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Skrillex - First of The Year (Equinox)

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Nyquill
YES gogogo you have my full support of mapping this (Unfortunately, no kds for star atm :<)
TicClick
Some fixes and another diff's name.
Sync
Are you still going to update this? I'd like to make a guest difficulty if I could
Topic Starter
Lucy-Kaede

0sync wrote:

Are you still going to update this? I'd like to make a guest difficulty if I could
Still working on it.. slowly.. catching up on the work I missed while on holidays, and Kill Everybody has 1st priority. Not sure if I need another at this point, I'll let you know though ^_^
Kaona
<3
Topic Starter
Lucy-Kaede
Back from the grave, with normal finished! (No hitsounds yet)

*work work work*
Yuzeyun
Something I found in the [Normal] Diff : Tick rate 2 doesn't fit at all : It's a 1/3 map, so either TR 1 or TR 3 fits.

No kds, please.

/runs
Topic Starter
Lucy-Kaede

_Gezo_ wrote:

Something I found in the [Normal] Diff : Tick rate 2 doesn't fit at all : It's a 1/3 map, so either TR 1 or TR 3 fits.

No kds, please.

/runs
Well spotted :3
Changed to 1, will be implemented with next upload ^^
TicClick
[attachment=0:0a354]Skrillex - First of The Year (Equinox) (Lucy-Kaede) [TicCl!ck's Hard].osu[/attachment:0a354]
Raimon
star <3 and i want more skrillex :p
BCI
hello o/ random mod for you

Easy
00:25:428 (1) - delete NC?
00:28:739 (1) - ^
00:32:049 (1) - ^
00:34:118 (1,2) - too hard for beginners imo >< maybe this?

00:49:842 (4) - ^ this way fit and here
00:52:601 (3) - move to 00:52:739 (х)
00:58:945 (4,5) - too hard, maybe add this two 1/1 sliders?
01:00:601 (х) - add a note or reduce break time (start at this)
01:15:911 (3) - too hard, 1/1 slider maybe?
01:28:325 (4) - ^
01:29:152 (х) - add a note?
01:34:945 (3) - many rewerse >< maybe this?

01:46:532 (4) - 1/1 slider instead of this?
01:47:773 (1) - many rewerse, use the previous way с:
01:50:256 (2) - 1/1 slider instead of this? also, if you done ^ , add a NC
02:03:497 (1) - rewerse >< this way maybe?

also, if you done this, stack 02:05:980 (3) at 02:04:325 (2)
02:22:118 (3) - 1/1 slider instead of this?
02:28:739 (4,5) - break (5) at the two 1/1 sliders; at (4) add a NC
02:34:532 (4) - you already knew what you need to do xD 1/1 slider here?
02:35:359 (х) - add a note?
02:41:152 (3) - rewerse >< maybe this way which was at 01:34:945 (3)?
02:52:739 (4) - 1/1 slider here?
02:53:980 (1) - maybe this way which was at 01:34:945 (3)?
02:56:463 (2) - 1/1 slider here?

Normal
Maybe reduce slider velocity at ~ 1.20? This looks at Hard
00:52:601 (1) - map this part instead of spinner
00:56:877 (6) - NC?
01:00:601 (х) - reduce break time (start at this)
01:17:152 (5) - NC?
01:34:945 (2) - many rewerse ><
01:37:566 (1) - start spinner at 01:37:704
01:47:773 (1) - many rewerse
02:41:290 (3) - ^
02:54:394 (2) - ^

TicCl!ck's Hard

Cant find anything :)
дифа класс <3

Insane

More than three unique slider speeds are used in this map >< this is unrankable, fixed
also, i cant find anythind again :(

kudosu star, good luck! :3
Topic Starter
Lucy-Kaede
Black_Cherry_Ita:
SPOILER

Black_Cherry_Ita wrote:

hello o/ random mod for you

Easy
00:25:428 (1) - delete NC? Added combo at 00:22:118 (1) to keep consistant combos
00:28:739 (1) - ^
00:32:049 (1) - ^
00:34:118 (1,2) - too hard for beginners imo >< maybe this? Agreed, done.

00:49:842 (4) - ^ this way fit and here Also done ^^
00:52:601 (3) - move to 00:52:739 (х) Leaving this one for the moment, sounds better as it, but will move to a white tick if it appears to be a problem.
00:58:945 (4,5) - too hard, maybe add this two 1/1 sliders? Done
01:00:601 (х) - add a note or reduce break time (start at this) Note added!
01:15:911 (3) - too hard, 1/1 slider maybe? Done
01:28:325 (4) - ^ Done, and note added at 01:29:152 (5)
01:29:152 (х) - add a note? xD did it before reading ^^
01:34:945 (3) - many rewerse >< maybe this? Spinner added from 01:34:532 (1) - 01:36:187 (1)

01:46:532 (4) - 1/1 slider instead of this? 01:46:532 (4) - 1/1 reversed slider,
01:47:773 (1) - many rewerse, use the previous way с: 01:47:773 (1) - 1/1 repeating slider
01:50:256 (2) - 1/1 slider instead of this? also, if you done ^ , add a NC
02:03:497 (1) - rewerse >< this way maybe? Done

also, if you done this, stack 02:05:980 (3) at 02:04:325 (2)
02:22:118 (3) - 1/1 slider instead of this? Done
02:28:739 (4,5) - break (5) at the two 1/1 sliders; at (4) add a NC NC, kept slider
02:34:532 (4) - you already knew what you need to do xD 1/1 slider here? done
02:35:359 (х) - add a note? Done
02:41:152 (3) - rewerse >< maybe this way which was at 01:34:945 (3)? Spinner
02:52:739 (4) - 1/1 slider here? Done
02:53:980 (1) - maybe this way which was at 01:34:945 (3)? Changed
02:56:463 (2) - 1/1 slider here? Yep

Normal
Maybe reduce slider velocity at ~ 1.20? This looks at Hard Not yet, but maybe.
00:52:601 (1) - map this part instead of spinner Done
00:56:877 (6) - NC? Yep
01:00:601 (х) - reduce break time (start at this) Note added here like Easy instead
01:17:152 (5) - NC? Yep
01:34:945 (2) - many rewerse >< Leaving it for now
01:37:566 (1) - start spinner at 01:37:704 Sure
01:47:773 (1) - many rewerse Fixed
02:41:290 (3) - ^
02:54:394 (2) - ^ Kept these ones for now.

TicCl!ck's Hard

Cant find anything :)
дифа класс <3

Insane

More than three unique slider speeds are used in this map >< this is unrankable, fixed
also, i cant find anythind again :(

kudosu star, good luck! :3 Thanks! :D

Fixed Insane ._. (first time playing with SV xD)
Will work on the others after work. Done!
Genesis Rose
Great map. *Star*
Tenshichan
my mod *ö*

Easy:
02:02:670 (1) End the spinner here, therefore add a note at 02:03:083
02:28:325 I think it sounds nice to add a note there, but this might be just me
02:40:739 Don't understand that spinner, IMO you could map this part as you did from 02:33:290 on, and it might be better for easy diff aswell
02:44:463 Add a note?
02:58:945 (3) Finish sound?

Normal:
00:35:635 (3,4) Why don't stack them? I think it would look better than now
02:01:014 (1) You could make a spinner here like you did in the easy diff
02:05:980 (4) Finish sound
02:21:566 (4,5) Same issue as 00:35:635
02:24:877 (4,5) ^
02:58:945 (3) Finish sound

TicCl!ck's Hard:
01:33:290 (5) Placement looks weird, maybe set it under (3)?
Tbh, this is the only thing I found, epic difficulty.

Insane:
01:16:325 (9) That note is false placed, if you did that on purpose then dont mind that, but I think its confusing
01:19:773 (10) Same issue here, I would suggest to adjust it properly and the following note
01:38:670 (1,2,3,4) Maybe make the jumpy pattern like this?

02:37:980 (4,5) wrong spacing
02:58:945 (3) Finish sound

I really love that song and map! Good luck!

PS.: I'm new to modding and stuff, I'm going for M4M here, if my mod ain't be useful at all then just ignore the request.
LKs
as your req from my queue

General

fine
but I'd suggest you that you may add info of the MV: "Director: Tony Truand"?

Easy

00:22:532 (2) - no NC
00:22:532 (2) - NC
00:23:773 (1) - there are a lot of ppl set rhythm like yours here, but I personally disagree this kind of design. especially in such a "clear" song. You may understand what I mean and I think you'd better have this slider replaced by a note and move 00:23:773 (1,2,1,2,1,2,1,2,1,2,1,2) - behind 1 white tick
actually my whole attention was distracted/abstracted to the MV :?

Normal

00:23:359 (1) - NC
01:21:704 (4) - slider shape

TicCl!ck's Hard

this is ok

Insane

HP=8? a bit hard to keep a healthy HP bas

01:19:497 (8,9,10,11) - not funny to play
01:29:152 (1) - NC
Topic Starter
Lucy-Kaede
Tenshichan17:
SPOILER

Tenshichan17 wrote:

my mod *ö*

Easy:
02:02:670 (1) End the spinner here, therefore add a note at 02:03:083 Sure
02:28:325 I think it sounds nice to add a note there, but this might be just me There could be, but on normal I left it here beucase it wouldnt completely follow the 1/3 beat adding only one note, and more notes is too hard xD
02:40:739 Don't understand that spinner, IMO you could map this part as you did from 02:33:290 on, and it might be better for easy diff aswell Bit of a break from the constant 1/3 repeating sliders
02:44:463 Add a note? Yep!
02:58:945 (3) Finish sound? 40% finish added

Normal:
00:35:635 (3,4) Why don't stack them? I think it would look better than now Theyre not stacked, its distance snap x0.8 ._.
02:01:014 (1) You could make a spinner here like you did in the easy diff I might add it later if neccessary
02:05:980 (4) Finish sound Finish is at the end ;)
02:21:566 (4,5) Same issue as 00:35:635 Same answer ._.
02:24:877 (4,5) ^
02:58:945 (3) Finish sound 40% finish

TicCl!ck's Hard:
01:33:290 (5) Placement looks weird, maybe set it under (3)?
Tbh, this is the only thing I found, epic difficulty.

Insane:
01:16:325 (9) That note is false placed, if you did that on purpose then dont mind that, but I think its confusing Yep, on purpose :)
01:19:773 (10) Same issue here, I would suggest to adjust it properly and the following note Oh, this needs to be fixed..
01:38:670 (1,2,3,4) Maybe make the jumpy pattern like this? Keeping the triangle jump for now :)

02:37:980 (4,5) wrong spacing Fixed a little
02:58:945 (3) Finish sound 40% finish

I really love that song and map! Good luck! Thanks!

PS.: I'm new to modding and stuff, I'm going for M4M here, if my mod ain't be useful at all then just ignore the request. I'll check yours out when im free :D
Topic Starter
Lucy-Kaede
LKs:
SPOILER

LKs wrote:

as your req from my queue

General

fine
but I'd suggest you that you may add info of the MV: "Director: Tony Truand"? I may

Easy

00:22:532 (2) - no NC
00:22:532 (2) - NC
00:23:773 (1) - there are a lot of ppl set rhythm like yours here, but I personally disagree this kind of design. especially in such a "clear" song. You may understand what I mean and I think you'd better have this slider replaced by a note and move 00:23:773 (1,2,1,2,1,2,1,2,1,2,1,2) - behind 1 white tick
actually my whole attention was distracted/abstracted to the MV :? I understand, but in an easy sliders make it a little more user friendly than a whole heap of circles :)

Normal

00:23:359 (1) - NC Keeping as is o_0
01:21:704 (4) - slider shape Fixed ._.

TicCl!ck's Hard

this is ok

Insane

HP=8? a bit hard to keep a healthy HP bas Tick rate increased to 3 instead. Some of the longer sliders would be fatal without it, or without chaning the HP xD

01:19:497 (8,9,10,11) - not funny to play Just part of the stream from (5,6,7)? Sorry, without more info i'm keeping the stream
01:29:152 (1) - NC It could fit, but i'm keeping it as per other difficulties sorry (they dont have NC here)

Thanks for your mod!
TicClick

Tenshichan17 wrote:

01:33:290 (5) Placement looks weird, maybe set it under (3)?
Ha, you're right. Also, changed some other things, as usual.
Honeychan
I hope this Map will be ranked. *star*
karyusama
C:
Trauma-
hi,
so TicClick told me to give you a mod for this map

I'll list the mods from Insane to Easy

Insane:

Tbh. i think this diff need some remapping at some parts because of inconsistent spacing which was interesting to play at times but at some parts it wasn't nice at all.

First i think AR 8 fits better to this song.
HP Drain is very high...but it might be ok if you fill the map with more notes or more NCs.

If you don't want to remap then here is a big mod for you but i can't point out everything...

  1. 00:21:566 (2) - You could place a note here, this map sometimes seemed empty to me and actually the only thing that makes this map harder than TicClick's Hard is the inconsistent spacing which isn't nice to play most time tho.I suggest to fill the whole map with more notes.
  2. 00:22:532 (5) - NC
  3. 00:23:773 (1,2,3) - i guess i know what you wanted to do here but this isn't symmetrical.
  4. 00:25:428 (1,2,3) - ^ also delete NC
  5. 00:25:842 (3) - NC
  6. 00:27:083 (1) - you should move the tick to the edge of the slider also delete NC
  7. 00:27:497 (2) - Set NC here
  8. 00:28:739 (1,2) - same procedure
  9. 00:29:152 (2) - not that it affects the gameplay much...but i wonder if you worked with distance snap here...
  10. 00:29:566 (3) - same here
  11. 00:30:394 (1,2) - same stuff actually iwould use it on every big white tick on this part.
  12. 00:32:049 (1) - you can delete NC here actually, its not that fast.
  13. 00:32:049 (1) - also you should move the red tick to the edge, looks better...also imo. the slider after this one doesn't fit to this one shape-wise...aand you could fill the whole after them...
  14. 00:39:911 (10,1) - i recommend to use consistent spacing here
  15. 00:43:221 (4) - nice slider but not symmetrical, just move the beginning to the right by 1 grid
  16. 00:47:359 (1,2) - would look better if they would be on the same height, therefor you should make them symmetrical too
  17. 00:55:497 (5,1) - i assume you want to have both sliderends on the same position
  18. 00:58:945 (1,2,3,4,5,1,2) - this pattern isn't symmetrical either
  19. 00:59:773 (2) - NC here instead of the note before
  20. 01:00:601 (x) - You should map till here.
  21. 01:29:566 (10) - again the tick on the edge thing...
  22. 01:35:359 (6) - NC, you should always use NC on these streams if you use that high HP drain and less notes.
  23. 01:41:152 (3) - you could delete nc here and set NC at 01:41:980
  24. 01:46:945 (4) - this is one of the places where im really missing a note...but therei s a hole...you could set a slider till 01:47:359 but as i said there are many holes to fill actually...
  25. 01:48:601 (5) - NC
  26. 01:54:808 (1,2,3,4,5,6,7,8,9,10) - fun but hard to play compared to the rest...i think many people will rage here.
  27. 01:55:221 (4) - ^^
  28. 01:56:049 (10) - NC and delte NC at 01:56:877 (1) -
  29. 01:58:532 (4) - ^^^
  30. 02:03:083 (1) - sliderend is snapped wrong
  31. 02:04:325 (8) - another hole you can fill with a slider
  32. 02:22:118 (7) - NC ?
  33. 02:29:842 (1,1,2,3,4) - very close to spinner...you can actually longer the spinner till the 4th note
  34. 02:34:945 (7) - NC
  35. 02:41:566 (7) - ^
  36. 02:48:187 (7) - ^^
  37. 02:54:808 (5) - ^^^
Hard:

Couldn't find much here
  1. 01:54:394 (3) - maybe set NC here and delete NC on the next note
  2. 01:55:221 (4) - and set NC here...i just thought about coop in this moment...might be more enjoyable to play
  3. 02:01:014 (2,1,2,3,4) - same here
  4. 02:58:945 (2) - sounds better to me without whistle or with normal finish, also you could make this slidershaper better
Normal:

At least +1 AR

  1. 00:20:877 (1,2,3) - nazi mod thing: this isn't symmetrical
  2. 00:23:773 (5,6,7) - ^
  3. 00:28:739 (2) - It takes some time but please make this symmetrical...also 8 sliderpoints should be enough
  4. 00:34:118 (1) - this one is snapped at 1/4
  5. 00:42:808 (5) - NC
  6. 00:56:877 (1) - Set NC one note later
  7. 01:23:773 (6) - NC
    Delete the Break, you don't need it i think
  8. 01:32:877 (5) - not symmetrical
  9. 01:41:566 (4,5,6) - might be hard to read...you should change it or at least set a NC on 5
  10. 01:45:290 (2) - also not perfect but you can count this as a nazi mod suggestion...
  11. 01:48:187 (2,3,4) - ^^
  12. 02:28:739 (5) - Here i see that it is asymetric without nazi modding it.
  13. 02:34:532 (4,5) - would look better if they owuld be on the same height
  14. 02:44:463 (1) - how about starting the spinner at 2:44:877 ? fits the sound better imo.
  15. 02:47:773 (4,5,6) - ^^^^^^
  16. 02:53:152 (1) - asymetric
Easy:

  1. 00:20:877 (1,1,2) - Same as in Normal ^^' ...also you can delete NC here
  2. 00:23:773 (1,2,1) - you shoul map it liek taht that Sliders start on the big white ticks, the feeling is a much better.
  3. 02:23:359 (1,2) - the pattern before looks very nice, while this one doesn't, move the 1st sliderend to the right by 2 grids
  4. 02:26:670 (1) - you really should make this one symmetrical...
  5. 02:28:739 (1,2) - ^
  6. 02:58:532 (2,3) - - imo it doesn't look good if that circles covers taht slider at the edges :/
I recommend you to set most sliders on "Downbeats" which are Beat 1 or 3 so basically on the big white bars and the small white bar between 2 big white bars. It feels a much better to play them if they are set on those...Also you should set most NCs on big white bars which is impossible as you mapped many sliders that go from upbeat to upbeat instead from downbeat to upbeat. Thats why i didn't suggest NCs on easy.
Here you also see which is downbeat and which is upbeat: http://osu.ppy.sh/wiki/Music_Theory

Wow, that was a very big mod again, I hope it helps. Good luck \o/
Topic Starter
Lucy-Kaede

karyusama wrote:

*o*♥ perfect thx lucy C:

Honeychan wrote:

I hope this Map will be ranked. *star*
Thanks guys!

Trauma-:
SPOILER

Trauma- wrote:

hi,
so TicClick told me to give you a mod for this map

I'll list the mods from Insane to Easy


Normal:

At least +1 AR Keeping as is sorry.

  1. 00:20:877 (1,2,3) - nazi mod thing: this isn't symmetrical
  2. 00:23:773 (5,6,7) - ^
  3. 00:28:739 (2) - It takes some time but please make this symmetrical...also 8 sliderpoints should be enough Done (9 point, but had to scale it to fit nice)
  4. 00:34:118 (1) - this one is snapped at 1/4 Yep, the way I mapped these 2 lyrics, 1/4 fits better than 1/3
  5. 00:42:808 (5) - NC Agreed
  6. 00:56:877 (1) - Set NC one note later Done
  7. 01:23:773 (6) - NC Done
    Delete the Break, you don't need it i think Haha yeah ><
  8. 01:32:877 (5) - not symmetrical Looks pretty good to me, scaled by 0.98
  9. 01:41:566 (4,5,6) - might be hard to read...you should change it or at least set a NC on 5 These are much better than the alternative, and use several times throughout the song xD. NC added on the 2nd slider for all patterns like this.
  10. 01:45:290 (2) - also not perfect but you can count this as a nazi mod suggestion... Keeping this one
  11. 01:48:187 (2,3,4) - ^^
  12. 02:28:739 (5) - Here i see that it is asymetric without nazi modding it. Grid fixed the last anchor, looks okay to me.
  13. 02:34:532 (4,5) - would look better if they owuld be on the same height Yep, fixed, but still looks off because of angles ><
  14. 02:44:463 (1) - how about starting the spinner at 2:44:877 ? fits the sound better imo. Done
  15. 02:47:773 (4,5,6) - ^^^^^^
  16. 02:53:152 (1) - asymetricGrid fixes done.
Easy:

  1. 00:20:877 (1,1,2) - Same as in Normal ^^' ...also you can delete NC here Nc removed ;)
  2. 00:23:773 (1,2,1) - you shoul map it liek taht that Sliders start on the big white ticks, the feeling is a much better. Done(for the intro atleast..)
  3. 02:23:359 (1,2) - the pattern before looks very nice, while this one doesn't, move the 1st sliderend to the right by 2 grids Done
  4. 02:26:670 (1) - you really should make this one symmetrical... 0.96 scale, middle point moved.
  5. 02:28:739 (1,2) - ^ Moved (2) around, should look 'nicer'
  6. 02:58:532 (2,3) - - imo it doesn't look good if that circles covers taht slider at the edges :/ Vertical flipped (3) ;)
I recommend you to set most sliders on "Downbeats" which are Beat 1 or 3 so basically on the big white bars and the small white bar between 2 big white bars. It feels a much better to play them if they are set on those...Also you should set most NCs on big white bars which is impossible as you mapped many sliders that go from upbeat to upbeat instead from downbeat to upbeat. Thats why i didn't suggest NCs on easy.
Here you also see which is downbeat and which is upbeat: http://osu.ppy.sh/wiki/Music_Theory

Wow, that was a very big mod again, I hope it helps. Good luck \o/

Thanks for the mod ^^
I have removed Insane for the time being, it was pretty iffy.
TicClick
Thanx Trauma-, my diff had many NC errors. Now it looks better (I applied not only your suggestions, but also usual comboing rules).
laserpollo
WHY ISN'T IT RANKED
divpload
:'( TicClick's Hard version changed. I prefer the old one.
SuperMIC
Haihai!

Just checkin' out your maps... totally not stalking your profile... (:33333333333) and I found this. So, I played it, very good as always, and one thing: I think a better off-set would definitely be 20860, that's -17 ms. Re-snap inherited points, blah blah blah.

If you ever need an Insane map for this, just give me a shout over PM. I'd like to, but it might need a bit of modding. I'm making a Skrillex map too, haha. It's fine if you don't want an Insane diff, or if you want Charles to do one for you again. :3

-SMIC
Topic Starter
Lucy-Kaede

TheSlave wrote:

WHY ISN'T IT RANKED
Soon.. just needs work.


divpload wrote:

:'( TicClick's Hard version changed. I prefer the old one.
Any part you liked about it in particular?
Although, some things have to be changed if we want this to get ranked eventually.


SuperMICrophone wrote:

Haihai!

Just checkin' out your maps... totally not stalking your profile... (:33333333333) and I found this. So, I played it, very good as always, and one thing: I think a better off-set would definitely be 20860, that's -17 ms. Re-snap inherited points, blah blah blah.

If you ever need an Insane map for this, just give me a shout over PM. I'd like to, but it might need a bit of modding. I'm making a Skrillex map too, haha. It's fine if you don't want an Insane diff, or if you want Charles to do one for you again. :3

-SMIC
I'll have a look at the offset next time I'm working on this (just finished upload ._.)
TicClick pointed out yours too me! If I get a chance I might drop on in for a mod ^^


Map update:
Combos were fiddled with, most combos should now start (or end, and start next available note) on the downbeat.
Various notes were added.

Slight remapping of normal. (Mainly 0:12:00~0:33:00, as well as long repeating 1/3 sliders replaced with the 2-3x short repeating sliders to keep consistency, and occasional notes added/deleted)

Feel free to roll in some more mods too.
MMzz
Easy:

There is a lot of new combo spam in the beginning, you don't need to do a new combo every stanza.
Good note placement though.

00:22:532 (1) - remove new combo
00:25:842 (1) - ^
00:29:152 (1) - ^
00:32:463 (1) - ^
00:42:808 (1) - ^ but this one is optional.
00:56:049 (1) - remove new combo
00:57:290 (2) - add new combo
00:58:945 (1) - remove new combo
01:22:532 (1) - make the spinner end at 01:25:428?
01:38:670 (2) - new combo?
01:51:911 (2) - ^
02:28:739 (1) - remove new combo
02:29:980 (2) - add new combo
02:56:463 (2) - ^?

Normal:

Just like in the easy there is a lot of new combo spam.

00:22:532 (1) - remove new combo
00:25:842 (1) - ^
00:29:152 (1) - ^
00:32:463 (1) - ^
00:42:808 (1) - ^?
01:35:359 (1) - ^
01:41:980 (1) - ^
01:48:601 (1) - ^
01:51:911 (1) - ^
02:01:980 (1) - ^
02:41:704 (1) - ^
02:48:187 (1) - ^
02:54:808 (1) - ^

Really complicated normal, guess they gotta learn somehow!

TicCl!ck's Hard:

01:41:980 (1) - remove new combo
01:48:601 (1) - ^
01:55:221 (1) - ^
02:01:842 (1) - ^
02:41:566 (1) - ^
02:48:187 (1) - ^
02:54:808 (1) - ^

all 3 diffs are pretty awesome.
Topic Starter
Lucy-Kaede
MMzz:
SPOILER

MMzz wrote:

Easy:

There is a lot of new combo spam in the beginning, you don't need to do a new combo every stanza.
Good note placement though.

Thanks. I'm just going to say which ones I don't use ^^

00:22:532 (1) - remove new combo
00:25:842 (1) - ^
00:29:152 (1) - ^
00:32:463 (1) - ^
00:42:808 (1) - ^ but this one is optional. Kept
00:56:049 (1) - remove new combo Kept Done o_0
00:57:290 (2) - add new combo
00:58:945 (1) - remove new combo Actually, I like this better done.
01:22:532 (1) - make the spinner end at 01:25:428? Sure
01:38:670 (2) - new combo?
01:51:911 (2) - ^
02:28:739 (1) - remove new combo To keep the same as 00:53:980 (1,2,3,4), sure.
02:29:980 (2) - add new combo
02:56:463 (2) - ^?

Normal:

Just like in the easy there is a lot of new combo spam.

00:22:532 (1) - remove new combo
00:25:842 (1) - ^
00:29:152 (1) - ^
00:32:463 (1) - ^ Keeping this to be the same as 00:30:394 (4,1), shows the change between 1/1 to 1/3
00:42:808 (1) - ^?
01:35:359 (1) - ^ This is for pattern readability, used several times throughout the map. I will be keeping all like this sorry.
01:41:980 (1) - ^
01:48:601 (1) - ^
01:51:911 (1) - ^ Kept this to show 1/3 to 1/1 transition. Also, NC is here on easy :)
02:01:980 (1) - ^
02:41:704 (1) - ^
02:48:187 (1) - ^
02:54:808 (1) - ^

Really complicated normal, guess they gotta learn somehow! Yeah, normal is just a term, it's usually between 2 and 4.5 stars xD

all 3 diffs are pretty awesome. Thanks :D
TicClick
Thanks. Also, it's better to turn off letterbox during breaks, since beatmap has video.
Scorpiour
Hi there~~mod from queue
Please reply this post to tell me where u fixed or not, thanks :)

General:
  1. Uncheck Letterbox During Breaks for there's a video.
StoryBoard:
  1. I think u wanna fade out ur video in the end, but unfortunately the SB is useless now.so please fix ur code
    Foreground layer cannot manipulate video, so i'd like to show u an easy way to fade out ur video with such code:
    Sprite,Foreground,Centre,"Skrillex-bg.jpg",320,240
    _S,0,190118,194742,0.625
    _C,0,190118,194742,0,0,0
    _F,0,190118,194742,0,1
    attention: there's no underscore before, there should be space but forum cannot display it.
Easy:
  1. 00:22:532 (3,4,1,2) - try to avoid overlap in Easy diff
all right... i really don't like the music....so skip other parts of Easy and Hard diff, mod Insane only

Insane:
  1. HP-1 for low bpm
  2. 00:51:497 (3,4) - put it like pre sliders? to be more smooth
  3. 02:47:773 (4,5,6) - make them parallel?
that's all~gl :)
Topic Starter
Lucy-Kaede
Scorpiour:
SPOILER

Scorpiour wrote:

Hi there~~mod from queue
Please reply this post to tell me where u fixed or not, thanks :)
Sure ^^

General:
  1. Uncheck Letterbox During Breaks for there's a video. Done
StoryBoard:
  1. I think u wanna fade out ur video in the end, but unfortunately the SB is useless now.so please fix ur code
    Foreground layer cannot manipulate video, so i'd like to show u an easy way to fade out ur video with such code:
    Sprite,Foreground,Centre,"Skrillex-bg.jpg",320,240
    _S,0,190118,194742,0.625
    _C,0,190118,194742,0,0,0
    _F,0,190118,194742,0,1
    attention: there's no underscore before, there should be space but forum cannot display it.
Yes! Done! I changed the fade out time a little, but thanks :D

Easy:
  1. 00:22:532 (3,4,1,2) - try to avoid overlap in Easy diff I try to avoid overlap if a majority of the note is overlapped/hidden. Left as is.
all right... i really don't like the music....so skip other parts of Easy and Hard diff, mod Insane only No worries, thanks for giving it a go :)

that's all~gl :)
Thanks.
winber1
TicCL!ck's

00:33:567 - add a note? sounds better to me that way. You could also add a note at 00:33:842, but idk.
01:22:394 - flows better imo if you added a note here.
01:38:394 - asdfasdfa. these 1/3's need to be mapped imo lol. just makes more impact as a map imo.
01:45:290 (1,2,3) - would work better if all 2/3 sliders imo. http://puu.sh/jIq4 and http://puu.sh/jIqe
01:56:049 (9) - new combo?
01:58:532 (1,2,3) - similar to -1:45:290
02:02:670 (8) - new combo?
02:26:394 - map these two 1/3 ticks?
02:49:014 (7) - new combo?

Normal

00:35:635 (3,4) - perhaps turn into a slider.
00:36:187 (5) - align with combo 3 and 4
00:58:945 (3) - i would add new combo to emphasize the change in the number of repeats.
01:41:566 (4) - add new combo and remove combo from next note.
01:48:601 (1) - remove combo.
02:01:980 (1) - ^
02:41:704 (1) - ^
02:47:773 (4) - new combo and remove combo from next note.
02:54:394 (2) - ^

a little hard for a normal but ok.

Easy

00:58:945 (3) - you could potentially do this http://puu.sh/jIzv
01:46:532 (2,1) - confusing spacing for beginners.

sorry for being late. and i don't mind the genre at all. i like skrillex >:)

hope this helps a bit
TicClick

winber1 wrote:

TicCL!ck's
00:33:567 - add a note? sounds better to me that way. You could also add a note at 00:33:842, but idk — Added a repeating slider
01:22:394 - flows better imo if you added a note here — Too sudden
01:38:394 - asdfasdfa. these 1/3's need to be mapped imo lol. just makes more impact as a map imo — Oh ok
01:45:290 (1,2,3) - would work better if all 2/3 sliders imo. http://puu.sh/jIq4 and http://puu.sh/jIqeUnfortunately, I don't agree
01:56:049 (9) - new combo? — No, there's no need to mark it
01:58:532 (1,2,3) - similar to -1:45:290 — My answer is similar, sorry
02:02:670 (8) - new combo? — No
02:26:394 - map these two 1/3 ticks? — You know what, you're right.
02:49:014 (7) - new combo? — No again
Topic Starter
Lucy-Kaede

winber1 wrote:

Normal

00:35:635 (3,4) - perhaps turn into a slider. I'll consider it.
00:36:187 (5) - align with combo 3 and 4 Ofc, sure
00:58:945 (3) - i would add new combo to emphasize the change in the number of repeats. Combo added on (3), new (1) and (2) both have 4 repeats.
01:41:566 (4) - add new combo and remove combo from next note. This is done intentionally for visibility reasons :)
01:48:601 (1) - remove combo.
02:01:980 (1) - ^
02:41:704 (1) - ^
02:47:773 (4) - new combo and remove combo from next note.
02:54:394 (2) - ^
All as above ^^

a little hard for a normal but ok.

Easy

00:58:945 (3) - you could potentially do this http://puu.sh/jIzv
Something similar ^^
01:46:532 (2,1) - confusing spacing for beginners.
Kinda fixed

sorry for being late. and i don't mind the genre at all. i like skrillex >:)
Thanks!

hope this helps a bit
Yep ^^
Revengexsoyah
try mi taiko diffie (if u like u can occuped in the map)



bye and star

Download: Skrillex - First of The Year (Equinox) (Lucy-Kaede) [soyaH's Taiko].osu
teritos
I like it! :)
HellDawn
General:

I prepared skin maybe you like it.
http://puu.sh/lCBQ
Dont forget slider Border (0,0,0)

Easy:

01:00:601 - this note so far previous note
00:51:497 - it would be better if slider move to center
01:30:394 - finish
02:06:808 - Break drag to here.
02:33:290 - finish.
02:36:601 - 1 grid left

Normal:

01:32:049 - 1 grid down :D
02:33:290 - finish.
02:49:842 - Ctrl + H please and move to center

Hard:

01:53:980 - maybe finish
01:56:877 - ^
02:02:670 - ^
02:33:290 - ^
02:37:014 - ^
02:55:635 - ^
Nice diff :3
TicClick

HellDawn wrote:

Hard:
01:53:980 - maybe finish — on prev. note
01:56:877 - ^ — useless here
02:02:670 - ^ — sounds bad with clap
02:33:290 - ^ — whoops, forgot to do it
02:37:014 - ^ — on prev. note
02:55:635 - ^ — useless
Nice diff :3 — Thanks
Topic Starter
Lucy-Kaede

HellDawn wrote:

General:

I prepared skin maybe you like it. Sure
http://puu.sh/lCBQ
Dont forget slider Border (0,0,0)
Kept border as 255.255.255 and removed the hitcircleoverlay,they black borders were too hard to see ingame.

Easy:

01:00:601 - this note so far previous note ._. fixed ofc
00:51:497 - it would be better if slider move to center Maybe, but I liked it lined up with (2)
01:30:394 - finish Sure
02:06:808 - Break drag to here. Keeping as is for now.
02:33:290 - finish. sure
02:36:601 - 1 grid left keeping

Normal:

01:32:049 - 1 grid down :D Doesn't do much, but done.
02:33:290 - finish. sure
02:49:842 - Ctrl + H please and move to center keeping as it o_0
Thanks!
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