Elze, Linze, Yae, Yumina, Sushie, Leen - Junjou Emotional

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Hi ~
Well... it's a bit tough to mod map like yours. It's nearly perfect. I'll still point out some things that bother me.

[Insane]

00:16:415 (2) - Mb place this note here to make it look like some sort of blanket https://osu.ppy.sh/ss/8661869

00:20:064 (1,2,3,4,5,1) - this part looks a bit dirty.

This part 00:29:794 (1,2,3,4,5) and this part 00:29:794 (1,2,3,4,5) looks different visually, but rhythmically they are the same. Maybe make them both like 00:29:794 (1,2,3,4,5) ?

00:37:091 (5,6) and 00:38:713 (5,6) - ^ same. Tbh it's not even a serious problem, I'm just trying to find at least something :(

01:06:280 (5) - this slider bothers me a bit. Wave, curve or line would fit better

01:09:422 (4,5) - Mb just stack them ?

01:16:618 (1) - Also weird slider. There a lot various sliders in your Insane diff, I wonder if that variety is really needed since they don't represent anything special like wub's in technical maps.

Most of this are mine concerns about map's visuals, because everything else's fine.

I wanted to mod Gaia's Hard and Normal as well, but I can't find anything in them to mod, sry.
hohol454
M4M from your queue

General: wrong timing, move all lines +15 ms

Insane:
00:15:011 (1,2,3) - easy to missread the rhythm. Would be much more intuitive if the kicksliders moved in the direction of the long slider. I would also reduce the spacing slightly
00:29:403 (3,4,5) - could blanket with 00:28:998 (1) -
00:37:106 (5,6) - and 00:38:728 (5,6) - should have at least similar spacing
00:40:957 (1) - You could make the slider 1/2 and add a circle on the red tick. Emphasises the drum beat more than a sliderend and you map the piano on the white tick with it
01:13:390 (1,3) - i think this overlap doesn't look too good
01:19:268 (4,5,6,7,1) - a bit strange stream shape, not very fitting with anime song imo

Hard:
00:13:172 (8,1) - why is this stacked?
00:13:983 (3) - I would really like the red tick to be clickable

Normal:
00:33:037 (1,2,3,4) - you could continue the vocals focus and do the rhythm like this

That's all. gl
Einja
mod (what is the anime)

[general]
check widescreen, video is enabled

[hard]

01:01:415 (7) - why is this spaced farther away from 01:01:010 (6) - instead of 01:02:023 (1) - . i would close the spacing between 6 and 7 for better downbeat emphasis on 01:02:023 (1) -

01:07:902 (6,1) - this might be confusing for players to read because of the perfect overlap

01:09:118 (2) - this is too curved for a proper blanket, loosen up the curve on this pls

01:16:618 (6,8) - these would player better if slider 6 was flipped around 15-20 degrees and 01:17:429 (8) - was ctrl h'd

[insane]
00:17:429 (2,3) - i would rotate each one by 180 degrees for it to look nicer

00:32:226 (3,4,5) - this should be the same as 00:30:604 (3,4) - (or the other way around) since they are both the same sound

00:47:429 (1,2) - if you flipped each one by 15 degrees, it would play much better

00:53:307 (3) - 180 degree flip?

00:59:692 (3,4) - this is the only double that isn't between sliders. i would make 4 a 1/2 slider, or make 00:59:388 (2) - a 1/2.

that's all i have for this map, it's pretty neat

good luck!
Gaia

Underforest wrote:

m4m from your queue, my map https://osu.ppy.sh/s/639700
if my map already gets bn,
mod instead https://osu.ppy.sh/s/605323

[gaia's hard]
00:20:064 (1) - this jump is too high imo seems fitting to me tho
01:12:361 (2,3) - slider 3 should be ds'd in 1.3x instead of 1.4x to keep consistency with 01:02:632 (2,3) -
01:27:767 (6,7) - maybe use high ds?

sorry for short mod, your map is already too good
gl~ :3

hohol454 wrote:

M4M from your queue

General: wrong timing, move all lines +15 ms

Hard:
00:13:172 (8,1) - why is this stacked? uhh i might change this in the future, ill keep for now tho
00:13:983 (3) - I would really like the red tick to be clickable i kinda like it

That's all. gl

Einja wrote:

mod (what is the anime) isekai smartphone

[hard]

01:01:415 (7) - why is this spaced farther away from 01:01:010 (6) - instead of 01:02:023 (1) - . i would close the spacing between 6 and 7 for better downbeat emphasis on 01:02:023 (1) -

01:07:902 (6,1) - this might be confusing for players to read because of the perfect overlap the circle before is perrfectly stacked too, should be fine

01:09:118 (2) - this is too curved for a proper blanket, loosen up the curve on this pls

01:16:618 (6,8) - these would player better if slider 6 was flipped around 15-20 degrees and 01:17:429 (8) - was ctrl h'd i like this small flow break

good luck!

thx for mod! no reply are fixed
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54827
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 72311
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.1

[Metadata]
Title:Junjou Emotional
TitleUnicode:純情エモーショナル
Artist:Elze (CV. Uchida Maaya) & Linze (CV. Fukuo Yui)
ArtistUnicode:エルゼ (CV.内田真礼) & リンゼ (CV.福緒唯)
Creator:Momochikun
Version:Gaia's Hard
Source:異世界はスマートフォンとともに。
Tags:Isekai wa Smartphone to Tomo ni. In a Different World with a Smartphone. ending tv size production reed gaia
BeatmapID:1356557
BeatmapSetID:638878

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7.5
SliderMultiplier:1.35
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Combo2 : 130,215,255
Combo3 : 151,151,255

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216,23,57969,2,0,P|164:73|86:62,1,135,2|0,1:0|1:0,0:0:0:0:
26,112,58577,1,8,0:0:0:0:
2,196,58780,6,0,P|67:197|113:244,1,135,2|2,1:0|1:0,0:0:0:0:
184,296,59388,2,0,P|228:250|226:214,1,101.25,8|2,0:0|0:0,0:0:0:0:
203,178,59794,2,0,L|192:92,1,67.5,0|0,1:0|1:0,0:0:0:0:
216,23,60199,1,8,0:0:0:0:
296,122,60402,2,0,P|356:154|432:148,1,135,2|2,1:0|1:0,0:0:0:0:
487,94,61010,2,0,P|454:127|447:161,1,67.5,8|2,0:0|0:0,0:0:0:0:
448,233,61415,2,0,P|483:218|532:220,2,67.5,0|8|8,1:0|0:0|0:0,0:0:0:0:
364,323,62023,6,0,B|308:315|281:295|281:295|255:313|238:313,1,135,4|2,0:0|1:0,0:0:0:0:
164,361,62632,2,0,P|92:349|69:306,1,101.25,8|2,0:0|0:0,0:0:0:0:
46,298,63037,2,0,P|55:267|55:204,1,67.5,8|0,0:0|1:0,0:0:0:0:
24,149,63442,1,8,0:0:0:0:
140,209,63645,2,0,P|202:203|280:185,1,135,4|2,0:0|1:0,0:0:0:0:
330,120,64253,2,0,P|329:78|294:43,1,67.5,8|2,0:0|0:0,0:0:0:0:
225,16,64659,2,0,P|209:45|211:78,1,67.5,0|2,0:0|1:0,0:0:0:0:
254,154,65064,1,8,0:0:0:0:
140,209,65267,6,0,P|83:200|0:178,1,135,4|8,1:2|0:0,0:0:0:0:
25,279,65875,2,0,P|61:290|106:303,1,67.5,8|8,0:0|0:0,0:0:0:0:
207,373,66280,2,0,P|236:314|217:251,1,135,12|8,0:0|0:0,0:0:0:0:
153,84,66888,2,0,P|188:139|253:153,1,135,4|8,0:0|0:0,0:0:0:0:
365,185,67496,1,8,0:0:0:0:
365,185,67902,2,0,P|335:209|313:247,1,67.5,8|8,0:0|0:0,0:0:0:0:
318,232,68510,6,0,P|313:138|304:67,1,135,4|0,0:0|1:0,0:0:0:0:
287,12,69118,2,0,P|250:26|230:62,1,67.5,8|0,0:0|0:0,0:0:0:0:
154,84,69523,2,0,P|82:107|5:111,1,135,0|8,1:0|0:0,0:0:0:0:
100,198,70132,2,0,P|167:204|230:225,1,135,2|2,0:0|0:0,0:0:0:0:
318,232,70740,1,8,0:0:0:0:
382,172,70942,1,2,0:0:0:0:
382,172,71044,1,0,0:0:0:0:
382,172,71145,2,0,P|397:134|386:85,1,67.5,0|0,1:0|0:0,0:0:0:0:
338,40,71550,1,8,0:0:0:0:
322,126,71753,6,0,P|403:147|473:134,1,135,2|2,0:0|0:0,0:0:0:0:
510,207,72361,2,0,P|498:260|495:306,1,90,8|0,0:0|0:0,0:0:0:0:
502,353,72767,2,0,P|466:366|418:363,1,67.5,0|2,1:0|0:0,0:0:0:0:
378,301,73172,1,8,0:0:0:0:
378,301,73375,2,0,L|231:277,1,135,2|2,0:0|0:0,0:0:0:0:
181,218,73983,1,8,0:0:0:0:
229,301,74186,2,0,P|240:329|240:386,1,67.5,2|0,0:0|1:0,0:0:0:0:
128,308,74591,2,0,P|130:274|142:242,1,67.5,8|8,0:0|0:0,0:0:0:0:
171,134,74996,6,0,P|106:163|19:154,1,135,4|0,0:0|1:0,0:0:0:0:
6,81,75604,1,2,0:3:0:0:
6,81,75807,1,2,0:3:0:0:
76,28,76010,2,0,P|121:32|156:50,1,67.5,0|0,0:0|1:0,0:0:0:0:
192,112,76415,1,2,0:3:0:0:
272,75,76618,2,0,P|321:43|404:45,1,135,2|0,1:0|1:0,0:0:0:0:
471,85,77226,1,2,0:3:0:0:
471,85,77429,2,0,P|453:143|459:237,1,135,2|0,0:3|1:0,0:0:0:0:
510,283,78037,1,2,0:3:0:0:
416,353,78240,6,0,P|317:374|260:373,1,135,4|0,0:0|1:0,0:0:0:0:
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231,303,79050,1,2,0:3:0:0:
278,229,79253,2,0,P|284:190|279:149,1,67.5,8|8,0:3|0:0,0:0:0:0:
255,126,79557,1,8,0:0:0:0:
255,126,79659,1,8,0:0:0:0:
176,208,79861,6,0,P|106:239|38:230,1,135,4|0,0:0|1:0,0:0:0:0:
1,160,80469,1,0,1:0:0:0:
49,87,80672,6,0,P|115:83|175:113,1,135,0|0,1:0|0:0,0:0:0:0:
255,126,81483,6,0,P|312:117|391:90,1,121.499996292114,4|0,0:0|0:0,0:0:0:0:
459,95,82091,2,0,P|450:64|446:26,2,60.7499981460572,0|0|0,1:0|0:0|1:0,0:0:0:0:
444,172,82699,2,0,P|474:183|514:188,2,60.7499981460572,0|0|0,0:0|1:0|0:0,0:0:0:0:
361,191,83307,2,0,P|360:169|376:111,2,60.7499981460572,0|0|0,1:0|0:0|1:0,0:0:0:0:
420,271,83915,2,0,P|387:282|338:288,1,60.7499981460572,0|0,0:0|0:0,0:0:0:0:
249,234,84321,6,0,P|260:272|263:315,1,60.7499981460572,8|0,0:0|1:0,0:0:0:0:
127,374,84726,2,0,P|131:343|140:315,1,60.7499981460572,8|0,0:0|1:0,0:0:0:0:
161,238,85132,6,0,P|132:237|86:228,2,60.7499981460572,0|0|0,0:0|1:0|0:0,0:0:0:0:
141,151,85740,2,0,P|125:125|117:85,2,60.7499981460572,0|0|0,1:0|0:0|1:0,0:0:0:0:
215,125,86348,2,0,P|216:84|226:40,2,60.7499981460572,8|0|0,0:0|0:0|0:0,0:0:0:0:
286,158,86956,2,0,P|317:170|356:175,1,60.7499981460572,0|8,1:0|0:3,0:0:0:0:
392,112,87361,2,0,L|378:31,1,60.7499981460572,4|8,0:3|0:0,0:0:0:0:
471,10,87767,1,8,0:0:0:0:
488,111,87969,1,4,0:0:0:0:
Topic Starter
Momochikun

hohol454 wrote:

M4M from your queue

General: wrong timing, move all lines +15 ms would get confirmation about this

Insane:
00:15:011 (1,2,3) - easy to missread the rhythm. Would be much more intuitive if the kicksliders moved in the direction of the long slider. I would also reduce the spacing slightly nah both worked fine
00:29:403 (3,4,5) - could blanket with 00:28:998 (1) - i dont intend blanket here
00:37:106 (5,6) - and 00:38:728 (5,6) - should have at least similar spacing
00:40:957 (1) - You could make the slider 1/2 and add a circle on the red tick. Emphasises the drum beat more than a sliderend and you map the piano on the white tick with it nope
01:13:390 (1,3) - i think this overlap doesn't look too good
01:19:268 (4,5,6,7,1) - a bit strange stream shape, not very fitting with anime song imo


Normal:
00:33:037 (1,2,3,4) - you could continue the vocals focus and do the rhythm like this

That's all. gl

Einja wrote:

mod (what is the anime)

[general]
check widescreen, video is enabled fixed


[insane]
00:17:429 (2,3) - i would rotate each one by 180 degrees for it to look nicer nah i like it this way

00:32:226 (3,4,5) - this should be the same as 00:30:604 (3,4) - (or the other way around) since they are both the same sound nope

00:47:429 (1,2) - if you flipped each one by 15 degrees, it would play much better yea tbh

00:53:307 (3) - 180 degree flip?

00:59:692 (3,4) - this is the only double that isn't between sliders. i would make 4 a 1/2 slider, or make 00:59:388 (2) - a 1/2. idk its fine imo,
i did doubled too 01:09:422 (4,5) - , fine with sliders


that's all i have for this map, it's pretty neat

good luck!

Underforest wrote:

m4m from your queue, my map https://osu.ppy.sh/s/639700
if my map already gets bn,
mod instead https://osu.ppy.sh/s/605323


[insane]
00:21:483 (1) - what about stack the tail with 00:21:077 (4) - ? nope, for the sliderbody enough
01:08:307 (1) - remove nc, no need for kiai reset

sorry for short mod, your map is already too good
gl~ :3

871 wrote:

Hi ~
Well... it's a bit tough to mod map like yours. It's nearly perfect. I'll still point out some things that bother me.

[Insane]

00:16:415 (2) - Mb place this note here to make it look like some sort of blanket https://osu.ppy.sh/ss/8661869 i dont intend blanket here tbh

00:20:064 (1,2,3,4,5,1) - this part looks a bit dirty.

This part 00:29:794 (1,2,3,4,5) and this part 00:29:794 (1,2,3,4,5) looks different visually, but rhythmically they are the same. Maybe make them both like 00:29:794 (1,2,3,4,5) ?

00:37:091 (5,6) and 00:38:713 (5,6) - ^ same. Tbh it's not even a serious problem, I'm just trying to find at least something :(

01:06:280 (5) - this slider bothers me a bit. Wave, curve or line would fit better

01:09:422 (4,5) - Mb just stack them ? nah

01:16:618 (1) - Also weird slider. There a lot various sliders in your Insane diff, I wonder if that variety is really needed since they don't represent anything special like wub's in technical maps.

Most of this are mine concerns about map's visuals, because everything else's fine.

I wanted to mod Gaia's Hard and Normal as well, but I can't find anything in them to mod, sry.
thanks for modding ~
Gaia


i got slapped 30 times to mars before i got this answer :'3
Irohas
hello

insane
  1. 00:52:902 (2,3) - spacing can cause some misreads imo, why not try a spacing a bit as 00:55:132 (3,1) - o:
  2. so cool, so pro


gaia
  1. 00:06:280 (6,1) - why spacing is sooo different than 00:04:659 (3,4) - ):
  2. 01:09:118 (2,3) - what about trying something as u did on 00:56:145 (2,3) -
  3. 01:12:361 (2,3) - mmh kinda understand why u put a 1/3 here, but i guess 1/4 would surely fit better and making that more easier and consistent. Cause ya, we can also put a 1/3 here 00:56:145 (2,3) - but u didnt make it there, so i think you should put the slider end on the blue tick :c
  4. cool!!


normal
  1. 01:08:510 (1,2,3,4,5) - that rhythm was cool 00:55:537 (1,2,3,4,5) - ;w;
  2. ok fine to me

[]
no kd if no change, glglgl!!
Topic Starter
Momochikun


although the song is focused on linze as you can see the whole verse is sung by her, actually i wanted to use the Elze (CV. Uchida Maaya) only on the artist field. But since it's obligated to list all the artists so i'd prefer to use the character name instead of all the voice actresses name (which is way too long) just like the video and the official artist web, i'll add the rest of VA on the tags later

Irohas wrote:

hello

insane
  1. 00:52:902 (2,3) - spacing can cause some misreads imo, why not try a spacing a bit as 00:55:132 (3,1) - o: i wanted to make this one had less spacing because of the slowdown from (2)
  2. so cool, so pro ty :DD



normal
  1. 01:08:510 (1,2,3,4,5) - that rhythm was cool 00:55:537 (1,2,3,4,5) - ;w; :D
  2. ok fine to me

[]
no kd if no change, glglgl!!
probably gaia will change smth so i'd prefer to kd u xDDD

thanks !
updated metadata
Meyrink
Normal
  1. 00:12:564 (4) - can move this slider in rythm to 00:12:767 - to be able to catch clap 00:13:172 - like this http://puu.sh/x0Zc6.jpg
  2. 00:22:496 (4) - how about change this to 2 1/2 sliders ? fits better with song http://puu.sh/x0Zfe.jpg
  3. 00:47:834 (3,4) - this feels kinda awkward since you suddenly decide to follow vocals only, 00:48:037 - and 00:48:848 - are a bit noticeable empty ! would be nice to change rhythm there and catch them or at least 00:48:848 - with a circle
Le Cultured Gaia
  1. 00:02:023 (6,7) - This work is incredible.can u at least make this overlap look good lool looks edgy compared to other overlaps
  2. 00:02:632 (7,8,9) - Merci beau cul flow awkward
  3. 00:24:118 (2,3,4) - I will definitely keep supporting you http://puu.sh/x0ZTs.jpg suggestion since that overlap was 3edgy4me
  4. 00:55:132 (5) - Amazing!! http://puu.sh/x100K.jpg can you move 5 a bit down so it fits with slider
  5. 01:27:564 - Though the later part of the map is intense, I liked it.dont map dat cool drum with slider tail ! instead reverse slider 4 so the rest is 3 circles
Insane
  1. 00:08:307 (6) - i think this can be spaced more for emphasis like 00:11:550 (5) -
  2. 00:34:861 (2) - if you move this slightly to right i think it would flow better than linear http://puu.sh/x10nJ.jpg
  3. 00:58:375 (4) - Reverse ? http://puu.sh/x10s1.jpg !
  4. 01:27:564 (3) - nc ?
Kibbleru
can i gee dee

ill use frostings style xd


nvm i thought it was the opening LMAO
Eir_DELETED
hai from my queue

General

  1. not inserted video only Normal

Normal

  1. 00:00:605 - remove green line?
  2. 01:27:564 (6) - i prefer to be clickable on 01:27:969 - for strong finisher sound

Gaia's Hard

  1. hp4 is slightly low for hard i guess. why dont you raise to 4.5 or 5?
  2. 00:09:118 (7) - i feel it's weird shape a bit. i prefer to copy & paste 8's slider like the image below
  3. 01:19:861 (1) - why inserted NC here?

Insane

  1. 00:22:902 - missing sumpleset:N?
  2. 00:55:132 (3) - add NC? cuz sv changes greatly compared with before and after
  3. 01:20:672 (1) - i prefer to extend the slider to 01:21:280 - like Gaia's diff since the slider is following background sound(dunno what is sound name ;w;) imo
  4. 01:27:969 - add clap? it's a just my preference ><

sry for short mod ;w;
i guess literally neat mapset & song
Good Luck☆
salchow
Hi, mod incoming :) . Sorry for short mod but this mapset has just few flaws :? .


00:06:280 (1) - I dont think there should be a "repeat slider". Use your previus patterns like this one 00:07:902 (2,3)

Basicly this difficulty is almost flawless. I think
00:03:037 (8) - would peffer to move that circle around at x:348 y:170. But problem is that patter repeats it self in the map quite alot so idk :?

01:07:902 (6,1) - you shouldn't stack these two, becouse its kinda hard to read.
Perfect
Topic Starter
Momochikun

Meyrink wrote:

Normal
  1. 00:12:564 (4) - can move this slider in rythm to 00:12:767 - to be able to catch clap 00:13:172 - like this http://puu.sh/x0Zc6.jpg ok
  2. 00:22:496 (4) - how about change this to 2 1/2 sliders ? fits better with song http://puu.sh/x0Zfe.jpg
  3. 00:47:834 (3,4) - this feels kinda awkward since you suddenly decide to follow vocals only, 00:48:037 - and 00:48:848 - are a bit noticeable empty ! would be nice to change rhythm there and catch them or at least 00:48:848 - with a circle make some change myself
Insane
  1. 00:08:307 (6) - i think this can be spaced more for emphasis like 00:11:550 (5) - yes
  2. 00:34:861 (2) - if you move this slightly to right i think it would flow better than linear http://puu.sh/x10nJ.jpg sure
  3. 00:58:375 (4) - Reverse ? http://puu.sh/x10s1.jpg ! nah i like this one
  4. 01:27:564 (3) - nc ? nope

joker- wrote:

hai from my queue

General

  1. not inserted video only Normal fixed

Normal

  1. 00:00:605 - remove green line? ok
  2. 01:27:564 (6) - i prefer to be clickable on 01:27:969 - for strong finisher sound prfer reverse to follow instrument

Insane

  1. 00:22:902 - missing sumpleset:N? yes ! nice catch
  2. 00:55:132 (3) - add NC? cuz sv changes greatly compared with before and after nah it dont need
  3. 01:20:672 (1) - i prefer to extend the slider to 01:21:280 - like Gaia's diff since the slider is following background sound(dunno what is sound name ;w;) imo following vocal too
  4. 01:27:969 - add clap? it's a just my preference >< added

sry for short mod ;w;
i guess literally neat mapset & song
Good Luck☆

salchow wrote:

Hi, mod incoming :) . Sorry for short mod but this mapset has just few flaws :? .


00:06:280 (1) - I dont think there should be a "repeat slider". Use your previus patterns like this one 00:07:902 (2,3) nope, i use for variation

Basicly this difficulty is almost flawless. I think
00:03:037 (8) - would peffer to move that circle around at x:348 y:170. But problem is that patter repeats it self in the map quite alot so idk :?

01:07:902 (6,1) - you shouldn't stack these two, becouse its kinda hard to read.
Perfect
thanks for modding !
Gaia

Irohas wrote:

hello

gaia
  1. 00:06:280 (6,1) - why spacing is sooo different than 00:04:659 (3,4) - ):
  2. 01:09:118 (2,3) - what about trying something as u did on 00:56:145 (2,3) - this one sounds like 1/2 to me lololol
  3. 01:12:361 (2,3) - mmh kinda understand why u put a 1/3 here, but i guess 1/4 would surely fit better and making that more easier and consistent. Cause ya, we can also put a 1/3 here 00:56:145 (2,3) - but u didnt make it there, so i think you should put the slider end on the blue tick :c mm yeah i agree but it really sounds like 1/3 to me, ill keep for now and see what the bns have to say i guess
  4. cool!! thx! these girls so inconsistent with their vocals ;-;



[]
no kd if no change, glglgl!!

Meyrink wrote:

Le Cultured Gaia
  1. 00:02:023 (6,7) - This work is incredible. best op can u at least make this overlap look good lool looks edgy compared to other overlaps
  2. 00:02:632 (7,8,9) - Merci beau cul of season, flow awkward slider leniency so its okey
  3. 00:24:118 (2,3,4) - I will definitely keep supporting you http://puu.sh/x0ZTs.jpg haven't seen suggestion since that overlap was 3edgy4me
  4. 00:55:132 (5) - Amazing!! http://puu.sh/x100K.jpg the map butcan you move 5 a bit down so it fits with slider
  5. 01:27:564 - Though the later part of the map is intense, I liked it. should be gooddont map dat cool drum with slider tail ! instead reverse slider 4 so the rest is 3 circles

joker- wrote:

hai from my queue

Gaia's Hard

  1. hp4 is slightly low for hard i guess. why dont you raise to 4.5 or 5?
  2. 00:09:118 (7) - i feel it's weird shape a bit. i prefer to copy & paste 8's slider like the image below
  3. 01:19:861 (1) - why inserted NC here?

sry for short mod ;w;
i guess literally neat mapset & song
Good Luck☆

salchow wrote:

Hi, mod incoming :) . Sorry for short mod but this mapset has just few flaws :? .

Gaia's hard
00:03:037 (8) - would peffer to move that circle around at x:348 y:170. But problem is that patter repeats it self in the map quite alot so idk :?i like the linear circle pattern cuz it emphasizes the strong snare beats

01:07:902 (6,1) - you shouldn't stack these two, becouse its kinda hard to read. i think it's fine

thanks all for modding! no reply = fix

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54827
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 72311
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.1

[Metadata]
Title:Junjou Emotional
TitleUnicode:純情エモーショナル
Artist:Elze, Linze, Yae, Yumina, Sushie, Leen
ArtistUnicode:エルゼ、リンゼ、八重、ユミナ、スゥシィ、リーン
Creator:Momochikun
Version:Gaia's Hard
Source:異世界はスマートフォンとともに。
Tags:Isekai wa Smartphone to Tomo ni. In a Different World with a Smartphone. ending tv size production reed gaia
BeatmapID:1356557
BeatmapSetID:638878

[Difficulty]
HPDrainRate:4.5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7.5
SliderMultiplier:1.35
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"video.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
605,405.405405405405,4,2,1,50,1,0
605,-111.111111111111,4,2,1,50,0,0
3645,-100,4,2,1,60,0,1
3746,-100,4,2,1,60,0,0
14996,-111.111111111111,4,2,1,60,0,0
15503,-111.111111111111,4,2,1,50,0,0
16821,-100,4,2,1,60,0,0
17226,-100,4,2,1,50,0,0
29794,-100,4,2,1,60,0,0
42767,-111.111111111111,4,2,1,50,0,0
49050,-100,4,2,1,60,0,0
52294,-133.333333333333,4,2,1,50,0,0
53915,-111.111111111111,4,2,1,50,0,0
55132,-153.846153846154,4,2,1,55,0,0
55537,-100,4,2,1,60,0,1
68307,-100,4,2,1,50,0,0
68510,-100,4,2,1,60,0,1
74996,-100,4,2,1,50,0,1
80672,-150.001500015,4,2,1,50,0,1
81483,-111.111111111111,4,2,1,50,0,0
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Doormat
placeholder for tonight, i have a lab i need to get ready for =w=
i swear the mc looks too much like kirito but with an even edgier coat

aaaa maaya uchida <3

[Normal]
  1. 00:22:496 (4) - i think two 1/2 sliders would be more appropriate than a repeat slider, since drums on 00:23:104 - end up getting skipped :c
  2. 01:10:942 (4,5) - kind of a weird rhythm here, since 01:11:348 - isn't really that emphasized compared to 01:11:550 - . why not try something like this?


[Gaia]
  1. 00:20:064 (1,2) - this actually looks kind of bad :c any chance you can redesign this pattern lol
  2. yeah that's it lol


[Insane]
  1. 00:11:044 - not sure if skipping the guitar here is a good idea since you mapped to the blue tick guitars before this s:
  2. 00:13:780 (2,3,4) - 2->3 is kind of really small, and 3->4 is kind of really big. maybe try moving the (3) to somewhere like x284|y8 and nerf the 3->4 distance by a little too
  3. 00:16:213 (1,2,3) - i think these should be equal spacing actually, since vocal emphasis on each note is equal
  4. 00:31:213 (1,2,3) - i think this will work better if you Ctrl + G the rhythm here. downbeat is start of a new phrase, so it should have a clickable point there, not a slider end
  5. 01:08:307 (1,2) - works better if you swap NCs here
  6. 01:22:091 (2,3,4,5,1,2,3,4) - sound kind of really weird and doesn't really match the piano that well. maybe try a rhythm like this? focuses on the piano a little more so the rhythm changes don't feel as weird


get like 1-2 more mods and call me back
Topic Starter
Momochikun

Doormat wrote:

placeholder for tonight, i have a lab i need to get ready for =w=
i swear the mc looks too much like kirito but with an even edgier coat and a lot luckier rofl

aaaa maaya uchida <3

[Normal]
  1. 00:22:496 (4) - i think two 1/2 sliders would be more appropriate than a repeat slider, since drums on 00:23:104 - end up getting skipped :c fix both
  2. 01:10:942 (4,5) - kind of a weird rhythm here, since 01:11:348 - isn't really that emphasized compared to 01:11:550 - . why not try something like this?




[Insane]
  1. 00:11:044 - not sure if skipping the guitar here is a good idea since you mapped to the blue tick guitars before this s: the guitar rhythm isnt so clear so i'd prefer sticking with drum here
  2. 00:13:780 (2,3,4) - 2->3 is kind of really small, and 3->4 is kind of really big. maybe try moving the (3) to somewhere like x284|y8 and nerf the 3->4 distance by a little too did some changes
  3. 00:16:213 (1,2,3) - i think these should be equal spacing actually, since vocal emphasis on each note is equal nah its fine imo
  4. 00:31:213 (1,2,3) - i think this will work better if you Ctrl + G the rhythm here. downbeat is start of a new phrase, so it should have a clickable point there, not a slider end i did this on purpose though, idk i wanted the drum hit in the slider end here xD
  5. 01:08:307 (1,2) - works better if you swap NCs here kinda following vocal here
  6. 01:22:091 (2,3,4,5,1,2,3,4) - sound kind of really weird and doesn't really match the piano that well. maybe try a rhythm like this? focuses on the piano a little more so the rhythm changes don't feel as weird i tried new rhythm for the first part, but i think 01:23:713 (1,2,3,4) - is already fine


get like 1-2 more mods and call me back
ty :3
Chewin
Hello Mocomolomochi! Your mapset has been chosen from my Queue.

~Normal~

  1. 00:13:375 (1) - I feel like the tick at 00:13:983 should be clickable due to the higher intensity of the pitch there. I would reduce this slider by 1/2 so that you can add a circle 1/2 after to make it clickable and to fill the sound at 00:13:780 with a proper elements instead than slidertick: https://puu.sh/xUzVW.png
  2. 00:40:132 - What about adding a circle here to fill the vocal in the music? It fits nice imo;
  3. 00:42:564 (1,2) - Switch NC?
  4. 00:57:969 (5) - Since you are mapping the vocal, I think this slider should end 1/2 earlier so you can add a circle at 00:58:577 that should be (imo) clickable to emphasize the vocal better. Two consecutive 2/1 sliders look kinda "empty" with hitsounding. It would be even consistent with the next 01:11:550 (5) ;
  5. 01:01:821 - Add a circle to emphasize the upcoming vocal section better?
  6. 01:10:132 (3) - Again here, you could decrease it by 1/2 adding a circle after to fill the vocal properly;
  7. 01:14:186 (5) - Well, you know xP
  8. 01:27:159 (5) - Add NC for consistency, you should have the same combo elements of previous part (4 elements for the same rhythm).


~Gaia's Hard~

  1. 00:11:145 (3) - You should remove Normal addition on this slider's head to make the hitsounding consistent with all previous parts;
  2. 00:17:429 (2) - I honestly dislike how you placed this slider up there. I would suggest you a different placement, for example: https://osu.ppy.sh/ss/9284775
  3. 00:18:037 (3,4) - If you fix above, don't forget to replace these 2 elements as well. Also, I would reduce the intensity of the curve of these two and of this one as well 00:19:659 (7) - because imo their curves look too pushed and it destroys the flow tbh;
  4. 00:31:415 (6) - I would add NC here to emphasize the new vocal and spacing better. I am not a fun of long combos on easiest diff tbh xD If you apply this, you could add it on 00:35:267 (6) - as well;
  5. 00:40:942 (6) - ^ If you agree, same here;
  6. 00:46:010 (1,2) - Switch NC like you did on next parts where you set them following the vocal rhythm on red ticks;
  7. 00:50:469 (4) - Move this circle a bit on the left and down because it's actually covered by HP bar and it looks ugly tbh;
  8. 01:07:699 (6) - Don't forget you are still mapping vocal and according to this there should be an element here. What about using this rhythm? https://puu.sh/xUAy6.png I think it fits well;


~Insane~

  1. 00:09:523 (4) - This slider would be much more smoother if placed in this way to make a comeback with cursor movement: http://osu.ppy.sh/ss/9284805
  2. 00:10:740 (2) - I didn't get this curved slider honestly, it just breaks the flow you actually created. I would make it straight in this way: https://osu.ppy.sh/ss/9284814 or in some other way but not in this way xD
  3. 01:20:672 (1) - What about making a particular and different shape that would warn players about the slowdown? Just a tip, but it would be nice to give more information about the upcoming change imo xP


I apologize for this mod but I kinda rushed it because I had to go, but at least I hope it will help anyways.
Good luck Momochi!
X Light
[Insane]
  1. 00:15:503 (2,3) - if you gonna follow the drumbeat why not put sliderhead like thishttp://osu.ppy.sh/ss/9315440 also it fits piano better
  2. 00:22:902 (5) - try this rhythm i guess?http://osu.ppy.sh/ss/9315444
  3. 00:29:388 (3,4,5,1) - nice pattern
  4. 00:37:902 (1,2,3) - better use 3/4 silder imo to be consistant with 00:38:713 (4) -
  5. 00:41:956 (1,2,3,4,5) - attempt to make the flow smoother https://osu.ppy.sh/ss/9315487
  6. 01:06:280 (5) - why not make a curve s-shaped slider

[Normal]
  1. 00:59:794 (2) - i'd prefer 1/2 slider + note
\
from my queue
GL :)
Gaia

Doormat wrote:

placeholder for tonight, i have a lab i need to get ready for =w=
i swear the mc looks too much like kirito but with an even edgier coat

aaaa maaya uchida <3

[Gaia]
  1. 00:20:064 (1,2) - this actually looks kind of bad :c any chance you can redesign this pattern lol idk it looks fine to me /shrug
  2. yeah that's it lol


get like 1-2 more mods and call me back

Chewin wrote:

Hello Mocomolomochi! Your mapset has been chosen from my Queue.

~Gaia's Hard~

  1. 00:11:145 (3) - You should remove Normal addition on this slider's head to make the hitsounding consistent with all previous parts;
  2. 00:17:429 (2) - I honestly dislike how you placed this slider up there. I would suggest you a different placement, for example: https://osu.ppy.sh/ss/9284775 don't see a problem with mine though, i put in a slight jump for vocal emphasis and avoided the overlapping so it looks cleaner too. flow wise it's also fine
  3. 00:18:037 (3,4) - If you fix above, don't forget to replace these 2 elements as well. Also, I would reduce the intensity of the curve of these two and of this one as well 00:19:659 (7) - because imo their curves look too pushed and it destroys the flow tbh;
  4. 00:31:415 (6) - I would add NC here to emphasize the new vocal and spacing better. I am not a fun of long combos on easiest diff tbh xD If you apply this, you could add it on 00:35:267 (6) - as well; breaking NC consistency of the entire map for these 2 combos isn't something i like doing
  5. 00:40:942 (6) - ^ If you agree, same here;
  6. 00:46:010 (1,2) - Switch NC like you did on next parts where you set them following the vocal rhythm on red ticks; ^ i nc whenever a note hits the beginning of every other measure, or in this case, since it's a slider that picks up from the upbeat before the first downbeat, I nc that
  7. 00:50:469 (4) - Move this circle a bit on the left and down because it's actually covered by HP bar and it looks ugly tbh;
  8. 01:07:699 (6) - Don't forget you are still mapping vocal and according to this there should be an element here. What about using this rhythm? https://puu.sh/xUAy6.png I think it fits well; i think the drums are much more prominent here, so i want this antijump to emphasize that


I apologize for this mod but I kinda rushed it because I had to go, but at least I hope it will help anyways.
Good luck Momochi!

others r fixed, thx 4 mods!

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54827
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 72311
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.1

[Metadata]
Title:Junjou Emotional
TitleUnicode:純情エモーショナル
Artist:Elze, Linze, Yae, Yumina, Sushie, Leen
ArtistUnicode:エルゼ、リンゼ、八重、ユミナ、スゥシィ、リーン
Creator:Momochikun
Version:Gaia's Hard
Source:異世界はスマートフォンとともに。
Tags:Isekai wa Smartphone to Tomo ni. In a Different World with a Smartphone. ending tv size production reed gaia
BeatmapID:1356557
BeatmapSetID:638878

[Difficulty]
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186,285,37091,2,0,P|138:244|155:188,1,101.25,2|2,1:0|0:0,0:0:0:0:
147,183,37496,2,0,P|114:172|72:168,1,67.5,8|2,0:0|0:0,0:0:0:0:
162,80,37902,2,0,P|206:72|271:58,1,101.25,4|0,0:0|0:0,0:0:0:0:
276,34,38307,2,0,P|315:28|343:46,1,67.5,8|2,0:0|0:0,0:0:0:0:
425,100,38713,2,0,P|429:157|377:207,1,101.25,0|2,1:0|0:0,0:0:0:0:
391,217,39118,2,0,P|436:230|468:245,1,67.5,8|2,0:0|0:0,0:0:0:0:
385,320,39523,6,0,P|317:341|230:352,1,135,4|8,0:0|0:0,0:0:0:0:
190,289,40132,1,2,0:0:0:0:
233,212,40334,1,0,1:0:0:0:
233,212,40436,1,0,0:0:0:0:
233,212,40537,2,0,P|241:180|241:134,1,67.5,2|8,0:0|0:0,0:0:0:0:
138,69,40942,2,0,P|82:74|42:162,1,135,12|8,0:0|0:3,0:0:0:0:
101,198,41550,2,0,L|152:203,2,33.75,8|8|0,0:1|0:0|0:0,0:0:0:0:
17,226,41956,1,8,0:3:0:0:
9,313,42159,1,8,0:0:0:0:
9,313,42260,1,8,0:0:0:0:
9,313,42361,2,0,P|14:349|30:387,1,67.5,4|4,0:3|0:3,0:0:0:0:
118,382,42767,6,0,L|258:352,1,121.499996292114,4|2,0:0|0:0,0:0:0:0:
286,294,43375,1,8,0:1:0:0:
286,294,43577,2,0,L|404:319,1,121.499996292114,8|8,0:0|0:0,0:0:0:0:
483,259,44186,2,0,B|499:221|490:168|490:168|473:190|448:204,1,121.499996292114,8|8,0:1|0:1,0:0:0:0:
394,163,44794,2,0,P|359:109|360:39,1,121.499996292114,8|2,0:0|0:0,0:0:0:0:
271,19,45402,1,8,0:1:0:0:
271,19,45604,2,0,P|258:51|261:94,1,60.7499981460572,8|0,0:0|0:0,0:0:0:0:
277,157,46010,5,8,0:1:0:0:
225,89,46213,2,0,P|181:57|115:75,1,121.499996292114,2|8,0:0|0:1,0:0:0:0:
84,171,46821,2,0,P|128:203|194:185,1,121.499996292114,8|8,0:0|0:0,0:0:0:0:
277,157,47429,2,0,L|260:299,1,121.499996292114,10|8,0:1|0:1,0:0:0:0:
299,356,48037,1,8,0:0:0:0:
299,356,48240,2,0,P|358:352|430:335,1,121.499996292114,2|2,0:0|0:0,0:0:0:0:
484,259,48848,1,8,0:0:0:0:
484,259,49050,6,0,P|418:255|340:235,1,135,4|8,0:0|0:1,0:0:0:0:
302,166,49659,2,0,P|286:99|326:70,1,101.25,8|0,0:0|0:0,0:0:0:0:
307,53,50064,2,0,P|270:65|230:72,1,67.5,8|8,0:0|0:1,0:0:0:0:
168,22,50469,1,8,0:0:0:0:
164,139,50672,2,0,P|170:205|186:290,1,135,4|8,0:0|0:1,0:0:0:0:
166,359,51280,2,0,P|202:374|262:374,1,67.5,8|0,0:0|0:0,0:0:0:0:
293,316,51686,2,0,P|325:309|376:285,1,67.5,8|8,0:0|0:1,0:0:0:0:
398,218,52091,1,8,0:0:0:0:
277,179,52294,6,0,L|168:164,1,101.250003862381,6|0,1:2|0:0,0:0:0:0:
104,99,52902,2,0,P|86:59|116:16,2,101.250003862381,2|0|0,1:1|1:0|1:0,0:0:0:0:
92,191,53915,2,0,L|107:317,1,121.499996292114,12|2,0:0|0:0,0:0:0:0:
300,80,54929,1,8,0:0:0:0:
277,179,55132,1,8,0:0:0:0:
449,148,55537,6,0,P|400:145|312:168,1,135,4|0,0:0|1:0,0:0:0:0:
195,151,56145,2,0,L|208:273,1,101.25,8|0,0:0|0:0,0:0:0:0:
190,292,56550,2,0,P|216:315|273:320,1,67.5,2|0,1:0|1:0,0:0:0:0:
328,288,56956,1,8,0:0:0:0:
317,165,57159,2,0,L|300:13,1,135,2|2,1:0|1:0,0:0:0:0:
214,23,57767,1,8,0:0:0:0:
214,23,57969,2,0,P|162:73|84:62,1,135,2|0,1:0|1:0,0:0:0:0:
24,112,58577,1,8,0:0:0:0:
2,196,58780,6,0,P|67:197|113:244,1,135,2|2,1:0|1:0,0:0:0:0:
184,296,59388,2,0,P|228:250|226:214,1,101.25,8|2,0:0|0:0,0:0:0:0:
203,178,59794,2,0,L|192:92,1,67.5,0|0,1:0|1:0,0:0:0:0:
216,23,60199,1,8,0:0:0:0:
296,122,60402,2,0,P|356:154|432:148,1,135,2|2,1:0|1:0,0:0:0:0:
487,94,61010,2,0,P|454:127|447:161,1,67.5,8|2,0:0|0:0,0:0:0:0:
448,233,61415,2,0,P|483:218|532:220,2,67.5,0|8|8,1:0|0:0|0:0,0:0:0:0:
364,323,62023,6,0,B|308:315|281:295|281:295|255:313|238:313,1,135,4|2,0:0|1:0,0:0:0:0:
164,361,62632,2,0,P|92:349|69:306,1,101.25,8|2,0:0|0:0,0:0:0:0:
46,298,63037,2,0,P|55:267|55:204,1,67.5,8|0,0:0|1:0,0:0:0:0:
24,149,63442,1,8,0:0:0:0:
140,209,63645,2,0,P|202:203|280:185,1,135,4|2,0:0|1:0,0:0:0:0:
330,120,64253,2,0,P|329:78|294:43,1,67.5,8|2,0:0|0:0,0:0:0:0:
225,16,64659,2,0,P|209:45|211:78,1,67.5,0|2,0:0|1:0,0:0:0:0:
254,154,65064,1,8,0:0:0:0:
140,209,65267,6,0,P|83:200|0:178,1,135,4|8,1:2|0:0,0:0:0:0:
25,279,65875,2,0,P|61:290|106:298,1,67.5,8|8,0:0|0:0,0:0:0:0:
207,373,66280,2,0,P|236:314|217:251,1,135,12|8,0:0|0:0,0:0:0:0:
153,84,66888,2,0,P|188:139|253:153,1,135,4|8,0:0|0:0,0:0:0:0:
365,185,67496,1,8,0:0:0:0:
365,185,67902,2,0,P|335:209|313:247,1,67.5,8|8,0:0|0:0,0:0:0:0:
318,232,68510,6,0,P|313:138|304:67,1,135,4|0,0:0|1:0,0:0:0:0:
287,12,69118,2,0,P|250:26|230:62,1,67.5,8|0,0:0|0:0,0:0:0:0:
154,84,69523,2,0,P|82:107|5:111,1,135,0|8,1:0|0:0,0:0:0:0:
100,198,70132,2,0,P|167:204|230:225,1,135,2|2,0:0|0:0,0:0:0:0:
318,232,70740,1,8,0:0:0:0:
382,172,70942,1,2,0:0:0:0:
382,172,71044,1,0,0:0:0:0:
382,172,71145,2,0,P|397:134|386:85,1,67.5,0|0,1:0|0:0,0:0:0:0:
338,40,71550,1,8,0:0:0:0:
322,126,71753,6,0,P|403:147|473:134,1,135,2|2,0:0|0:0,0:0:0:0:
510,207,72361,2,0,P|498:260|495:306,1,90,8|0,0:0|0:0,0:0:0:0:
502,353,72767,2,0,P|466:366|418:363,1,67.5,0|2,1:0|0:0,0:0:0:0:
378,301,73172,1,8,0:0:0:0:
378,301,73375,2,0,L|231:277,1,135,2|2,0:0|0:0,0:0:0:0:
181,218,73983,1,8,0:0:0:0:
229,301,74186,2,0,P|240:329|240:386,1,67.5,2|0,0:0|1:0,0:0:0:0:
128,308,74591,2,0,P|130:274|142:242,1,67.5,8|8,0:0|0:0,0:0:0:0:
171,134,74996,6,0,P|106:163|19:154,1,135,4|0,0:0|1:0,0:0:0:0:
6,81,75604,1,2,0:3:0:0:
6,81,75807,1,2,0:3:0:0:
76,28,76010,2,0,P|121:32|156:50,1,67.5,0|0,0:0|1:0,0:0:0:0:
192,112,76415,1,2,0:3:0:0:
272,75,76618,2,0,P|321:43|404:45,1,135,2|0,1:0|1:0,0:0:0:0:
471,85,77226,1,2,0:3:0:0:
471,85,77429,2,0,P|453:143|459:237,1,135,2|0,0:3|1:0,0:0:0:0:
510,283,78037,1,2,0:3:0:0:
416,353,78240,6,0,P|317:374|260:373,1,135,4|0,0:0|1:0,0:0:0:0:
231,303,78848,1,2,0:3:0:0:
231,303,79050,1,2,0:3:0:0:
278,229,79253,2,0,P|284:190|279:149,1,67.5,8|8,0:3|0:0,0:0:0:0:
255,126,79557,1,8,0:0:0:0:
255,126,79659,1,8,0:0:0:0:
176,208,79861,2,0,P|106:239|38:230,1,135,4|0,0:0|1:0,0:0:0:0:
1,160,80469,1,0,1:0:0:0:
49,87,80672,6,0,P|115:83|175:113,1,135,0|0,1:0|0:0,0:0:0:0:
255,126,81483,6,0,P|312:117|391:90,1,121.499996292114,4|0,0:0|0:0,0:0:0:0:
459,95,82091,2,0,P|450:64|446:26,2,60.7499981460572,0|0|0,1:0|0:0|1:0,0:0:0:0:
444,172,82699,2,0,P|474:183|514:188,2,60.7499981460572,0|0|0,0:0|1:0|0:0,0:0:0:0:
361,191,83307,2,0,P|360:169|376:111,2,60.7499981460572,0|0|0,1:0|0:0|1:0,0:0:0:0:
420,271,83915,2,0,P|387:282|338:288,1,60.7499981460572,0|0,0:0|0:0,0:0:0:0:
249,234,84321,6,0,P|260:272|263:315,1,60.7499981460572,8|0,0:0|1:0,0:0:0:0:
127,374,84726,2,0,P|131:343|140:315,1,60.7499981460572,8|0,0:0|1:0,0:0:0:0:
161,238,85132,6,0,P|132:237|86:228,2,60.7499981460572,0|0|0,0:0|1:0|0:0,0:0:0:0:
141,151,85740,2,0,P|125:125|117:85,2,60.7499981460572,0|0|0,1:0|0:0|1:0,0:0:0:0:
207,88,86348,2,0,P|208:47|218:3,2,60.7499981460572,8|0|0,0:0|0:0|0:0,0:0:0:0:
295,66,86956,2,0,P|310:48|352:20,2,60.7499981460572,0|8|4,1:0|0:3|0:3,0:0:0:0:
308,156,87564,5,8,0:0:0:0:
394,185,87767,1,8,0:0:0:0:
461,124,87969,1,4,0:0:0:0:
Topic Starter
Momochikun

Chewin wrote:

Hello Mocomolomochi! Your mapset has been chosen from my Queue.

~Normal~

  1. 00:13:375 (1) - I feel like the tick at 00:13:983 should be clickable due to the higher intensity of the pitch there. I would reduce this slider by 1/2 so that you can add a circle 1/2 after to make it clickable and to fill the sound at 00:13:780 with a proper elements instead than slidertick: https://puu.sh/xUzVW.png fixed
  2. 00:40:132 - What about adding a circle here to fill the vocal in the music? It fits nice imo; i tried to not use 1/2 as much as possible lol
  3. 00:42:564 (1,2) - Switch NC? nope
  4. 00:57:969 (5) - Since you are mapping the vocal, I think this slider should end 1/2 earlier so you can add a circle at 00:58:577 that should be (imo) clickable to emphasize the vocal better. Two consecutive 2/1 sliders look kinda "empty" with hitsounding. It would be even consistent with the next 01:11:550 (5) ; well i did so so ican catch the clap tho, ending the slider in red tick would be weird
  5. 01:01:821 - Add a circle to emphasize the upcoming vocal section better?
  6. 01:10:132 (3) - Again here, you could decrease it by 1/2 adding a circle after to fill the vocal properly;
  7. 01:14:186 (5) - Well, you know xP
  8. 01:27:159 (5) - Add NC for consistency, you should have the same combo elements of previous part (4 elements for the same rhythm). fixed



~Insane~

  1. 00:09:523 (4) - This slider would be much more smoother if placed in this way to make a comeback with cursor movement: http://osu.ppy.sh/ss/9284805 nah it plays better current way tbh
  2. 00:10:740 (2) - I didn't get this curved slider honestly, it just breaks the flow you actually created. I would make it straight in this way: https://osu.ppy.sh/ss/9284814 or in some other way but not in this way xD
  3. 01:20:672 (1) - What about making a particular and different shape that would warn players about the slowdown? Just a tip, but it would be nice to give more information about the upcoming change imo xP nah i like this 1


I apologize for this mod but I kinda rushed it because I had to go, but at least I hope it will help anyways.
Good luck Momochi!

X Light wrote:

[Insane]
  1. 00:15:503 (2,3) - if you gonna follow the drumbeat why not put sliderhead like thishttp://osu.ppy.sh/ss/9315440 also it fits piano better idk maybe i keep this one
  2. 00:22:902 (5) - try this rhythm i guess?http://osu.ppy.sh/ss/9315444 nope
  3. 00:29:388 (3,4,5,1) - nice pattern
  4. 00:37:902 (1,2,3) - better use 3/4 silder imo to be consistant with 00:38:713 (4) -
  5. 00:41:956 (1,2,3,4,5) - attempt to make the flow smoother https://osu.ppy.sh/ss/9315487 kinda changed but differnt way
  6. 01:06:280 (5) - why not make a curve s-shaped slider nope

[Normal]
  1. 00:59:794 (2) - i'd prefer 1/2 slider + note nah thats too hard imo
\
from my queue
GL :)
Thanks guys !
updated :3
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