forum

Camellia - GHOST [OsuMania]

posted
Total Posts
152
show more
Topic Starter
-mint-
this is so sad


can we get a BN
Refills
sent many kudosu, 56 to be exact, now get this ranked reeee
Cra Dow
SOMEONE PLEASE RANK THIS ALREADY!
Topic Starter
-mint-
epic
lenpai
not even a new batch of bns is enough to rank this
Topic Starter
-mint-

Lenfried- wrote:

not even a new batch of bns is enough to rank this
why r u so mean
Arzenvald
me check this yes or not
Topic Starter
-mint-

Arzenvald wrote:

me check this yes or not
ask kawawa
Arzenvald
In that case I will just look forward for qualification, then! Gl
Topic Starter
-mint-
this map stars broken LOL
Topic Starter
-mint-
ok
Cra Dow
ok
abraker
MX diff: 02:38:527 - sv doesn't look right
Topic Starter
-mint-

abraker wrote:

MX diff: 02:38:527 - sv doesn't look right
its a tad awkward but its definitely doable for people at that level
Cra Dow
2019 still waiting for bn
FAMoss
you can hit rank this map yourself
Kawawa
hello! here the map checking
I will pop the bubble because It's a pretty old bubble and the map still has a lot of potential in my mind
also some are actually a major problem for me. but don't worry. anytime I can place here again when everything is done

[WISP NM]
00:59:799 - http://puu.sh/CjNKA/e3d775eac1.jpg I think used snap gaps are pretty big between NM and HD
suddenly change 1/1 to 1/4 is not really reasonable point
like at least you need to consider to use 1/2th simple LNs rather than 1/1th, If NM diff is not over 2.01 SR
all mapsets SR are really great but It does not say that the charts are reasonably done for me when I consider these structures.
same part also something should be, (01:25:981 - )

01:30:072 - to 01:32:799 - I think you can make some LNs like 01:38:799 - for me that part is pretty weird and not really solid with next diff

03:10:572 - 03:11:663 - http://puu.sh/CjORm/66c6ba1556.jpg
It also would be great to add a rhythm rather than only single LNs. It will make better between next diff as I said at first mod

03:11:799 - well, most are same concern. https://puu.sh/CjP2I/64b6fde3f1.jp feedback here
It will not be over 2.01 SR and more solid between next diff anyways

04:03:072 - also same feedback :: https://puu.sh/CjP7g/8c1574ca06.jpg

04:36:890 - to 04:39:072 - consider this part too, should be

[SHADOW HD]
04:21:617 - maybe a mistake, should be LN. compare with 04:19:436 - and diffs LN there 04:19:436 -

04:39:072 - http://puu.sh/Ckj0t/16e3103509.jpg obviously major problem, the used snaps should be build up between next diff. not really reasonable point to me.

[Collab PHANTASM MX]
01:42:345 - 01:51:072 - 01:55:436 - I also think them as 1/3th but I don't know why the sync is a little off.
some parts are same issues, so in case let me point it. I don't think It must be changed exactly though but opinions needs here

03:36:345 - to 03:46:708 - for 10 sec, the part missed all hitsounds http://puu.sh/CwwJ4/e41f67ca62.jpg probably a mistake

04:01:572 - 04:01:708 - a suggestion. 2 notes are kinda too many when compared with around sections(drums)

[SPRIT SC]
04:01:436 - very simple, compare with SHD https://puu.sh/CkqcU/9ee5db74f4.jpg
would be great to use 1/2th or 1/4th LN layering or nerf the SHD. my point is to minimize the build between two diffs.

04:03:345 - why the layering suddenly changes 12/34 on this section? I don't know why it should be, since actually exist the emphasis rhythms
(like 04:03:208 - 04:03:617 - 04:03:890 - 04:04:163 - ) I know you ignore them and the layering slowly made up hard but It's kinda feel bad for me imo also 05:13:163 - same thing

04:23:254 - same concern for me with 04:01:436 -
05:02:527 - same thing

04:32:527 - yeah It's easy to pass them If we play the part 2-3 times.
but feels weird for me because slowjam suddenly progresses. so It would be great to up SV rate to 0.85 or more. :: SHD also same

05:24:890 - mhmm why not ended here? I know It's very subjective but here I will provide a feedback
as we can see all lower diffs are ended here 05:24:890 - but SC, SHD are not. yeah, they are expressing with background instrument.
but It's kinda just for "scoring". also the problem is weird structure imo.
05:16:163 - to 05:24:890 - in this part, because you actually just followed the drums with ignoring backgrounds.
so I think still good idea is to end up in clear section 05:24:890 - :: SHD also same

[SPECTRE SHD]
00:45:617 - for me very unsure(SVs)
I think this is quite creative but not sure for most players side. still good idea, but some negotiation is needed or discuss together.

03:27:072 - to 03:30:890 - too empty. especially the kiai parts are no different with lower diffs. but It's understandable.
because song rhythms limit(03:14:254 - ) but here is different case (03:27:072 - ). still have a potential to add more rhythms. same thing 04:54:345 -

04:02:799 - It's same opinion with SC trills, same thing 05:12:617 -

04:39:345 - 04:39:617 - 04:39:890 - http://puu.sh/Cks5u/4c5ea168f8.jpg
this two notes creates an irregular 1/8th balance and they don't provide any emphasis since It's just 1/8 mash.


also some SVs are still harsh, so will discuss in IRC when we have the time, feel free contact me discord or in game.
AchsanLovers
o boi lets go
Topic Starter
-mint-
Hey Kawawa.

This is really weird timing, as I am actually in the middle of remaking the map to fit my current standards for myself and my own mapping, and also I have consulted many people (Mystic, Hydria, etc...) and they all agree that I should remap GHOST.

I will go through the modding phase once more, and I will contact you when that happens. Maybe GHOST will be moved to v2.

I hope you understand <3
Kawawa
ah yeah, I understand that timing since I already mapped this song but just wanted to make sure from your saying
so don't worry! I appreciate your understanding and hope to see it next time
Topic Starter
-mint-
Hey guys! To those of you who are coming back to this forum, please read the new description, where I iterate my thoughts on the set, its popularity, and its future.

Yes, I will not be continuing to pursue ranked for this set. But thanks for sticking around!
Cra Dow
:?
tatatat
wahhh
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply