Checking for Trookie since she's busy with IRL.
https://puu.sh/x59Ia.osu
Kisses wrote:
Firetruck
- 00:02:709 (2,3) - When you enable stacking you can see the DS is slightly off and even overlaps a little https://osu.ppy.sh/ss/8748646 Got it.
- 00:09:909 (4,1) - ^ same with 00:13:109 (4,1) - Fixed this one too.
- 00:07:509 (2) - whistle hitsound on head would be nice hear to match the vocals. Same with 00:10:709 (2) - and 00:13:909 (2) - I'm gonna be consistent with hitsounds throughout the set.
- 00:19:709 (1) - The shape and the overlap of this slider goes against the structure that you've used for the rest of the map. #blametrookie4overlaps
- 00:22:909 (1) to 00:28:509 (3) - this is just me but I think it would look nicer to increase your overlaps for some parts. Overlaps like 00:23:509 (2) - and 00:25:509 (3) are good but the rest of them overlap too little to be aesthetically pleasing imo. Well, I ended up just going through the ones that BARLEY overlap, but of course I did some overlaps, so yeah.
- Because the NC combos are really short (average 3) you can up the hp a bit to make it a bit more challenging
Senery wrote:
[Firetruck's Normal]
- 00:02:109 (1,2,3) - maybe put a little gab between (1) and (2,3) so it doesnt overlap Hm.. I really don't get what you mean since I see no overlap? It's just DS.. xP
- 00:26:709 (2) - imo a 1 beat slider on 00:26:509 - fits a bit better here Because vocals pause at the previous slider, it felt nice to just add a circle in here to emphasise the vocals better.
Thank you all for the mods!Rainfall wrote:
Firetruck's NormalNot much to say about this one.
00:03:709 (1,2,3) - the -1- slider here is unaligned with the others, but since this is repeated with other patterns for the entire map, I suppose it's a design choice. Nothing much about it. Yeah, not trying to do anything hard on here since most of the diff is vocal-based.
https://puu.sh/x59Ia.osu