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posted
Hello! m4m from #modreqs

  1. Are you sure you want to keep such serious background for such happy song? xd

Normal:
  1. check aimod
  2. i think you could half amount of nc in this diff since numbers on circles help beginners a lot
  3. 00:02:847 (1,2) - eeeh, i would avoid using stacks in lower difficulties
  4. 00:04:468 (1,1) - these two touching doesn't look nice
  5. 00:09:874 - im pretty sure you can put reverse slider for these sounds (yeah, you did it here 01:22:468 (1) - )
  6. 00:10:955 (1,2) - this blanket is a bit inaccurate
  7. 00:13:874 (1,2) - using slider instead of this would justify overlap and make good pattern
  8. 00:16:144 - i'm pretty sure you should not leave this place empty, just map drums
  9. 00:29:117 (1) - maybe don't put spinner here? it doesn't follow music and its too short for beginner to recognise and start spinning
  10. 00:46:306 (1,1) - i don't think you should overlap like this in low diffs
  11. 01:01:549 - whats with hitsound here?
  12. 01:05:766 (1,2) - very inaccurate blanket, probably you should check them all
  13. 01:13:225 (1,1) - put break between them

Hard:
  1. check aimod
  2. 00:04:955 (5,2) - maybe don't use full overlap for such low difficulty? this kind of pattern is pretty gimmicky and hard to read imo
  3. 00:14:359 (3,4) - whats with space? just use usual ds
  4. 00:18:252 (3,1) - ow, this is really messy
  5. 00:18:738 (2,1,2,3,4,5,1) - this is so complicated
  6. 00:21:332 (5,6,7) - i cri evritim
  7. 00:31:711 (2,3,1,2,3,4) - i'm pretty sure you should use different kind of pattern here because you used it right before this section for different sounds
  8. 00:38:684 (1,2,1,2) - whats with ncs, keep them consistent and logical! D: (saw many inconsistencies with comboing through the map, you definitely should check combos)


That's all from me. Hope I helped. Good luck!
posted
Yes, I want to leave that background, because before putting something happy just because the song is happy, I think it is better to add a background that has a true relationship with the song or with the story arc of the series or any relevant character , I think that represents a song better!

Thanks For Your Mod!! :)
posted
hey! random mod cuz naruto <3
[easy]
  1. 00:27:658 (1,1) - debe de haber mas espacio entre estas dos notas, te recomendaria quitar el spinner y mapear esa parte tbh
  2. 00:52:793 (1,1) - lo mismo aqui, aqui es mas facil quitar el reverse de 00:51:820 (2) - y hacer que el spinner empieze desde 00:52:468 - y termine en 00:53:766 - queda mejor en mi opinion :3

aparte de eso es muy buena diff gj!, lo unico con lo que me quede ganas de comentar son los blankets que pueden mejorar mucho

[normal]
  1. 00:13:225 (5,1,2,3) - esto se oye un poco mal intenta este ritmo: https://puu.sh/wUCrt/3bb7a087a2.jpg empiza desde 00:13:225 - hasta 00:15:495 - queda mejor en vocales imo
  2. 00:40:144 (1) - deberia de comenzar en 00:39:982 - para no mover mucho intenta esto: https://osu.ppy.sh/ss/8696065
  3. 00:46:306 (1,2,3,4,1,2,3) - esto es un poco dificil de jugar/leer intenta esto: https://puu.sh/wUEL8/5a209345ee.jpg
  4. 00:52:468 (1) - lo mismo que en easy, termina el spinner en 00:53:766 - para dejar mas tiempo de reaccion para la siguiente nota
  5. 01:05:441 - agrega un circulo aqui?
  6. 01:08:036 - ^
  7. 01:09:333 (3,1) - estos se oyen un poco mal, trata esto: https://puu.sh/wUF5i/334110d7b2.jpg
  8. 01:23:441 (1) - esto quedaria mejor como un slider largo, asi es mas facil de jugar las notas del final


[hard]
  1. 00:13:387 (3) - si escuchas detalladamente veras que no hay ningun sonido aqui, asi que este circulo esta fuera de lugar, intenta hacer 00:13:225 (2) - un slider
  2. 00:16:631 (2) - ^ lo mismo aqui, btw 00:16:144 (3) - deberia ser solo un circulo, para mantener la consistencia con la parte comentada arriba, ya que son lo mismo
  3. 00:52:144 (1) - stack bajo 00:51:495 (2) - algo asi: https://osu.ppy.sh/ss/8696580


[insane]
  1. 00:09:820 (1,1,1) - esto debe de estar en 1/3 ( https://puu.sh/wUHe3/a82ec6dfdf.jpg ), lo mismo con 00:53:766 (1,2,1,2) - y 01:22:468 (1,2,3) - , creo que esto aplica en normal y hard tambien~
  2. 00:56:685 (4,1) - este ritmo queda mejor si le haces ctrl+g
  3. 01:01:874 (1,2) - ^
  4. 01:04:225 (2,2,2,2) - estas no son necesarias, solo es overmapping, usa unos simples saltos aqui, queda mejor
  5. 01:24:171 (4) - esta nota no es necesaria, esto 01:23:441 (2,3,4,5) - se oye un poco mal trata esto: https://puu.sh/wUHqF/9633942c67.jpg
  6. 01:24:739 - creo que el stream debe seguir hasta (1)
  7. 01:25:833 (3,4) - estos deberian de ir en white an red tick respectivamente: https://osu.ppy.sh/ss/8696857
para ser tu primer mapa subido es muy bueno gj! buena suerte! :3
posted
Gracias missa, Te amo <3 JAJAJAJ
Revive Moshimo que esa me encanta! <3 ;)
posted
Una cosa: Siempre cuando alguien te modera responde a cada sugerencia con detalle. Algunos mods son muy exigentes en eso y podrían no modearte los mapas en un futuro (lo piden más que nada para que puedan mejorar en su modding y saber tus razones a las sugerencias que rechazaste)
Podrías hacer un quote con el mismo mod pero poniendo tus respuestas luego de la sugerencia (obviamente en otro color para diferenciar)
GL~

Edit: No me des kudos. Solo debes dar a los que han hecho mod al mapa. Yo sólo di un consejo~
(BN or mod denied the kudo plz)
posted
00:42 Xelite: слушай
00:42 Xelite: тут в твоей диффе тройки криво поставлены
00:42 Xelite: они при игре не красиво выглядят
00:42 _Ensi_: Линкани
00:43 Xelite: сек
00:43 Xelite: 00:56:041 (7,8,9,1) -
00:43 Xelite: вот тут точно что то не то
00:43 Xelite: 01:00:095 (6,7) - это тоже исправь
00:44 Xelite: 01:09:176 (5,6,1) -
00:44 _Ensi_: Могу просто спейс в тройку сделать
00:44 Xelite: там либо на слайдер наложи полностью тройку эту
00:44 Xelite: ну там как тройка, две ноты и слайдер
00:44 Xelite: вот эти две ноты либо на слайдер наложи
00:45 Xelite: либо с большим спейсингом поставь
00:45 _Ensi_: А дык
00:45 _Ensi_: они сами так ставятся
00:45 Xelite: нет
00:45 Xelite: я только что в редакторе
00:45 Xelite: поправил
00:45 Xelite: и все норм
00:45 Xelite: а
00:45 _Ensi_: ааа
00:45 Xelite: у тебя походу стеки включены
00:45 Xelite: выруби
00:45 _Ensi_: вижу уехали малец
00:46 Xelite: вид - показывать стеки
00:46 Xelite: я просто когда первый раз играл это
00:46 Xelite: вот честно, в пальцах запутался
00:46 Xelite: потому что я семи альт можно сказать
00:46 Xelite: и не понял что это такое)))0
00:47 _Ensi_: А мне удобней когда видны они
00:47 _Ensi_: Когда все в одну точку
00:47 _Ensi_: как то не то
00:47 Xelite: я же говорю, поставь с больше спейсингом тогда
00:47 Xelite: а то у тебя было такое что одна чуть отодвинута
00:47 Xelite: а другая на слайдере стоит
00:48 Xelite: а когда в одной точке то вообще игрок подсознательно понимает что это тройка
00:48 _Ensi_: а
00:48 _Ensi_: все норм
00:48 _Ensi_: они просто съехали
00:48 _Ensi_: фиксанул
00:49 Xelite: еще один момент
00:49 Xelite: В конце ты выделяешь достаточно сильные звуки, и один звук выглядит как пропущеным
00:50 Xelite: да, там стоит спиннер, но спиннер было бы лучше подвинуть и влепить ноту
00:50 Xelite: https://osu.ppy.sh/ss/8919409
00:50 _Ensi_: Да, но тогда не сможешь крутануть спиннер
00:50 _Ensi_: :D
00:50 Xelite: вот что то типа такого, по таймлайну
00:50 Xelite: Не, все нормально выходит
00:50 _Ensi_: 1к можно будето только крутануть
00:50 Xelite: Я тестил мапу с двумя нотами и спиннером
00:50 _Ensi_: оибо двигать весь мапсет
00:50 _Ensi_: либо
00:50 Xelite: Да какая разница
00:51 Xelite: тем более
00:51 Xelite: 01:27:014 вот тут
00:51 Xelite: заканчиваеться звучание последнего звука
00:51 Xelite: а спиннер до туда не доходит
00:51 _Ensi_: да уже
00:51 Xelite: ты поставь ноту другую, и влепи спиннер до сюда 01:27:014
00:52 Xelite: и будет шикарно :^)
00:52 _Ensi_: все 01:26:852 -
00:53 _Ensi_: Я думаю тут лучше закончить
00:53 Xelite: Вообще впринцепе да, но я за ноту сказал, было бы хорошо чтобы было две
00:53 Xelite: Просто я интуитивно хотел нажать два раза, а там такой спиннер :/
posted
awesome map really well timed and mapped, however the last stream on [expert] difficulty is a bit too fast
posted
Hello from #modreqs!

00:16:473 (4,5,1) - Imho this jump is too big
00:23:933 (1,2,3,4) - I think make this aesthetically nicer, my suggestion is align the slidertail of (1),(2) and the sliderhead of (3) to a small stream. You may have to change other note positions too so be careful
00:25:879 (6,7,8) - Same with this. Maybe not with a stream, but with a chain of notes. Try making a slider and then using Ctrl+F and see if you get notes you can align these to
00:42:419 (1) - The distance spacing should be the same as the previous parts with this pattern
00:50:203 (2) - If I'm not wrong this being directly stacked underneath might be unrankable, I think shifting it a little to make sure the player can see it is required here
00:53:771 (4,5,6,7) - I think you should give another hint to the player that there is a change to the 1/3 measure, maybe a new combo? Otherwise a triangle shape is not a bad idea either
00:24:419 (5,6) - This could be mistake for 1/2 spacing, I suggest putting (6) somewhere else instead of a blanket
01:10:473 (1) - I think this should be a little closer
No problems here :D


Good luck! :)
posted
Hey! From Mod Req o/
00:00:582 (1,2) - not perfectly stacked
00:28:473 (3,1) - ^
00:38:203 (2,4) - ^
00:46:311 (6,2) - ^
00:05:446 (1,2) - fix blanked
00:14:690 (2,3) - ^
I don't know why this pause from 00:16:149 (5) - to 00:17:771 (1) - exists
00:33:338 (3,4) - this overlap doesn't look good
01:21:014 (1,2) - ^
01:05:446 (1) - missing a note here
01:22:419 (1) - this note is really random to click, cause of the drum sound on 01:22:311 (1) -
-> I would extend 01:21:663 (2) - with an reverse arrow
General:
NC Usage: Usually you want to NC every big white tick.
Detailed:
00:00:744 (2,2,2) - These have this strong hold guitar sound on their ends. I think these sounds should be clicked.
00:11:933 (1) - oddly under-mapped
00:17:609 (1) - ^
00:20:203 (1) - ^
00:24:906 (1) - ^
00:30:581 (1) - ^
00:45:987 (1) - ^
00:05:771 (4,5,6,7,8) - strong hold sound on slider end (00:06:095 (5) -) something like this (https://i.imgur.com/Djennbw.png) would make much more sense
00:17:284 (3) - strong hold sound on slider end
00:18:581 (5) - ^
00:19:879 (9) - ^
00:45:906 - ^
00:30:095 (3,1) - fix blanked
00:31:068 (2,3) - rip spacing
00:44:041 (5,6) - ^
00:31:311 (1) - there is a sound between these sliders
-> design shapes shouldn't mess up the emphais
00:49:879 (1,2) - rip spacing emphasis, also I don't know why the following rhythm starts with these sliders because the rest is pretty flowy mapped
00:53:771 (1,1,1,1) - what do you think about nc'ing all of them? so you can read them better.
01:22:527 (1,2,3) - ^
01:21:825 (2,1) - not perfectly stacked
00:52:798 (3,1) - ^
01:13:149 (9) - oddly overmapped, also previous pattering assumes that this would be 2 1/2 circles

Good Luck with your Set!! o/
posted

Angelis wrote:

Hello from #modreqs!

00:16:473 (4,5,1) - Imho this jump is too big Fixed

00:23:933 (1,2,3,4) - I think make this aesthetically nicer, my suggestion is align the slidertail of (1),(2) and the sliderhead of (3) to a small stream. You may have to change other note positions too so be careful In fact if it looks better Uwu

00:25:879 (6,7,8) - Same with this. Maybe not with a stream, but with a chain of notes. Try making a slider and then using Ctrl+F and see if you get notes you can align these to I did not quite understand what you meant, sorry

00:42:419 (1) - The distance spacing should be the same as the previous parts with this pattern Fixed

00:50:203 (2) - If I'm not wrong this being directly stacked underneath might be unrankable, I think shifting it a little to make sure the player can see it is required here Fixed

00:53:771 (4,5,6,7) - I think you should give another hint to the player that there is a change to the 1/3 measure, maybe a new combo? Otherwise a triangle shape is not a bad idea either
Fixed

00:24:419 (5,6) - This could be mistake for 1/2 spacing, I suggest putting (6) somewhere else instead of a blanket
01:10:473 (1) - I think this should be a little closer
Fixed

No problems here :D


Good luck! :)
posted
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