
Fixed all in my diffs, remapped Easy using more interesting (not just 1/1) rhythms. Will ask Xiao to reply when she can.
Xiaolin
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 18109
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.099999

[Metadata]
Title:Coconut Chicken
TitleUnicode:꼬꼬넛치킨
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Tae
Version:Xiaolin's Hard
Source:
Tags:bbqchicken bbq chicken beyond the scene bangtan boys sonyeondan bangtansonyeondan bulletproof boy scouts advertisement commercial advert 랩몬스터 슈가 진 제이홉 지민 뷔 정국 jungkook rap monster j-hope jimin v suga jin hot yoongi k-pop kpop firetruck xiaolin lapis aoki
BeatmapID:1378324
BeatmapSetID:641238

[Difficulty]
HPDrainRate:5
CircleSize:3.8
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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fixed everything w
DeRandom Otaku
[General]
  1. Volume contrast is pretty poor, The volume is 70 across the whole song in every difficulty. 70% volume works for kiai so keep it like that but the non-kiai part should be changed to around 55 or 60% volume
[Top]
  1. 00:04:309 (3,4,5,1) - space 00:04:309 (3,4) - These less than 00:04:909 (5,1) - because new verse starts from 00:05:309 - so higher spacing should be for 00:05:309 (1) -
  2. 00:16:509 (1) - You added a timing point at slider end but you forgot to mute the slider
  3. 00:24:109 (3) - Could definitely change this into slider because ignoring 00:24:309 - feels really empty
  4. 00:29:509 (1) - uhh normal sampleset on tail sounds really weird and unnecessary ,maybe remove it?
  5. AR 8.5 or even 8.8 because 00:21:309 (1,2,1,2,1,2,1,2,3) - this kinda stuff is hard to read with AR 8
[Hard]
  1. Difficulty should be atleast AR 7 lol, AR 6 is just way too slow here
  2. 00:06:909 (6,7) - DS should be 1.3 instead of 1.4 (?)
  3. 00:26:709 (3,4) - The rhythm here feels really weird , Just make it consistent with 00:20:709 (4,5) - It fits really well because song is same in both parts
  4. 00:28:909 (4,1) - Do space these same as everything else. DS should be atleast 1.3, This can be misread as a 1/2 or 3/4 rhythm
[Normal]
  1. 00:19:709 (1,2) - Strongly suggest to make this rhythm to something like http://puu.sh/BcsFi/f3742d37ff.jpg instead. Same for 00:26:109 (1,2) -
  2. 00:29:309 (1,2) - Ctrl-g this rhythm because the vocal is at 00:29:509 - not at 00:29:309 - so you wanna make 00:29:509 - this clickable
[Easy]
  1. 00:16:508 (3,1) - Very very very minor DS issue, just fix it lol
  2. 00:24:509 (1,2,3) - This rhythm works really really well, Highly suggest using same rhythm at 00:18:109 (1,2) - too
should be all

edit : Also provide a proper meta source
Topic Starter
Tae

DeRandom Otaku wrote:

[General]
  1. Volume contrast is pretty poor, The volume is 70 across the whole song in every difficulty. 70% volume works for kiai so keep it like that but the non-kiai part should be changed to around 55 or 60% volume
[Top]
  1. 00:04:309 (3,4,5,1) - space 00:04:309 (3,4) - These less than 00:04:909 (5,1) - because new verse starts from 00:05:309 - so higher spacing should be for 00:05:309 (1) -
  2. 00:16:509 (1) - You added a timing point at slider end but you forgot to mute the slider
  3. 00:24:109 (3) - Could definitely change this into slider because ignoring 00:24:309 - feels really empty
  4. 00:29:509 (1) - uhh normal sampleset on tail sounds really weird and unnecessary ,maybe remove it?
  5. AR 8.5 or even 8.8 because 00:21:309 (1,2,1,2,1,2,1,2,3) - this kinda stuff is hard to read with AR 8 Sure, will make it 8.5 to fit more with spread but we can make it 8.8 later if needs be
[Easy]
  1. 00:16:508 (3,1) - Very very very minor DS issue, just fix it lol
  2. 00:24:509 (1,2,3) - This rhythm works really really well, Highly suggest using same rhythm at 00:18:109 (1,2) - too
should be all

edit : Also provide a proper meta source Given at p/6160743
fixed all
Xiaolin
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 18109
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.099999

[Metadata]
Title:Coconut Chicken
TitleUnicode:꼬꼬넛치킨
Artist:BTS
ArtistUnicode:방탄소년단
Creator:Tae
Version:Xiaolin's Hard
Source:
Tags:bbqchicken bbq chicken beyond the scene bangtan boys sonyeondan bangtansonyeondan bulletproof boy scouts advertisement commercial advert 랩몬스터 슈가 진 제이홉 지민 뷔 정국 jungkook rap monster j-hope jimin v suga jin hot yoongi k-pop kpop firetruck xiaolin lapis aoki
BeatmapID:1378324
BeatmapSetID:641238

[Difficulty]
HPDrainRate:5
CircleSize:3.8
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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32509,-100,4,2,0,5,0,0


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fixerrino everything
Topic Starter
Tae
also applied for firetruck seeing as she's focusing on her OW career in bronze
BanchoBot
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