Form Modreqs:
M4M with this map: https://osu.ppy.sh/s/638443
looks good! I hope this helps!!
M4M with this map: https://osu.ppy.sh/s/638443
Still Alive
00:11:370 (2,3) - this jump feels a tiny bit too big to play into a triple and then jumps with lower spacing
00:11:713 (1,2,3,4,1,2,3,4) - these jumps feel a bit boring with how intense the music is here, something like this could help
00:15:313 (6,7,8,1) - this should flow the other way, like you did here 01:20:035 (1,2,3,4,5,6,7,8,1,2,3) -
00:17:198 (1,2,3,4,1,2,3,4) - try and vary the jump lengths to make them more interesting to play 00:21:313 (1,2,3,4,5,1) - this is a good example of what i think most of the jumps in this map should look like
00:33:647 (2,3,4,5) - 00:35:003 (2,3,4,5) - these are good, but i think they should be spaced out a tiny bit more like you did here 00:36:359 (3,4,5,6,1) - because the small spacing is boring here
00:44:495 (2,3,4,5,1,2,3,4,5,1) - ^^
01:17:121 (2,3,1,2,3,4,1,2,3,4) - same as my first point
01:22:778 (1,2,3,4,1,2,3,4) - this is nice <3
01:29:806 (1) - maybe don't curve this
02:04:356 (1,2,3,4) - 02:15:327 (1,2,3,4) - weird to play
02:41:127 (1,2) - delete these, they make no sense and aren't timed properly
02:49:613 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - <<<<<<<<<<<3 love this
02:54:413 (2,3,4) - this is good, but going back to what i said about these 02:55:776 (2,3,4,5) - being too low spaced, at this part it's even more noticable because you've just gone through a huge build up and then your 1/4 is spaced more than your 1/2
03:15:776 (3,4) - this ruins the jump pattern, please space this out a lot more
03:29:336 (2) - stack this properly
03:37:471 (3) - rotate this like 20/30 degrees clockwise for better flow
00:11:713 (1,2,3,4,1,2,3,4) - these jumps feel a bit boring with how intense the music is here, something like this could help
00:15:313 (6,7,8,1) - this should flow the other way, like you did here 01:20:035 (1,2,3,4,5,6,7,8,1,2,3) -
00:17:198 (1,2,3,4,1,2,3,4) - try and vary the jump lengths to make them more interesting to play 00:21:313 (1,2,3,4,5,1) - this is a good example of what i think most of the jumps in this map should look like
00:33:647 (2,3,4,5) - 00:35:003 (2,3,4,5) - these are good, but i think they should be spaced out a tiny bit more like you did here 00:36:359 (3,4,5,6,1) - because the small spacing is boring here
00:44:495 (2,3,4,5,1,2,3,4,5,1) - ^^
01:17:121 (2,3,1,2,3,4,1,2,3,4) - same as my first point
01:22:778 (1,2,3,4,1,2,3,4) - this is nice <3
01:29:806 (1) - maybe don't curve this
02:04:356 (1,2,3,4) - 02:15:327 (1,2,3,4) - weird to play
02:41:127 (1,2) - delete these, they make no sense and aren't timed properly
02:49:613 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - <<<<<<<<<<<3 love this
02:54:413 (2,3,4) - this is good, but going back to what i said about these 02:55:776 (2,3,4,5) - being too low spaced, at this part it's even more noticable because you've just gone through a huge build up and then your 1/4 is spaced more than your 1/2
03:15:776 (3,4) - this ruins the jump pattern, please space this out a lot more
03:29:336 (2) - stack this properly
03:37:471 (3) - rotate this like 20/30 degrees clockwise for better flow
Insane
personally i would name this Light Insane because it's too hard for a hard diff but too easy for an insane
00:37:715 (2,1) - put a note in between these, your ignoring the rhythm that you've been using for this exact same sound before like 00:36:359 (2,3,1) -
00:41:105 (1,2,3,4) - keep these the same distance
00:42:461 (1) - tiny bit too curved imo
00:43:139 (2,1,1) - i get what your doing here, but the SV change is a bit too drastic, try reducing it a tiny bit
00:51:953 (1,2,3,4) - same distance
most of these problems are repeated throughout the map so i'm not going to list all places where they occur
02:41:127 (1,2) - again don't have this here
02:52:356 (1,2,1,2) - decrease the spacing on these 1/4 gaps
02:53:384 (2,3,1) - this doesn't play well at all try doing this:
00:37:715 (2,1) - put a note in between these, your ignoring the rhythm that you've been using for this exact same sound before like 00:36:359 (2,3,1) -
00:41:105 (1,2,3,4) - keep these the same distance
00:42:461 (1) - tiny bit too curved imo
00:43:139 (2,1,1) - i get what your doing here, but the SV change is a bit too drastic, try reducing it a tiny bit
00:51:953 (1,2,3,4) - same distance
most of these problems are repeated throughout the map so i'm not going to list all places where they occur
02:41:127 (1,2) - again don't have this here
02:52:356 (1,2,1,2) - decrease the spacing on these 1/4 gaps
02:53:384 (2,3,1) - this doesn't play well at all try doing this:
looks good! I hope this helps!!