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Tia - Deal With The Devil

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Topic Starter
Turquoise-
This beatmap was submitted using in-game submission on 09 September 2017 at 00:31:08

Artist: Tia
Title: Deal With The Devil
BPM: 142
Filesize: 4215kb
Play Time: 01:35
Difficulties Available:
  1. Demon (5.88 stars, 440 notes)
  2. Insane (4.9 stars, 356 notes)
  3. Kitsun's Extra (5.15 stars, 380 notes)
Download: Tia - Deal With The Devil
Information: Scores/Beatmap Listing
---------------
thanks uberzolik for the mp3! big help (redownload if you somehow downloaded before 12/7)

thanks for feedback:
transcendental (thank you for trying all my maps)
TehDanimal (ecksdee Nice Pass ecksdee)

thanks for mod:
dsco <3

uploading this map was a




















gamBLE!!!!!!!!!!
dsco
SL 7 ->4 ?
HP too high
00:05:539 (1,1,1,1) - repeat slider? very hard to read
00:09:593 (1,2,3,4,5,6,7,8) - too many spacing concepts going on and a lot of half overlaps that look very messy. could be lots cleaner which would help with reading
00:16:758 (3) - both clickable?
00:21:406 (1) - i think this should be 3/4 to fit sturcture
00:30:702 (1) - blue tick under this should be clickable
00:36:723 (1) - improvable rhythm, dont see why you have this blue tick clickable
00:37:463 (1,2) - should be 1/6
00:50:878 (5,6) - slider should start on 5
01:27:322 (1,2,3,1,2,3,1) - NC?

also snapping issues mentioned on stream
Topic Starter
Turquoise-

dsco wrote:

SL 7 ->4 ?
HP too high reduced by .1 , i want it to be high because its high stakes just like gambling !! (which the anime is about)
00:05:539 (1,1,1,1) - repeat slider? very hard to read
00:09:593 (1,2,3,4,5,6,7,8) - too many spacing concepts going on and a lot of half overlaps that look very messy. could be lots cleaner which would help with reading
00:16:758 (3) - both clickable?
00:21:406 (1) - i think this should be 3/4 to fit sturcture
00:30:702 (1) - blue tick under this should be clickable
00:36:723 (1) - improvable rhythm, dont see why you have this blue tick clickable
00:37:463 (1,2) - should be 1/6
00:50:878 (5,6) - slider should start on 5
01:27:322 (1,2,3,1,2,3,1) - NC?

also snapping issues mentioned on stream
Fixed everything except for snapping :o i will find some other way to deal with it ....
Vacuous
r u taking gds, if so I wanna make an extra
3mplify
00:01:103 (1,1,2,3,1,2,3) - People won't read it as note-triple-triple, they will read as note-double-double-double
00:02:793 (1,1) - Make them symmetric to 00:03:638 (1) and 00:03:919 (1)
00:07:863 (1) - delete and make prev slider velocity 0,5
00:10:015 (4) - to x:150 y:203
00:36:195 (1) - Make more beautiful
00:41:688 (1) - to x:240 y:72 and move next note a little
01:07:463 (4,5,6) - very fast distance change, make more smooth
01:21:617 (1) - make better

Very fun map, gl next
DeviousPanda
hey :) :) m4m with my deal with the devil mapset

i'm not going to talk about timing because you could just use the timing point from my mapset if it plays better

Demon
00:01:314 (1,2,3,1,2,3,1,2) - these are quite jarring to play, if you want to keep the rhythm maybe change these into repeat sliders for playability

00:05:539 (1) - this piano sound has two distinct sections that calls for two repeat sliders if your mapping this piano rhythm, try this:


00:07:546 (2,1) - there are two strong beats, not just one here, so timing this like this would sound a lot better:


00:09:593 (1,2,3,4,5,6,7,8,1,2,3,4,5) - a few things about this section, i played around with the timing and position and this is what i came up with:

Before:



this pattern has a lot of odd angles and weirdly timed circles so to make this a lot clearer heres an idea:

After:
the drawn out saxophone sound is the only thing i've changed rhythm wise
imo this flows 100000 times better than the previous pattern, which is basically unreadable

00:10:649 (7,1,2,3,4,5,1) - distance snap this

00:12:216 (6,7) - the slider on 6 is a good choice due to the help piano sound, but on 7 there are two clear distinct piano notes, so changing 7 to two sliders would be better (e.g you did it correctly here 00:11:688 (3,4,5) - )

00:12:956 (1,2,3) - you've been mapping the piano up to this point but the only piano sound i can hear is on 1, the triple isn't needed imo

00:14:223 (3,4,1) - love this <3

00:15:596 (6,7) - same problem as 00:12:216 (6,7) -

00:16:758 (3) - NC here

00:17:286 (7) - NC here

00:31:547 (1,2) - change this to a 1/4 slider, sounds bad as two circles imo

00:34:082 (5,6,7,8) - to go from mapping the piano to ignoring it completely for the small saxophone here just doesn't work well with the small breaks, i think making the sliders repeat sliders would improve flow a lot if you want to keep emphasis on the saxophone like this:


00:36:829 (2,3,4) - just stack this triple

00:37:040 (4) - blanket this to the slider previously like this:


00:39:998 (1,2,3) - triple doesn't fit because it starts on a white tick when the previous triples start on a red tick (00:38:942 (3,4,5) - )

00:39:998 (1,2,3,4,5,6,7,8,9) - again the small gaps/breaks in the play is really detrimental to the flow of the map

00:43:378 (1,2,3,4,5,6,7,1,2) - i would like to see an increase in difficulty here to match 00:16:336 (1,2,3,4,5,6,7,1,2) - because its the same music piece (kinda)

00:46:864 (3) - get rid of this

00:57:744 (1,2) - uncomfortable

01:00:279 (1,2,1,2) - just make these 1/4 jumps like i did in my insane for this map, this just feels wrong to play

01:01:970 (1) - the singing starts on the red tick, which is where the sliderend is placed,try emphasising this beat instead by putting a slider head instead here

01:01:970 (1,2,3,4,5,6) - this rhythm doesnt follow the music well, try this:


01:03:871 (1,2,3,4,5,6,7,8) - this is uncomfortable, make it look something like you did here 01:05:561 (3,4,5,6,7,8,9) -

01:05:244 (1) - Dont NC here

01:05:561 (3) - NC here

01:08:942 (1) - again a strong beat on this white tick but you've put a sliderend here which doesnt create emphasis at all

01:14:857 (1) - really ugly slider

a lot of the issues i had with the first haf of the chorus chorus repeat in the second half

01:20:561 (1,2,3,4,5,1,1) - why is this in kiai when this isnt 01:06:935 (1,2,3,4,5,6,7,1,1) - they are the same piece

01:25:632 (1,2,3,4,5,6,7,8,9) - dont make it harder for no reason, there is no intensity change throughout the kiai so keep spacing loosely consistent

01:31:653 (6,7,8) - time this like this:


01:34:082 (1,1,1,1,1,1) - this should be one of the most intense sections, but its not really, make the spacing like you did here to be consistent 01:27:322 (1,1,1,1,1,1,1) -

01:34:822 (1) - spinner doesn't belong here

Insane
this looks a lot better than the demon diff, not as many structure issues so i'm gonna focus more on the subjective issues

00:02:793 (1,1,1,1,1,1) - too many NC's

00:08:286 (3,4,5,6,7,1) - timing WutFace

00:18:026 (1) - maybe extend these out to the next note

00:31:547 (1,2,3) - triple doesn't work here

00:45:913 (3) - no reason that this is the only slider with a really slow SV

00:50:139 (1,2,3,4,5,6,7,8) - same rhythm thing with the other diff

01:00:702 (3) - 01:01:336 (3) - delete these

01:06:935 (1,2,1,2,3,4,5) - confusing when you use the same spacing for different timing gaps

01:17:709 (2,1,2,1,2) - do the slider thin instead of this like you did here 01:19:082 (1,2,1,2,1,2) -

01:20:878 (2,3,4) - distance snap

01:21:618 (1) - ugly slider

01:34:822 (1) - no spinner

a lot of the problems in demon are the same in this one so i didn't list them all

i think the main problem with this set is that your trying to hard to represent every sound you can hear, but when you have an extremely complex song like this it doesn't work well. this map has so much potential and im really excited to see what you do with it in the future, good luck!! :) :) :) :)
Vacuous
Change [Kitsun's Extra] to [Vac's Insane] please k thx also [Demon] says it's not submitted fix
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