YES gogogo you have my full support of mapping this (Unfortunately, no kds for star atm :<)
Still working on it.. slowly.. catching up on the work I missed while on holidays, and Kill Everybody has 1st priority. Not sure if I need another at this point, I'll let you know though ^_^0sync wrote:
Are you still going to update this? I'd like to make a guest difficulty if I could
Well spotted :3_Gezo_ wrote:
Something I found in the [Normal] Diff : Tick rate 2 doesn't fit at all : It's a 1/3 map, so either TR 1 or TR 3 fits.
No kds, please.
/runs
Black_Cherry_Ita wrote:
hello o/ random mod for you
Easy
00:25:428 (1) - delete NC? Added combo at 00:22:118 (1) to keep consistant combos
00:28:739 (1) - ^
00:32:049 (1) - ^
00:34:118 (1,2) - too hard for beginners imo >< maybe this? Agreed, done.
00:49:842 (4) - ^ this way fit and here Also done ^^
00:52:601 (3) - move to 00:52:739 (х) Leaving this one for the moment, sounds better as it, but will move to a white tick if it appears to be a problem.
00:58:945 (4,5) - too hard, maybe add this two 1/1 sliders? Done
01:00:601 (х) - add a note or reduce break time (start at this) Note added!
01:15:911 (3) - too hard, 1/1 slider maybe? Done
01:28:325 (4) - ^ Done, and note added at 01:29:152 (5)
01:29:152 (х) - add a note? xD did it before reading ^^
01:34:945 (3) - many rewerse >< maybe this? Spinner added from 01:34:532 (1) - 01:36:187 (1)
01:46:532 (4) - 1/1 slider instead of this? 01:46:532 (4) - 1/1 reversed slider,
01:47:773 (1) - many rewerse, use the previous way с: 01:47:773 (1) - 1/1 repeating slider
01:50:256 (2) - 1/1 slider instead of this? also, if you done ^ , add a NC
02:03:497 (1) - rewerse >< this way maybe? Done
also, if you done this, stack 02:05:980 (3) at 02:04:325 (2)
02:22:118 (3) - 1/1 slider instead of this? Done
02:28:739 (4,5) - break (5) at the two 1/1 sliders; at (4) add a NC NC, kept slider
02:34:532 (4) - you already knew what you need to do xD 1/1 slider here? done
02:35:359 (х) - add a note? Done
02:41:152 (3) - rewerse >< maybe this way which was at 01:34:945 (3)? Spinner
02:52:739 (4) - 1/1 slider here? Done
02:53:980 (1) - maybe this way which was at 01:34:945 (3)? Changed
02:56:463 (2) - 1/1 slider here? Yep
Normal
Maybe reduce slider velocity at ~ 1.20? This looks at Hard Not yet, but maybe.
00:52:601 (1) - map this part instead of spinner Done
00:56:877 (6) - NC? Yep
01:00:601 (х) - reduce break time (start at this) Note added here like Easy instead
01:17:152 (5) - NC? Yep
01:34:945 (2) - many rewerse >< Leaving it for now
01:37:566 (1) - start spinner at 01:37:704 Sure
01:47:773 (1) - many rewerse Fixed
02:41:290 (3) - ^
02:54:394 (2) - ^ Kept these ones for now.
TicCl!ck's Hard
Cant find anything
дифа класс <3
Insane
More than three unique slider speeds are used in this map >< this is unrankable, fixed
also, i cant find anythind again
kudosu star, good luck! :3 Thanks!
Tenshichan17 wrote:
my mod *ö*
Easy:
02:02:670 (1) End the spinner here, therefore add a note at 02:03:083 Sure
02:28:325 I think it sounds nice to add a note there, but this might be just me There could be, but on normal I left it here beucase it wouldnt completely follow the 1/3 beat adding only one note, and more notes is too hard xD
02:40:739 Don't understand that spinner, IMO you could map this part as you did from 02:33:290 on, and it might be better for easy diff aswell Bit of a break from the constant 1/3 repeating sliders
02:44:463 Add a note? Yep!
02:58:945 (3) Finish sound? 40% finish added
Normal:
00:35:635 (3,4) Why don't stack them? I think it would look better than now Theyre not stacked, its distance snap x0.8 ._.
02:01:014 (1) You could make a spinner here like you did in the easy diff I might add it later if neccessary
02:05:980 (4) Finish sound Finish is at the end
02:21:566 (4,5) Same issue as 00:35:635 Same answer ._.
02:24:877 (4,5) ^
02:58:945 (3) Finish sound 40% finish
TicCl!ck's Hard:
01:33:290 (5) Placement looks weird, maybe set it under (3)?
Tbh, this is the only thing I found, epic difficulty.
Insane:
01:16:325 (9) That note is false placed, if you did that on purpose then dont mind that, but I think its confusing Yep, on purpose
01:19:773 (10) Same issue here, I would suggest to adjust it properly and the following note Oh, this needs to be fixed..
01:38:670 (1,2,3,4) Maybe make the jumpy pattern like this? Keeping the triangle jump for now
02:37:980 (4,5) wrong spacing Fixed a little
02:58:945 (3) Finish sound 40% finish
I really love that song and map! Good luck! Thanks!
PS.: I'm new to modding and stuff, I'm going for M4M here, if my mod ain't be useful at all then just ignore the request. I'll check yours out when im free
LKs wrote:
as your req from my queue
General
fine
but I'd suggest you that you may add info of the MV: "Director: Tony Truand"? I may
Easy
00:22:532 (2) - no NC
00:22:532 (2) - NC
00:23:773 (1) - there are a lot of ppl set rhythm like yours here, but I personally disagree this kind of design. especially in such a "clear" song. You may understand what I mean and I think you'd better have this slider replaced by a note and move 00:23:773 (1,2,1,2,1,2,1,2,1,2,1,2) - behind 1 white tick
actually my whole attention was distracted/abstracted to the MV I understand, but in an easy sliders make it a little more user friendly than a whole heap of circles
Normal
00:23:359 (1) - NC Keeping as is o_0
01:21:704 (4) - slider shape Fixed ._.
TicCl!ck's Hard
this is ok
Insane
HP=8? a bit hard to keep a healthy HP bas Tick rate increased to 3 instead. Some of the longer sliders would be fatal without it, or without chaning the HP xD
01:19:497 (8,9,10,11) - not funny to play Just part of the stream from (5,6,7)? Sorry, without more info i'm keeping the stream
01:29:152 (1) - NC It could fit, but i'm keeping it as per other difficulties sorry (they dont have NC here)
Thanks for your mod!
Ha, you're right. Also, changed some other things, as usual.Tenshichan17 wrote:
01:33:290 (5) Placement looks weird, maybe set it under (3)?
karyusama wrote:
*o*♥ perfect thx lucy C:
Thanks guys!Honeychan wrote:
I hope this Map will be ranked. *star*
Trauma- wrote:
hi,
so TicClick told me to give you a mod for this map
I'll list the mods from Insane to Easy
Normal:
At least +1 AR Keeping as is sorry.Easy:
- 00:20:877 (1,2,3) - nazi mod thing: this isn't symmetrical
- 00:23:773 (5,6,7) - ^
- 00:28:739 (2) - It takes some time but please make this symmetrical...also 8 sliderpoints should be enough Done (9 point, but had to scale it to fit nice)
- 00:34:118 (1) - this one is snapped at 1/4 Yep, the way I mapped these 2 lyrics, 1/4 fits better than 1/3
- 00:42:808 (5) - NC Agreed
- 00:56:877 (1) - Set NC one note later Done
- 01:23:773 (6) - NC Done
Delete the Break, you don't need it i think Haha yeah ><- 01:32:877 (5) - not symmetrical Looks pretty good to me, scaled by 0.98
- 01:41:566 (4,5,6) - might be hard to read...you should change it or at least set a NC on 5 These are much better than the alternative, and use several times throughout the song xD. NC added on the 2nd slider for all patterns like this.
- 01:45:290 (2) - also not perfect but you can count this as a nazi mod suggestion... Keeping this one
- 01:48:187 (2,3,4) - ^^
- 02:28:739 (5) - Here i see that it is asymetric without nazi modding it. Grid fixed the last anchor, looks okay to me.
- 02:34:532 (4,5) - would look better if they owuld be on the same height Yep, fixed, but still looks off because of angles ><
- 02:44:463 (1) - how about starting the spinner at 2:44:877 ? fits the sound better imo. Done
- 02:47:773 (4,5,6) - ^^^^^^
- 02:53:152 (1) - asymetricGrid fixes done.
I recommend you to set most sliders on "Downbeats" which are Beat 1 or 3 so basically on the big white bars and the small white bar between 2 big white bars. It feels a much better to play them if they are set on those...Also you should set most NCs on big white bars which is impossible as you mapped many sliders that go from upbeat to upbeat instead from downbeat to upbeat. Thats why i didn't suggest NCs on easy.
- 00:20:877 (1,1,2) - Same as in Normal ^^' ...also you can delete NC here Nc removed
- 00:23:773 (1,2,1) - you shoul map it liek taht that Sliders start on the big white ticks, the feeling is a much better. Done(for the intro atleast..)
- 02:23:359 (1,2) - the pattern before looks very nice, while this one doesn't, move the 1st sliderend to the right by 2 grids Done
- 02:26:670 (1) - you really should make this one symmetrical... 0.96 scale, middle point moved.
- 02:28:739 (1,2) - ^ Moved (2) around, should look 'nicer'
- 02:58:532 (2,3) - - imo it doesn't look good if that circles covers taht slider at the edges :/ Vertical flipped (3)
Here you also see which is downbeat and which is upbeat: http://osu.ppy.sh/wiki/Music_Theory
Wow, that was a very big mod again, I hope it helps. Good luck \o/
Soon.. just needs work.TheSlave wrote:
WHY ISN'T IT RANKED
Any part you liked about it in particular?divpload wrote:
:'( TicClick's Hard version changed. I prefer the old one.
I'll have a look at the offset next time I'm working on this (just finished upload ._.)SuperMICrophone wrote:
Haihai!
Just checkin' out your maps... totally not stalking your profile... (:33333333333) and I found this. So, I played it, very good as always, and one thing: I think a better off-set would definitely be 20860, that's -17 ms. Re-snap inherited points, blah blah blah.
If you ever need an Insane map for this, just give me a shout over PM. I'd like to, but it might need a bit of modding. I'm making a Skrillex map too, haha. It's fine if you don't want an Insane diff, or if you want Charles to do one for you again. :3
-SMIC
MMzz wrote:
Easy:
There is a lot of new combo spam in the beginning, you don't need to do a new combo every stanza.
Good note placement though.
Thanks. I'm just going to say which ones I don't use ^^
00:22:532 (1) - remove new combo
00:25:842 (1) - ^
00:29:152 (1) - ^
00:32:463 (1) - ^
00:42:808 (1) - ^ but this one is optional. Kept
00:56:049 (1) - remove new combo Kept Done o_0
00:57:290 (2) - add new combo
00:58:945 (1) - remove new combo Actually, I like this better done.
01:22:532 (1) - make the spinner end at 01:25:428? Sure
01:38:670 (2) - new combo?
01:51:911 (2) - ^
02:28:739 (1) - remove new combo To keep the same as 00:53:980 (1,2,3,4), sure.
02:29:980 (2) - add new combo
02:56:463 (2) - ^?
Normal:
Just like in the easy there is a lot of new combo spam.
00:22:532 (1) - remove new combo
00:25:842 (1) - ^
00:29:152 (1) - ^
00:32:463 (1) - ^ Keeping this to be the same as 00:30:394 (4,1), shows the change between 1/1 to 1/3
00:42:808 (1) - ^?
01:35:359 (1) - ^ This is for pattern readability, used several times throughout the map. I will be keeping all like this sorry.
01:41:980 (1) - ^
01:48:601 (1) - ^
01:51:911 (1) - ^ Kept this to show 1/3 to 1/1 transition. Also, NC is here on easy
02:01:980 (1) - ^
02:41:704 (1) - ^
02:48:187 (1) - ^
02:54:808 (1) - ^
Really complicated normal, guess they gotta learn somehow! Yeah, normal is just a term, it's usually between 2 and 4.5 stars xD
all 3 diffs are pretty awesome. Thanks
Sprite,Foreground,Centre,"Skrillex-bg.jpg",320,240attention: there's no underscore before, there should be space but forum cannot display it.
_S,0,190118,194742,0.625
_C,0,190118,194742,0,0,0
_F,0,190118,194742,0,1
Scorpiour wrote:
Hi there~~mod from queue
Please reply this post to tell me where u fixed or not, thanks
Sure ^^
General:StoryBoard:
- Uncheck Letterbox During Breaks for there's a video. Done
Yes! Done! I changed the fade out time a little, but thanks
- I think u wanna fade out ur video in the end, but unfortunately the SB is useless now.so please fix ur code
Foreground layer cannot manipulate video, so i'd like to show u an easy way to fade out ur video with such code:Sprite,Foreground,Centre,"Skrillex-bg.jpg",320,240attention: there's no underscore before, there should be space but forum cannot display it.
_S,0,190118,194742,0.625
_C,0,190118,194742,0,0,0
_F,0,190118,194742,0,1
Easy:all right... i really don't like the music....so skip other parts of Easy and Hard diff, mod Insane only No worries, thanks for giving it a go
- 00:22:532 (3,4,1,2) - try to avoid overlap in Easy diff I try to avoid overlap if a majority of the note is overlapped/hidden. Left as is.
that's all~gl
Thanks.
winber1 wrote:
TicCL!ck's
00:33:567 - add a note? sounds better to me that way. You could also add a note at 00:33:842, but idk — Added a repeating slider
01:22:394 - flows better imo if you added a note here — Too sudden
01:38:394 - asdfasdfa. these 1/3's need to be mapped imo lol. just makes more impact as a map imo — Oh ok
01:45:290 (1,2,3) - would work better if all 2/3 sliders imo. http://puu.sh/jIq4 and http://puu.sh/jIqe — Unfortunately, I don't agree
01:56:049 (9) - new combo? — No, there's no need to mark it
01:58:532 (1,2,3) - similar to -1:45:290 — My answer is similar, sorry
02:02:670 (8) - new combo? — No
02:26:394 - map these two 1/3 ticks? — You know what, you're right.
02:49:014 (7) - new combo? — No again
winber1 wrote:
Normal
00:35:635 (3,4) - perhaps turn into a slider. I'll consider it.
00:36:187 (5) - align with combo 3 and 4 Ofc, sure
00:58:945 (3) - i would add new combo to emphasize the change in the number of repeats. Combo added on (3), new (1) and (2) both have 4 repeats.
01:41:566 (4) - add new combo and remove combo from next note. This is done intentionally for visibility reasons
01:48:601 (1) - remove combo.
02:01:980 (1) - ^
02:41:704 (1) - ^
02:47:773 (4) - new combo and remove combo from next note.
02:54:394 (2) - ^
All as above ^^
a little hard for a normal but ok.
Easy
00:58:945 (3) - you could potentially do this http://puu.sh/jIzv
Something similar ^^
01:46:532 (2,1) - confusing spacing for beginners.
Kinda fixed
sorry for being late. and i don't mind the genre at all. i like skrillex >:)
Thanks!
hope this helps a bit
Yep ^^
HellDawn wrote:
Hard:
01:53:980 - maybe finish — on prev. note
01:56:877 - ^ — useless here
02:02:670 - ^ — sounds bad with clap
02:33:290 - ^ — whoops, forgot to do it
02:37:014 - ^ — on prev. note
02:55:635 - ^ — useless
Nice diff :3 — Thanks
Thanks!HellDawn wrote:
General:
I prepared skin maybe you like it. Sure
http://puu.sh/lCBQ
Dont forget slider Border (0,0,0)
Kept border as 255.255.255 and removed the hitcircleoverlay,they black borders were too hard to see ingame.
Easy:
01:00:601 - this note so far previous note ._. fixed ofc
00:51:497 - it would be better if slider move to center Maybe, but I liked it lined up with (2)
01:30:394 - finish Sure
02:06:808 - Break drag to here. Keeping as is for now.
02:33:290 - finish. sure
02:36:601 - 1 grid left keeping
Normal:
01:32:049 - 1 grid down Doesn't do much, but done.
02:33:290 - finish. sure
02:49:842 - Ctrl + H please and move to center keeping as it o_0