00:02:540 (1) - Set start of a first timing section here. Lots of strong sounds are located on blue ticks while weak sounds are located on white and red ticks.
00:02:540 (1) - Increase spacing between this and next circle. In this situiation circles placed 1/4 beat but further in the map such visual placing represents 1/2 object placing. It can be distracting for a player.
00:04:874 (3) - Sliderend doesn't represent any sound in a song. Replace slider with a hitcircle
00:14:873 (5) - Decrease distance between end of the slider and next hitcircle or place 00:15:873 (7) - this hitcircle like here 00:14:207 (2,3)
00:20:540 (3) - , 00:21:540 (1) - , 00:24:206 (1) - , 00:25:873 (3) - , 00:29:540 (1) - , 00:31:207 (3) - , 00:32:207 (1) - , 00:34:873 (1) - , 00:36:207 (4) -
There are some not so strong but important sounds on the next blue ticks that you are ignoring. How about adding there hitcircles for each case?
00:50:207 (5,6) - Adjust spacing a bit
01:01:540 (1,2) -, 01:02:873 (1,2) -, 01:04:207 (1,2) -; 01:12:207 (1,2,1,2,1,2) - Maybe increase distnce between duplets? There are 3/2 ticks between them but distance is like they are placed as 1/4 objects
01:06:873 (1,2,1) - Same here. This small spacing between these is just ridiculous after huge jump before.
01:21:207 (1) - End of a slider doesn't have any sound but next tick has. Remove one reverse arrow and place hitcircle on a next white tick (make it look like on a picture).
01:40:540 (1) - Don't drop vocal line like that. Add some more objects to represent strong sounds in it. (Example in the picture)
01:54:706 (2) - Make this circle a bit exposed. Kinda distracting.
02:07:373 (4,1) - Increase spacing to the same as in whole jumping pattern (02:06:873 (1,2,3,4) -)
02:34:540 (7,8) - Same applies here. Also, same thing with spacing as in the second paragraph.
03:10:873 (1,2) - And here too.
02:15:373 (6,7,8,1,2,3,4,5) - Maybe set this whole thing a bit higher? New combo slider is located at the very edge of a playfield.
02:40:207 (1,2,3,4) - Also applies here.
Looks like thats all. Hope to see your map ranked.