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BeForU - BREAK DOWN!

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Topic Starter
mebins

Ijah wrote:

Mod
--Mebinsane--
00:04:606 (2) - End this on red tick nope :i
00:08:869 (6) - Hard to find after the previous sliders, make more visible okay
00:10:448 (3) - ^okay
00:35:080 (1,2) - Make these straight, they look uglyk;-;
00:57:659 - Fill this sectionk
01:19:764 (5) - Add note k
01:39:817 (1) - Add finish hitsound ok

--TheHaya's Hard!--
00:20:396 (5,6,7) - these are too hidden making them unrankable
00:45:185 (7,8,9,10) - Unreadable for most hard level players, simplify it.
00:55:290 (1,2,3,4) - ^
01:39:817 (5) - This ending is harder than Insane's ending and it contains a uniqe stream that will surprise most hard-level players.
Topic Starter
mebins

deohome123 wrote:

Long time. No see :)

A little Modding

(mebinsane)

00:03:975 ( 1 , 2 ) Delete it and make circle instead :)makes it look bad :i

00:12:185 ( 5 , 7 ) These Silder are hard to seenope >..<

00:26:554 ( 3,4,5,6,7,8,9,10,11,12,13 ) Very Dizzy note. Move these note to have a another pattern i think that looks nice :i

01:39:343 ( 5 ) Hard to see :oyour right :) thanks !


Only Little Moding :)

And...Please look at this diff. I'm dilgently make it :)
I'm want to be your guest diff. :D
Zapy
Okay, request from my queue

Well I might start off by being a nazi so... 01:19:942 and 01:24:683 timing points aren't snapped. Might want to snap them though that's not something critical

Mebinsane

00:03:896 (1) - Move it to start at the big white tick and make it one tick longer as well
00:04:606 (2) - One tick longer
00:08:554 (5) - This looks ugly under the (3), consider moving it.
00:08:869 (6) - Might want to move this somewhere else too
00:09:027 (1,2) - More distance between these two
00:09:817 (3) - Move this so that it starts from the end of 00:09:027 (1) -
00:11:238 (1,2) - Move so that the end of the slider goes under the 00:10:922 (6) - ? Like this http://puu.sh/eAKk
00:12:185 (5) - Ctrl+r? The flow seems better like that
00:12:659 (7) - ^
00:15:817 (1) - Remove new combo
00:16:606 (2) - New combo
00:17:238 (5) - New combo
00:17:869 (8) - New combo
00:24:817 (5) - New combo?
00:24:817 (5,6) - This jump is pretty surprising unless you're paying hell of a much of attention while you play
00:26:238 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6) - Perhaps rotate horizontally? Gives more distance to the slider before
00:30:975 (4) - Use reverse arrow for this slider
00:32:711 (1) - Ctrl+r this and move the upcoming notes to more distance?
00:35:080 (4) - Remove new combo.. It seems a bit confusing
00:36:817 (5) - Use now combo for this?
00:40:133 (1) - Move to further distance or just ctrl+r it
00:44:238 (1) - Move this to the upcoming white tick and remove one reverse arrow. After you've done that, remove 00:44:869 (2) - and put a note on the center at 00:44:238 (7) - It plays much better
00:45:659 (9) - Move this next to the stream and put new combo
00:45:975 - Add a note?
00:48:896 (7,8) - Remove these two notes - they don't fit to music
00:49:448 (2) - Move it in the middle of the sliders http://puu.sh/eAQT
00:49:606 (3) - New combo perhaps
00:55:606 (1) - Remove new combo
00:56:554 (5) - Add a reverse arrow perhaps?
00:57:027 (6) - New combo
00:59:711 (5) - ^
01:00:975 (5) - ^
01:02:553 (1) - This slider seems a bit awkward.. You could move it next to the 01:01:922 (9) to avoid that gap of nothingness - Put something like reverse slider here after 01:04:606
01:07:133 (9) - New combo?
01:16:290 (2) - Move this to the same place as 01:15:343 (4) - Or you could remap that part to be completely symmetrical. That would look better too
01:24:185 (5) - New combo
01:24:501 put a slider here that ends at 01:24:817
01:33:975 (5,1) - I'd make this slowdown to start at 01:34:922 (3) -->.
Put a note here 01:39:817 and make the spinner start at 01:39:896 - (blue tick) Correct the spinner's end tick after that.

That's it. It might be a little hard to read because of the wall of text.

Hope I was of help. The map has potential and the song is nice.
Good luck!
Topic Starter
mebins
THANK YOU :D!

Zapy wrote:

Okay, request from my queue

Well I might start off by being a nazi so... 01:19:942 and 01:24:683 timing points aren't snapped. Might want to snap them though that's not something critical

Mebinsane

00:03:896 (1) - Move it to start at the big white tick and make it one tick longer as well
00:04:606 (2) - One tick longer
00:08:554 (5) - This looks ugly under the (3), consider moving it.
00:08:869 (6) - Might want to move this somewhere else too
00:09:027 (1,2) - More distance between these two
00:09:817 (3) - Move this so that it starts from the end of 00:09:027 (1) -
00:11:238 (1,2) - Move so that the end of the slider goes under the 00:10:922 (6) - ? Like this http://puu.sh/eAKk
00:12:185 (5) - Ctrl+r? The flow seems better like that
00:12:659 (7) - ^
00:15:817 (1) - Remove new combo
00:16:606 (2) - New combo
00:17:238 (5) - New combo
00:17:869 (8) - New combo
00:24:817 (5) - New combo?
00:24:817 (5,6) - This jump is pretty surprising unless you're paying hell of a much of attention while you play
00:26:238 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6) - Perhaps rotate horizontally? Gives more distance to the slider before
00:30:975 (4) - Use reverse arrow for this slider
00:32:711 (1) - Ctrl+r this and move the upcoming notes to more distance?
00:35:080 (4) - Remove new combo.. It seems a bit confusing
00:36:817 (5) - Use now combo for this?
00:40:133 (1) - Move to further distance or just ctrl+r it
00:44:238 (1) - Move this to the upcoming white tick and remove one reverse arrow. After you've done that, remove 00:44:869 (2) - and put a note on the center at 00:44:238 (7) - It plays much better
00:45:659 (9) - Move this next to the stream and put new combo
00:45:975 - Add a note?
00:48:896 (7,8) - Remove these two notes - they don't fit to music
00:49:448 (2) - Move it in the middle of the sliders http://puu.sh/eAQT
00:49:606 (3) - New combo perhaps
00:55:606 (1) - Remove new combo
00:56:554 (5) - Add a reverse arrow perhaps?
00:57:027 (6) - New combo
00:59:711 (5) - ^
01:00:975 (5) - ^
01:02:553 (1) - This slider seems a bit awkward.. You could move it next to the 01:01:922 (9) to avoid that gap of nothingness - Put something like reverse slider here after 01:04:606
01:07:133 (9) - New combo?
01:16:290 (2) - Move this to the same place as 01:15:343 (4) - Or you could remap that part to be completely symmetrical. That would look better too
01:24:185 (5) - New combo
01:24:501 put a slider here that ends at 01:24:817
01:33:975 (5,1) - I'd make this slowdown to start at 01:34:922 (3) -->.
Put a note here 01:39:817 and make the spinner start at 01:39:896 - (blue tick) Correct the spinner's end tick after that.

That's it. It might be a little hard to read because of the wall of text.

Hope I was of help. The map has potential and the song is nice.
Good luck!
Lucy-Kaede
Hey! Doing m4m as per viewtopic.php?f=60&t=74406

General

mebins wrote:

Changed to pending 11/17/11
Is this suppose to be on pending, is this for ranking or approval?
For approval, fine.
For ranking, you need 2 difficulties in order to move the beatmap to pending ;)
If you've more than 2 difficulties, only one is showing up on the website, and only one gets downloaded try doing a full reupload ^^

Mebinsane
00:30:185 (1) - RNC (Remove new combo)
00:31:764 (1) - NC (New combo)
00:32:711 (1) - RNC
00:38:238 (1) - Extend the end or the spinner to end at 00:39:185.
00:51:343 (3) - End repeats at 00:51:659 (3).
00:51:817 (4) - Make a long slider starting here, and ending here 00:52:290.
OR; if you prefer, end it here 00:52:606. But using the first time, you still get the break effect you had before.

00:54:501 (10) - Start a slider, ending 00:54:817. Similar to the one above.

01:03:501 (1) - NC
01:05:711 (1) - NC
01:08:554 (1) - Change this slider to be a symmetrical U-like shape. similar to at 00:59:396 (4), but have it facing up like it already is :)
01:24:501 (2) - Try for symmetry on this one too. It will look alot nicer.
01:36:185 (1) - NC

Combos need some work, and it would be nicer for some of the sliders to show symmetry (I pointed out the main two)

A note about the staring system:
Your map is 18+ stars :) (Good ^_^)
Except, I look and see, only two people think your map is "star worth". I would refrain from giving this map anymore stars yourself.
It's fine to give yourself stars, but when 80% of the stars come from the owner, people dont like it xD

I also dislike sliders such as 00:55:922 (3), and 00:11:711 (3) for example, but this is personal preference and should not put you off. I just think they look awkward ._.

However, I do really like the difficulty name, it fits, and is witty meshing in with your name :D
I also liked the large circles made up of hit circles such as at: 00:21:659 (1,2,3,4,5,6,7,8,9,10,11).
And the well placed stream ;) 00:45:027 (1,2,3,4,5,6,7,8).

Overall, it's pretty good, just some parts that need improvement ^^
BCI
heey ^_^ m4m per your queue
sorry if something is the same as the mod Lucy-Kaede :3
also sorry for my bad english

General
  1. why u dont add combocolours? :( standard isnt pretty for here
    try this way or something similar?
    [Colours]
    Combo1: 16,82,170
    Combo2: 145,238,132
    Combo3: 93,159,199
    add this in notepad (file => open .osu in notepad) under [TimingPoints]
  2. also, if is going for ranked (not for approval), pm me and i can help you with easy diff ;)


Mebinsane!
00:14:080 (1) - awww these repeats >< change this on two sliders
00:17:238 (4) - add NC here adn remove this on the next one
00:17:869 (1) - these repeats ><
00:20:396 (9) - NC here
00:20:711 (11) - repeats ><
00:22:922 (9) - NC here
00:25:448 (3) - repeats ><
00:26:238 (1) - RNC
00:26:711 (4) - NC here
00:40:132 (1) - RNC and NC on the next one
00:45:027 (1,2,3,4,5,6,7,8,1) - *nazi* maybe this more pretty?
00:52:764 ~ 00:54:501 - sorry but i dont like this part >< my suggestion






400,264,52764,6,0,B|384:312|336:320,1,89.9999952316285
316,232,53080,1,0
256,164,53238,1,0
196,232,53396,1,0
116,272,53554,1,0
120,184,53711,2,0,B|104:136,2,44.9999976158143
116,272,54027,1,0
165,335,54185,2,0,B|207:373|259:341|259:341|304:373|367:328,2,179.999990463257
220,260,54975,2,0,B|208:276|208:276|176:252|136:264,1,89.9999952316285
01:04:448 (13,14) - so ugly slider >< (13) maybe this?


01:21:652 (1) - RNC and NC to the next one
01:24:185 (1) - RNC
01:24:975 (3) - NC
01:38:711 (1,2,3,4,5,6) - *nazi* maybe like this?

first, i dont like more than 1 repeat on slider, and pointed out to you for only a few (not all) issues :3
second, im so nazi and dont like your antisymmetry :o
but, im very like your style at mapping and this song >w<
GL :)
Topic Starter
mebins
:lol:

BCI wrote:

heey ^_^ m4m per your queue
sorry if something is the same as the mod Lucy-Kaede :3
also sorry for my bad english

General
  1. why u dont add combocolours? :( standard isnt pretty for here
    try this way or something similar?
    [Colours]
    Combo1: 16,82,170
    Combo2: 145,238,132
    Combo3: 93,159,199
    add this in notepad (file => open .osu in notepad) under [TimingPoints]
  2. also, if is going for ranked (not for approval), pm me and i can help you with easy diff ;)


Mebinsane!
00:14:080 (1) - awww these repeats >< change this on two sliders
00:17:238 (4) - add NC here adn remove this on the next one
00:17:869 (1) - these repeats ><
00:20:396 (9) - NC here
00:20:711 (11) - repeats ><
00:22:922 (9) - NC here
00:25:448 (3) - repeats ><
00:26:238 (1) - RNC
00:26:711 (4) - NC here
00:40:132 (1) - RNC and NC on the next one
00:45:027 (1,2,3,4,5,6,7,8,1) - *nazi* maybe this more pretty?
00:52:764 ~ 00:54:501 - sorry but i dont like this part >< my suggestion






400,264,52764,6,0,B|384:312|336:320,1,89.9999952316285
316,232,53080,1,0
256,164,53238,1,0
196,232,53396,1,0
116,272,53554,1,0
120,184,53711,2,0,B|104:136,2,44.9999976158143
116,272,54027,1,0
165,335,54185,2,0,B|207:373|259:341|259:341|304:373|367:328,2,179.999990463257
220,260,54975,2,0,B|208:276|208:276|176:252|136:264,1,89.9999952316285
01:04:448 (13,14) - so ugly slider >< (13) maybe this?


01:21:652 (1) - RNC and NC to the next one
01:24:185 (1) - RNC
01:24:975 (3) - NC
01:38:711 (1,2,3,4,5,6) - *nazi* maybe like this?

first, i dont like more than 1 repeat on slider, and pointed out to you for only a few (not all) issues :3
second, im so nazi and dont like your antisymmetry :o
but, im very like your style at mapping and this song >w<
GL :)
Thank you! and please dont kill me ;-; IM MODDING ONE OF YOUR MAPS RIGHT NOW
Ruisu-kun
Hi hi! DDR Map <3!!!

Have you thought about putting another difficulty? And I don't see why this goes for approval ._.

First, there are very weird sliders. Second, there are weird non-symmetric patterns.

00:17:869 (1) - This don't go with the music, the first slider should go in 00:18:027 and add a repeat.
00:18:343 (1) - If you did ^, delete this slider and put a hit circle 00:18:871.
00:29:238 - You must put a hitcircle here with finish sound.
00:38:238 (1) - Weird spinner, this should'nt be here.
00:45:027 (1,2,3,4,5,6,7,8) - Unnecessary and non-symmetric stream.
00:48:501 (1,2,3,4,5,6) - Unnecessary stream.
00:51:975 - And this space? Put a slider from here to 00:52:290.
00:52:606 - Add a hitcircle (New combo).
00:54:501 - And this space? Put a slider from here to 00:54:817.
01:18:501 - Here should be a stream till 01:19:764.
01:39:817 (6) - Slider should start here.

Well this my poor mod, luck with you map and sorry, my english is bad :c
Natsu
General:

00:06:501 NC
00:10:132 Remove NC
00:10:290 NC
00:11:238 Remove NC
00:11:711 NC
00:12:975 NC
00:14:080 NC
00:14:238 Remove NC
00:14:553 ^
00:14:869 Remove NC
00:15:343 NC
00:15:817 I think this should finish in 00:16:450
00:18:180 snap to 00:17:869
00:22:922 NC
00:24:975 Remove NC
00:25:448 NC
00:26:238 Remove NC
00:26:711 NC
00:45:027 (1,2,3,4,5,6,7) - remove 2,4,6,8
00:48:580 remove
00:48:738 remove
01:09:659 remove it and add a spiner just suggestion
01:18:501 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - same here never place on blue ticks
01:39:738 spinner should finish here 01:41:237 never finish sliders or spinners on blue tick


Approach rate to 8

think you need change combo colours ¨combo 2¨ and ¨combo 3¨ are the same

check this:

Topic Starter
mebins
[quote="Natsu"]General:

00:06:501 NC Changed
00:10:132 Remove NC Changed
00:10:290 NC Changed
00:11:238 Remove NC Changed
00:11:711 NC Changed
00:12:975 NC Changed
00:14:080 NC Changed
00:14:238 Remove NC Changed
00:14:553 ^ Changed
00:14:869 Remove NC Changed
00:15:343 NC Changed
00:15:817 I think this should finish in 00:16:450
00:18:180 snap to 00:17:869
00:22:922 NC Changed
00:24:975 Remove NC Changed
00:25:448 NC Changed
00:26:238 Remove NC Changed
00:26:711 NC Changed
00:45:027 (1,2,3,4,5,6,7) - remove 2,4,6,8 I wanted the stream to be like this :P
00:48:580 remove Changed
00:48:738 remove Changed
01:09:659 remove it and add a spiner just suggestion Kept it there
01:18:501 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - same here never place on blue ticks Changed
01:39:738 spinner should finish here 01:41:237 never finish sliders or spinners on blue tick Changed


Approach rate to 8 Keeping it 9 :P

think you need change combo colours ¨combo 2¨ and ¨combo 3¨ are the same Changed

Thank you!
Topic Starter
mebins

Ruisu-kun wrote:

Hi hi! DDR Map <3!!!

Have you thought about putting another difficulty? And I don't see why this goes for approval ._.

First, there are very weird sliders. Second, there are weird non-symmetric patterns.

00:17:869 (1) - This don't go with the music, the first slider should go in 00:18:027 and add a repeat.
00:18:343 (1) - If you did ^, delete this slider and put a hit circle 00:18:871.
00:29:238 - You must put a hitcircle here with finish sound.
00:38:238 (1) - Weird spinner, this should'nt be here.
00:45:027 (1,2,3,4,5,6,7,8) - Unnecessary and non-symmetric stream.
00:48:501 (1,2,3,4,5,6) - Unnecessary stream.
00:51:975 - And this space? Put a slider from here to 00:52:290.
00:52:606 - Add a hitcircle (New combo).
00:54:501 - And this space? Put a slider from here to 00:54:817.
01:18:501 - Here should be a stream till 01:19:764.
01:39:817 (6) - Slider should start here.

Well this my poor mod, luck with you map and sorry, my english is bad :c
Thank you :D!
Teru21
Well Hi XD M$M with yaa XD
>>>>>>>>^>>>>>>>>> LOL i did it intentionaly X3

[General]
- Delete "BeForU - BREAK DOWN! (mebins) [Mebinsane!2]" in your song folder :D Cause u didn't map it XD so delete it X3
- There are Unsnap timing point :o Kiai times 00:49:424 untill 01:09:624 and others :D resnap them X3

[Insane]
00:05:237 (1,2,3,4) - doesn't this looks better? OAO http://osu.ppy.sh/ss/542642
if you do change ^ , then re- place this 00:06:499 (1,2,3,4) . Try not to place them looks stacked with ^. because it'll looks untidy ;A;
00:07:446 (1) - dont curve it too much. Make it looks symetrical with 2 http://puu.sh/1FrR7
00:08:078 (3) - http://puu.sh/1FrTM like this? OAO
00:09:024 (1) - second slider point , 2 grid up 3 grid to the right
00:09:340 (2,3) - copy paste from ^ to make it looks symetrical
00:10:445 (2) - x:104 y:216 00:10:760 (4) - x:280 y:48 <----------- so will looks Half Hexagon
00:10:918 (5) - I prefer this to be ctrl+> ctrl+G and re replace
00:11:707 (1) - should look like this http://puu.sh/1Fs0f . better i think O.O
00:12:181 (3,1) - ^
01:01:102 (2,4,5) - ^
00:14:548 (3,4) - too much jump OAO
00:14:864 (4,5,6,1,2,3) - I believe you can shape this more beautiful ;A;
00:17:862 (1,2) - Jumps? i think no.. its not fit ;-; just make it all circles
00:18:809 (3,1) - could be anti-jump or stack it XD
00:19:913 (6,7,8) - polygonal shape ? OwO http://puu.sh/1Fsbx or 00:20:229 (8,1) - make this into slider
00:20:703 (3) - change this into 1 long slider OAO
00:24:806 (5,6) - this one also.. don't make this as jumps too ;A;
00:26:226 (2) - x:232 y:216
00:26:542 (4) - x:392 y:148 (stacked under (1))
00:28:120 (10,1) - too far ;A; so, 00:28:277 (1,2) - swap these position
00:30:171 (6,7,8,9) - i like this o3o do more pattern like this please X3
00:32:696 (1) - turn into http://puu.sh/1Fshw ?
00:35:063 (4,5,6) - http://puu.sh/1Fsl1 like this?
00:37:115 (6) - try not to make slider too much reverse like this.. try this rhythm http://puu.sh/1Fsne XD
00:37:115 (6) - just make this linear ;A;
00:39:324 (1,2,3,4,1) - 00:40:113 (1) place this in the middle
00:40:113 (1,2) - dont jump this please ;A;
00:40:587 (2,3,4,5,6,1,2,3,4,5,6) - you could make another pattern o.o like http://puu.sh/1Fsu8 ~ http://puu.sh/1Fsuq
00:42:323 (1,2,3,4,5,6,7) - like this? http://puu.sh/1Fsxe
00:45:006 (1,2,3,4,5,6,7,8,1) - constant spacing please o3o
00:46:584 (5) - just stack this under (2)
00:46:741 (1) - delete this.. too much 1/2 beat ;A;
00:46:899 (1,2,3,4,1,2) - looks not tidy enough ;A; don't stack things like that ;A; just place them into patterns.. like circles , flowers or stars ;A;
00:49:109 - add note here and stack it with (4) . so there will be a jump between (5,1)
00:50:923 - add circle here, or change them into 1/4 slider reverse
00:52:580 (1) - delete this.. too much 1/2 beat
00:56:999 (1) - turn this into 1 long slider
00:58:420 (1,2,3) - delete this and 00:58:577 - add circle ; 00:58:893 - add circle ; 00:59:209 - add circle
01:00:155 (4,1) - don't jump this.. ;A; its awkward ;-;
01:04:416 - add note here and move the slider 01:04:574 - and i think this looks good http://puu.sh/1FsMm
01:07:099 (14,1,2) - turn this into 1 slider
01:07:730 (16) - end it 01:08:204
01:08:519 (1) - turn this into 2 sliders or 4 circles
01:09:624 (2) - turn this into 2 circles ;A;
01:16:568 (2,3,4,5) - spacing between this is fine but, 01:17:199 (4,5,6,7) - why there is a gap between 4,5,6,7 ?
01:19:014 (4) - move to 01:18:935 -
01:19:724 - add circle and add finish
01:20:434 (1,2,3,4,1,1,2,3,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,1,2,1,2,1,2,1,2,3,4,5,6,1,2,3,4,5,1) - move the rhythm(in timeline) one time to left O_O
01:20:355 (1,2,3,4,1,1,2,3,1,2) - how bout deleting this.. i mean.. add here a break ;A;
01:39:687 (1) - delete this
01:39:766 - add circle here and add spinner 01:39:924 end it 01:40:871
01:41:029 - add 1/4 slider with 1 reverse

OKAY DONE!! XDDDD
If you want codes, please tell me o_o

EDIT 1 : Here are My diff XD normal diff X3
http://puu.sh/1Fyui

Good Luck!! XD
U better get this ranked because you shoot so many star at it o3o it will be a waste if its not ranked XD
SeeU
m4m

Mebinsane

First you always don't have to use the distance snap at insane :D

00:16:599 (1,2,3) , 00:17:231 (1,2,3) These circles are unsymmetrical .. please make more symmetrical
00:19:282 (2) , 00:19:756 (5) ^
00:20:229 (8) move to x - 396 y -136
00:20:703 (3) finish to 00:21:334
00:22:123 (4) the cicle's "y" coordinate equal as 00:22:044 (3)
00:22:281 (5) ^ as 00:21:807 (2)
00:24:648 (4) ^ as 00:24:174 (1)
00:26:068 add circle or 00:25:437 (1) finish at
00:30:645 (7,8) These cicles' location need to change Unless it seems to be stream. for instance http://osu.ppy.sh/ss/544022
00:31:749 (1,2,3,4,5,6) These cicles need to balanced position
00:36:168 (1,2,3,4) ^
00:38:377 (2) move to x - 208 y - 52
00:38:772 (4) ^ to x - 268 y - 296
00:44:374 (1) finish to 00:44:690
01:06:152 (7) New combo and next
01:06:152 (1,2,3,4,5,6,7) more more balanced
01:09:624 (2) remove this slider and add cicle at same position for natural play
01:22:249 (1) move to x - 256 y - 208
01:24:143 (1) replace that close to 01:24:458 (2)
01:20:140 ~ I like this part :)

I can't english very well :o
Symmetrical and balanced position is soooo important
If you fix these points , your beatmap will be more fantastic

Good Luck and shoted a star :)
Topic Starter
mebins

SeeU wrote:

m4m

Mebinsane

First you always don't have to use the distance snap at insane :D

00:16:599 (1,2,3) , 00:17:231 (1,2,3) These circles are unsymmetrical .. please make more symmetrical
00:19:282 (2) , 00:19:756 (5) ^
00:20:229 (8) move to x - 396 y -136
00:20:703 (3) finish to 00:21:334
00:22:123 (4) the cicle's "y" coordinate equal as 00:22:044 (3)
00:22:281 (5) ^ as 00:21:807 (2)
00:24:648 (4) ^ as 00:24:174 (1)
00:26:068 add circle or 00:25:437 (1) finish at
00:30:645 (7,8) These cicles' location need to change Unless it seems to be stream. for instance http://osu.ppy.sh/ss/544022
00:31:749 (1,2,3,4,5,6) These cicles need to balanced position
00:36:168 (1,2,3,4) ^
00:38:377 (2) move to x - 208 y - 52
00:38:772 (4) ^ to x - 268 y - 296
00:44:374 (1) finish to 00:44:690
01:06:152 (7) New combo and next
01:06:152 (1,2,3,4,5,6,7) more more balanced
01:09:624 (2) remove this slider and add cicle at same position for natural play
01:22:249 (1) move to x - 256 y - 208
01:24:143 (1) replace that close to 01:24:458 (2)
01:20:140 ~ I like this part :)

I can't english very well :o
Symmetrical and balanced position is soooo important
If you fix these points , your beatmap will be more fantastic

Good Luck and shoted a star :)
Thank you very much :D!
Topic Starter
mebins

Teru21 wrote:

Well Hi XD M$M with yaa XD
>>>>>>>>^>>>>>>>>> LOL i did it intentionaly X3

[General]
- Delete "BeForU - BREAK DOWN! (mebins) [Mebinsane!2]" in your song folder :D Cause u didn't map it XD so delete it X3
- There are Unsnap timing point :o Kiai times 00:49:424 untill 01:09:624 and others :D resnap them X3

[Insane]
00:05:237 (1,2,3,4) - doesn't this looks better? OAO http://osu.ppy.sh/ss/542642
if you do change ^ , then re- place this 00:06:499 (1,2,3,4) . Try not to place them looks stacked with ^. because it'll looks untidy ;A;
00:07:446 (1) - dont curve it too much. Make it looks symetrical with 2 http://puu.sh/1FrR7
00:08:078 (3) - http://puu.sh/1FrTM like this? OAO
00:09:024 (1) - second slider point , 2 grid up 3 grid to the right
00:09:340 (2,3) - copy paste from ^ to make it looks symetrical
00:10:445 (2) - x:104 y:216 00:10:760 (4) - x:280 y:48 <----------- so will looks Half Hexagon
00:10:918 (5) - I prefer this to be ctrl+> ctrl+G and re replace
00:11:707 (1) - should look like this http://puu.sh/1Fs0f . better i think O.O
00:12:181 (3,1) - ^
01:01:102 (2,4,5) - ^
00:14:548 (3,4) - too much jump OAO
00:14:864 (4,5,6,1,2,3) - I believe you can shape this more beautiful ;A;
00:17:862 (1,2) - Jumps? i think no.. its not fit ;-; just make it all circles
00:18:809 (3,1) - could be anti-jump or stack it XD
00:19:913 (6,7,8) - polygonal shape ? OwO http://puu.sh/1Fsbx or 00:20:229 (8,1) - make this into slider
00:20:703 (3) - change this into 1 long slider OAO
00:24:806 (5,6) - this one also.. don't make this as jumps too ;A;
00:26:226 (2) - x:232 y:216
00:26:542 (4) - x:392 y:148 (stacked under (1))
00:28:120 (10,1) - too far ;A; so, 00:28:277 (1,2) - swap these position
00:30:171 (6,7,8,9) - i like this o3o do more pattern like this please X3
00:32:696 (1) - turn into http://puu.sh/1Fshw ?
00:35:063 (4,5,6) - http://puu.sh/1Fsl1 like this?
00:37:115 (6) - try not to make slider too much reverse like this.. try this rhythm http://puu.sh/1Fsne XD
00:37:115 (6) - just make this linear ;A;
00:39:324 (1,2,3,4,1) - 00:40:113 (1) place this in the middle
00:40:113 (1,2) - dont jump this please ;A;
00:40:587 (2,3,4,5,6,1,2,3,4,5,6) - you could make another pattern o.o like http://puu.sh/1Fsu8 ~ http://puu.sh/1Fsuq
00:42:323 (1,2,3,4,5,6,7) - like this? http://puu.sh/1Fsxe
00:45:006 (1,2,3,4,5,6,7,8,1) - constant spacing please o3o
00:46:584 (5) - just stack this under (2)
00:46:741 (1) - delete this.. too much 1/2 beat ;A;
00:46:899 (1,2,3,4,1,2) - looks not tidy enough ;A; don't stack things like that ;A; just place them into patterns.. like circles , flowers or stars ;A;
00:49:109 - add note here and stack it with (4) . so there will be a jump between (5,1)
00:50:923 - add circle here, or change them into 1/4 slider reverse
00:52:580 (1) - delete this.. too much 1/2 beat
00:56:999 (1) - turn this into 1 long slider
00:58:420 (1,2,3) - delete this and 00:58:577 - add circle ; 00:58:893 - add circle ; 00:59:209 - add circle
01:00:155 (4,1) - don't jump this.. ;A; its awkward ;-;
01:04:416 - add note here and move the slider 01:04:574 - and i think this looks good http://puu.sh/1FsMm
01:07:099 (14,1,2) - turn this into 1 slider
01:07:730 (16) - end it 01:08:204
01:08:519 (1) - turn this into 2 sliders or 4 circles
01:09:624 (2) - turn this into 2 circles ;A;
01:16:568 (2,3,4,5) - spacing between this is fine but, 01:17:199 (4,5,6,7) - why there is a gap between 4,5,6,7 ?
01:19:014 (4) - move to 01:18:935 -
01:19:724 - add circle and add finish
01:20:434 (1,2,3,4,1,1,2,3,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,1,2,1,2,1,2,1,2,3,4,5,6,1,2,3,4,5,1) - move the rhythm(in timeline) one time to left O_O
01:20:355 (1,2,3,4,1,1,2,3,1,2) - how bout deleting this.. i mean.. add here a break ;A;
01:39:687 (1) - delete this
01:39:766 - add circle here and add spinner 01:39:924 end it 01:40:871
01:41:029 - add 1/4 slider with 1 reverse

OKAY DONE!! XDDDD
If you want codes, please tell me o_o

EDIT 1 : Here are My diff XD normal diff X3
http://puu.sh/1Fyui

Good Luck!! XD
U better get this ranked because you shoot so many star at it o3o it will be a waste if its not ranked XD
Thank you !!
TMAstraf
Well... I have nothing to complain about. =)
CrestRising
Hello, from my queue.
* = Slightly more suggested than others.

[General:]

  • * You need a consistent stream of difficutlies (EX: Easy-Normal-Hard instead of Easy-Hard) so you'll need a Hard difficulty.


[Teru's Normal:]

  • 00:55:737 (1) Imo, it would be better if you made this look like 00:54:474 (3) in terms of the rhythm
    01:33:612 (1,2) You could delete 2 and add two repeats on 1 to match up with 01:29:824 (1,2,3)
    00:59:840 (1) I think just a circle on the endpoint would do fine.


[Mebinsane!:]

  • * 00:19:913 (6,7,8) Imo, it'll look better if you continue the pattern from 00:19:124 (1,2,3,4,5)
    00:36:799 (5) This is not correctly distance spaced.
    01:07:099 This feels missing without a circle imo.
    01:37:083 (2) This is not correctly distance spaced.


Good luck with mapping. :)
jonathanlfj
m4m here~
DDR :)

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Planning to throw a Hard in there? cause i think Normal-Insane mapsets are unrankable from reading the ranking criteria...if you really dont want to make a hard then change "Mebinsane!" into some sort of "Hard" title to do it the cheap way (assuming Mebinsane is not extremely insane)
add audio leadin of 500 on Mebinsane! and close letter box

[Teru's Normal]
00:06:499 - drag the break to start here
00:43:743 (3) - if ur following vocals, then place this at 00:43:585 instead
00:44:374 (1) - add finish on slider head to be consistent with 00:39:324 (1)
00:53:212 (1) - center this?
01:09:624 (1) - center?
01:29:193 (3,4) - shift these 1 grid down and 2 grids right for better square

[Mebinsane!]
looks like ur gonna need a Hard to fill the difficulty gap... i can barely pass this given my gameplay skills orz
00:11:392 (7) - finish on slider tail
00:16:915 (3) - move this more down so the whole 00:16:599 (1,2,3) are equal distance away
00:19:598 (4,5) - reverse selection seems more intuitive
00:21:649 (1,2,3,4,5,6,7,8,1,2,3,4) - this is like...hell for mouse players lol. i would recommend you to remake this section so the player doesnt have to move around the whole screen to hit, but its up to you
00:26:226 (2) - bad overlap, move to somewhere else
00:32:696 (1,2,3,4,5) - try this, looks better
00:36:799 (5) - i would stack this under 00:36:168 (1)
00:45:006 (1,2,3,4,5,6,7,8) - this stream is really random...i would remove it and put the usual jump notes, but again its up to you
00:56:999 (6) - NC, and the slider end should snap at 00:57:473
01:07:257 (1) - move this to 01:07:099 and adjust spacing accordingly
01:09:624 (2) - finish?
01:19:014 (4) - snap to 01:18:935
01:21:618 (1) - 1 grid left to perfectly overlap 01:20:671 (2)
01:19:724 - add a note and use soft finish to emphasis the vocals
01:21:618 (1) - take NC off
01:33:769 (4) - put this whistle on the end of 01:33:454 (3) or 01:33:927 (5) sounds better
01:34:243 (1,2,1,2,1,2,1,2) - the setup should look like this, right now the spacing on the left side is kinda messy:

Pretty good mapset, but i would say a Hard is necessary to complete the diff spread and insane needs some tweaking so its more passable ><
Good luck ^_^
Zejky
well well well
I think the map is having problems about bpm
if is me, i will
[Gerenal]
Put BPM is : 190 ( or 190.02 )
1448 is offset i will put ( it still is your laport offset
BG i will put is 800x600
AR of difculty Mebinsane! is 9, you should put is 8, ( AR very fast )

mebins wrote:

100% Teru's normal!
who he is, why you no write name he in TAG
normal very hard hard :D i can't play, it very hard
-----------------------------------------------------------------
that all current
if you do it, please fixed all note or do itgain o.O
I think you should find 1 MAT help
i can make hard diff if you fix bpm, i will don't make it if you no fix, because i doubt its accuracy
Teru21

CrestRising wrote:

Hello, from my queue.
* = Slightly more suggested than others.

[Teru's Normal:]

  • 00:55:737 (1) Imo, it would be better if you made this look like 00:54:474 (3) in terms of the rhythm okay XD
    01:33:612 (1,2) You could delete 2 and add two repeats on 1 to match up with 01:29:824 (1,2,3) Nope Dx its a pattern
    00:59:840 (1) I think just a circle on the endpoint would do fine. Nope o_o too blank ;A;
Thanks


jonathanlfj wrote:

m4m here~
DDR :)
[Teru's Normal]
00:06:499 - drag the break to start here lol okay XD
00:43:743 (3) - if ur following vocals, then place this at 00:43:585 instead I'm afraid its too hard for beginner, lemme just add reverse kay? XD
00:44:374 (1) - add finish on slider head to be consistent with 00:39:324 (1) woops XD fix :D
00:53:212 (1) - center this? nope D:
01:09:624 (1) - center? center? its already in the center o.o
01:29:193 (3,4) - shift these 1 grid down and 2 grids right for better square lol XD fix :)
Thanks XD nice mod

http://puu.sh/1GiPS
show more
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