All of these are pretty much just observations and details that don't really need changing but I felt were a bit off.
That's all I have to say, I'm not the best at mapping either (and you know it lol) so just take these as suggestions rather than actual complaints or requirements.
EDIT: oh and GL with ranking this \:D/
MINAKO's Easy
00:03:709 (3,4) - the time spacing between the slidertail and the -4- note feels a bit weird to sightread, but it's not that bad. I'd personally just repeat the slider back, but that doesn't make this a bad thing, just a quick suggestion.
00:05:309 (1,2) - if this is blanketing, it's a tiny bit off. But there are other sliders placed in a similar way that aren't blanketing, so I am not sure if this was supposed to be a blanket.
00:09:309 (2,3) - the -3- here is supposed to be parallel to the -2-, right? if so, it's a tiny bit off (rotated them by the same amount and placed them near the grid lines to show it: https://rain.s-ul.eu/BFIOm1Z1.png - might want to rotate the -3- by -1 degree, seems to make it more parallel)
00:26:909 (4,1) - blanket seems off with my skin, could be just my skin though.
I don't think there's anything else I missed here.
00:05:309 (1,2) - if this is blanketing, it's a tiny bit off. But there are other sliders placed in a similar way that aren't blanketing, so I am not sure if this was supposed to be a blanket.
00:09:309 (2,3) - the -3- here is supposed to be parallel to the -2-, right? if so, it's a tiny bit off (rotated them by the same amount and placed them near the grid lines to show it: https://rain.s-ul.eu/BFIOm1Z1.png - might want to rotate the -3- by -1 degree, seems to make it more parallel)
00:26:909 (4,1) - blanket seems off with my skin, could be just my skin though.
I don't think there's anything else I missed here.
Firetruck's Normal
Not much to say about this one.
00:03:709 (1,2,3) - the -1- slider here is unaligned with the others, but since this is repeated with other patterns for the entire map, I suppose it's a design choice. Nothing much about it.
00:03:709 (1,2,3) - the -1- slider here is unaligned with the others, but since this is repeated with other patterns for the entire map, I suppose it's a design choice. Nothing much about it.
Hard
00:20:709 (4,5,6,1) - the angle for 4-5-6 and the one for 5-6-1 are way different (5-6-1 is way wider). Personally, I would make 1-2 shorter in spacing, then duplicate it for 5-6 without inverting the direction, like this: https://rain.s-ul.eu/SCPj4kXy.png (might want to play around with the distance spacing tho, so that it fits the genera pattern and structure of your map. But other methods also work,. You can keep the wider angle if you want.
00:22:709 (4,1,2,3) - Might want to start the newcombo on the second overlap (so there's no followpoint, would make the timing "skip" easier to notice. Especially since 00:23:509 (3,1) - is also a newcombo after the jump.
00:27:509 (6,1) - this blanket is way closer than other blankets in the song. Probably the only thing you may want to change rather than keeping it as it is, while the others are just observations.
00:29:109 (6,1) - Mmh maybe find another way to place the last two objects here, since overlaps like this were a 2/4 timing for the entire map, but here it's 4/4 (and on red ticks too). The first two notes in the entire map also do this overlap on 4/4 00:02:109 (1,2) - so might want to re-check that as well. But these both shouldn't be that much of a probem.
Still wanted to point it out.
00:22:709 (4,1,2,3) - Might want to start the newcombo on the second overlap (so there's no followpoint, would make the timing "skip" easier to notice. Especially since 00:23:509 (3,1) - is also a newcombo after the jump.
00:27:509 (6,1) - this blanket is way closer than other blankets in the song. Probably the only thing you may want to change rather than keeping it as it is, while the others are just observations.
00:29:109 (6,1) - Mmh maybe find another way to place the last two objects here, since overlaps like this were a 2/4 timing for the entire map, but here it's 4/4 (and on red ticks too). The first two notes in the entire map also do this overlap on 4/4 00:02:109 (1,2) - so might want to re-check that as well. But these both shouldn't be that much of a probem.
Still wanted to point it out.
Senery's Coconut
Nice diff name my dude. Not much to say about this one, it's definitely wilder than the others but it's still consistent and structured. The reversing jumps are a bit offputting, especially since there are linear jumps as well, but I still see them as fitting.
00:06:709 (6,1,2,3,4) - might want to start the combo on the 6 here rather than where it currently is, so it fits with the words. But on the white tick is fine as well, especially since you do that for the entirety of the map, just an observation.
00:11:109 (4,5,6) - I think making the 4 a newcombo is better here, since you do that in later triples.
00:14:909 (1,2,3,4,5,6) - linear jumps, but the spacing isn't the same for all of them.
Might want to move the circles around a bit to fix it. I suggest not making the linear at all. Try using some acute angles here.
00:21:309 (1,2,3,4,5,6,7,8) - that 7-8 that breaks the pattern is kinda weird. But it fits with the next jumps afterwards. Just an observation, if you can change it to fit both would be better, but this still kinda works.
00:06:709 (6,1,2,3,4) - might want to start the combo on the 6 here rather than where it currently is, so it fits with the words. But on the white tick is fine as well, especially since you do that for the entirety of the map, just an observation.
00:11:109 (4,5,6) - I think making the 4 a newcombo is better here, since you do that in later triples.
00:14:909 (1,2,3,4,5,6) - linear jumps, but the spacing isn't the same for all of them.
Might want to move the circles around a bit to fix it. I suggest not making the linear at all. Try using some acute angles here.
00:21:309 (1,2,3,4,5,6,7,8) - that 7-8 that breaks the pattern is kinda weird. But it fits with the next jumps afterwards. Just an observation, if you can change it to fit both would be better, but this still kinda works.
That's all I have to say, I'm not the best at mapping either (and you know it lol) so just take these as suggestions rather than actual complaints or requirements.
EDIT: oh and GL with ranking this \:D/