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Hatsune Miku - Yellow

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Topic Starter
Pego_old

ikari_kyon wrote:

hi~ from kei&kyon's queue

Timing
Only use one red timing please, delete the red timing on 01:05:761
You have used diferent timings on Easy, Normal, Insane; please set the same timing sections on all diffs, also delete the useless timing sections like on Insane is 03:20:720
BPM = 127,000
Offset = 20762
before you changed the offset, resnap all notes at timing menu.

General
Unconsistent patterns
You need a loooooot of help, for now I just gonna give you general things on than difficult

Folder
Your mp3 file is 320kbps, unrankable file size or something D: please reduce it at least to 192kbps
BG image size is 960x768 this should be 1024x768 or 800x600

Insane
-rename it to Hard?
-You haven't used hitsounds
-fix the timing as showed previously on timing suggest
-use distance snap for constant spacing, only must set differents spacing between new combos

00:07:533 (x) - put something like http://puu.sh/5AYT ? to fill this section?
00:10:840 (x) - http://puu.sh/5AZm fill the unmapped sections following the rhythm correctly, use moar sliders also.
00:20:761 ~ 00:33:745(1,~ 10, 1,2,3~) - this patterns are randomly spaced, also is some confusing, again use moar sliders please.
00:33:990 - (x) - fill this break
00:38:714 (7) - this slider must start on 00:38:478 the lenght is fine
00:49:814 (8) - this slider must end on 00:50:525
01:01:152 (7) - weird slider, please shape it different.
01:05:761 (T) - any reason special for gain more volume? reduce it to 70% or less, also considerate don't use x2 bpm
01:12:726 (5) - hidden sliderbody, please change it form or location
01:31:864 (7) - end this slider on 01:32:336
01:36:352 (T) - any reason special for gain more volume? reduce it to 70% or less, also considerate don't use x2 bpm
02:19:876 (1~) -Using 1/8 snap interval is NOT RECOMMENDED, please please PLEASE DONT USE 1/8 STREAMS
02:21:706 (T) - any reason special for gain more volume? reduce it to 70% or less, also considerate don't use x2 bpm
02:36:106 (5,6) - =O I though you didn't want to use hitsounds
03:08:950 (x) - please fill the unmaped sections
Timings on this mod can vary if you have changed the offset

Normal
-This diff start at a different time than the Insane
-Also used different timings than the Insane
-You haven't used hitsounds
-fix the timing as showed previously on timing suggest
-Dont use jumps on normal diffs please

01:05:761 (T) - Again reduce the volume
01:12:728 (5) - again the weird slider D:
01:19:342 (S) - this spin must end on 01:21:232
01:31:152 (5) - end this slider on 01:31:625
01:36:349 (T) - Reduce volume
02:30:203 (3) - other weird slider
02:36:108 (2,3) - lonely claps T.T poor claps
02:43:430 (11) - hidden sliderbody

Easy
-Unconsistent patterns at begin
-Also used different timings than the Insane and normal
-You haven't used hitsounds
-fix the timing as showed previously on timing suggest
-ok the suggest are almost the same on Normal and Insane

Ok you have a loot of work incoming with this map, earn more play experience for know about more patterns and check ranked maps for a refference to how to use sliders, streams and those things, so good luck for now >_<

Thanks~ :D
Chewin
Timing:

  1. Offset: 5.643
  2. Kiai time fallo partire a 01:06:115 e finire in 01:21:233
  3. Secondo kiai time, start 01:36:351 end 01:51:469
  4. Terzo kiai time 02:21:694 a 02:53:832
Easy:

  1. Distanzia tutte le note con distance snap, lo spacing è sbagliato di un grid ogni beat.
  2. Perchè usi il 1/4 che rende tutto più difficile se è solo una easy? ._. Usa 1/2
  3. 00:05:643 (1) - Aggiungi un finish?
  4. 00:06:824 (2) - 1 grid destra, usa distance snap :\
  5. 00:09:422 (1) - Finish
  6. 00:10:603 (2) - Spacing, usa distance snap
  7. 00:16:862 (1) - Muovi sulla linea bianca grande 00:16:981, aggiungi finish.
  8. 00:20:759 (1) - Finish
  9. 00:38:238 (3) - Terminalo sulla linea bianca grande, 00:39:658
  10. 00:41:073 (2) - Distance snap. (Vabbe, fixali tutti usando il Distance snap, non te lo ripeto più xD)
  11. 00:42:844 (3) - Inizia a 00:42:965 e finiscilo su 00:43:438
  12. 00:49:816 (3) - Aggiungi un finish alla fine
  13. 00:52:883 (2) - Sistema i waypoints e rendilo più curvo, più ordinato.
  14. 01:11:785 (5) - Sistema in questo modo http://puu.sh/5QGr
  15. 01:19:337 (3) - New combo
  16. 01:36:344 (1,2) - E' una easy. fai degli slider normali.
  17. 01:40:123 (5) - New combo
  18. 01:41:068 (1) - No new combo
  19. 01:47:682 (4) - New combo
  20. 01:51:470 Break immenso O_O Mappa da qualche parte.
  21. 02:21:694 (1) - Finish
  22. 02:25:474 (5) - New combo
  23. 02:33:977 (4) - ^
  24. 02:40:591 (5,6,7) - Setta new combo su ognuno. Fixa con distance snap.. Come sempre.
  25. 02:49:094 (6) - Aggiungi un ritorno, setta new combo su 5-6
  26. 02:52:046 (1) - Fallo iniziare a 02:51:943 terminalo a 02:53:832 e abbassa il volume del finish, troppo alto.
  27. 03:07:045 (1) - Terminalo in 03:07:297
  28. 03:10:824 (3) - ^ termina sul rosso
  29. 03:14:604 (2) - ^
  30. 03:18:383 (4) - ^
  31. 03:20:998 (1) - Terminalo sulla linea bianca grande.
Le altre te le moddo poi (:
Topic Starter
Pego_old

Chewin wrote:

Timing:

  1. Offset: 5.643
  2. Kiai time fallo partire a 01:06:115 e finire in 01:21:233
  3. Secondo kiai time, start 01:36:351 end 01:51:469
  4. Terzo kiai time 02:21:694 a 02:53:832
Easy:

  1. Distanzia tutte le note con distance snap, lo spacing è sbagliato di un grid ogni beat.
  2. Perchè usi il 1/4 che rende tutto più difficile se è solo una easy? ._. Usa 1/2
  3. 00:05:643 (1) - Aggiungi un finish?
  4. 00:06:824 (2) - 1 grid destra, usa distance snap :\
  5. 00:09:422 (1) - Finish
  6. 00:10:603 (2) - Spacing, usa distance snap
  7. 00:16:862 (1) - Muovi sulla linea bianca grande 00:16:981, aggiungi finish.
  8. 00:20:759 (1) - Finish
  9. 00:38:238 (3) - Terminalo sulla linea bianca grande, 00:39:658
  10. 00:41:073 (2) - Distance snap. (Vabbe, fixali tutti usando il Distance snap, non te lo ripeto più xD)
  11. 00:42:844 (3) - Inizia a 00:42:965 e finiscilo su 00:43:438
  12. 00:49:816 (3) - Aggiungi un finish alla fine
  13. 00:52:883 (2) - Sistema i waypoints e rendilo più curvo, più ordinato.
  14. 01:11:785 (5) - Sistema in questo modo http://puu.sh/5QGr
  15. 01:19:337 (3) - New combo
  16. 01:36:344 (1,2) - E' una easy. fai degli slider normali.
  17. 01:40:123 (5) - New combo
  18. 01:41:068 (1) - No new combo
  19. 01:47:682 (4) - New combo
  20. 01:51:470 Break immenso O_O Mappa da qualche parte.
  21. 02:21:694 (1) - Finish
  22. 02:25:474 (5) - New combo
  23. 02:33:977 (4) - ^
  24. 02:40:591 (5,6,7) - Setta new combo su ognuno. Fixa con distance snap.. Come sempre.
  25. 02:49:094 (6) - Aggiungi un ritorno, setta new combo su 5-6
  26. 02:52:046 (1) - Fallo iniziare a 02:51:943 terminalo a 02:53:832 e abbassa il volume del finish, troppo alto.
  27. 03:07:045 (1) - Terminalo in 03:07:297
  28. 03:10:824 (3) - ^ termina sul rosso
  29. 03:14:604 (2) - ^
  30. 03:18:383 (4) - ^
  31. 03:20:998 (1) - Terminalo sulla linea bianca grande.
Le altre te le moddo poi (:
grz sto aspettando le latre 2 :)
YTYuyu
This could be easy to mod.
General:
Set the preview point to 01:35:643 to do that go to timing and then set current position as preview point
Set the grid size to small(hit G to change the grid size)
Resnap all notes and then do these suggestions

Easy:
I suggest add or move circles for every 3 ticks until 00:20:761 this is what it should look like http://puu.sh/6kMI
00:42:965(3) - x:288 y:144 for the middle square of the slider and x:400 y:104 for the square to the right
01:04:225 - this is just a suggestion. Add a spinner and end it at 01:05:170

Normal:
I recommend that u set the beat snap to 1/4
00:40:132(6) - New combo
00:47:927(3) - end the slider at 00:48:636
01:01:864(7) - New combo
01:09:895(5) - New combo
01:31:355(5) - end the slider at 01:31:628
01:38:242(5) - New combo
01:42:021(4) - ^
01:43:911(6) - ^
01:45:328(7) - Remove the new combo
01:47:691(7) - Make this a new combo
02:17:927(7,8) - too many repeats some players may play normal and may not even know when this will end.
02:25:486(9) - New combo
02:26:431(1) - Remove the new combo
02:33:045(5) - New combo
02:41:549(4) - ^
02:42:494(4) - remove the new combo
02:54:777 - Disable kiai time. all kiai times have to be the same for all diffs.

Hard:
00:07:533(5) - make this a new combo
00:11:313(5) - ^
00:15:092(5) - ^
00:18:872(5) - ^
01:04:226(6) - ^
01:09:423(8) - ^
02:41:549(4,5,6) - Stack it to the end point of the slider
02:51:0443(1) - end the spinner at 02:54:777
02:54:777 - like in normal disable kiai time
03:08:950(5) - make this a new combo
03:12:730(5) - ^
u get the pattern for every 5th note make it a new combo

well it still needs a lot of work but it has potential GL :D
Topic Starter
Pego_old

Byakugan249 wrote:

This could be easy to mod.
General:
Set the preview point to 01:35:643 to do that go to timing and then set current position as preview point
Set the grid size to small(hit G to change the grid size)
Resnap all notes and then do these suggestions

Easy:
I suggest add or move circles for every 3 ticks until 00:20:761 this is what it should look like http://puu.sh/6kMI
00:42:965(3) - x:288 y:144 for the middle square of the slider and x:400 y:104 for the square to the right
01:04:225 - this is just a suggestion. Add a spinner and end it at 01:05:170

Normal:
I recommend that u set the beat snap to 1/4
00:40:132(6) - New combo
00:47:927(3) - end the slider at 00:48:636
01:01:864(7) - New combo
01:09:895(5) - New combo
01:31:355(5) - end the slider at 01:31:628
01:38:242(5) - New combo
01:42:021(4) - ^
01:43:911(6) - ^
01:45:328(7) - Remove the new combo
01:47:691(7) - Make this a new combo
02:17:927(7,8) - too many repeats some players may play normal and may not even know when this will end.
02:25:486(9) - New combo
02:26:431(1) - Remove the new combo
02:33:045(5) - New combo
02:41:549(4) - ^
02:42:494(4) - remove the new combo
02:54:777 - Disable kiai time. all kiai times have to be the same for all diffs.

Hard:
00:07:533(5) - make this a new combo
00:11:313(5) - ^
00:15:092(5) - ^
00:18:872(5) - ^
01:04:226(6) - ^
01:09:423(8) - ^
02:41:549(4,5,6) - Stack it to the end point of the slider
02:51:0443(1) - end the spinner at 02:54:777
02:54:777 - like in normal disable kiai time
03:08:950(5) - make this a new combo
03:12:730(5) - ^
u get the pattern for every 5th note make it a new combo

well it still needs a lot of work but it has potential GL :D
thank you very much~ :D
Chewin
General:

  1. Siccome hai modificato l'offset, devi sistemare le linee verdi (Kiai time deve partire da 01:06:116 ad esempio, e poi terminalo nel punto giusto.) Lo stesso per le altre sezioni timing
  2. Perchè non inizi a mappare la normal nel punto in cui hai mappato tutte le altre? o.o
Normal:

  1. Circle Size -1
  2. AR -1
  3. OD-1
  4. 00:40:131 (6) - New combo
  5. 00:41:076 (1) - No new combo
  6. 00:41:076 (1) - Terminalo sulla linea bianca grande 00:41:549
  7. 00:41:785 Aggiungi circle
  8. 00:42:021 Aggiungi circle (O crei uno slider che parta da 00:41:785 fino a questo punto). Ricorda di fixare lo spacing
  9. 00:49:579 (5) - Aggiungi un finish alla fine
  10. 01:06:113 (1) - Finish all'inizio?
  11. 01:13:671 (1) - Finish se l'hai messo anche come ho detto sopra^
  12. 01:36:352 (1) - ^
  13. 01:37:291 (3,4,1,2,3,4) - Distance snap?
  14. 01:40:126 (5) - New combo
  15. 01:41:071 (1) - Rimuovi new combo
  16. 01:43:909 (6) - New combo e finish all'inizio
  17. 01:45:322 (1) - Rimuovi nc
  18. 01:51:470 Aggiungi circle con finish e imposta qui la fine del kiai
  19. 02:06:580 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - Non ti pare un po' troppo, sia per lo spacing nelle prime e poi gli altri circle in fila per una normal? Boh fai tu, ti consiglio di fare qualcosa di più semplice.
  20. 02:21:697 (1) - Finish e lo spacing delle successive :\
  21. 02:29:256 (1) - Finish all'inizio
  22. 02:36:814 (1) - Stesso, finish
  23. 02:44:373 (1) - ^
Hard:

  1. Io proporrei sempre per Circle Size -1 ma vedi tu
  2. 00:28:321 Aggiungi circle
  3. 00:34:462 Non mi piace questo buco, mettici uno spinner o fai qualcosa
  4. 00:43:439 Aggiungi circle
  5. 00:50:998 ^ (Sulle linee bianche grandi è quasi obbligatorio aggiungere un elemento <.<)
  6. 01:05:171 (5) - Terminalo sulla linea rossa (01:05:880) con un finish magari ;)
  7. 01:06:116 (1) - Finish all'inizio
  8. 01:21:235 (3) - Finish?
  9. 01:27:139 (7,8,9) - New combo
  10. 01:28:792 (12) - Finish
  11. 01:32:573 Circle
  12. 01:36:352 (1) - Finish all'inizio
  13. 02:21:707 (1) - ^
  14. 02:29:265 (1) - ^
  15. 02:36:588 Aggiungi circle?
  16. 02:43:439 (5) - Sistemalo.. Troppo storto

Buona fortuna allora :)
Topic Starter
Pego_old
arigrazie :)
L_P
hi, from mod que : try to follow rules next time. i know im not a good modder nor MAT, but please, please look at mod que's rule

english?
general: you will find me very annoying to tell you to stack, move here move there, but instead of later on you got raped whatever by the MATS, do this first....
quite a nice map, youre improving ><

hard :
00:06:115 (2,3) - stack it lol easier to see
00:09:896 (2,3) - same thing
00:23:124 (1) - either make the head or the tail to stack with previous one
00:25:486 (1) - distance snapping
00:38:478 (7) - lol change the shape
00:52:887 (4) - nazi modding, make it a parallelogram with previous notes
01:18:400 (1) - suggest go up there , and then return to itself
01:23:833 (5) - awwww. and after changing the shape, make sure the tail stack with the note
01:35:879 (8,9) - add notes
01:39:660 (1) - spacing ><
01:40:132 (3) - use more dots to create better shape
02:37:769 (2) - make the tail stack also
03:20:999 (4) - suggestion: add inherit point here, make the slider velocity slow, and then a slider that ends at 03:22:178

normal
00:20:761 (1) - stack with previous one
00:56:193 (3,4) - stack?
01:05:641 (4) - move this down abit, maybe below the previous note
01:45:795 (3) - try turn off distance snapping here and stack with the repeated slider tail
and you have many random placed note, try play some s i r u r u ' s map, his note placing is good
try it try it

lol i never expect i will do nazi modding someday...but it happened.

done(sweating
DeeN
GOLDEN CROSS
<HellDawn's esay>
cool

<Normal>
cool

<BounBabe's Hard>
00:34:272 (5,6) - why?it feels strange change it

00:43:272 (3,4) - use the same spacing as 00:42:897 (1,2,3)
00:49:272 (8,9) - ^
01:06:897 (4) - decrease the vol.
01:43:553 (8,1) - same question like 00:43:272 (3,4) u dont need to change the spacing
02:52:553 (8,1) - ^
Topic Starter
Pego_old
L_P Thanks, DeeN you were wrong song or topic XD
Chewin

Pego wrote:

L_P Thanks, DeeN you were wrong song or topic XD
/me Lolling
Teru21
Hi! from TeruTeru modding & guest diff queue sorry for the late modding. kay.. here we go.

[General]
-Grid level small. tiny is much difficult to used
-use distance snap to keep it tidy and perfect spacing (yours is really messy. resnap all notes)
-why u use a small volume? if i was u, i'll put it 50% or 70%

Easy
[Easy]
song setup >
HP drain rate : 2 or 3
Circle size : large
Approach Rate : 3
Overal Difficulty : 2 or 3

00:41:080 (2) - untidy slider. grid go down once to make it a line with 00:40:131 (1)
00:42:965 (3) - http://puu.sh/6xlu
00:47:690 (1) - end the slider at00:48:635
00:49:819 (3) - move the slider to 00:49:580 and end the slider to 00:50:997
01:03:047 (5) - move to 01:03:280 and end it at 01:03:753
01:04:225 - add a slider and end it at 01:04:461 then, add a reverse 2 times
01:06:115 (1,2) - ugly slider.
01:31:863 (4) - move to 01:32:099
01:34:461 - add circle
01:35:406 - add slider and end it at 01:35:879
01:08:005 - how bout adding sliders and circle till 01:18:871 like this http://puu.sh/6xm3 (just an example)
01:36:351 - 01:51:469 ^
02:21:705 - 02:51:469 - ^
02:06:587 - 02:18:871 - try adding new pattern
03:08:942 (2) - grid : 6 time up , 4times to the left and add whistle or clap
03:07:060 (1) - add finish
03:10:831 (1,2) - copy paste from 03:07:060 (1,2) but flip it (task ctrl+h or j )
03:14:619 (3,4) - ^
03:18:398 (5,6) - ^

Normal
[Normal]
this diff is better than easy, but.. how bout changing "some" circle into slider at kiai time.
02:52:060 (1) - move to 02:51:942 end at 02:52:060
03:08:950 (2,3) - how bout changing it into slider?
03:12:754 (2,3,2,3) - ^
03:20:997 (1) - end it at here 03:22:178

Hard
[Hard]
01:01:155 (7,1) - jump suddenly like this is just really wow
01:05:171 (5) - and this! make people heart attack LOL
01:35:524 -http://puu.sh/6xu2
01:36:351 - 01:51:469 - you may copy paste this from the last kiai time..
but please please please... change the pattern. it is not fun to play and making the player bored.

okay.. i think thats all. if u want me to remod it PM me, maybe i'll remod the hitsound "Maybe" (LOL xD) Good Luck :D :) ;)
KayeSara
Baka Modding~
Time for ignorable modding~All of them just a suggestion.

[General]
  1. MP3≤192kbps
  2. Keep the same PreviewTime
  3. offset 5663

[Easy]
  1. 00:47:693 (1) - make it end up 00:48:635
  2. 01:03:044 (5) - make this slider from 01:03:280 to 01:04:225
  3. 01:13:675 (1) - put it down, will make it nicer
  4. 01:31:863 (4) - delat it from 01:32:099 to 01:32:572

[Normal]
  1. 02:29:728 (2) - map it from a reverse direction
  2. 02:47:690 (8) - keep the same DS

[Hard]
  1. 01:05:171 (5) - OMG, crazy part, don't do this. put a note in 01:05:170 and put a slider from 01:05:406 to 01:05:879.
  2. 01:22:650 - add note
  3. 01:23:359 - ^
Good Luck~
Topic Starter
Pego_old
Thanks all :)
Megurine Luka
Hi. Requested from my Queue.
Sorry for the huge delay.

[General]
  1. mp3 need to be 192 kbps in maximum. change your mp3 and full submit. remember to check the offset again after you change it.
  2. Use unique preview time. Easy has different preview time with others
  3. del osb since you do not have storyboard. full submit
[Easy]
  1. AR&OD-1?
  2. SV change is not recommended in an EZ diff, especially for 1.5x
  3. 00:20:781 (1) - spacing, i know you want it be in the middle, but it's not a good idea to change spacing in an EZ diff :D
  4. 00:41:100 (2) - spacing, move further
  5. 00:51:962 (1) - ^
  6. 00:52:907 (2) - end at 00:54:796
  7. 01:03:300 (5) - make it like>http://puu.sh/6GmS
  8. 01:06:135 (1,2) - These two shapes will confuse new babies
  9. 01:17:474 (1) - spacing
  10. 01:33:064 (1) - del NC
  11. 01:34:009 (2) - NC
  12. 01:45:348 (x) - add circle
  13. 02:36:135 (4) - del circle
  14. 02:40:623 (1) - spacing
  15. 02:41:568 (1,1) - ^
  16. 02:43:930 (2) - stack is also not recommended in a EZ diff
[Normal]
  1. AR+1?
  2. You need to fix your spacing problem, your distance snapping value is always changing throughout the map(due to the sv change), it is not recommended in a NM diff.
  3. 01:04:718 (2) - spacing
  4. 01:07:080 (2) - hmm. huge spacing change is also not recommended in NM
  5. 01:11:804 (1,2,3,4) - stack too much. make a square or something?
  6. 01:17:001 (1) - stack with last (4)
  7. 01:18:418 (4) - make it in the same vertical line with (2)
  8. 01:18:891 (5) - ^ with (3)
  9. 01:34:009 (3) - spacing. try using ctrl+1 to have more grids options
  10. 02:10:859 (2) - 1 gird left(current grid level), fixed the following (that means following notes also 1 grid left)
  11. 02:27:395 (6,7,8,9) - same with before
  12. 02:29:757 (2) - sudden jump is not recommended
[Hard]
  1. AR+1?
  2. 00:21:727 (3,4,5) - hmmm. I guess it is unrankable now. So does the following
    All maps must be sightreadable on the first attempt. 
  3. 00:39:914 (1) - spacing
  4. 00:40:859 (4) - spacing
  5. 00:41:804 (7) - ^
  6. 00:43:930 (1) - ^
Sorry I cannot mod Hard diff due to lots of spacing problem is obvious and I hope you can fix it first.
Good luck
Topic Starter
Pego_old
Thanks :D
Gonzvlo
Hey, just noticed this map in the Beatmap Listing. I have a few general suggestions for you.
  1. Tags: Remove "Yellow" and "Miku" both are already included in the Title/Artist. Add "Vocaloid" and "Project Diva 2" instead
  2. Source: Obviously, this is not the correct source. Most of the vocaloid maps use the composer as source, try with "Kz" (Just like the ranked version).
Good luck, NO kd.
Topic Starter
Pego_old
Thanks <3
al2e10
Just try something. My queue need to got ONE MAP REANKED already.
But let try to teach you some skill.

[Hard]
- Don't you find that, there are a lot of copying :[
I don't think that is fun at all, the other also.

00:38:261 (6,7) - Spacing (One combo color, not except Insane. I think the new mapper don't really try for JUMP at all. So just fix it same as the last one.)

-One thing that I need to congrat you, is that. You knew how to put the new combo in spite of making it useless.

01:14:639 (3,4) - Simi jump (I'm not agree with this one. Or maybe new combo for 4 is better ~.~ But I think the MAT/BAT just tell you change it to the normal one~~~)

01:15:111 (4,5,6,7,8,9,10) - If you do the jump. Just change the 01:16:292 (9,10) become larger.

01:35:191 (7) - Just make it simple~(Jobs :cry: ) and try the fix the spacing for 01:35:191 (7,8,9)

02:37:789 (2,3,4) - Two diffrent spacing ._. That unrankable at all

[All]
There are some EXAMPLE. Coz you just copy and paste it `.`
So one example = those problem.

Just give you a STAR for encourage :]
mancuso_JM_
Mod Request :P

General:
I prefer that use grid Level 3 or 4 in all difficulties

Easy:
00:19:828 (4): Unsnapped Note Please Resnap
00:20:784 (1): Finish Hitsound
00:41:100 (2): Unsnapped Note Resnap please
Spacing Errors
00:42:515 (2,3)
00:44:402 (3,4)
00:45:348 (4,5)
01:39:915 (2,3)
01:51:017 (4,5)
You have a lot of spacing errors because you are using a grid level too big
00:52:907 (2): This Slider could be better
01:31:174 (3): This slider looks bad
01:34:954 (3): Remove this circle and add a slider. This slider starts in 01:34:954 and ends in 01:35:426. After this add a reverse arrow. Try to make something like this
01:46:292 (x): Add a note
03:22:198 (1): Maybe 30% volume at the end of slider is ok
You have some symetric errors and you have to read this because some sliders looks bad.
Making Delicious Sliders: A Guide

Normal:
02:42:503 (1): Unsnapped Note
02:42:739 (2): ^^
02:42:976 (3): ^^
02:43:212 (4): ^^

Hard:
You have some unrankable issues, let's start
-- 96 Unsnapped Notes. You have to resnap all notes (Timing :arrow: Resnap all Notes)
[color=#0000FF]-- More tha 3 unique sliders speeds are used in this difficulty
-- 01:39:191 (7): Try to change this slider, because moves in an abnormal way

Well, This beatmap need HARD WORK!! Because has a lot of mistakes, In Normal and Hard I only say the things that you must to change
That's all GL with your map ;)
Topic Starter
Pego_old
Thanks :)
Topic Starter
Pego_old
Resurrect
athiota33
Hi~ Random mod :D

[General]

SPOILER
Delete osb file.

[Easy]

SPOILER
-Why this diff only use hit and finish sound? on purpose or something?
00:21:253 (3) - Add finish in the end?
01:36:371 (1) - Add finsh in the begining?
01:38:261 (1) - Don't overlap it with (2)
01:43:930 (1) - ^ and add finish in the begining?
01:51:489 (5) - Add finish?
02:06:607 (1) - ^
02:10:387 (1) - ^
02:14:166 (1) - ^
02:17:946 (1) - ^
02:21:725 (1) - Add finsh in the begining?
02:23:615 (3) - Don't overlap it with (2)
02:28:812 (3) - Too close with (2)
02:29:285 (1) - Too close with (3)
02:34:954 (3) - Too close with (2)
02:36:844 (1) - Too close with (4)
02:44:403 (1) - Add finish?
03:07:080~03:22:198 - Change audio to soft?
03:10:859 (3) - NC?
03:12:749 (1) - RNC?
03:14:639 (2) - NC?
03:18:418 (3) - ^

[Normal]

SPOILER
00:43:458 (3) - Add finish in the end?
01:06:607 (1) - Remove finish in the end?
01:11:804 (1,2,3,4,5) - Don't stack the notes like that,it'll make the player confuse?
01:42:040 (1,2,3,4,5) - ^
01:43:930 (1) - Don't overlap it with (5)
02:10:387 (1) - Add finish?
02:14:166 (1,2,3,4) - Add finish in the begining?
02:17:946~02:21:253 (1,1) - It's too hard for normal diff. Change it please...
02:25:033 (8) - NC?
02:25:505 (1) - RNC?
02:27:395 (6) - NC? and don't stack it please.
02:43:576 (5) - move to 02:43:458
02:49:127 (4) - NC?
02:50:544~02:51:489 (1,1,1) - Don't make it jump.
02:51:962 (1) - Lengthen until 02:54:796
03:07:080~03:22:198 - Change audio to soft? and why no hitsound? i suggest you to add some.

[Hard]

SPOILER
00:51:017 (x) - Add note.
03:07:080~03:22:198 - Change audio to soft? and why no hitsound? i suggest you to add some.

That's all :D
You still need more mod from other modder for the hitsound ;)
Good luck~
Livean
Kobato-chan Mod team
Here you have
Hatsune Miku – Yellow Pego

Your map is pretty good I like it but I think this need a little more of fun… so here I post my mods hope you like it..

Btw I recommend you use this is kinda helpful with the sliders viewtopic.php?f=56&t=37194&start=0

SPOILER
Easy:
00:09:442 (1) – here put a slider and make it finish at 00:10:387 quit those 2 hit notes
00:11:332 (2) – here put a slider and make it finish at 00:12:277 quit those 2 hit notes
00:13:694 put a note here
00:14:639 ^
00:15:584 ^
[url]Like this http://puu.sh/aqfI[/url]
00:17:001 (1) – 00:17:474 replace this 2 hit notes for a slider
00:17:946 (2) - 00:18:418 ^
00:18:891 (3) - 00:19:363 ^
00:19:836 (4) - 00:20:308 ^
Like this http://puu.sh/aqiA
00:36:844 (2) – put a reversal arrow slider to 00:37:788 and quit that note
00:38:261 (3) – and put this slider like this http://puu.sh/aqmx
00:40:623 (2) – put a note here
00:42:513 (4) – put a note here
00:44:875 (6) – quit this note and replace for a reversal arrow slider since here 00:44:875 (6) to 00:45:348
00:51:962 (1) – quit this note and replace for a reversal arrow slider since here 00:51:489 (1) - 00:52:434
00:56:214 (4) – put a note here
00:59:521 (1) – quit this note and replace for a slider since here 00:59:521 (1) to 00:59:993
01:01:411 quit this note and replace for a slider since here 01:00:938 (3) to 01:01:411
01:05:190 (6) – quit this note and replace for a reversal arrow slider since here 01:04:718 to 01:05:663
01:17:946 (2) – put a note here
01:29:757 (2) – put a note here
02:32:592 (3) – put a note here
02:38:261 (3) – put a note here
02:40:151 (6) – put a note here
02:45:820 (3) – put a note here

Normal:
01:47:710 (1) – here try to make this http://puu.sh/aqw4all those hit notes are boring…
02:10:387 (1) – same here try to use some sliders o reversal arrow sliders…
02:43:576 (5) – this slider is fast, move to here 02:43:458

Hard:
00:07:080 here put a reversal arrow slider finish here 00:07:316
00:10:859 here put a reversal arrow slider finish here 00:11:096
00:11:096 here put a triple hit note finish here 00:14:875
00:18:418 here put a triple hit note finish here 00:18:655
00:21:489 put a note here
00:39:442 here put a reversal arrow slider finish here 00:39:678
00:43:340 here put a triple hit note finish here 00:43:576
00:55:151 put a note here
01:01:174 (7) don’t hide the slider path I think this make your map unrankeable
01:05:426 (6) – same here
01:42:040 (1) – this part is hard to understand make it more jumpy… maybe like this http://puu.sh/ar3Y

02:34:954 this slider re-snap to 02:35:190
02:35:426 (5) - 02:35:663 (6) - 02:35:899 (7) put notes here like this http://puu.sh/ar7u
BanchoBot
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