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Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi

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Nymph
Hi Nymph here and request from Lan wings~

General:
BG 800k...seems a little too large. maybe fix it then people can download the map easier.
Noku's name sb really hard to see for the colour is light pink..

Normal:
Issue/unrankable stuff
AR is too low and HP drain is high... I suggest AR+2 HP-1.
02:07:276 (1) - the kiai timing section is not snapped, plz snap it~

Beatmap design/suggestion
00:39:275 (2,3,4) - Actually I think you make these spacing on purpose? but I really prefer you don't. Really don't need to make the spacing too complicated in a normal diff like this.
00:59:719 (4) - combo seems mass up here, new combo here?
01:01:054 (1) - and remove this new combo?
01:02:831 (3) - new combo here?
some combos are like these.. I suggest you check them again.
02:27:719 (4) - spacing?
02:35:497 (1) - werid for this spinner. for it didn't follow anything, I suggest only a note instead of the spinner.
02:48:831 (1) - I was told many times that should not use sliders repeat many times like this. so maybe change this to other patterns?
02:50:831 - feel empty. add a note here?
03:04:164 (1) - little hidden by the comboburst.. maybe move out a little bit?
03:25:497 - maybe add a note here? =A=

Hitsound
00:20:608 (1,2,3,4) - why using whistles here and turn to claps on 5 suddenly? I suggest make them the same hitsounds.
00:52:608 (1) - finish on the head?
02:07:276 (1) - ^


Hard:
Issue/unrankable stuff
HP drain is too high. maybe -2?
01:47:275 (7) - the 2nd slider arrow is a little hidden to see if I don't play carefully... Maybe change to some other pattern?
01:51:275 (7) - and slider repeat arrow...totally hidden like this.. change to another pattern maybe.
02:02:164 (2) - same....^
02:07:276 (1) - the kiai timing section is not snapped, plz snap it~

Beatmap design/suggestion
00:21:053 (3) - new combo here? for either begin of vocal and the slider speed change.
00:53:497 (1,1) - why new combos here, didn't get it.
01:49:053 (1,2) - this is kinda of werid to play and listen. I suggest like this:
03:25:497 - maybe add a note here? =A= just suggestion~ won't mention again..

Hitsound
00:21:053 (3) - only one whistle here and others all clap...so maybe don't whistle here either. clap plz.
00:52:608 (1) - again suggest head finish on the slider, won't mention about this again.
01:00:164 (4) - I suggest only clap here, clap and whistle mix is a little mess up.
01:23:720 (4) - head clap here?
01:24:608 (6) - also suggest to add a clap on the head of this slider.



Lan Gu:
Issue/unrankable stuff
oops no breaktime..
02:21:497 (7) - kiai timing section didn't snap well..

Hitsound
00:27:719 (5,6,7) - not finish again.. using too many here.
00:32:164 (5) - I suggest don't use finish here, but just suggestion.
00:36:608 (6) - ^
00:52:608 (1) - this sure need a finish...
01:05:942 (4) - and finish on the tail...
01:09:497 (8) - I suggest whistle instead of finish on the tail.
02:09:719 (6) - whistle seems not necessary..
02:09:942 (7,8) - I suggest only claps are ok... but just suggestion.
02:11:275 (2,6) - too many finish imo.
02:16:164 (5,1) - ^
02:22:386 (4) - ^
02:25:942 (4) -
02:27:275 (4) -
02:28:164 (8,9) - move the finish on 9 to 8?
02:31:275 (1) - finish on the tail seems not necessary.....
02:40:608 (8) -
02:49:053 (3) -
02:51:275 (4) -
02:54:831 (4) -
well...these are just suggestions....for I don't like too much finish... feel free to ignore them


Topic Starter
No_Gu

Nymph wrote:

Hi Nymph here and request from Lan wings~

General:
BG 800k...seems a little too large. maybe fix it then people can download the map easier. change to JPEG
Noku's name sb really hard to see for the colour is light pink..

Normal:
Issue/unrankable stuff

fixed
AR is too low and HP drain is high... I suggest AR+2 HP-1.
02:07:276 (1) - the kiai timing section is not snapped, plz snap it~

Beatmap design/suggestion
00:39:275 (2,3,4) - Actually I think you make these spacing on purpose? but I really prefer you don't. Really don't need to make the spacing too complicated in a normal diff like this.
00:59:719 (4) - combo seems mass up here, new combo here?
01:01:054 (1) - and remove this new combo?
01:02:831 (3) - new combo here?
some combos are like these.. I suggest you check them again.
02:27:719 (4) - spacing?
02:35:497 (1) - werid for this spinner. for it didn't follow anything, I suggest only a note instead of the spinner.
02:48:831 (1) - I was told many times that should not use sliders repeat many times like this. so maybe change this to other patterns?
02:50:831 - feel empty. add a note here?
03:04:164 (1) - little hidden by the comboburst.. maybe move out a little bit?

03:25:497 - maybe add a note here? =A= Why =A=

Hitsound
00:20:608 (1,2,3,4) - why using whistles here and turn to claps on 5 suddenly? I suggest make them the same hitsounds.
from 00:20:608 to 00:33:942 change clap to whistle
fixed
00:52:608 (1) - finish on the head?
02:07:276 (1) - ^



Hard:
Issue/unrankable stuff
fixed
HP drain is too high. maybe -2?
01:47:275 (7) - the 2nd slider arrow is a little hidden to see if I don't play carefully... Maybe change to some other pattern?[attachment=2:500da]-1.jpg[/attachment:500da]
01:51:275 (7) - and slider repeat arrow...totally hidden like this.. change to another pattern maybe.[attachment=1:500da]-2.jpg[/attachment:500da]
02:02:164 (2) - same....^[attachment=0:500da]-3.jpg[/attachment:500da]
02:07:276 (1) - the kiai timing section is not snapped, plz snap it~

Beatmap design/suggestion
fixed
00:21:053 (3) - new combo here? for either begin of vocal and the slider speed change.
00:53:497 (1,1) - why new combos here, didn't get it.
03:25:497 - maybe add a note here? =A= just suggestion~ won't mention again..

01:49:053 (1,2) - this is kinda of werid to play and listen. I suggest like this: Where is your suggestion?>-<

Hitsound
fixed
00:21:053 (3) - only one whistle here and others all clap...so maybe don't whistle here either. clap plz.
00:52:608 (1) - again suggest head finish on the slider, won't mention about this again.
01:00:164 (4) - I suggest only clap here, clap and whistle mix is a little mess up.
01:23:720 (4) - head clap here?
01:24:608 (6) - also suggest to add a clap on the head of this slider.


Lan Gu:
Issue/unrankable stuff
oops no breaktime.. Lan wings likes high score.So...
02:21:497 (7) - kiai timing section didn't snap well.. fixed

Hitsound
fixed
00:52:608 (1) - this sure need a finish...
01:05:942 (4) - and finish on the tail...
01:09:497 (8) - I suggest whistle instead of finish on the tail.
02:09:719 (6) - whistle seems not necessary..
02:09:942 (7,8) - I suggest only claps are ok... but just suggestion.
英文压力略大啊- -。。。






烂翅膀的hitsounds
00:27:719 (5,6,7) - not finish again.. using too many here.
00:32:164 (5) - I suggest don't use finish here, but just suggestion.
00:36:608 (6) - ^
02:11:275 (2,6) - too many finish imo.
02:16:164 (5,1) - ^
02:22:386 (4) - ^
02:25:942 (4) -
02:27:275 (4) -
02:28:164 (8,9) - move the finish on 9 to 8?
02:31:275 (1) - finish on the tail seems not necessary.....
02:40:608 (8) -
02:49:053 (3) -
02:51:275 (4) -
02:54:831 (4) -
Neptunus
Hey~(呃。。。忘了要用中文

你好~
首先指出一个unrankable的问题: 现在你的: Slider Tick Rate 是0.5, 根据新规则,这是不能被rank的,请改掉~

另外,很棒的mapset,没有实质性的排列问题,仅仅有一些newcombo风格不一致的点

Normal:
00:31:275 (4) - 这里加上newcombo,同时00:32:608 (1) - 这里去掉newcombo因为无论从节奏还是歌词,这属于同一部分
00:39:275 (1) - 去掉Newcombo, 同时00:41:053 (4) - 加上newcombo,原因同上,但是操作相反
00:42:831 (1) - 去掉newcombo,00:43:719 (2) - 加上newcombo
01:14:386 (6) - newcombo 同时01:15:719 (1) - 去掉newcombo
01:45:942 (6) - 当然了,这里由于combo的风格不同于第一段歌词,无需更改
02:21:497 (6) - newcombo,02:22:386 (1) - 去掉newcombo这样才能于02:25:053 (1) - 这里保持一致


Hard:
节奏有些紧密,毕竟是hard
01:16:608 (9) - 因此类似这样的jump不可取,建议去掉,而且这个音放在这里也不合拍,没有节奏或者vocal与之对应
02:12:387 (6) - 这里也是,发现还有很多类似的,就不一一指出了
01:49:053 (1,2,3) - 这里稍微变换一下排列,对于hard有点难
03:12:608 (5) - 像这样的jump绝对不应该在hard里面出现啊
給HARD难度的一点建议:jump的时候要有预兆,在没有预兆且节奏一致的情况下忽然的jump很不好玩,当然了,insane之类的可以无视我这条建议


Lan&Gu:
00:26:831 (1,2,3,4,5,6,7) - 这里的排列方式太棒了!!REALLY NICE IDEA~(笔记
然后这个难度没有实质问题,仅仅就是: 我注意到这个难度的stream都是直线形,其实可以排列的弯曲一点好看,尤其是动漫歌曲,可以增加萌程度XD


其实这张map已经很完善了,good luck on ranking!~ ;)
Lan wings

Nymph wrote:

SPOILER
Hi Nymph here and request from Lan wings~

General:
BG 800k...seems a little too large. maybe fix it then people can download the map easier.
Noku's name sb really hard to see for the colour is light pink..

Normal:
Issue/unrankable stuff
AR is too low and HP drain is high... I suggest AR+2 HP-1.
02:07:276 (1) - the kiai timing section is not snapped, plz snap it~

Beatmap design/suggestion
00:39:275 (2,3,4) - Actually I think you make these spacing on purpose? but I really prefer you don't. Really don't need to make the spacing too complicated in a normal diff like this.
00:59:719 (4) - combo seems mass up here, new combo here?
01:01:054 (1) - and remove this new combo?
01:02:831 (3) - new combo here?
some combos are like these.. I suggest you check them again.
02:27:719 (4) - spacing?
02:35:497 (1) - werid for this spinner. for it didn't follow anything, I suggest only a note instead of the spinner.
02:48:831 (1) - I was told many times that should not use sliders repeat many times like this. so maybe change this to other patterns?
02:50:831 - feel empty. add a note here?
03:04:164 (1) - little hidden by the comboburst.. maybe move out a little bit?
03:25:497 - maybe add a note here? =A=

Hitsound
00:20:608 (1,2,3,4) - why using whistles here and turn to claps on 5 suddenly? I suggest make them the same hitsounds.
00:52:608 (1) - finish on the head?
02:07:276 (1) - ^


Hard:
Issue/unrankable stuff
HP drain is too high. maybe -2?
01:47:275 (7) - the 2nd slider arrow is a little hidden to see if I don't play carefully... Maybe change to some other pattern?[attachment=2:51687]-1.jpg[/attachment:51687]
01:51:275 (7) - and slider repeat arrow...totally hidden like this.. change to another pattern maybe.[attachment=1:51687]-2.jpg[/attachment:51687]
02:02:164 (2) - same....^[attachment=0:51687]-3.jpg[/attachment:51687]
02:07:276 (1) - the kiai timing section is not snapped, plz snap it~

Beatmap design/suggestion
00:21:053 (3) - new combo here? for either begin of vocal and the slider speed change.
00:53:497 (1,1) - why new combos here, didn't get it.
01:49:053 (1,2) - this is kinda of werid to play and listen. I suggest like this:
03:25:497 - maybe add a note here? =A= just suggestion~ won't mention again..

Hitsound
00:21:053 (3) - only one whistle here and others all clap...so maybe don't whistle here either. clap plz.
00:52:608 (1) - again suggest head finish on the slider, won't mention about this again.
01:00:164 (4) - I suggest only clap here, clap and whistle mix is a little mess up.
01:23:720 (4) - head clap here?
01:24:608 (6) - also suggest to add a clap on the head of this slider.



Lan Gu:
Issue/unrankable stuff
oops no breaktime..
02:21:497 (7) - kiai timing section didn't snap well..

Hitsound
00:27:719 (5,6,7) - not finish again.. using too many here.
00:32:164 (5) - I suggest don't use finish here, but just suggestion.
00:36:608 (6) - ^
00:52:608 (1) - this sure need a finish...
01:05:942 (4) - and finish on the tail...
01:09:497 (8) - I suggest whistle instead of finish on the tail.
02:09:719 (6) - whistle seems not necessary..
02:09:942 (7,8) - I suggest only claps are ok... but just suggestion.
02:11:275 (2,6) - too many finish imo.
02:16:164 (5,1) - ^
02:22:386 (4) - ^
02:25:942 (4) -
02:27:275 (4) -
02:28:164 (8,9) - move the finish on 9 to 8?
02:31:275 (1) - finish on the tail seems not necessary.....
02:40:608 (8) -
02:49:053 (3) -
02:51:275 (4) -
02:54:831 (4) -
well...these are just suggestions....for I don't like too much finish... feel free to ignore them
泥煤的敢不用英文么``

Neptunus wrote:

然后这个难度没有实质问题,仅仅就是: 我注意到这个难度的stream都是直线形,其实可以排列的弯曲一点好看,尤其是动漫歌曲,可以增加萌程度XD
其实我喜欢稍微有点弯的slider``感觉太弯了不好看



害我浪费脑细胞翻旧账


slider tick你就不能弄到2么
图片名字改为BG.JPG
[Lan & gu]
SB:谷子你的名字放左上角看不清
另外``其他难度也有名字卡``记得去掉
AR改为8
01:01:280 (4,5,6) - 像这样的连打间距小一点
01:05:502 kiai结束
01:06:836 kiai开始
01:11:947 (3,4,5,6,7) - 间距小一点
01:13:058 (8) - 去掉一个折返 加一个note
01:28:169 - 01:34:836 如果有人吐槽没休息时间``这里就break吧``
01:36:836 (5,6,7,8) - 间距小一点``
02:01:725 (4,5) - 2.0太跳了``
02:20:169 kiai结束
02:21:502 kiai开始
03:23:502 (1) - 改为circle
03:23:725 spin从这里开始
Topic Starter
No_Gu

Neptunus wrote:

Hey~(呃。。。忘了要用中文

你好~
首先指出一个unrankable的问题: 现在你的: Slider Tick Rate 是0.5, 根据新规则,这是不能被rank的,请改掉~
不太清楚这点是不是必须加的。个人不太喜欢用tick。。除非easy要用tick来clap之外。
另外,很棒的mapset,没有实质性的排列问题,仅仅有一些newcombo风格不一致的点

Normal:
fixed
00:31:275 (4) - 这里加上newcombo,同时00:32:608 (1) - 这里去掉newcombo因为无论从节奏还是歌词,这属于同一部分
00:39:275 (1) - 去掉Newcombo, 同时00:41:053 (4) - 加上newcombo,原因同上,但是操作相反
00:42:831 (1) - 去掉newcombo,00:43:719 (2) - 加上newcombo
01:14:386 (6) - newcombo 同时01:15:719 (1) - 去掉newcombo
01:45:942 (6) - 当然了,这里由于combo的风格不同于第一段歌词,无需更改
02:21:497 (6) - newcombo,02:22:386 (1) - 去掉newcombo这样才能于02:25:053 (1) - 这里保持一致
New combo 排得稍微有点随意了。只是听着歌看图形随便分的。。

Hard:
fixed
节奏有些紧密,毕竟是hard
01:16:608 (9) - 因此类似这样的jump不可取,建议去掉,而且这个音放在这里也不合拍,没有节奏或者vocal与之对应
02:12:387 (6) - 这里也是,发现还有很多类似的,就不一一指出了
01:49:053 (1,2,3) - 这里稍微变换一下排列,对于hard有点难
03:12:608 (5) - 像这样的jump绝对不应该在hard里面出现啊
給HARD难度的一点建议:jump的时候要有预兆,在没有预兆且节奏一致的情况下忽然的jump很不好玩,当然了,insane之类的可以无视我这条建议

Lan&Gu:
fixed
00:26:831 (1,2,3,4,5,6,7) - 这里的排列方式太棒了!!REALLY NICE IDEA~(笔记
然后这个难度没有实质问题,仅仅就是: 我注意到这个难度的stream都是直线形,其实可以排列的弯曲一点好看,尤其是动漫歌曲,可以增加萌程度XD

其实这张map已经很完善了,good luck on ranking!~ ;)

感谢mod 0 0
wcx19911123
from in-game pm

[General]
offset must be 1503 , timing sections should always follow the heavy beats
slider tick rate 0.5 is unrankble now , put it 1 or more plz

[Normal]
01:05:942 (5) - repeat 1 time more ?
01:08:608 (3) -
208,108,68608,2,0,B|167:82|116:112|108:155,2,120,0|8|0
01:15:719 (3,4) - try this ?
01:24:608 (2) - kinda ugly..
01:28:164 - break start here
02:05:497 (1,2) - I suggest change this to slider , kinda hard for newbies to play
02:48:608 - too quiet , volume up a bit plz
03:06:831 (4) - out of playing area , move it up a bit

[Hard]
00:34:386 (9) - volume down a bit plz , too noisy
00:57:276 (5) - NC
01:13:942 (2,3) - this spacing is very confusing , player may think this slider is start at 01:14:164
01:15:053 - add a note
01:28:164 - break start here
01:42:386 (5) - ctrl + 1 , red square down 1 gird
01:49:275 - add note , make it all stack or a stream
02:01:942 (2) - back arrow is kinda hidden by something
02:03:053 (5) - x:208 y:132 ?
02:03:497 - if you fix ^ , I suggest you add a note here to make circles a pentagon , and spinner start later
02:26:608 (3) -
328,148,146608,2,0,B|368:152|400:188|400:224|400:224|400:288|400:288,1,160
02:51:497 (9) -
104,304,171497,2,0,B|92:244|144:192|204:208,1,160,0|0
03:09:053 (7) - try this ?

[Lan & Gu]
01:35:275 (1,2) - kinda confusing here.. slider end at 01:35:497 sound better
01:46:831 (3,4) - change to circles ?
03:01:053 (3) - back arrow hidden by something
03:11:275 (1,2) - confusing , I suggest you make 03:11:719 (2,3) into a slider

that's all
good luck
Topic Starter
No_Gu

wcx19911123 wrote:

from in-game pm

[General]
fixed
offset must be 1503 , timing sections should always follow the heavy beats
slider tick rate 0.5 is unrankble now , put it 1 or more plz
[Normal]
fixed
01:05:942 (5) - repeat 1 time more ?
01:08:608 (3) -
208,108,68608,2,0,B|167:82|116:112|108:155,2,120,0|8|0
01:15:719 (3,4) - try this ?
01:24:608 (2) - kinda ugly..
01:28:164 - break start here
02:05:497 (1,2) - I suggest change this to slider , kinda hard for newbies to play
02:48:608 - too quiet , volume up a bit plz
03:06:831 (4) - out of playing area , move it up a bit

[Hard]
fixed
00:34:386 (9) - volume down a bit plz , too noisy
00:57:276 (5) - NC
01:13:942 (2,3) - this spacing is very confusing , player may think this slider is start at 01:14:164
01:15:053 - add a note
01:28:164 - break start here
01:42:386 (5) - ctrl + 1 , red square down 1 gird
01:49:275 - add note , make it all stack or a stream
02:01:942 (2) - back arrow is kinda hidden by something
02:03:053 (5) - x:208 y:132 ?
02:03:497 - if you fix ^ , I suggest you add a note here to make circles a pentagon , and spinner start later
02:26:608 (3) -
328,148,146608,2,0,B|368:152|400:188|400:224|400:224|400:288|400:288,1,160
02:51:497 (9) -
104,304,171497,2,0,B|92:244|144:192|204:208,1,160,0|0
03:09:053 (7) - try this ?
[Lan & Gu]
fixed
01:35:275 (1,2) - kinda confusing here.. slider end at 01:35:497 sound better
01:46:831 (3,4) - change to circles ?
03:11:275 (1,2) - confusing , I suggest you make 03:11:719 (2,3) into a slider
that's all
good luck



Thanks for modding :3







烂翅膀
03:01:053 (3) - back arrow hidden by something (箭头被什么东西挡住了)
LKs
i guess it's high time to post here a chinese mod
general

[00:01:058] 其实这里放红线也没问题吧 我这么觉得
kiai不弄一样吗

Normal

Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (No_Gu) [Normal].osu

我没做任何改动 只在开头几个地方动了下NC 可以看看感觉

kiai的某些重要地方不妨加点whistle 改变听觉

Hard

[01:51:280] 这两个明显不好看
[02:02:836] 这NC吧

NC的频率还是略低 在当今看来 不过也可

Lan & Gu

真没问题

star
Topic Starter
No_Gu

LKs wrote:

i guess it's high time to post here a chinese mod
general

[00:01:058] 其实这里放红线也没问题吧 我这么觉得 等个准确timing再改吧。。一改红线绿线都要改。。

kiai不弄一样吗 fixed

Normal

[attachment=0:406fa]Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (No_Gu) [Normal].osu[/attachment:406fa]

我没做任何改动 只在开头几个地方动了下NC 可以看看感觉

kiai的某些重要地方不妨加点whistle 改变听觉

Hard
fixed
[01:51:280] 这两个明显不好看
[02:02:836] 这NC吧

NC的频率还是略低 在当今看来 不过也可

Lan & Gu

真没问题

star

Thanks for mod & star.
NC和whistle这周末重新弄一弄。。
mi sa
Lan wings同学找我mod,开始我还以为是他做的...恩,简单说点感觉。
normal总体感觉还不错,就是那种折返的slider以及circle+折返slider有点多,可以多些组合,比如说像00:34:836 (1,2,3,4) - 这种挺好。
最后一段开始的地方02:48:836 (1,2,3) - 我以为后面也会note之间间隔比较大,那样接最后的kiai可能会更有感觉。
hard音效弄得不多,可以再花点功夫
insane这段可以均匀一些01:19:280 (7,8,9,10,1,2,3,4) -
01:55:058 (6,7,8,9) - 同上
像这种末段的节奏我觉得可以加一个跳02:05:502 (1,2) - 不用弄成stack
发现你很喜欢对称着作图,中间是轴线,这样整齐但略微简单了一些,可以多些变化。insane可以适当加些小跳,现在这样没有难点。
聊天记录里弄下来的,比较乱,将就着看。
恩,加油加油。 :D
Topic Starter
No_Gu

mi sa wrote:

Lan wings同学找我mod,开始我还以为是他做的...恩,简单说点感觉。
normal总体感觉还不错,就是那种折返的slider以及circle+折返slider有点多,可以多些组合,比如说像00:34:836 (1,2,3,4) - 这种挺好。
最后一段开始的地方02:48:836 (1,2,3) - 我以为后面也会note之间间隔比较大,那样接最后的kiai可能会更有感觉。
hard音效弄得不多,可以再花点功夫
insane这段可以均匀一些01:19:280 (7,8,9,10,1,2,3,4) -
01:55:058 (6,7,8,9) - 同上
像这种末段的节奏我觉得可以加一个跳02:05:502 (1,2) - 不用弄成stack
发现你很喜欢对称着作图,中间是轴线,这样整齐但略微简单了一些,可以多些变化。insane可以适当加些小跳,现在这样没有难点。
聊天记录里弄下来的,比较乱,将就着看。
恩,加油加油。 :D
恩0 0基本上都解决了
Megurine Luka
Request from Lan Wings from In-game

不好意思晚了w

之前mod过一个TV size所以以为已经mod过了lol

[General]

标题名后面加一个full ver字样吧。
更改标题见 viewtopic.php?f=56&t=24443


[Normal]
CS-1,他毕竟也是你的最低难度
00:21:058 (2) - Nazi~这个好像有点歪了._
00:43:724 (4) - NC
01:19:724 (3) - 弄一个和2一样的吧
01:25:502 (3) - http://puu.sh/7tyL 这样比较好看
01:44:169 (4) - NC,后面的1取消NC
02:27:724 (4) - 移到完全离开3的位置上去o.o
03:10:391 (1) - 去掉一个折返,尾部加clap

[Hard]
00:24:169 (8) - NC
00:28:613 (7) - NC,后面不讲了,总体来说C数太长了,很多地方可以拆分的就拆分一下吧
00:32:613 (1) - 这个fin有点突然了,可以考虑降音
00:41:058 (1) - 这个slider可以考虑0.5倍速取消所有折返
01:37:502 (6) - 彻底远离4,5
01:38:836 (1,2) - 往上移一点,让2彻底远离9
01:57:280 (3) - 往左下移动一点,移动到3的尾部和2的尾部看上去和常规spacing一样的程度,后面两个slider可以这样处理(头部之间spacing看上去和常规一样也可以,意思就是加大slider的跳跃)
02:11:947 (4) - 突然折回去绝对属于坑人,还是放在1的地方吧
03:17:725 (x) - add circle

[Insane]
建议开头时间和其他diff一致
00:33:502 (4) - 放完全水平?
00:51:502 (1) - 最好离上一个note再远一点._.这样很容易误导人
01:24:613 (5) - 去掉一个折返然后01:25:947加个circle
02:00:836 (2) - 和hard一样的建议,后面一组slider也是
02:33:058 (5,6) - ctrl+H?
02:34:613 (2) - 有一点点远了~
02:39:058 (1) - 有一点点近了~
02:39:724 (4) - 和前一个slider对称?
02:44:391 (2) - ^


哟西~
Lan wings

Megurine Luka wrote:

Request from Lan Wings from In-game

不好意思晚了w

之前mod过一个TV size所以以为已经mod过了lol

SPOILER
[General]

标题名后面加一个full ver字样吧。
更改标题见 viewtopic.php?f=56&t=24443


[Normal]
CS-1,他毕竟也是你的最低难度
00:21:058 (2) - Nazi~这个好像有点歪了._
00:43:724 (4) - NC
01:19:724 (3) - 弄一个和2一样的吧
01:25:502 (3) - http://puu.sh/7tyL 这样比较好看
01:44:169 (4) - NC,后面的1取消NC
02:27:724 (4) - 移到完全离开3的位置上去o.o
03:10:391 (1) - 去掉一个折返,尾部加clap

[Hard]
00:24:169 (8) - NC
00:28:613 (7) - NC,后面不讲了,总体来说C数太长了,很多地方可以拆分的就拆分一下吧
00:32:613 (1) - 这个fin有点突然了,可以考虑降音
00:41:058 (1) - 这个slider可以考虑0.5倍速取消所有折返
01:37:502 (6) - 彻底远离4,5
01:38:836 (1,2) - 往上移一点,让2彻底远离9
01:57:280 (3) - 往左下移动一点,移动到3的尾部和2的尾部看上去和常规spacing一样的程度,后面两个slider可以这样处理(头部之间spacing看上去和常规一样也可以,意思就是加大slider的跳跃)
02:11:947 (4) - 突然折回去绝对属于坑人,还是放在1的地方吧
03:17:725 (x) - add circle
[Insane]
建议开头时间和其他diff一致
00:33:502 (4) - 放完全水平?fixed
00:51:502 (1) - 最好离上一个note再远一点._.这样很容易误导人
01:24:613 (5) - 去掉一个折返然后01:25:947加个circle
02:00:836 (2) - 和hard一样的建议,后面一组slider也是
02:33:058 (5,6) - ctrl+H?fixed
02:34:613 (2) - 有一点点远了~fixed
02:39:058 (1) - 有一点点近了~fixed
02:39:724 (4) - 和前一个slider对称?fixed
02:44:391 (2) - ^fixed


哟西~
Topic Starter
No_Gu

Megurine Luka wrote:

Request from Lan Wings from In-game

不好意思晚了w

之前mod过一个TV size所以以为已经mod过了lol

[General]

标题名后面加一个full ver字样吧。 fixed
更改标题见 viewtopic.php?f=56&t=24443


fixed
[Normal]
CS-1,他毕竟也是你的最低难度
00:21:058 (2) - Nazi~这个好像有点歪了._
00:43:724 (4) - NC
01:19:724 (3) - 弄一个和2一样的吧
01:25:502 (3) - http://puu.sh/7tyL 这样比较好看
01:44:169 (4) - NC,后面的1取消NC
02:27:724 (4) - 移到完全离开3的位置上去o.o
03:10:391 (1) - 去掉一个折返,尾部加clap

[Hard]
00:24:169 (8) - NC
00:28:613 (7) - NC,后面不讲了,总体来说C数太长了,很多地方可以拆分的就拆分一下吧
00:32:613 (1) - 这个fin有点突然了,可以考虑降音
00:41:058 (1) - 这个slider可以考虑0.5倍速取消所有折返
01:37:502 (6) - 彻底远离4,5
01:38:836 (1,2) - 往上移一点,让2彻底远离9
01:57:280 (3) - 往左下移动一点,移动到3的尾部和2的尾部看上去和常规spacing一样的程度,后面两个slider可以这样处理(头部之间spacing看上去和常规一样也可以,意思就是加大slider的跳跃)
02:11:947 (4) - 突然折回去绝对属于坑人,还是放在1的地方吧
03:17:725 (x) - add circle

[Insane]
建议开头时间和其他diff一致
00:33:502 (4) - 放完全水平?
00:51:502 (1) - 最好离上一个note再远一点._.这样很容易误导人
01:24:613 (5) - 去掉一个折返然后01:25:947加个circle
02:00:836 (2) - 和hard一样的建议,后面一组slider也是
02:33:058 (5,6) - ctrl+H?
02:34:613 (2) - 有一点点远了~
02:39:058 (1) - 有一点点近了~
02:39:724 (4) - 和前一个slider对称?
02:44:391 (2) - ^
哟西~

Thanks Luka ><
Breeze

General

  1. 删掉Name文件夹里的thumbs.db文件

Timing

  1. 我测得timing如下
    BPM/Offset
    135/1044
    如果你觉得这个更好就换这个. 如果你觉得你本身的已经足够好的话至少把offset换到1058, 这样重音才对准长白线

(下面mod是以我给的timing来的)

Normal

  1. 00:48:837 (1) - Unsnapped spinner end
  2. 01:16:396 (4) - Unsnapped slider start
  3. 01:16:396 (4) - Unsnapped slider end
  4. 01:17:063 (5) - Unsnapped circle
  5. 00:34:821 (1) - 考虑用finish取代clap
  6. 01:21:043 (4) - Finish取代另外2个音效
  7. 01:35:266 (1) - 考虑加个finish音

Hard

  1. 00:48:837 (1) - Unsnapped spinner end
  2. 02:26:608 (3) - Unsnapped slider start
  3. 02:26:608 (3) - Unsnapped slider end
  4. 00:34:821 (1) - 考虑加个finish
  5. 01:35:266 (1) - ^
  6. 02:07:266 (1) - ^
  7. 02:49:932 (6) - ^

Lan & Gu

  1. 00:32:599 (5) - 这里不加clap?
  2. 00:33:043 (3) - 去掉clap
  3. 02:06:821 (2) - 这个clap听着很奇怪
  4. 03:22:155 (1,2,3,4,5,6,7) - 这一串有点难读懂

整体不错, star
再找几个非华人mod下, 有8颗星后再找我吧
Topic Starter
No_Gu
0 0全部解决。感谢微风><
Lan wings

Breeze wrote:

SPOILER

General

  1. 删掉Name文件夹里的thumbs.db文件

Timing

  1. 我测得timing如下
    BPM/Offset
    135/1044
    如果你觉得这个更好就换这个. 如果你觉得你本身的已经足够好的话至少把offset换到1058, 这样重音才对准长白线

(下面mod是以我给的timing来的)

Normal

  1. 00:48:837 (1) - Unsnapped spinner end
  2. 01:16:396 (4) - Unsnapped slider start
  3. 01:16:396 (4) - Unsnapped slider end
  4. 01:17:063 (5) - Unsnapped circle
  5. 00:34:821 (1) - 考虑用finish取代clap
  6. 01:21:043 (4) - Finish取代另外2个音效
  7. 01:35:266 (1) - 考虑加个finish音

Hard

  1. 00:48:837 (1) - Unsnapped spinner end
  2. 02:26:608 (3) - Unsnapped slider start
  3. 02:26:608 (3) - Unsnapped slider end
  4. 00:34:821 (1) - 考虑加个finish
  5. 01:35:266 (1) - ^
  6. 02:07:266 (1) - ^
  7. 02:49:932 (6) - ^

Lan & Gu

  1. 00:32:599 (5) - 这里不加clap?fixed
  2. 00:33:043 (3) - 去掉clapfixed
  3. 02:06:821 (2) - 这个clap听着很奇怪fixed
  4. 03:22:155 (1,2,3,4,5,6,7) - 这一串有点难读懂

整体不错, star
再找几个非华人mod下, 有8颗星后再找我吧
AoiX
Request from Queue

ฅ'ﻌ'ฅAoi's Mod

General
  1. Thumbs.db再次出现~
  2. No_Gu.png在显示的时候文字不太好辨认,换成深色的描边吧!
Lan & Gu
  1. 在变动offset后未进行note的时间轴移动,resnap
  2. 00:59:280 (10) - 去除finish
  3. 00:59:724 (1) - 在第一个圈上加finish
  4. 01:05:947 (4) - 将第一个圈上的finish改到最后一个圈上
  5. 01:09:502 (8) - 去除finish
  6. 01:10:391 (1) - 第一个圈上finish
  7. 01:16:613 (1,3) - 这两个没有完全对称。主要调节右边那个
  8. 01:21:058 (1) - 第一个圈finish
  9. 01:33:947 (5,1) - 5去finish,1开头加finish
  10. 02:51:502 (5,6) - 没堆叠好
  11. 03:04:391 (1) - 这个1/4回转条有点不知其所以然
  12. 03:18:377 (6) - 第一个圈finish
Hard
  1. 01:10:154 (1) - 去掉new combo
  2. 01:10:376 (2) - new combo
  3. 01:19:709 (1) - 超出边界了
  4. 01:21:932 (5) - ^
  5. 02:49:932 (6) - 把这个滑条放在五边形的中心吧~
  6. 02:53:487 (1) - whistle
  7. 03:08:599 (5) - 右移+下移一格
  8. 03:19:265 (7) - reverse标记被遮挡,这应该是不允许的
Normal
  1. 00:29:932 (4) - 基本会被HPbar挡到,新手很可能会无解
  2. 00:45:487 (5) - 左移一格
  3. 00:58:821 (3,1) - 不要叠加
  4. 01:05:932 (5) - 前面后面几个都是一次回转这边一下子回转两次新手会不适应。
  5. 01:08:598 (3) - 没有叠好,滑条再拉一下撒~
  6. 01:36:598 (4) - 要么和1叠在一起要么就完全分离,不要这样叠加一部分
  7. 01:45:932 (3) - 和2没有叠加好
  8. 01:49:043 (6) - 第二个圈finish
  9. 02:20:598 (4) - 上移一格
  10. 02:34:821 (6) - 左移一格
  11. 02:49:487 (2) - 最后个圈finish
  12. 03:14:376 (6) - 不要叠加
  13. 03:18:376 (5) - finish
  14. 03:19:709 (1,3) - 会被HPbar挡到
很好的刷分图啊~希望能rank
Topic Starter
No_Gu
改了大部分0 0

烂翅膀
02:51:502 (5,6) - 没堆叠好
Lan wings

No_Gu wrote:

改了大部分0 0

烂你妹
02:51:502 (5,6) - 没堆叠好OK
Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (Full Ver.) (No_Gu) [Lan & Gu].osu
vivicat
hi ;) come from lan wings.
all suggestion

SPOILER
[General]
There is a Thumbs.db...
[Lan & Gu]
sb:
Sprite,Foreground,Centre,"Name\lan wings.png",320,240
S,0,20608,21053,1,0.8480002
change to 0.848?

00:55:710(8) - whistle at end
00:59:043(9,10) - whistle
01:09:488(8) - remove whistle at beginning,add whistle at the end
01:19:265(7) - nc
01:23:932(2,3) - whistle
02:42:598(1) - whistle,remove nc
02:42:821(2) - nc
[Hard]
00:20:599(2) - finish at the end
01:15:710(5) - nc
01:21:043(3) - finish at beginning
02:49:932(6) - nc
[Normal]
00:20:599(1) - finish
00:38:376(5) - nc
nice map
good luck :)
Topic Starter
No_Gu
fixed some...Many mappers told me there is the Thumbs.db。But I can‘t find it <._.>

Thanks for modding
phonic
Hello~ :)

from phonic & Laurier's Modding Queue


[Lan & Gu]

  1. HP-1?
  2. 00:20:598 (2) - add new combo
  3. 00:34:154 (5) - add new combo?
  4. 00:38:376 (5) - ^
  5. 01:55:043 (6) - ^
  6. 02:19:043 (3) - finish deletion
  7. 02:19:710 (x) - add note? & finish
  8. 02:51:487 (5) - add new combo
  9. 02:58:598 (3) - ^
  10. 03:03:709 (6) - ^
[Hard]

  1. OD-1
  2. 00:19:821 (2) - I think that BPM change is not necessary
  3. 00:23:265 (4) - add new combo?
  4. 00:27:043 (x) - add note?
  5. 00:41:932 (2) - add new combo
  6. 00:44:154 (6) - ^
  7. 00:46:598 (6) - add new combo?
  8. 00:51:044 (2) - remove finish
  9. 01:01:044 (4) - add new combo?
  10. 01:38:154 (7) - ^
  11. 01:38:821 (1) - remove new combo?
  12. 01:41:487 (4) - add new coombo
  13. 01:49:598 (6) - ^
  14. 02:03:043 (6) - ^
  15. 02:05:710 (2) - remove finish
  16. 02:15:709 (4) - add new combo
  17. 02:20:598 (4) - ^
  18. 02:24:598 (9) - add new combo?
  19. 02:27:709 (6) - ^
[Normal]

  1. 00:50:821 (1) - The last finish deletion
  2. 01:47:266 (x) - add note? & add new combo
  3. 02:05:487 (1) - The last finish deletion
  4. 02:17:488 (6) - add new combo
  5. 02:17:932 (1) - remove new combo
  6. 02:34:821 (6) - I employ me in this way(It is finish only in the last)
  7. 02:50:821 (3) - add new combo?
  8. 03:04:154 (1) - It is finish first
  9. 03:17:487 (3) - add new combo?
That's all~

Please try rank hard!!
Lan wings

phonic wrote:

Hello~ :)

from phonic & Laurier's Modding Queue


[Lan & Gu]

  1. HP-1?
  2. 00:20:598 (2) - add new combofixed
  3. 00:34:154 (5) - add new combo?fixed
  4. 00:38:376 (5) - ^fixed
  5. 01:55:043 (6) - ^fixed
  6. 02:19:043 (3) - finish deletion
  7. 02:19:710 (x) - add note? & finishit is not the good
  8. 02:51:487 (5) - add new combofixed
  9. 02:58:598 (3) - ^fixed
  10. 03:03:709 (6) - ^fixed
SPOILER
[Hard]

  1. OD-1
  2. 00:19:821 (2) - I think that BPM change is not necessary
  3. 00:23:265 (4) - add new combo?
  4. 00:27:043 (x) - add note?
  5. 00:41:932 (2) - add new combo
  6. 00:44:154 (6) - ^
  7. 00:46:598 (6) - add new combo?
  8. 00:51:044 (2) - remove finish
  9. 01:01:044 (4) - add new combo?
  10. 01:38:154 (7) - ^
  11. 01:38:821 (1) - remove new combo?
  12. 01:41:487 (4) - add new coombo
  13. 01:49:598 (6) - ^
  14. 02:03:043 (6) - ^
  15. 02:05:710 (2) - remove finish
  16. 02:15:709 (4) - add new combo
  17. 02:20:598 (4) - ^
  18. 02:24:598 (9) - add new combo?
  19. 02:27:709 (6) - ^
[Normal]

  1. 00:50:821 (1) - The last finish deletion
  2. 01:47:266 (x) - add note? & add new combo
  3. 02:05:487 (1) - The last finish deletion
  4. 02:17:488 (6) - add new combo
  5. 02:17:932 (1) - remove new combo
  6. 02:34:821 (6) - I employ me in this way(It is finish only in the last)
  7. 02:50:821 (3) - add new combo?
  8. 03:04:154 (1) - It is finish first
  9. 03:17:487 (3) - add new combo?

That's all~

Please try rank hard!!
Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (Full Ver.) (No_Gu) [Lan & Gu].osu
Topic Starter
No_Gu
thx for modding . fixed most
Niva
Mod request via Mini Maya Queue ~

[General]
-> "Lan & Gu" difficulty's preview time is different than two other diffs. Fix manually in notepad ~

[Normal]
  • 00:21:043 (2) - I think changing the middle waypoint into linear will play better:
    00:42:821 (3) - 1 grid down so it doesn't touch (2) ?
    00:43:709 (1,2,3,4,5) - You could try selecting them all using Select tool, and then rotate by few degrees selection centre :3
    01:02:821 (1) - Weirdly touches (5) imo
    01:09:932 (4) - Why spacing change here o.o
    01:41:487 (1) - You know, if you wanna encircle (4), let its approach-circle guide you:
    02:07:265 (1) - The last waypoint is somewhat tilted to the left. Is it intentional?
    02:11:709 (2,3) - idk why... This plays better imo:
    02:23:709 (4) - Find another direction for the slider? The repeat weirdly touches 02:24:598 (5) imo
    02:29:487 (2) - Why spacing change here >_<
    03:01:043 (4) - Remove clap on repeat?
[Hard]
  • 00:41:043 (1) - This slowdown is quite surprising (because there's no warning at all), but easy to catch actually
    00:55:265 (5,1) - One grid down for both?
    01:02:377 (5) - CTRL + R? Will play better imo
    01:36:821 (5) - Add a slight curve? Will flow better imo:
    01:43:265 (3) - Try to curve like below perhaps, so the slider's repeat is perfectly below (1) :
    01:49:487 (5) - Should be 1 grid up so it's spaced equally to the previous note
    01:53:043 (3,4,5) - I don't like how these stacks getting messed up in play mode. CTRL+R these three perhaps?
    02:10:377 (6) - It's placed 1 grid below (5)... Well, not a major problem though
    02:18:377 (6) - Curve like this perhaps?
    02:27:265 (4,5,6) - I think it's not a good idea to place jump here, because intuitively I think (7) is spaced 1/2 apart from (6)
    03:21:932 (3) - Slider wave here perhaps?
[Lan & Gu]
  • 00:24:154 (4) - Switch the hitsound's position (whistle at start, clap at end)
    00:45:043 (1) - Maybe hitsound finish also here?
    01:13:932 (1,3) - Arrange like this?
    02:14:376 (1) - Curve this?
    03:00:154 (8,1) - This jump is quite shocking orz, I suggest to add the new combo on 02:59:932 (7) instead so this jump is guided by followpoint
That's it ~
Good luck with this map :3
Miya
Hi No_GU, lovely song :)

General
  1. Fine, i don't found any problem
Normal
  1. 00:53:932 (2) - make more blanket? So it'll be like this > http://puu.sh/89df
  2. 01:08:599 (3) - the blanket doesn't look good. Make it like this? > http://puu.sh/89dL Also, move down a bit. I notice it touch the HP bar.
  3. 01:09:932 (4) - inconsistence spacing. Make it more close and blanket to 3. If you fix this fis the spacing with the note after this note.
  4. 01:17:488 (1) - i think the clap sound in the startpoint doesn't sound good. Remove it?
  5. 01:18:377 (2) - same as above, remove it from the startpoint and endpoint?
  6. 01:21:932 (1) - ^
  7. 01:23:709 (1) - the whistle sound in the endpoint should be change to clap. Whistle sound doesn't fit here.
  8. 01:41:487 (1) - the blanket doesn't look good. make it like this? > http://puu.sh/89fy
  9. 01:45:932 (3) - ^ but just move the endpoint to x:268 y :176
  10. 01:47:266 - It would be nice if you add circle with clap sound here. Also, the flow will be more consistent.
  11. 01:58:821 (4,5) - inconsistences spacing too here. Fix it and the note after it.
  12. 02:15:709 (4) - The blanket doesnt look good here. Move the endpoint to x:336 y:236
  13. 02:23:709 (4) - Move the endpoint to x:404 y:140 so it doesn't touch 5
  14. 02:34:821 (6) - Extend the repeat to 02:35:710 and add finish to the endpoint is more nice imo.
Hard
  1. 01:25:710 (8) - It'll be look more nice if you move this 1 grid up
  2. 01:37:487 (6) - Weird looking slider i think. It'll be more nice you make it like this >http://puu.sh/8bgU
  3. 01:47:265 (6) - same as above. I think it'll be more nice if you make it like this > http://puu.sh/8bha
  4. 01:49:487 (5) - Change clap to finish here is great imo. Just try it.
  5. 01:52:821 (2) - I don't like the hitsound pattern here. So it'll be nice if you remove clap here.
  6. 01:53:043 (3) - ^ but just remove the clap at the startpoint only
  7. 01:53:932 (5) - ^
  8. 01:55:709 (1) - I think it'll be more nice if you change clap sound in the endpoint into finish sound.
  9. 01:56:821 (2) - If you follow suggestion above, add clap here at the endpoint.
  10. 02:01:932 (2) - The hitsound is not consistant here, so move the clap sound from the endpoint to startpoint.
  11. 02:02:376 (3) - Also remove clap sound from here if you follow suggestion above.
  12. 02:02:821 (5) - Add clap here if you follow suggestion above.
  13. 02:10:377 (6) - Finish here doesn't fit with the song imo. Clap sound will be fit more better.
  14. 02:13:488 (1) - Adding clap in the endpoint will make hitsound more consistent.
  15. 02:25:043 (1) - Finish sound at the startpoint doesn't sound nice. I suggest you remove it.
  16. 02:35:487 (1) - Hmm, about this spinner. I think you should move it to 02:36:155 and extend the length until it reach 02:37:488. After that, put circle with finish sound at 02:35:710. It sounds better to me.
  17. 03:18:376 (2) - You should change whistle here into finish sound imo. Sounds much better.
Lan&Gu
  1. Orz, No Break Time here? Put a break time please. Even it just a short break time, it let player to re-adjust their position and rest.
  2. 00:26:376 (8,1,2,3,4,5,6,7) - I think you overuse finish time here. First remove finish time from startpoint slider 8, then remove it from 1, then remove it from 7.
  3. 00:29:043 (1) - Clap at the startpoint will be nice.
  4. 00:49:487 (3) - Overuse finish here. I suggest you remove it.
  5. 00:50:376 (6) - ^
  6. 00:55:487 (8) - ^ in the endpoint. Instead change it into clap sound will be better.
  7. 01:28:154 (1,2,3,4,5,6,7,8,1,2,3,4,5) - Maybe you can remove this note to make a break time here.
  8. 01:53:043 (1) - Finish sound at the startpoint doesn't sound good imo. Remove it?
  9. 02:09:932 (7) - Clap here doesn't sound good too. I suggest you remove it.
  10. 02:16:154 (5) - Remove finish here. Same reason as above.
  11. 02:17:487 (4) - ^
  12. 02:19:932 (3) - ^ at the endpoint.
  13. 02:24:598 (4) - ^
  14. 02:27:709 (7) - ^ at the startpoint.
  15. 02:28:154 (8) - ^
  16. 02:33:932 (1) - ^ at the startpoint.
  17. 02:38:376 (7) - ^ at the startpoint.
  18. 03:01:932 (6) - ^
  19. 03:07:709 (1) - ^
  20. Ouch, there's so much overuse finish sound in this diff >.<
That's all, sorry if my normal mod is not updated, because you were updated it when i done at normal diff. And i too lazy to recheck it.
Allright. Good Luck No_Gu! :)
Topic Starter
No_Gu
How enthusiastic !.. a post can get two mods..
fixed most
thanks for modding



To lan wings :你的部分给你改掉了- -finish确实有点多了
Breeze
Snapped some unsnap notes and green timing section
Since mapper couldn't find the thumbs.db file, I'm fine with keeping this
Bubbled
Lan wings
00:25:043 (2) - clap去掉
00:25:487 (4) - 加clap
00:33:043 加whistle
00:27:710 (5) - 删掉finish加上whistle
00:28:598 (7) - 删掉finish
00:49:932 加whistle
00:51:487 (1,2,3,4,5) - 太小声打起来没有打击感经常会漏掉
01:11:932 (3,4,5,6,7,8,9) - 这里摆的不是很好看
01:25:932 (6) - x:124 y:160
01:37:710 (5,6,7,8) - 试下摆成类似这样的五角形00:26:821 (1,2,3,4,5) -
01:47:488 (6,7) - 这里也不是很好``
02:09:932 (7) - clap去掉改为whistle
02:19:932 加clap
02:13:709 (3,4) - 02:24:598 (3,4) - 02:52:821 (3,4) - 这里3个是一起的``4不加finish更难听

哪天被戳了再把这个传上去吧``记得难度名去掉1
Download: Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (Full Ver.) (No_Gu) [Lan & Gu1].osu
Suzully
Oops...I'm late for mod, it's already bubbled :?
Well let me shoot a star instead of my mod.
Good luck!
_Kiva
oh 我喜欢这个BG
abalee
Combo set in hard looks strange indeed...
abalee
Hard:
01:55:709 (6) - clap in the middle? and finish in the end?(like insane)

edit: done
Topic Starter
No_Gu

abalee wrote:

Hard:
01:55:709 (6) - clap in the middle? and finish in the end?
fixed and thx
Breeze
Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

General

  1. There are 2 osb files in your folder, at least delete Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (Full Ver.) (No_Gu).osb one, actually you can delete both 2
  2. (Optional) If you can find Thumbs.db file in your "Name" folder, delete it as well

Hard

  1. 00:19:932 (2) - I guess you're missing a finish sound here (slider head)

Lan & Gu

  1. 00:20:598 (1) - Use finish instead of whistle since you use finish in other 2 diffs here
  2. 00:42:376 (4) - Personally I don't like how it sounds that a note used both soft finish and custom clap (normal hitsound) unless it's a downbeat with heavy sound, so remove one would better imo, clap or finish, just keep one
  3. 00:43:265 (2) - ^
  4. 02:13:932 (4) - ^
  5. 02:24:598 (4) - ^
  6. 02:53:043 (4) - ^
  7. 02:56:598 (6) - ^
  8. 03:00:154 (8) - ^
  9. 00:51:487 (1,2,3,4,5) - I don't think anti-jump fit here well, music here no such feeling, 5 notes, hmm, you can try star partten
  10. 01:13:488 (9) - (Reverse point) Use clap instead of whistle seems better
  11. 01:28:155 (x) - Drag break to here as you did in other 2 diffs

Fix what you want and call me back for a recheck
Topic Starter
No_Gu

Breeze wrote:

Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

General

  1. There are 2 osb files in your folder, at least delete Iguchi Yuka, Kitamura Eri & Ise Mariya - Kimi ni Gohoushi (Full Ver.) (No_Gu).osb one, actually you can delete both 2
  2. (Optional) If you can find Thumbs.db file in your "Name" folder, delete it as well

Hard

  1. 00:19:932 (2) - I guess you're missing a finish sound here (slider head)

Lan & Gu

  1. 00:20:598 (1) - Use finish instead of whistle since you use finish in other 2 diffs here
  2. 00:42:376 (4) - Personally I don't like how it sounds that a note used both soft finish and custom clap (normal hitsound) unless it's a downbeat with heavy sound, so remove one would better imo, clap or finish, just keep one
  3. 00:43:265 (2) - ^
  4. 02:13:932 (4) - ^
  5. 02:24:598 (4) - ^
  6. 02:53:043 (4) - ^
  7. 02:56:598 (6) - ^
  8. 03:00:154 (8) - ^
  9. 00:51:487 (1,2,3,4,5) - I don't think anti-jump fit here well, music here no such feeling, 5 notes, hmm, you can try star partten
  10. 01:13:488 (9) - (Reverse point) Use clap instead of whistle seems better
  11. 01:28:155 (x) - Drag break to here as you did in other 2 diffs

Fix what you want and call me back for a recheck
All fixed though I still can't find Thumbs.db file.Full subimit and thank you,Breeze
Breeze
Boom
Kawayi Rika
Happy first Ranked ~

Omedeto ~ ;)
kosiga
No_Gu 1st ranked Congratulations ♪♪

:)
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