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Camellia - GHOST [OsuMania]

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Topic Starter
-mint-

error_exe777 wrote:

lets get this fucking moving

h
[General]
  1. Top diff has some aimod issues how tf did i miss that

  2. your normal difficulty needs to be below 2* for it to be rankable as per the current RC. you can either make an EZ diff or nerf NM slightly to have a diff below 2*. either works (wont mod NM in the meantime) done
[SHD]

00:17:254 - from what i can hear the prominent 1/2 rhythms start here so it would make sense to also start charting notes on the 1/2 here ok

01:11:117 - i would actually add the 1/2 LN here for the weird sound thing like at 01:10:572 (70572|3) - because its still present here, and you didnt have a problem with it being present during the 1/4th rhythms like at 01:10:572 (70572|3) - pattern doesnt work because of the 1/6 stuff right after

01:20:117 - could do something cool with the sounds here by overlapping the LNs kinda like http://prntscr.com/jqq6gg i guess i have something similar now

01:59:254 - i believe you are missing the 1/8th rolls for the hihat here, like in 01:30:072 - but only for one beat correction, 1/6

02:03:277 - not a huge fan of the random direction changes on this roll here since the sound doesn't change drastically enough for it to justify such a change here tbh. i would try out something like which suits the sound a lot better than as it is now http://prntscr.com/jqq8lt made it a 2143 instead of suggested 1243

02:03:617 - another small suggestion here, maybe a more LN based pattern could fit to represent the bass wub things in the bg http://prntscr.com/jqq9fw SV already represents that pretty clearly, i think it would be disrupted with more notes here

lit tit

[SC]

00:17:254 - similar idea to top diff, i can hear the 1/2 rhythms beginning here ok

01:59:254 - maybe an LN or smth for the hihats here? idk, it disrupts the flow, if i find a better pattern for it i will implement the LN

02:03:617 - a similar suggestion to top diff about adding some notes here, but maybe just single notes or non overlapping LNs to create a sort of spread SV is harder in SHD than in here i guess that is the "spread", i dont feel like more notes are necessary here

02:56:527 - as for this section, id recommend some sort of LNs (1/1) to cover the length of the 1/4th rhythms here since avoiding them altogether seems pretty contradictory to the music changed this part pretty significantly

03:05:117 - i see no reason to skip the note here since theres more than enough sound to justify a note here and would help ease into the next section since atm it feels janky when the previous rhythms have been 1/2 consistently fixed

04:30:617 - since theres a pretty prominent kick sound here i would add a note in col 4 to kind of show that its there and emphasise it as well as the sound behind the triples did them both as doubles. also changed SHD's hitsounds for this part to keep consistency

[MX]

00:17:254 - probably to keep consistent with the top two diffs, i recommend starting the 1/2 rhythms here since they're loud enough to justify some sort of note-age here done

01:24:890 - i would prefer for this jumptrill if the patterning wasnt changed to keep consistent with the jumptrill at 00:58:708 - fixed

03:13:708 (193708|2,193845|3) - some pretty awkward release times especially when compared to the LN next to it. i would restructure it to keep the LN releases the same for all 4 LNs. kinda like http://prntscr.com/jqqtsl or similar ok

03:18:345 (198345|3,198413|2,198549|1,198617|0) - not a huge fan of how the broken stream is structured since it implies a straight stream with the pattern at the moment. i would try out something like http://prntscr.com/jqquei which probably shows that the stream is broken instead of consistent more effectively aight

04:01:708 (241708|0,242049|0) - caught me off guard when playing it, for the sake of keeping the flow clean i would try moving the LN to like col 2 or smth so that the shield isnt there yeet

04:40:436 - this is cool i like it thanks babe

04:45:617 - same idea about the broken stream here yote

05:24:890 - i mean, i guess its not a huge problem but i would definitely prefer for you to have some sort of LN patterning towards the end to have the drain time in this diff consistent with the others. not to mention the song carries on past this point so feels pretty abrupt to just end it here personally ill ask other BN because i thought it was fitting for the spread (in context)

[HD]

00:17:254 - yeah same idea about the 1/2 rhythms here gotcha

01:00:686 (60686|2,60754|1,60822|2) - i see no reason personally to have this stream to end on a trill when theres no indication within the sound to do so. i would just have the normal [4321] roll all the way through and have the double at the end be [34] ok

01:26:867 - same idea here i guess, and for any other instances of this

05:11:799 - i would of preferred this little section before the stream to be a little denser, try out http://prntscr.com/jqr2h4? sure

05:24:890 - same idea in MX about possibly adding some LNs at the end here

hitsounds and NM mod with re-check
hype
Unpredictable
shot some stars, im fucking hyped
Topic Starter
-mint-

Unpredictable wrote:

shot some stars, im fucking hyped

WHAT THE FUCK LOL THATS UNNECESSARY AF
error_exe777
84 STARS LMAO

a
a
a
a
[SC]

01:08:254 (68254|3,68322|2,68390|1,68458|0) - the roll here is seemingly random with no 1/4th rhythm behind to justify it, so i would opt for something different (whatever fits with your layering)

[NM]

gap between this an HD is maaaaasive but o well its a marathon spread doesnt matter

00:59:799 - these build ups get pretty boring after a little time, i would add another overlapping LN at 01:00:345 - to keep it varied (for all instances)

02:21:617 - not a fan of charting the vocals over the chime sounds since the chimes are way more prominent in this section. i would recommend just some 2/1 runs up until the next section

05:16:163 - cant say i agree with completely ignoring all the drums in this section here. i feel like theres more than enough ways to chart these and considering its the only difficulty without these sounds charted, it would make sense to map something here at least. i mean, i guess its not unrankable per se but just seems pretty unfitting personally.

diffs not mentioned are good

hitsounds are also good assuming you applied from that hitsound diff
Topic Starter
-mint-

error_exe777 wrote:

84 STARS LMAO

a
a
a
a
[SC]

01:08:254 (68254|3,68322|2,68390|1,68458|0) - the roll here is seemingly random with no 1/4th rhythm behind to justify it, so i would opt for something different (whatever fits with your layering)
that was a remnant of the old pattern here. should not have been there. fixed

[NM]

gap between this an HD is maaaaasive but o well its a marathon spread doesnt matter 2* 3* 4* 5* 6*

00:59:799 - these build ups get pretty boring after a little time, i would add another overlapping LN at 01:00:345 - to keep it varied (for all instances) all done

02:21:617 - not a fan of charting the vocals over the chime sounds since the chimes are way more prominent in this section. i would recommend just some 2/1 runs up until the next section NM players need a longer "break section" for stamina reasons i think, the only other way i could chart it would be charting the 1/2 (how it appears in all other diffs), because charting the 2/1 doesnt make sense to me

05:16:163 - cant say i agree with completely ignoring all the drums in this section here. i feel like theres more than enough ways to chart these and considering its the only difficulty without these sounds charted, it would make sense to map something here at least. i mean, i guess its not unrankable per se but just seems pretty unfitting personally. ok done

diffs not mentioned are good

hitsounds are also good assuming you applied from that hitsound diff
let's just hope no hitsound mistakes were made :'^)
error_exe777
:blobghost:
Protastic101
lol, remove me from tags pls
Topic Starter
-mint-

Protastic101 wrote:

lol, remove me from tags pls
ok
FAMoss
Topic Starter
-mint-
Self popped. The top two diffs will be going under some decently significant changes after some discussion
tatatat

qqqant wrote:

tatatat wrote:

hi
tata pls i thought u were a BN posting ;-;
hehe
tatatat

qqqant wrote:

Unpredictable wrote:

shot some stars, im fucking hyped

WHAT THE FUCK LOL THATS UNNECESSARY AF
its almost like it was.... unpredictable. 8-)
error_exe777

tatatat wrote:

its almost like it was.... unpredictable. 8-)
leave
Topic Starter
-mint-

tatatat wrote:

its almost like it was.... unpredictable. 8-)

STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT
tatatat

qqqant wrote:

tatatat wrote:

its almost like it was.... unpredictable. 8-)

STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT STOP IT
hehehehe
Topic Starter
-mint-
Summary of changes in SHD

SPECTER -> SPECTRE (Thanks Britain)
OD9 -> OD9.3
PR and miscellaneous pattern cleanup of the whole map in general
1/6 stream section -> 1/3 quadstream/jacks
Stronger, cleaner, more consistent SVs

EDIT: SC changes coming soon

EDIT 2: Summary of changes in SC

Minor changes in snapping and patterning, SV buffs

Ready for rank now!
shorts
Man I would love to see this in the Ranked section already
Topic Starter
-mint-

Victoria Artois wrote:

Man I would love to see this in the Ranked section already
:(
error_exe777
we had an irc but qqq died so hes the rest of the mod https://pastebin.com/mtiJcUGZ

[top]

04:23:254 - the left to right roll here is identical to that of the rolls at 03:52:777 - so maybe switching it up for a different roll pattern to give differentiation

04:29:663 (269663|0,270208|3) - i dont see why you charted these sounds here when you purposefully ignored them (or represented a different way) at 04:12:208 - . id just delete the LNs and go for the same technique as 04:12:208 - for consistency

05:31:708 (331708|2) - tbh it sounds like this LN ends more so at 05:31:981 - if you listen carefully, so i would shift the LN up a bit

ill get to the other diff when you are back
Topic Starter
-mint-

error_exe777 wrote:

we had an irc but qqq died so hes the rest of the mod https://pastebin.com/mtiJcUGZ

[top]

04:23:254 - the left to right roll here is identical to that of the rolls at 03:52:777 - so maybe switching it up for a different roll pattern to give differentiation pitch goes up vs pitch goes down

04:29:663 (269663|0,270208|3) - i dont see why you charted these sounds here when you purposefully ignored them (or represented a different way) at 04:12:208 - . id just delete the LNs and go for the same technique as 04:12:208 - for consistency managed to get the first bit in the second kiai comfortable

05:31:708 (331708|2) - tbh it sounds like this LN ends more so at 05:31:981 - if you listen carefully, so i would shift the LN up a bit its fine tho imo, maybe better change to 05:31:845 - ?

ill get to the other diff when you are back
DDMythical
.
lenpai
ban ant
Topic Starter
-mint-
thanks
error_exe777
beep beep

https://pastebin.com/BkAPDxJT

had an irc to finish off replies and modding after the re-map

also fixed some key snaps in the violin thing section

anyway, should be good to go now !!!
Topic Starter
-mint-

error_exe777 wrote:

beep beep

https://pastebin.com/BkAPDxJT

had an irc to finish off replies and modding after the re-map

also fixed some key snaps in the violin thing section

anyway, should be good to go now !!!
TOP 10 ANIME COMEBACKS
tatatat
hi
Upbeat
plz
tatatat
hi
Unpredictable
LMFAO DD

HE DOESNT EVEN LIKE THE CHART
Topic Starter
-mint-

Unpredictable wrote:

LMFAO DD

HE DOESNT EVEN LIKE THE CHART
F
riunosk
purge the ghosts
jeanbernard8865
This Map Is The Pinnacle Of Osu!Mania Charting ! Please Take My Two Hundreds Kudosu Stars !
AchsanLovers
when v1 is dead and everyone is like spam their kds to remaining v1 map lolol

good luck for qualify~
lenpai
this map is 1000% gay like the SP
FAMoss
Dreamwalker
lmao
Kibbleru
lol

Nao Tomori
ok im winning now
error_exe777
what the fuck
Unpredictable
qqq get a BN on this map already smh
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