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Ryu - Bloomin' Feeling

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Topic Starter
vivicat
This beatmap was submitted using in-game submission on 2011年10月28日 at 9:58:05

Artist: Ryu
Title: Bloomin' Feeling
Source: Beatmania IIDX
Tags: Bless TTTTTTTTTTTT Backfire happy hardcore starmine 17 SIRIUS
BPM: 181
Filesize: 8574kb
Play Time: 01:37
Difficulties Available:
  1. Another (4.98 stars, 417 notes)
  2. Backfire's Taiko Oni (4.83 stars, 690 notes)
  3. Beginner (2.96 stars, 103 notes)
  4. Hyper (4.97 stars, 352 notes)
  5. Standard (4.48 stars, 194 notes)
Download: Ryu - Bloomin' Feeling
Download: Ryu - Bloomin' Feeling (no video)
Information: Scores/Beatmap Listing
---------------
Yeah ☆


[Hyper] - Bless
[Standard] - TTTTTTTTTTTT
[Backfire's Taiko Oni] - Backfire
TTTTTTTTTTTT
Beginner

none


Another

~

前排
Nakagawa-Kanon
nanikore nanikore nanikore nanikore nanikore nanikore nanikore nanikore nanikore nanikore nanikore nanikore nanikore
Backfire
Pleasseeeee let me make a taiko for this ;3; Ill do annnnnnnnything
Topic Starter
vivicat

Backfire wrote:

Pleasseeeee let me make a taiko for this ;3; Ill do annnnnnnnything
ok ;D
Garven
You're supposed to name your unreasonable desire after a request like that. q:
Backfire
Well here you go. I added some kiai on my diff. Maybe you should consider putting kiai where I put it as well. Unless you dont like kiai ^^;

Download: Ryu - Bloomin' Feeling (vivicat) [Backfire's Taiko Oni].osu
Topic Starter
vivicat

Backfire wrote:

Well here you go. I added some kiai on my diff. Maybe you should consider putting kiai where I put it as well. Unless you dont like kiai ^^;
Yes I don't like kiai :?
updated :D
Sandpig
比较主观,基本是按照我打图作图的习惯MOD的

SPOILER
Another


00:36:814 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6) - 这些可以逐渐加一点角度进去,做一种整体旋转的感觉。都是平的感觉很僵硬
00:49:576 (1,2,3,4,1,2,3,4) - 诡异- - 如果要去压曲子里那个声音可以用红线到白线的slider感觉会更好一点(可以把蓝色note都换成slider后边粉色的不变,节奏更好把握一些)



01:02:504 (1,2,3) - 介于后边空了一拍建议这三个叠起来,增加停顿感
01:03:996 (4) - 试试这形状- -




01:04:825 (5,6) - 可以尝试下大跳
01:06:896 (1,2) - 这两个建议不要叠在一起,AR9下的二连比较难读(而且又是小圈)。距离和前边的slider拉远一些或者做成反向flow...



01:08:140 (1,2,3) - 不好读……建议:



01:15:432 (6,7) - 大跳?
01:26:206 (11) - 放到这里试试……x:244 y:192
01:27:200 (1,2,3,4) - flow似乎和前边两个slider的走向不同步- - 我的感觉应该是这样跳:(如果修改的话后边slider的位置也要调整)




01:31:178 (5,6,7,8,9,1,2,3,4,5) - 这里可以试下这个梗- - 01:31:841 (9,1,2) - 这三个叠在一起后边做jump



01:34:659 (6,1,2,3,1,2,3) - 这里感觉距离有点太大o.o 建议:



01:36:648 (1,2) - 这个还是放到屏幕中上位置吧结束到右下角有点小气


Hyper

00:24:383 (2,3,4,1,2,3) - 感觉这样顺手一点……



00:45:349 这里开始一段建议红线上也加whistle单加到蓝线上有点怪(蓝红-蓝红-蓝红这样)
00:48:250 - whistle
00:48:913 - ^

01:15:930 (1,2,3,4,5,6,7) - 这几个排列建议紧密一点,还有不要被前边的遮住……
01:20:736 (1,2,3) - 迷惑性太强加大距离
01:23:222 (1,2,3) - 这二连位置不对啊……01:23:305 (2) - 这个删掉


Standard

建议AR+1

01:35:819 (5) - 感觉没必要减速(减速的话建议把后面的slider挪近一点)

其实这个DIFF的flow可以变化多一点,减少一些横平竖直的排列o.o


Beginner

建议AR+1
Niva
Hi~ I saw your mod request in #modreqs earlier :3
also I decide to mod this because it's Ryu orz

[General]
-> Add "happy hardcore" to the tags?
-> .mp3 is 320kbps, max allowed is 192kbps
-> (optional) maybe change the audio lead-in time manually to 2000, current one is 2011 xD
-> So far as I knew beatmania IIDX is enough for source, just put iidx17 SIRIUS in the tags :3
-> ...maybe add "starmine" also to the tags orz

[Another]
00:03:830 (8) - The reverse arrow got covered by comboburst, but it's seeable enough so idk
00:16:924 (5) - Shorten this slider by 1/4 and add a note where the slider originally ends?
00:24:217 (1) - Remove all hitsounds on this slider's end will be better imo
00:33:167 (7) - Using normal sampleset on this note sounds better ><
00:39:300 (4) - So hard to see this note ): But it's playable though
01:14:769 (x), 01:15:101 (x) - Add note with soft-hitwhistle here?

[Hyper]
00:10:709 (6) - This note is spaced further in the stream. Is it intentional? o.o
00:27:698 (6) - Not stacked perfectly above (4), and it's very easy to see ><
00:54:714 - Drag the break to here?

[Standard]
00:02:338 (2,3 , 5,6 , ...) - Try pattern Whistle - Clap on parts like this?
00:22:228 (1) - Well, not sure if this is a good pattern for Standard orz
00:57:698 (2,3) - Add whistle?
01:33:830 (1) - ...I'd rather stack it xD

[Beginner]
00:13:609 (4) - Spacing error here ><
00:50:736 (3,4) - Why not in the center ):

...Ryu* (:
Good luck with this awesome map+song xD I'm saving out stars atm (:
JauiPlaY
hi~
一些建议:

[General]
320kbps的mp3?
另外最低难度貌似要3星以下才行

[Beginner]
00:10:987 (4) - 去掉尾的clap比较好
01:05:352 (1,2,3,4) - 这段缺乏音效...在(2),(3)的结尾和(4)的折返加clap如何?后面两段一样的是同样的建议

[Standard]
00:04:855 (2,3,4) - 真不如规规矩矩地白线下note...
00:06:181 (2,3) - ^
00:54:744 (1) - 这后面的break感觉没什么必要...把这段做了吧
01:00:048 (1) - ^
01:37:175 (1) - 其实我觉得beginner那个时间结尾挺好的

[Hyper]
00:00:379 (1,2,3) - 前面这些感觉不太必要
00:17:286 (5,6) - (5)的clap放(6)上?
00:27:893 (7,8) - (7)的clap放(8)上?
00:48:943 (3) - 头clap.
00:53:418 (9) - 尾没必要clap吧
01:31:208 (10,1,2) - (1)在这里放蓝线感觉不合适,还是放前面红线比较好?如果你这么做,把(10)的clap去掉,而另外两个note加clap.
01:37:175 (1) - 其实我觉得beginner那个时间结尾挺好的

[Another]
00:00:379 (1,2,3) - 前面这些感觉不太必要
00:03:860 (8) - 遮箭头是不行的说
00:10:987 (1) - 太奇葩了点...
00:59:551 (1) - clap.
01:09:827 (3) - 尾clap.
结尾和前面那两个难度是一样的建议

加油! ;)
Shiirn
popping in just to say that another makes me lose all faith in you as a mapper and fellow human being, AR9 being the biggest mark against it.

unreadable jumps, antijumps, silly stream placement spacing and timeline, combined with notes barely following the music, looped patterns which are impossible to read without knowing they're there, the smallest hitbursts hiding pretty much everything, bad combo colors i can go on... with specific examples if you would like to see.

i suggest an entire remap or just using your hyper- well, the hyper has the same problems just much less so.
Backfire
Hi Hi, updated some things on my taiko. Please update it =w=b

booboobooboob.

Download: Ryu - Bloomin' Feeling (vivicat) [Backfire's Taiko Oni].osu
Kiiwa
yo moe Bless \:D/
Topic Starter
vivicat

Kiiwa wrote:

yo moe Bless \:D/
SPOILER
14:59 <Kiiwa> : Another
14:59 <Kiiwa> : 00:24:744 (2) - remove whistle from begining
14:59 <vivicat> : ok
14:59 <Kiiwa> : 00:29:882 (3,4) - difficult to predict
15:00 <Kiiwa> : 00:43:971 (3,4,5) - mean to curve? lolol
15:00 <Kiiwa> : 00:53:418 (9) - omg so cute
15:01 <Kiiwa> : 01:04:855 (5) - new combo?
15:02 <vivicat> : go on~~
15:02 <Kiiwa> : ^^
15:03 <Kiiwa> : rest of this diff seems fine.
15:04 <Kiiwa> : oh
15:04 <Kiiwa> : 01:32:534 (1) - remove new combo
15:05 <vivicat> : ok
15:05 <Kiiwa> : Hyper
15:05 <Kiiwa> : 00:25:076 (2,3) - i would suggest to reverse these two notes positions to make the next note further away >_<
15:06 <Kiiwa> : 00:53:418 (9) - i really hope this is rankable..
15:07 <Kiiwa> : 01:16:623 - add note
15:07 <Kiiwa> : you dont have many N. Whistles in this diff compared to Another..
lol
Bless

Kiiwa wrote:

yo moe Bless \:D/
:?
Axey
猫姐>~<


[Beginner]
现在的rules貌似是3.0以下
00:14:302(6)-要和(4)在同一条直线上嘛 (4)向上一格

[Standard]
00:14:302(6,7)-把7删了 把6换成silder 到00:14:634-
00:19:606(6,7)-^
00:29:551(5,6)-(5)加一个折返 (6)-移到后面白线上
00:36:678(5,6)-(5)删掉 (6)移到前面根白线上
00:37:175(x)-add note
01:30:379(x)-add note 或者(8)加个折返

[Hyper]
00:02:203(1,2)-感觉silders放在红线上感觉节奏好奇怪啊
建议:把(1,2)向前移到白线上,00:02:700(3)-add note
00:03:529(1,2)-^
00:04:689(1)~00:06:678(3)-全部往前移到红线上
00:05:683(1)-感觉也换成1/2的silder比较好 如果这2个你改了话 后面红线加个note
00:06:844(x)-add note
00:11:153(1,2)-移到前面白线上 连打(8,9)部分删掉 (2)-加个折返

>``<没有kds可以射星星了~
y u c a
moe moe vivi的map~ >~<//

General

cant fix green line timing?D:?

Beginner

00:14:302 (6) - add clap?
00:49:440 (1) - add finish
01:11:319 (3,4) - a little read hard for biginner? how about this
01:13:308 (5) - new combo
01:17:949 (6) - add clap?


Standard

00:07:009 (3) - add finish
00:15:628 (3) - add whistle
00:41:484 (1) - add soft-finish


Hyper

00:01:705 (3) - add finish
00:07:009 (1) - ^
00:07:341 (1) - add clap
00:08:004 (5) - ^
00:08:335 (1) - remove clap
00:08:667 (2) - add clap
00:08:998 (3) - remove clap
00:09:330 (3) - add clap
00:53:015 (9) - remove clap
01:20:766 (4,6) - remove finish
01:21:263 (1) - add finish
01:26:567 (1) - add finish


Another

00:07:009 (5) - add finish
00:28:225 (4) - new combo here?
01:04:026 (4~) - try this rhythm

鬼畜mapper TA T/加油~
DarkRingSystem
:)
Ryu!~
[General]
取消 Countdown ?

[Another]
00:36:844 (1,2,3,4,5,6,1,2,3,4,5,6) - 这段跳好痛苦 节奏还好 只是移动上来讲 不是很合理?
00:53:418 (9) - 香肠? lol XD

蛮好玩的 就是排版不怎么好看 XD

[Hyper]
好!

00:31:540 (1,2,3,4) - 间距加大?
00:53:418 (9) - 这最后向上 好猎奇啊 XD
01:13:639 (2,1,2,3,4,5,6,7,8,9) - 这串在hard里算难吗? 反正我巨爽
01:29:219 (3) - alt+h ?

[Standard]
这个算normal?对不起 刚才我没看到有hyper orz
01:34:523 (3) - spacing
01:35:186 (4) - ^
01:35:849 (5) - ^

Good song~ nice map
Good luck~~~~~ star!
cmn_891127
Backfire's Taiko Oni

offset: 380
00:00:350 (1,2,3,4) - 1/6 here is really no sense, and you didn't use 1/6 in anywhere except the beginning
00:59:687 (16,17,18,19,20) - change to slider
01:37:145 (1) - end at 01:39:827


LRC mod
SPOILER
19:38 <cmn_891127> : link
19:38 *vivicat is editing (Ryu - Bloomin' Feeling)[http://osu.ppy.sh/s/36269]
……
19:50 <cmn_891127> : 你那个beginner悲剧的只能强制调到2.95
19:50 <vivicat> : 3.0以下不就行么..
19:51 <cmn_891127> : 现在2.92啦?可以升一格hp变2.96
19:52 <vivicat> : 嗯o_o
19:54 <cmn_891127> : standard
19:54 <cmn_891127> : 01:25:076 (?) -
19:54 <cmn_891127> : 加一个?
19:55 <vivicat> : ok
19:57 <cmn_891127> : 我哭。。。
19:58 <vivicat> : 我先吃饭去了>A<
19:58 <cmn_891127> : 去吧。。。
19:58 <cmn_891127> : 你会来看吧,我先写着
19:59 <cmn_891127> : 01:30:379 (9) - 这里开始变高了?
20:01 <cmn_891127> : hyper
20:02 <cmn_891127> : 01:16:540 (?,?) - 在2后面连加两个1/4
20:02 <cmn_891127> : 上面表述纠结
20:02 <cmn_891127> : 就是01:16:540 (3) 和01:16:623 (4) -
20:04 <cmn_891127> : 01:19:109 (2) - 这里貌似感觉跟上面一个节奏?其实这样也挺好的。。。有点徘徊中
Backfire
Backfire's Taiko Oni

offset: 380
00:00:350 (1,2,3,4) - 1/6 here is really no sense, and you didn't use 1/6 in anywhere except the beginning hah, no.
00:59:687 (16,17,18,19,20) - change to slider hah, no.
01:37:145 (1) - end at 01:39:827 Spinner is elongated so its longer to play in taiko. Spinners in taiko are a bit different than standard.
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