forum

The Bobo's - A L'unisson

posted
Total Posts
5
Topic Starter
Imakuri
This map has been deleted on the request of its creator. It is no longer available.
Shmiklak
remapped
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 22582
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:A L'unisson
TitleUnicode:À L'unisson
Artist:The Bobo's
ArtistUnicode:The Bobo's
Creator:Imakuri
Version:M a r v o l l o's Hard
Source:Palmashow
Tags:will add later lol
BeatmapID:1358845
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"1234.jpg",0,0
Video,0,"Sans titre.mp4"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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22582,-100,4,2,1,100,0,0
37625,-100,4,2,1,100,0,1
44912,-100,4,2,1,100,0,0


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Combo2 : 255,128,192
Combo3 : 192,192,192
Combo4 : 128,128,128

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RikiH_
First mod yayy

General

  1. The map looks good. The patterns are fine! I only think that there's a problem with the diffspread between the Hard and the Insane. I will discuss this later in the mod, since I found a way to fix it.

Easy

  1. 00:03:777 (1) - Move slidertail to 44|147 for a perfect blanket
  2. 00:15:060 (1) - You could modify this slider such as it's perfectly symmetrical to the center of the grid. At the moment, as you can see, the tick is not aligned with the vertical, central line
  3. 00:20:701 (3) - I suggest using a NC here, since it's a completely different sound compared to the previous objects. Also, it emphasizes the "un"
  4. 00:26:343 (1) - Try to move this to 180|319, since at the moment it's not perfectly "blanketted" with the previous note. This will also keep your spacing intact
  5. 00:35:745 (3) - Check the spacing here: 1.46x and then 1.58x, this should really be fixed
Pachiru's Normal

  1. 00:21:642 (3,4,1) - You could move the slider just a bit and create a triangular pattern maybe?
  2. 00:27:048 (2) - Move this circle to 222|53? So you can have a smoother flow here, instead of a straight line. The pattern will also look better imo!
  3. 00:40:446 (3) - There's no reason for which you should use that red dot. Make this slider curved like every other slider in the map, since this is unconsistent with the rest of the sliders
M a r v o l l o's Hard

  1. 00:07:303 (1,2) - I think you should try to remove the NC here and put a NC on the slider, I think it makes more sense this way, since the vocal starts on the slider. It also looks nice imo to have that little pause with no NC on it, since it shows that the 2 notes are somehow linked (hard to explain sorry!)
  2. 00:37:625 (1,2) - Just a minor thing, but this blanket could look better (same goe for every similar pattern)
  3. 00:41:856 (2) - Can you curve this a little bit more? Currently it looks like a straight slider
  4. 00:45:617 - The slidertail needs to be silenced
Insane

  1. Overall the diff looks cool. But still, I have a big concern.
    The hard contains easy patterns, really easy, and there are no jumps there. The Insane contains quite big jumps, which in my opinion are not good for the diff spread (look at the SR: 2,37 -> 3,68 it's too much). I know that the SR is not accurate, but in this case I think you should pay attention to it.
    I've come with a solution.
    00:20:701 (1,2,3,4) - You mapped the "1-2-3-4" with sliders, which is completely fine.
    Now go to 00:30:103 - and 00:33:864 -
    I think these jumps are pretty much a problem... If you replace these with sliders like you did with 00:20:701 (1,2,3,4) - , the overall difficulty will drop down (3,68 to 3,3/3,4 approx.).
    This is a good solution, in my opinion.
    After this, there still are very big jumps, for example 00:43:267 - these are still a problem, since they are still unbalanced. You should decrease the spacing just a bit, so they become easier to play, and the diff spread is fixed. Just do this and then you are fine
Slayed's Forbidden Love

  1. 00:13:885 - You should put a note here to fill this gap. I say this because at 00:10:124 there's a similar vocal, and you didn't use any pause here. It's just for consistency sake
___

Just fix the Insane and the set should be 100% fine! I have zero kds left so I can't shoot a star, sorry :(
Good luck guys
Shmiklak

RikiH_ wrote:

First mod yayy

M a r v o l l o's Hard

  1. 00:07:303 (1,2) - I think you should try to remove the NC here and put a NC on the slider, I think it makes more sense this way, since the vocal starts on the slider. It also looks nice imo to have that little pause with no NC on it, since it shows that the 2 notes are somehow linked (hard to explain sorry!) I understand your point of view, but I feel that NC should be like this, it's just everyone's own opinion, there is no actually right way
  2. 00:37:625 (1,2) - Just a minor thing, but this blanket could look better (same goe for every similar pattern) I didn't try to make blanket here so it's fine
  3. 00:41:856 (2) - Can you curve this a little bit more? Currently it looks like a straight slider Adding points even on straight sliders is my mapping style, there is nothing wrong
  4. 00:45:617 - The slidertail needs to be silenced ups to Imakuri because I amn't the original hitsounder of the difficulty
Just fix the Insane and the set should be 100% fine! I have zero kds left so I can't shoot a star, sorry :(
Good luck guys
Thanks! No update file though.
Topic Starter
Imakuri

RikiH_ wrote:

First mod yayy

General

  1. The map looks good. The patterns are fine! I only think that there's a problem with the diffspread between the Hard and the Insane. I will discuss this later in the mod, since I found a way to fix it.

Easy

  1. 00:03:777 (1) - Move slidertail to 44|147 for a perfect blanket
  2. 00:15:060 (1) - You could modify this slider such as it's perfectly symmetrical to the center of the grid. At the moment, as you can see, the tick is not aligned with the vertical, central line
  3. 00:20:701 (3) - I suggest using a NC here, since it's a completely different sound compared to the previous objects. Also, it emphasizes the "un"
  4. 00:26:343 (1) - Try to move this to 180|319, since at the moment it's not perfectly "blanketted" with the previous note. This will also keep your spacing intact
  5. 00:35:745 (3) - Check the spacing here: 1.46x and then 1.58x, this should really be fixed
Insane

  1. Overall the diff looks cool. But still, I have a big concern.
    The hard contains easy patterns, really easy, and there are no jumps there. The Insane contains quite big jumps, which in my opinion are not good for the diff spread (look at the SR: 2,37 -> 3,68 it's too much). I know that the SR is not accurate, but in this case I think you should pay attention to it.
    I've come with a solution.
    00:20:701 (1,2,3,4) - You mapped the "1-2-3-4" with sliders, which is completely fine.
    Now go to 00:30:103 - and 00:33:864 -
    I think these jumps are pretty much a problem... If you replace these with sliders like you did with 00:20:701 (1,2,3,4) - , the overall difficulty will drop down (3,68 to 3,3/3,4 approx.).
    This is a good solution, in my opinion.
    After this, there still are very big jumps, for example 00:43:267 - these are still a problem, since they are still unbalanced. You should decrease the spacing just a bit, so they become easier to play, and the diff spread is fixed. Just do this and then you are fine
___

Just fix the Insane and the set should be 100% fine! I have zero kds left so I can't shoot a star, sorry :(
Good luck guys
For easy diff all is fixed.
But sorry, I don't like the point of view of your opinon for the insane difficulty.
The 1-2-3-4 slilders part isn't with such a "rythm". But I don't think I will replace the jumps by sliders cause for me, it's much better and it fits the song pretty well. If that problem of Spreading is reapeated in other mods then i'll look more seriously on it !
thanks !
BanchoBot
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